Humanoid - An Abandoned Game
Вставка
- Опубліковано 8 чер 2024
- Humanoid is probably the largest abandoned project of mine. It was a retro-style adventure game, but it was eventually scrapped when I started moving on to other projects. So this video aims to at least document this otherwise unknown project.
Q: "Can I download or play this game?"
A: It's not a finished game, and a lot of scenes from the video had to be hacked to access different rooms or events. It's not in a 'demo-able' state, and I don't have the time yet to get it there. I may open source the engine at some point, but I don't know if it's really that useful with no support or documentation, and I would not recommend anyone to use it anyway (that's already a hard lesson learned for me).
Q: Hyperbolica?
A: Yes. Still working on it, and I still don't have an expected release date yet. It will be ready when it's done.
Music By Razerek
"Suspended In Midair" / suspended-in-mid-air
"Rattlesnake Pond" / rattlesnake_pondit-s3x...
"Aftermath Of The Tremors At Vinegar Lake" / aftermath-of-the-tremo...
razerek.bandcamp.com/
/ razerek_
that's a good reminder for everyone to use git and a remote.
The exact thing I wanted to write.
megasync is pretty good too
of course doesn't have version control but if you just want the latest version backup of something you'll have it
@@zokalyx lol, why wouldn't you want version control though?
@@alkeryn1700 sometimes it's not necessary, like for non-coding projects
I use megasync for a minecraft server world and I don't really want old versions of the world, for example.
@@alkeryn1700 is version control actually useful if you're working alone? Even if you need to diff with older files there are simpler ways than using git
The way you proposed to your wife is actually so wholesome i love it
Fellow Creo Fan
Gay
@@VoxelMusic a man of culture i see
nyeheheh Creo profile pic (best track is Dark Tides change my mind)
@@denj4s Place on fire, by a long shot
I honestly forgot that codeparade could make "normal" games
It's always so cool to see how people take old projects and rework parts of them into elements we see in later videos! (like your CodeParade conductor avatar)
I miss you my man
Bro, buy this game from him, spice it up with AI generated levels and stuff
Hi AI BFB man
Make more videos please.
Yeah!! Same~
3:54 The first time I heard "my car was broken in two"
I only understood after I saw your comment that he's saying "my car was broken into"
same, i was like "how did he break is car into pieces!"
"You currently have 0 friends."
How could I not screenshot that?
I mean, it's always gonna be there.
@@baronvonbeandip It's for my meme folder. But also, internet content is more transient than people realize. Even UA-cam videos are blocked or deleted all the time.
In general, internet content only survives indefinitely if it's duplicated elsewhere.
Humanoid looks pretty impressive considering you made it all yourself, congrats : )
homie just made detroit become human without realising it
I say he should sue them. They stole his idea.
@@somedude6833 This game was never shown to the public until this video, therefore, unless the guy who stole the laptop got the data off of it, got a job at Quantic Dream(the devs of D:BH), _and_ remembered the story of a game that he didn't need to open in the first place, then maybe. However, the odds of that very specific chain of events happening, and the public finding out about it, are so unbelievably small that it will likely never happen. On top of that, he probably wouldn't just log on to Twitter one day and post about how he stole a backpack, took a laptop, and checked out a game on it to use as inspiration for a major title.
@@ziggythomas1123 r/wooosh
@@emmah1408 ?
@@mikolajpapiez3583 wooosh is used when somebody doesn’t get a joke, it’s meant to sound like the joke flying over their head
The glow-in-the-dark stars on the robot's wall was a great touch.
it feels so weird looking at this kind of abandoned projects. I am not talking about demos, i have dozens of those. I am talking about projects that look so polished and finished like humanoid. It makes me kinda sad seeing projects like this
Bouncing back from that theft is inspiring to this developer who also had many hours/years of work stolen in a break-in years ago. Great work all around, can't wait for every new update on Hyperbolica.
I think it looks like a pretty cool game, and you made a LOT more progress than I would have if I'd done this, so kudos for even going that far. I completely understand about art being a time suck though. When I hear stories like Cave Story or Stardew Valley where it was just one person slaving away for who knows how long my first thought is always "at which point did they know all this work would pay off?"
Pretty sure the only way you end up going trough with projects like that is by enjoying the process and doing it for the hell of it.
If profit/payoff is your main motivator you probably go about things way differently
They probably never knew until it actually did pay off. There are many other games made by a single person that get released but don't reach any level of success.
If hes not gonna every complete the game it would at least be cool to be able to play through what he has made, even if its incomplete I'd love to try it out
the dev of stardew valley himself said that, he was completely unsure of whether the game would work or be good after years and years of replaying all by himself. You just need to have confidence that you're destined for greatness
The experience we accumulate even/especially through ‘failed’ efforts translates into our future capability.
And the CodeParade lore expands once more...
Had my car broken into and had my backpack stolen. I put so many sentimental items in it because I was making a trip back from my childhood home like my first DS, some photos, and a jar a apple butter that a family friend had made. Very good lesson to hide your things (even in your own car) or to keep it on you. Also, don't put all your sentimental eggs in one basket.
Now, we'll have to wait for the guy that decides to steal and finish it.
Humanoid does look pretty interesting actually, coming from a huge Cave Story fan
for every success story there are 10000 forgotten and untold failures. it's nice to see someone show the grit and work that goes into projects that don't come to fruition.
This is something I need to grapple with. My brain tells me I need to be as talented and successful as a solo dev otherwise I have failed. I've been a hobbyist for years and I'm still barely able to cobble stuff together in unity. I know it's a problem but I'm not sure how to break out of this mindset
I don't know if this will work for you, but what I do is repeatedly ask myself "Why do I make games?" For me, the answer is almost always "Because I want to." That breaks me out of any expectations Ive given myself as I accept that what I'm doing isn't rational, probably won't be seen by more than 20 people and most certainly does not provide any economic benefit to me whatsoever. Also, remember that any projects you complete always look worse to yourself than they would to others.
Make the games you want to make, making a game is an achievement within itself.
But if you do want to "as talented" as solo dev the one thing i recommend you do is to create a new mechanic to build a new game on or find new ways to use old mechanics in said new game.
This man is such a chad he made his wife a game
I read "abandoned game" before "Humanoid" and was horrified.
Thought it was Hyperbolica.
oof that would be bad
Love your old mascot. Sad ending that the game had! It will be remembered
proposing with a game is the nerdiest and the coolest way i've ever heard of
So romantic
The vibes of your games are anyways so relaxing and nice.
That music is insanely good
Wow, that looks quite interesting, and the relations to it throughout your channel are kinda cool (also the proposal game is so wholesome and I love it)
Also, one question: Is the Professor based on Professor Martyn Poliakoff from Periodic Videos, because he shares a striking resemblance...
Anyways, I love your channel, and it’s always cool to learn more about some of your past projects!
Although your games seem boring, your video's are awe some.
And this engine you are working on, is also very interesting.
I love your programming adventures, you inspire us.
I feel that pixel art bit- a lot of my most recent work has dropped art entirely due to how much I hate making it. Even when making games that need art, I've found it much more enjoyable as a programmer and a designer to white box everything first, and only then look for an artist to help once I've determined if I like the direction of the project.
I’m sure if you ever decided to pick this up again if you had the inspiration to there would definitely be a following based on the concept alone. But you’re absolutely right. You get to decide how your time is best spent.
This boss just casually makes a video game as a proposal
It's a nice story, and it leaves many unsolved questions.
The idea of pursuing ideal drives artist into such strange life frames sometimes.
And the other great thing about creating is self-critique with like inner willful intent to make things done in the particular order.
Bro this game is beautiful I would play this game all week
On the incredibly small chance you ever do decide to finish this game, I would play it. I live for games like these. Oneshot, Rakuen, To the Moon, Undertale - I can't get enough of them.
At least all that work wasn't completely scrapped
Need to use source control my guy. Makes life easier especially if you need to revert some changes and if you're working on another device etc.
you say that there's nothing interesting about humanoid, but here I am looking on in awe. I think that people often think way too hard.
Could you post the source? This sounds like a fun project to build upon. (Not commercially)
The graphics look so great, I wish it wasn't scrapped :(
i must admit, the art looks pretty nice
Sprites on humanoid look sick, congrats on those :)
I always love hearing game dev stories. I've been wanting to make a game for a long time. I've been making music and art for a game, along with about 3 pages just full of game ideas, but I've made absolutely zero progress on it. I'm trying to use game maker. What I'd love is to just use premade platformer code, but gamemaker feels so much less modular than unity. Just replacing the assets with my own, reworking the engine to my liking, and fixing the inevitable bugs that come from version differences would take hours upon hours of miserable work for me. I've got so many great ideas and they're all feasible for me to accomplish, but trying to learn how to do it, or even find the information on how to do it is so hard. With game dev, I've never felt more discouraged in one thing in my entire life.
I hope it appears some day, cuz this looks awesome.
I've always had an interest for pixel art and making cute mini games as a hobby, I adore how yet it can exhausting can be incredibly amazing in the end result. I'm planning to make one for my anniversary to my long term boyfriend ❤
Ad nauseam reminder for everyone - keep offsite backups 🙂
You don't really have to stand out, as long as it's in public and is good, it will get nice reception.
Props man that is some of the nicest looking pixel art water
Lesson of the story... version-control-software ist lit!
"appears to be a children's book, but with genuine surgical advice" I cracked up so hard
that is really nice. i like the Art that has been made. Stay strong CodeParade. (i started on a Mod yesterday.)
Dude seriously work on it some more and release it! It looks fun and the subtle details like the mirror reflections and rain and shadows are awesome. I like the music too. I looks like I could get addicted to this game!
It's another great but unfinished masterpiece of yours sir!And all these bits seems like a great game,but I hope it can have a sweet storyline.
Thanks for saving a small, but nonetheless interesting part of history.
Man I wish I could break into the past and make that person give your stuff back
ah common that game looks prefect even if incomplete and the sprite art is amazing and doesn't need any improvements of any kind even the story perfect
it is one of the most important you learned through it. :)
Always make backups, and indeed... always Git your stuff! Even if you don't intend to open up the source code, at least make a private repo somewhere so you don't lose anything.
Should be something taught in kindergarden these days :D
@@MperAule Sweden is actually teaching kids coding nowadays as far as i'm aware, i hope to god git is the first lesson.
what an amazing proposal though
may i just say that as an astro boy fan i really enjoy the plot premise :)
I loved the art style
"Its an older video on my channel, so not many people have watched it"
_[Queue the video basically going viral now]_
Edit: Here it is: ua-cam.com/video/5EF91O2wMX0/v-deo.html
Honestly, that was a sweet game. I watched it all and that ending after finally defeating Asmodeus through a hard-fought battle made me smile, especially since with the long outro I can just imagine you mirroring yourself in the game beside your wife. What's this? First I watch Cleetus propose to Madi yesterday, and then I witness the game that CP here used to propose to his wife years ago? Man, I'm getting a lot of fuzzy feelings lately and I hope there is no other shoe to drop because I could get used to this level of positivity :)
fun fact: i already watched it a while back
@@theburgerbox9576 Yeah, I only found him through Marble Marcher from UA-cam recommendations (like the only time UA-cam was being useful lol) around a year or two ago, and I don't have a habit of going back in time on a new channel in my feed, so I miss a lot from a lot of people :P
But I'm glad I found it, it was a sweet game and I could just imagine him proposing right alongside his in-game avatar :)
so this was almost lost media huh, thats really cool in a way
Ah, unfinished projects, i only have like 80 of those
Mood
Thanks a lot for sharing your story 🙏
Finally, the origin.
the game seems beautiful
That’s a huge amount of hours to (almost) loose. Having only lost a few hours here and there I can’t imagine that, ouch.
Great to hear the story behind this!
amazing story
Since you didn't mention, git is an awsome tool that lets you do constant backups and its not necessary public, you can set the repository to private and be as private as with your flash drive
Keep it up bro don't give up yet 👍
Greetings from Perú
This is inspiring, thank you.
This man and his species should be protected by the rest of us who are still closer to ape than computer.
your avatar is the Godfather version of that character!
I like how one of your games is leakable
the game and concept seems cute
oh hell yea, razerek is awesome
I would still love to see you release the game, yes it may not be finished but I would love to play the game.
If this were to become a finished game, I would definitely buy it. (But I know it won't.)
Thanks for sharing!
Awesome like every other video
Thus video is great. it really shows the hardships of making a game all by yourself.
Also. I know this request is going to be asked by a million people but. I would love to see the engine for this game open sourced. Not the game itself. Just the engine. As it could be an asset for those looking to make their own engine or just trying to make a game in a similar style
Undernoticed detail: CodeParade uses the Summoning Salt font & style (for example @2:09)
Good video. Appreciate the topic!
"You play as the first sentient robot, hoping to be treated as an equal in society."
Me, immediately: 🥺
Damn, seems like a really rich game too. Any chance you could release an unfinished version?
I love cave story so much dude lets go
this game sounds so cool wtf
3:34 The mirror is wrong, it should show the back of the head
I'd like to see the build you had made. I think a bit of it would be fun
All changes I do on my personal projects are immediately pushed on GitHub. This dirts git history, but we are never protected from a system/disk failure or a rm command. Gitlab as project mirror in case of possible server down because of fire or hacked or a possible banishment from one of the Hub since I'm European an economic conflict with the USA is always possible (the ideal would to have a European or Asian Hub). When I go to my parent's flat, I try to back up my projects on a second computer.
I actually like the games aesthetic
Continuous backups...in separate physical locations*
6:08 my life in a sentence
Time to see this
You inspire me man...
The music in this video is really good! Did it come from Humanoid or somewhere else?
...I made it!
Oh my god, one of the first few tracks sounded SO much like a slowed down version of an Ape Escape song I felt like I got hit with a shotgun blast of nostalgia.
Your description of the story reminds me of the game Read Only Memories.
Do you always store your projects on physical drives? Never on git or anything?
Now I have everything on GitHub. But back then, they didn't allow any private repos with their free service.
how is hyperbolica doing? I am super excited its the main game I am excited to play and i'd love an update on where the development is at, last time it was said that it would release in early 2021 but obviously that has changed? is there a new release date or just whenever its done?
"ALLLLL the way to 2012" it's less that ten years, if barely, you need to have at least 20 years before you permitted to say "all" that way - a ticket will be shipped to you from your local police department.