Grew up loving fg's especially Tekken/Asuka as an uber masher casual, T8's the first entry I've committed to actually learning how to play Tekken properly, been hooked since landing my first real combo EVER in any fg lmao, thanks so much for this guide!!! Especially the notations!! Most guides I've looked into just list inputs, and that's just a whole nother' language i'm still learning!
Thanks for the combos. I’ve been playing her like T7 lol. Managers to get to Mighty Ruler. With these new combos I should be able to get to Fujin now. Thanks again.
It's a pretty hard but possible pickup I suggest using the next combo for 3+4 3+4 ws1+2 Less consistent than dash 1+4 but way easier to do. dash 1+4 is consistent in most ranges/axis but again, way harder to get
Yeah I managed to pick him up a few times but it’s not consistent enough so I doubt I’ll be able to do it in actual game but I’ll try doing the one you suggested. Thanks for the response.
just have to go for 10 years more, you got this jokes aside, i don't know your circumstances on life but i'm sure anyone can be good at tekken, as long as they put the time and effort of course, i repeat, time and effort
Maybe, u r not learning from ur mistakes. I m in the same position as u, I m stuck with her gameplay and I know I have to add versatility and go more advanced with her combos to have greater chance of winning.
is it? i made sure to keep an eye out on every notation 1+2 db4,3 2,1,2 ff2,3 it's right xd but i guess it's a bit hard to read because i couldn't find the inputs for T8. my bad
@@bbaez1201 Can u further explain this? I always drop the ff2 after tailspin, when I succeed I always drop the ff23 and never got it tonwork Do I have to run then cancel then ff2 after the tailspin or buffer it before? Same for ff23 I'm always far away
At first I didn’t get it too, and didn’t know what deep dash means or how to perform my trick is to wait until ff4 animation fully finished and don’t rush the combo enders in able to connect with them hope that make sense to those who struggles with ff4s
I’m new to tekken so can you explain: why do you need to use more than 1-2 variations for every launcher? There are so many combos but I use only those that give the most damage or help me to get to the wall
Depends on the usage and difficulty I made at least 2 different combos for the same launcher so people that find it difficult to get the max damage, have access to a different and easier route for less damage
dope combo guide. trying to learn Asuka now that I’m confident with Jun and figuring out ways to fit NWG into routes has been so fun
Grew up loving fg's especially Tekken/Asuka as an uber masher casual, T8's the first entry I've committed to actually learning how to play Tekken properly, been hooked since landing my first real combo EVER in any fg lmao, thanks so much for this guide!!! Especially the notations!! Most guides I've looked into just list inputs, and that's just a whole nother' language i'm still learning!
nice combos, saved in my tekken 8 combos with my 2 other mains😀
Thanks for the combos. I’ve been playing her like T7 lol. Managers to get to Mighty Ruler. With these new combos I should be able to get to Fujin now. Thanks again.
Greetings new subscriber. Thank you so much ❤
gotta practice my SSRs for when i land punch sabaki for maximum punishment lol
sick guide Bbaez!
first one is wrong, the ender is running 2,3 and it's written 1,3.
same goes for 1:38 it's written running 1,4 instead of running 2,3
Second that
I’m unable to do the combo at 0:43. Whenever I start with 3+4, I’m unable to continue it with 1+4 like in the video. They always remain on the ground.
It's a pretty hard but possible pickup
I suggest using the next combo for 3+4
3+4 ws1+2
Less consistent than dash 1+4 but way easier to do. dash 1+4 is consistent in most ranges/axis but again, way harder to get
Yeah I managed to pick him up a few times but it’s not consistent enough so I doubt I’ll be able to do it in actual game but I’ll try doing the one you suggested. Thanks for the response.
Starting playing her in T7 and fell in love with her play style now T8 Iknow alil bit buh I’m juss trynna get better with her all around
I appreciate this video thanks so much
Well done on the Asuka video.
1:40 the notation is wrong that says ff 14 but its ff 23
Hello, is this guide still viable with 1.04 changes ? Or more worth to end combo with naniwa gusto charge into forward 3+4 ?
Playing asuka for 10 years and i still suck. Nothing can help me get better at tekken. Impossible game.
just have to go for 10 years more, you got this
jokes aside, i don't know your circumstances on life but i'm sure anyone can be good at tekken, as long as they put the time and effort of course, i repeat, time and effort
@@saberbestgirl20 10 years is more than enough time and effort lol. I just plug. That helps me enjoy tekken more.
@@개혁자-k5dbruh what 💀
@@개혁자-k5du spent 10 yrs to learn this game and is still ass, and instead of learning u just plug. This is saddest case of git gud loser ive seen
Maybe, u r not learning from ur mistakes. I m in the same position as u, I m stuck with her gameplay and I know I have to add versatility and go more advanced with her combos to have greater chance of winning.
What does the white triangle notation mean?
Indicator to go into the next move
The notation for the ender on the first combo is wrong
is it? i made sure to keep an eye out on every notation
1+2 db4,3 2,1,2 ff2,3
it's right xd but i guess it's a bit hard to read because i couldn't find the inputs for T8. my bad
Okay i just realized now it says ff1,3 instead of ff2,3
I'm blind sorry LOL
@@bbaez1201lmao what made you come back and double check
@@maximi1iano963 my editor pointed me out the ff1,3 notation and i was 100% sure it was ff2,3
I did said it was hard to read xd
Im having problems with the ender combo for ff4,ff23 like how do you time it?
After ff4 you have to deep dash into ff2,3, not do the ff2,3 right away
ff(hold)2,3 for example, you hold the second forward a bit and then press 2
@@bbaez1201 ouu i see . Thanks
@@bbaez1201 Can u further explain this? I always drop the ff2 after tailspin, when I succeed I always drop the ff23 and never got it tonwork
Do I have to run then cancel then ff2 after the tailspin or buffer it before? Same for ff23 I'm always far away
@@sz3If you’re messing up on the ender you just gotta run a little bit and then do the ff23. I press the move when I see she starts running
What's the song? Its a banger
Judgement OST My Own Style
My Tekken 7 brain is having a hard time adjusting. Most combo's tend to whiff for me now.
the ff4 ender you have to deep dash to get those ff2,3 and ff2,1+2 to work
At first I didn’t get it too, and didn’t know what deep dash means or how to perform my trick is to wait until ff4 animation fully finished and don’t rush the combo enders in able to connect with them hope that make sense to those who struggles with ff4s
I really hope KingRey doesn’t start an Asuka bandwagon train lol
A what now?👀
I always thought your ability to optimize combos was pretty groovy
I’m new to tekken so can you explain: why do you need to use more than 1-2 variations for every launcher? There are so many combos but I use only those that give the most damage or help me to get to the wall
Depends on the usage and difficulty
I made at least 2 different combos for the same launcher so people that find it difficult to get the max damage, have access to a different and easier route for less damage
@@bbaez1201 ok thank you
its so annoying that pointing finger she does. This make me drop my combos because of that crap feature. why this?
Don't press 1 after f2 if you don't want the install
Why do all the Asuka mains make videos where the combos are on the screen instead of just saying what they are? We do possess ears....
Because it’s easier to see the combos and the notations?
@@jujusampodoes bro want him to read out the combos or something?? Is that normal 😂 😂
@@SupaDotz I’m saying 😭