Assetto Corsa - Lossless Scaling v2.11 Prueba-Test

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 13

  • @staffeyx
    @staffeyx 2 місяці тому

    Who else is here watching the vid in 30 fps

  • @bend17th
    @bend17th 25 днів тому

    Hi, what map is this look great.

    • @jonnysev
      @jonnysev  25 днів тому

      Flughafen Frankfurt-Hahn, race layout, with airshow.
      www.overtake.gg/downloads/frankfurt-hahn-flughafen.54704/
      I'll put it in the description too.

  • @pandemxx2716
    @pandemxx2716 23 дні тому

    neck fx plssss

    • @jonnysev
      @jonnysev  23 дні тому

      www.overtake.gg/downloads/ac-head-physics.68266/
      In Look Ahead Options: Follow Drift-0.3, Follow Track/Apex-0.02

  • @DerrickBarros
    @DerrickBarros 3 місяці тому

    Lossless funcionara si el Asseto te corre a unos 20 fps base?

    • @jonnysev
      @jonnysev  3 місяці тому

      Funciona hasta con 5fps base, hay videos que muestran esto, pero el problema es el resultado final o más bien la calidad de los cuadros generados. Mientras menor los fps base más artefactos se generan, por eso el creador recomienda mínimo 45fps base.

  • @Meyuuuko
    @Meyuuuko 3 місяці тому

    tried it, i get from 39 fps to 36.....

    • @jonnysev
      @jonnysev  3 місяці тому

      What type of equipment do you have? CPU, GPU, etc.

    • @Meyuuuko
      @Meyuuuko 3 місяці тому

      @@jonnysev r5 3600 gtx 1650 (factory oc)

    • @jonnysev
      @jonnysev  3 місяці тому

      @@Meyuuuko You have a better CPU than me but you have a worse GPU. In the official discord there is a series of optimizations you have to do (the discord link is on the Steam page) and you have to run it in adm mode. If you have any sw to see the fps, like Nvidia or Afterburner, keep in mind that they don't show the final fps, the ones generated by LS, but they show the base fps and those always drop because LS uses the processors to generate the intermediate fps.

    • @jonnysev
      @jonnysev  3 місяці тому

      @@Meyuuuko For example: for me in AC with a 24-car grid and with the graphics settings almost at maximum, it originally generates between 45 to 55 fps (sometimes less) approximately, I'm going to leave it at 50 fps for the example. LS in performance mode x2 takes away about 6 to 10 fps, I'll leave it at 8 fps, so I'd be left with 42 base fps, but then it doubles it so the final fps, the ones you see would actually be 84 fps. This is very variable and depends on each case, but you should follow the steps that the creator advises. I play regularly in LFM with AC and LS on, and recording at the same time with OBS and I have had no problems and the latency is quite a bit lower.