The Character Stylization Spectrum

Поділитися
Вставка
  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 12

  • @KylinAli
    @KylinAli 3 роки тому +5

    Man, this video completely missed my feed. Super useful

  • @pradeep_boy
    @pradeep_boy 3 роки тому +9

    Would like to learn more about your views on stylization, overall in design choices and character development

    • @Outgang
      @Outgang  3 роки тому +4

      I'd love to talk about character design more. This is one of our worst performing videos though so I don't know that we'll talk more about it anytime soon (unfortunately).

  • @maritomoko4915
    @maritomoko4915 2 роки тому +1

    Thanks a lot for this video

  • @bassemb
    @bassemb 2 роки тому +2

    wtf why are the views on this so low? does the algorithm not like the word "spectrum" or something?
    My preferred range is definitely the "realistic caricature" (eg. Brink etc) because there's so much room for style and creativity inside it, while still retaining the gravitas of naturalism. If that makes sense.

  • @lorenzotosiart
    @lorenzotosiart 2 роки тому

    Beautiful video!

  • @favyijomah1889
    @favyijomah1889 2 роки тому

    Nice

  • @xalener
    @xalener 2 роки тому +1

    Fuck, this vid didn't deserve the algorithm assassin

    • @Outgang
      @Outgang  2 роки тому +1

      Well it's not Blender or Unreal content so.. y'know..

    • @xalener
      @xalener 2 роки тому

      @@Outgang maybe name it "realcels be seething over chadpressionists"

  • @khoavo5758
    @khoavo5758 7 місяців тому

    I refuse to call that piece of garbage an “abstraction”. That would a be slap to the face of people like Andrew Loomis, who, with great dedication to portraying accurate human proportions, came up with an actual useful “abstraction” that simplifies the human head to help him do his job.