I think your art style would be awesome for a Pokémon-style game or something like a creature collector. Palworld showed that people still love this kind of stuff. =P
I'd like to see a traditional roguelike in either the Mortal Glory or Chambers worlds. Or a management game. Like running the arena or the evil empire. I think both worlds have enough meat on the bones to really expand on.
Mortal Dungeons! A side scroller with over the top action! (see BROFORCE) Set in the same universe as Motral Glory. you will never know what boss is around the next corner.
that's great news ! Pretty sure the DLC is well awaited by players to spark that excitement again. Coming with new ideas is gonna be tough call, I wish I could help but I get confused myself haha. Anyways enjoy time with family, well deserved. :)
@@BigbearDev docs.google.com/spreadsheets/d/1NGseGNHv6Tth5e_yuRWzeVczQkzqXXGF4k16IsvyiTE this is a good start. When you have a demo of the game, try to apply to every event that fits your game. Then Steam's own events (especially Next Fest) are also good opportunities.
hello i have problem with your steam integretaion tutorial i did all the things you did and i have some error , unity does not detect the library error CS0246: The type or namespace name 'Facepunch' could not be found (are you missing a using directive or an assembly reference?)
It sounds like the Facepunch steamworks has not been properly installed (or for some reason it cannot be detected). Unfortunately I'm not able to help more with the issue.
@@pawepawe839 Maybe I'll do a tutorial about it at some point when I have more time on my hands. You need an ok amount of sales until you can add the items (not sure what the limit is).
I think your art style would be awesome for a Pokémon-style game or something like a creature collector. Palworld showed that people still love this kind of stuff. =P
Some kind of a creature collector could be a fun project!
Finally, a new video. I'm glad you're ok.
Still breathing! :D
I'd like to see a traditional roguelike in either the Mortal Glory or Chambers worlds. Or a management game. Like running the arena or the evil empire. I think both worlds have enough meat on the bones to really expand on.
Some kind of a management game could be fun!
Mortal Dungeons! A side scroller with over the top action! (see BROFORCE) Set in the same universe as Motral Glory. you will never know what boss is around the next corner.
Heh, would be fun to try out a game like that with all the familiar characters! Platformers and side scrollers are a pretty hard sell though.
Good luck with the DLC !
Thank you!
that's great news ! Pretty sure the DLC is well awaited by players to spark that excitement again. Coming with new ideas is gonna be tough call, I wish I could help but I get confused myself haha. Anyways enjoy time with family, well deserved. :)
Thank you! :)
Thanks for the update! Always love your content.
Happy to hear that!
cool good to hear how it's going!
Nice to hear!
Love this option to play as a boss.
Great to hear! :)
@@AuroDevdo you know how to send a copy of a game to the steam curator??
@@AuroDevdo you know how to send a copy of a game to the steam curator??
@@AndreanJapardi There is a separate section for that in the Steam backend when you open your app's details (the very first list of buttons).
Auro still waiting for your new marketing video :) thanks for everything you do to us
I probably won't have time for it to be honest :/ Most of my marketing was more of the same old formula though: UA-camrs + events.
@@AuroDev can you please tell more about events :)
@@BigbearDev docs.google.com/spreadsheets/d/1NGseGNHv6Tth5e_yuRWzeVczQkzqXXGF4k16IsvyiTE this is a good start. When you have a demo of the game, try to apply to every event that fits your game. Then Steam's own events (especially Next Fest) are also good opportunities.
@@AuroDev thank you so much!
hello
i have problem with your steam integretaion tutorial i did all the things you did and i have some error , unity does not detect the library
error CS0246: The type or namespace name 'Facepunch' could not be found (are you missing a using directive or an assembly reference?)
It sounds like the Facepunch steamworks has not been properly installed (or for some reason it cannot be detected). Unfortunately I'm not able to help more with the issue.
please make tutorial how to add drop item system to your game on steam
Do you mean the Steam items?
Yea, like for time spent in game you get item to your steam inventory. Literaly there is no good guide and you are doing the best ones!
@@pawepawe839 Maybe I'll do a tutorial about it at some point when I have more time on my hands. You need an ok amount of sales until you can add the items (not sure what the limit is).
@@AuroDev Ok, thanks!
any updates on the number of sales?
I'm currently only posting updates about the sales on my Patreon to not devalue the perks over there.