people tend to crap on electrode and voltorb's designs and understandably so, but voltorb's "i fucking dare you" face and electrode's twitchy "i snorted 100g of crack and WILL blow up this building" face gives them a lot of personality
Maybe burn or legends arceus frostbite spikes, but para is a bit too consistently strong for speed control to be fair. Though it would be nice for pokemon like galvantula to just swiftly and reliably delete all chances of outspeeding.
@@antimations904the higher your opponent’s attack is the more damage it does, item modifiers like choice band are ignored in this calculation, however foul play is boosted by choice band because it is a physical attack, this does not make you do less foul play damage because choice band is an item
I think this pokemon is a rare example of a pokemon designed around how it fights as a wild pokemon. Like you encounter it thinking it's an item, it outspeeds you and blows the fuck up
others have pointed it out but the extra 10 speed let it outspeed dragapult specifically, which was important because both were legal in this gen’s Reg C meaning you could set up screens in front of the very common opposing pult and it could only cry. You could also foul play OHKO it but you would need them to not know about the funny ball cheese to pull it off.
They both suffer from the same syndrome a lot of Gen 1 and, to an extent, Gen 2 mons do: Being designed with single player gameplay in mind first, which means they have super obvious advantages and weaknesses so you can fight them in a sort of puzzle-boss way. Fun, but swiftly outclassed by the more specialized or well-rounded Pokemon of later gens, designed with PvP in mind
Thing is with Onix is that it’s sky high defense means nothing since it’s HP is useless. At least Electrode is a fully rounded Pokémon (haha), Onix can’t even manage that. It was designed for the first gym fight
I used electrode back in Reg C and found great success. it was the fastest non-prankster taunt which was great for stopping trick room in psychic terrain, and it could hit really fast twaves as well. I also had tbolt for chip, and helping hand for support
Head cannon: The first Voltorb/electrodes were failed attempts of creating regieleki, they were closed up in wooden balls to discard them but they became conscious as the first Voltorb
@@RafaelVitor-fh3ey ok now thinming about it a bait switch where u think electrode is a lame ass final evo only for it to suddenly evolve again, burst open and reveal fucking regieleki is actually so fucking cool
@@RafaelVitor-fh3eyI'd rather see them add a new third evo which is just straight-up an ICBM. Make it poison/electric and give it a signature move which is poison-type explosion that sets a poison-type terrain which hurts everything grounded each turn. Literally turn it into a nuke and aim it at Xerneas and Fluttermane
electrode is the one person at family gatherings who is incredibly good at one very specific thing, except in actuality that niche specific thing is entirely useless also it feels like the images have started to become more unhinged lately and i'm all for it
Gen 1 Pokémon deciding if they want to have the most plentiful, bullshit, why-tf-do-they-have-this coverage options you’ve ever seen or have literally just stab and nothing else
I used to use a weird Electrode in gen 5 OU that actually somewhat works. In fact, it's still the only pokemon in the game to date to get a combination of Taunt, Volt Switch, Foul Play, and Mirror Coat, whatever that may be worth. I remember EVing it to outspeed a something after a speed boost(it was a low investment, around 100 EV iirc), the rest goes to bulk and use it as a "get out of jail free" mon. Basically, this guy is a one time use "fix almost anything" card, opponent set up physically? Foul Play into Aftermath. Strong specially? Mirror Coat(believe it or not 80 spdef is actually decent with investment). Support ruining your day? Taunt. Emergency pivot? Volt switch. Due to the lower average speed at the time, it can even clean up some late games and no investment STAB Volt switch isn't even that weak against rain(meta at the time). It's not great even back then, but if you have a decent 5 mon team, and need a flexible fix, it's good to have in the back. No mon can cover everything, but Electrode has the moves to cover a lot of things.
An interesting thing about electrode is that in gen 1 hackmons it’s basically the king of the rule set because it outspeeds everything and puts everything to sleep with spore, combined with gen 1s ridiculous sleep mechanics, the only counterplay against it is winning the speed tie with your own electrode or PP stalling its spores so that it can’t just straight up stun lock you
It's kinda shocking to me that Electrode is more frequently used as an attacker than a screen setter. Taunt + Double Screens + Explosion seems like a pretty solid way to give your team screens while your opponent's team gets no hazards, and base 150 speed is still more than fast enough to outspeed virtually any lower tier lead.
It needs a special Electric type Explosion as a signature move. A 375 power move after stab would do something even off 80 SpA. That or just Galvanize + Boomburst.
Electrode is an example of an issue I have with Pokemon's overlap in its system as well as lack of lore consistency that breaks immersion. They market and write this thing to be their unique take in the Mimic from Dragon Quest that ambushes players and blows up but at the end of the day, it defaults to the usual Electric Special Attacker pivot that became a staple on almost any other fast Electric of Thunderbolt plus Volt Switch plus Hidden Power coverage like you will see on sets for Jolteon, Mega Manetric and Magnezone among others.
@king_of_rats_Monfernep A Electric type version of Self Destruct that sets up Electric Terrain would be neat. It's already used as a lead. Might as well double down on that niche.
Electrode in Gen 1 doesn't learn any electric moves in its level-up learn-set. When you fight them in the wild they **will** have either Explosion or Self-Destruct on their moveset.
I'm tired of the boring tropes for certain types. Electric types are almost always fast special attackers, Psychic types are almost always strong special attackers, Fighting types are always strong physical attackers. It's so unoriginal and boring.
@@saltator8565 Eh, that's a thing in almost every game with an attribute board. Problem is that when a Pokémon breaks its type's trope it usually gets crippled (see physical Electric types)
Because most mons are trying to be as fast as possible so the difference is speed isn't as wide (usually). But even if you are looking to takeout slow pokemon, most are resistant to electricity
One of these days Gamefreak should just stop pretending its stats makes sense and give it a signature version of explosion that scales with speed instead of attack.
Electrode doesn't actually learn both Light Screen and Reflect. Electrode learns Light Screen, while HISUIAN Electrode learns Reflect. Why they did this, I will never know
You have neglected to mention Electrode's utter dominance in Gen 1 Hackmons due to being the fastest sleep user in the tier. I expected a much more thorough analysis smh
It's a bit annoying that _the_ Explosion mon has one of the weakest Explosions in the game, and doesn't even have an ability that boosts explosive damage. It gets Static and _Soundproof_ of all abilities for some reason, and eventually got Aftermath as an explosion-related HA in Gen 5, but... it still doesn't boost its Explosion damage (in fact, Aftermath and Explosion have _mutually exclusive_ effects). They should either replace Soundproof with Galvanize to give it access to STAB Explosion, or make it so Aftermath boosts the damage of Self-Destruct and Explosion - leaning into its JP name of "Induced Explosion." Would those make Electrode competitively viable? Not by a long shot, but at least it gives it back its intended niche of being an unpredictable kaboom mon.
I have a really silly doubles team that leads with a electrode serperior. Voltorb has screech, eerie impulse, volt switch, and metal sound. I usually use the voltorb to actually buff the serperior to +4 turn one with eerie impulse and contrary leaf storm, or after turn one nuke something down with metal sound. Playing it in ranked online battles is the most fun I've had in a pokemon game hands down, even if it isn't perfect. I have new respect for the ball, even if he's not meant to be a jank support.
The funny thing with Electrode is that it's the fastest Gen 1 mon, faster than the 130 speed group that is Aerodactyl, Jolteon and especially Mewtwo. In fact, I'm pretty sure it has a niche in Gen 1 Ubers of T-Waving the angry cat before it can do anything.
Electrode is the fastest Pokémon in Gen 1 and 2 just so it's really hard to run away from wild ones before they get a chance to use Self-Destruct or Explosion. It's all just in service of it acting as a Mimic in Gen 1's Power Plant
i think it fits with the "mimic" gimmick that was supposed electrode/voltorb to be in RBY. -You think its a pokeball/item ingame but it was actuallya mon. Worst of all, a really fast mon. And it selfdestructs. Now you lost one of your mons... not really, voltorb/electrode ATK is bad so probably, it wont 1hKO anyone except for unevolved mons.
@@oscara1573 You need to remember that in RBY Explosion halves your Def before calculating damage and that Electrode has the highest crit rate in the game
My favourite Electric type mon. I always have this fella on my team with choice specs, tera ice and tera blast... I've always loved more regular than hisui. He should get a better movepool... Like some more coverage moves and setup ones, like nasty plot.
in the rom im (not)making i gave it the secondary normal typing adaptability and boomburst, one of the elite 4 members leads with normal gem self destruct (special now)
Not competitive, but i actually used my own electrode for that purpose, set up weather(rain), then blow up, to allow my stronger mons to go to town in stadium 2, worked well.
Gamefreak designing electric types: "Uhhhh.... put it all in speed!" Meanwhile Gamefreak designing Ice and Rock type attackers: "Sorry, we gave all the speed to the Electrics already. Here, have some Defense."
Little edit to the slide at 1:59 in gen 9 they took reflect out of electrode's movepool for no reason only leaving it with light screen. While they gave it to electrode hisui and didn't give it light screen. It makes no sense why they did this
I have a soft spot for Electrode due to the defensive one I built in Alpha Sapphire singles: Light Screen, Magnet Rise, Foul Play, Taunt/Eerie Impulse, Aftermath Rocky Helmet, with EVs spread between speed and both defenses (leaning towards physical). Physical attacker clicks Earthquake only to have it fail due to M.Rise, resorting to contact moves but fall to either Foul Play (if Electrode lived) or Helmet+Aftermath (if it died). Light Screen and Eerie Impulse then switch out for special attackers, or Taunt for setup/defensive mons. Was it good? No, but heck if it wasn't fun.
Plus 20 to SpAtk and it might be good. Give it an ability to buff explosion damage to be funny. I'd also gove it boomburst to be funny, if it doesn't already have it.
How the hell does an electric ball learn rain dance? It might be the least capable of dancing Pokemon I can think of. Even the ones that are just blobs could at least jiggle.
"Thank you for attending my PowerPoint presentation about one of the weirdest competitive Pokemon ever made and first let's talk about straights." Me: Umm could we please not? love the daily uploads ty :)
One of the things that really annoys me with this family's line is that its general scarcity limited moveset being so Sonic Boom dominated in gen 1 means its high speed couldn't function as an illustration of the Speed = Crit mechanic. It and Diglett together, as fast, weak pokemon encountered in a similar experience bracket should have been a great, organic clue. Otherwise, the speed tiers start associating more with evolution and not raw stats during natural play, which feels misleading to dumb baby players, like most of the original playerbase. (And I say that affectionately, because 90s kids should get the reference)
I think it should at least get Nasty Plot. I mean look at that face. Tell me it’s not plotting something
"I'mma blow up 😏"
its plotting to blow up, give it swords dance.
@@Slade0120f it, belly drum electrode
people tend to crap on electrode and voltorb's designs and understandably so, but voltorb's "i fucking dare you" face and electrode's twitchy "i snorted 100g of crack and WILL blow up this building" face gives them a lot of personality
yeah its planning to fucking ambush you and halve your defense while it pulverizes the entire surrounding area
Just wait for gen 12 where they add a paralisys version of toxic spikes
Smogon would ban that in a heartbeat
and also a freeze version of stealth rocks
Don't take the niche Sticky Web has from Bug types!
Fucking God no. I hate para more than freeze
Maybe burn or legends arceus frostbite spikes, but para is a bit too consistently strong for speed control to be fair. Though it would be nice for pokemon like galvantula to just swiftly and reliably delete all chances of outspeeding.
Electrode rolled so Regileki could ün ün ün 𓀂𓀇𓀉𓀍𓀠𓁀𓁂𓀱𓁉𓀿𓀪𓁶𓂧𓂮𓂫𓃹𓃳𓄜𓄲𓄓𓅆𓅢𓅼𓆀𓆾𓈙𓉒𓉼𓊪𓋜𓋒𓍲𓎳𓁀𓄲𓅢 ün ün ün ün ün ün AAAAAAAAAAAAAOOOOOOOOORRRRXT
Famous fame fame fame fame, huh... so Regirock was just chasing clout the entire time
"Flaccid Sucker Punch" goes crazy
electrode is sent out. . .
"speed . . I . . Am Sp-A NUCLEAR BOMB"
It wishes it had some Sp-A
it's ok electrode has uh
uhh
foul play that outspeeds dragapult
And can 1-shot max atk adamant banded pult sets >:)
tbh whether pult is banded doesn't matter, even for foul play it's the user that matters when it comes to items like band
@@Iris_Descenthonestly I have no clue how foul play works, does that caster item matter?
@@antimations904the higher your opponent’s attack is the more damage it does, item modifiers like choice band are ignored in this calculation, however foul play is boosted by choice band because it is a physical attack, this does not make you do less foul play damage because choice band is an item
@@TheMaplestSyrup ok thank you
I think this pokemon is a rare example of a pokemon designed around how it fights as a wild pokemon. Like you encounter it thinking it's an item, it outspeeds you and blows the fuck up
Reminder Gamefreak finally buffed it in gen 6... And all they did was buff the one stat it didn't need improvements on.
Gen 7
Electrode still had base 140 in Gen 6
Electrode was buffed in Gen 7
This is mentioned in the first 11 seconds of the video
Nah, the 150 speed compared to 140 is still pretty nice. They should've given it atleast 90 special attack though
it lets it outspeed dragapult
Until Dragapult released and now Electrode OHKOs with Foul Play
others have pointed it out but the extra 10 speed let it outspeed dragapult specifically, which was important because both were legal in this gen’s Reg C meaning you could set up screens in front of the very common opposing pult and it could only cry. You could also foul play OHKO it but you would need them to not know about the funny ball cheese to pull it off.
electrode is so funny because of how smug it looks
He's doing the DreamWorks face
Imagine the laughter when they gave it gyroball
Game Freak: We have trained it poorly, as a joke.
Should’ve mentioned “rizz king” the Electrode. The only ball with enough balls to outspeed and OHKO a Dragapult in Reg C before it could move.
lol why is it "rizz king?"
@@Metal_Sign-Friday_PatchouliMy guess is that was its name
Electrode is a lot like Onix. Having minmaxed stats won't automatically make you good
Onix is an elite Pokémon in Little Cup though.
They both suffer from the same syndrome a lot of Gen 1 and, to an extent, Gen 2 mons do: Being designed with single player gameplay in mind first, which means they have super obvious advantages and weaknesses so you can fight them in a sort of puzzle-boss way. Fun, but swiftly outclassed by the more specialized or well-rounded Pokemon of later gens, designed with PvP in mind
Thing is with Onix is that it’s sky high defense means nothing since it’s HP is useless. At least Electrode is a fully rounded Pokémon (haha), Onix can’t even manage that. It was designed for the first gym fight
I used electrode back in Reg C and found great success. it was the fastest non-prankster taunt which was great for stopping trick room in psychic terrain, and it could hit really fast twaves as well. I also had tbolt for chip, and helping hand for support
Regieleki is just what Electrode could’ve been.
Should've Just made regieleki an electrode evolution tbh
Head cannon: The first Voltorb/electrodes were failed attempts of creating regieleki, they were closed up in wooden balls to discard them but they became conscious as the first Voltorb
@@RafaelVitor-fh3ey ok now thinming about it a bait switch where u think electrode is a lame ass final evo only for it to suddenly evolve again, burst open and reveal fucking regieleki is actually so fucking cool
@@enderluckjarmg985 THATS WHAT IM TALKING ABOUT!
You get It My friend
@@RafaelVitor-fh3eyI'd rather see them add a new third evo which is just straight-up an ICBM. Make it poison/electric and give it a signature move which is poison-type explosion that sets a poison-type terrain which hurts everything grounded each turn.
Literally turn it into a nuke and aim it at Xerneas and Fluttermane
Electrode had the sauce, but no arms to give it or an actual mouth to eat.
Something interesting to mention is that in gen 9 LC, Voltorb-H is the second best mon behind only the insane Mienfoo
Electrode: "My main goal is to blow up"
"Mom can we run Regieleki?"
"We have Regieleki in lowtier."
Regieleki in lowtier:
I'm surprised that Foul Play wasnt mentioned, because it's literslly all it has in doubles.
electrode is the one person at family gatherings who is incredibly good at one very specific thing, except in actuality that niche specific thing is entirely useless
also it feels like the images have started to become more unhinged lately and i'm all for it
Someone had a really funny H-Electrode set last year with bullet seed loaded dice to proc rage fist anihilape, that was fun
Just you wait for my choice scarfed electro ball, let's see if it's so weak
Smh, couldn't be my goat Hisui Electrode! ⚡🥦
Gen 1 Pokémon deciding if they want to have the most plentiful, bullshit, why-tf-do-they-have-this coverage options you’ve ever seen or have literally just stab and nothing else
Third alternative: no STAB or coverage by level up
@@edgargaebolg9307not stab or coverage. in general. hello there scyther, aerodactyl, etc.
The Legendary Reveleki set, in the last video I was like "Was that a Reverend reference???"
Isn’t the Reveleki choice band explosion?
@@kardar233 I don't believe so but its been a while since I watched the video, the important part is that he goes out with a BANG
I used to use a weird Electrode in gen 5 OU that actually somewhat works. In fact, it's still the only pokemon in the game to date to get a combination of Taunt, Volt Switch, Foul Play, and Mirror Coat, whatever that may be worth. I remember EVing it to outspeed a something after a speed boost(it was a low investment, around 100 EV iirc), the rest goes to bulk and use it as a "get out of jail free" mon.
Basically, this guy is a one time use "fix almost anything" card, opponent set up physically? Foul Play into Aftermath. Strong specially? Mirror Coat(believe it or not 80 spdef is actually decent with investment). Support ruining your day? Taunt. Emergency pivot? Volt switch. Due to the lower average speed at the time, it can even clean up some late games and no investment STAB Volt switch isn't even that weak against rain(meta at the time).
It's not great even back then, but if you have a decent 5 mon team, and need a flexible fix, it's good to have in the back. No mon can cover everything, but Electrode has the moves to cover a lot of things.
I keep thinking about my electrode from one of my playthroughs that I named "Antonball Jr." and I fucking loved him.
An interesting thing about electrode is that in gen 1 hackmons it’s basically the king of the rule set because it outspeeds everything and puts everything to sleep with spore, combined with gen 1s ridiculous sleep mechanics, the only counterplay against it is winning the speed tie with your own electrode or PP stalling its spores so that it can’t just straight up stun lock you
Electrode deserves galvanize as an ability. Atleast let it do what it's know for with stab (going boom)
It's kinda shocking to me that Electrode is more frequently used as an attacker than a screen setter. Taunt + Double Screens + Explosion seems like a pretty solid way to give your team screens while your opponent's team gets no hazards, and base 150 speed is still more than fast enough to outspeed virtually any lower tier lead.
giving electrode gyro ball is such a cruel joke
Literally any time pivots come up in Pokemon I think of the Ross couch scene lol
Fast foul play can go crazy in very specific metas, giving it a niche in some regulations of dubs
It needs a special Electric type Explosion as a signature move. A 375 power move after stab would do something even off 80 SpA.
That or just Galvanize + Boomburst.
I had a Regieleki set on Showdown that literally only knew Explosion.
It was kinda stupid, but fun.
No Electro Ball? It’s made for this mon.
Electrode is an example of an issue I have with Pokemon's overlap in its system as well as lack of lore consistency that breaks immersion.
They market and write this thing to be their unique take in the Mimic from Dragon Quest that ambushes players and blows up but at the end of the day, it defaults to the usual Electric Special Attacker pivot that became a staple on almost any other fast Electric of Thunderbolt plus Volt Switch plus Hidden Power coverage like you will see on sets for Jolteon, Mega Manetric and Magnezone among others.
If self destruct or Explosion became special in Gen 4....
@king_of_rats_Monfernep A Electric type version of Self Destruct that sets up Electric Terrain would be neat. It's already used as a lead. Might as well double down on that niche.
Electrode in Gen 1 doesn't learn any electric moves in its level-up learn-set. When you fight them in the wild they **will** have either Explosion or Self-Destruct on their moveset.
I'm tired of the boring tropes for certain types. Electric types are almost always fast special attackers, Psychic types are almost always strong special attackers, Fighting types are always strong physical attackers. It's so unoriginal and boring.
@@saltator8565 Eh, that's a thing in almost every game with an attribute board. Problem is that when a Pokémon breaks its type's trope it usually gets crippled (see physical Electric types)
Never understood why gyroball is good on slow steel types but i almost never see electroball on fast electrics
Because most mons are trying to be as fast as possible so the difference is speed isn't as wide (usually). But even if you are looking to takeout slow pokemon, most are resistant to electricity
Electro ball is just way, way, way, way, way, way, worse
They were making the galar regis and really looked at electrode and said "hmm give him crack cocaine and steroids"
Electrode is crazy in godly gift
I think you went too hard on him in the end! HE'S JUST A BALL!! 😂😂
From what ive learned in DPP OU ladder is that it is a FANTASTIC rain dance crippler suicide lead
One of these days Gamefreak should just stop pretending its stats makes sense and give it a signature version of explosion that scales with speed instead of attack.
reveleki... reverend's grasp is immeasurable...
All speed and Boom
They should give it an ability that makes its explosions stronger. That's its whole thing and it's not even very good at it
Electrode doesn't actually learn both Light Screen and Reflect. Electrode learns Light Screen, while HISUIAN Electrode learns Reflect. Why they did this, I will never know
Electrode being given Gyro Ball has got to be one of the best jokes they've ever made
can we get like a 10 minute yap video on why clodsire is the best pokemon gameplay and design wise
Whats faster?
1-a Dragon with the aerodinamics of a jet
2-BALL
Now Electrode in Rivals of Aether, on the other hand, is an actual menace. I will take this.
I got a softspot for Electrode. It doesn't matter if he's good or not. I love him.
Electrode rolled so Regieleki could bounce around like a nut.
Brick Break users: I am about to ruin this ball's entire day.
I wish it had an ability that doubles its self-KO moves since it’s the original exploder
It's so funny that Electrode is so bad that the Grass type makes it better when usually it's a liability
You have neglected to mention Electrode's utter dominance in Gen 1 Hackmons due to being the fastest sleep user in the tier. I expected a much more thorough analysis smh
It's a bit annoying that _the_ Explosion mon has one of the weakest Explosions in the game, and doesn't even have an ability that boosts explosive damage. It gets Static and _Soundproof_ of all abilities for some reason, and eventually got Aftermath as an explosion-related HA in Gen 5, but... it still doesn't boost its Explosion damage (in fact, Aftermath and Explosion have _mutually exclusive_ effects).
They should either replace Soundproof with Galvanize to give it access to STAB Explosion, or make it so Aftermath boosts the damage of Self-Destruct and Explosion - leaning into its JP name of "Induced Explosion."
Would those make Electrode competitively viable? Not by a long shot, but at least it gives it back its intended niche of being an unpredictable kaboom mon.
I used to run swag play with taunt on this.
I have a really silly doubles team that leads with a electrode serperior. Voltorb has screech, eerie impulse, volt switch, and metal sound. I usually use the voltorb to actually buff the serperior to +4 turn one with eerie impulse and contrary leaf storm, or after turn one nuke something down with metal sound. Playing it in ranked online battles is the most fun I've had in a pokemon game hands down, even if it isn't perfect. I have new respect for the ball, even if he's not meant to be a jank support.
Yeah but you can out speed and one shot dragapult with foul play so its the best Pokemon ever
The funny thing with Electrode is that it's the fastest Gen 1 mon, faster than the 130 speed group that is Aerodactyl, Jolteon and especially Mewtwo. In fact, I'm pretty sure it has a niche in Gen 1 Ubers of T-Waving the angry cat before it can do anything.
Electrode is the fastest Pokémon in Gen 1 and 2 just so it's really hard to run away from wild ones before they get a chance to use Self-Destruct or Explosion. It's all just in service of it acting as a Mimic in Gen 1's Power Plant
Calling explode a pivot move is true but very funny
It is very bizarre. Why so fast, and why the random speed buff?
i think it fits with the "mimic" gimmick that was supposed electrode/voltorb to be in RBY.
-You think its a pokeball/item ingame but it was actuallya mon. Worst of all, a really fast mon. And it selfdestructs. Now you lost one of your mons... not really, voltorb/electrode ATK is bad so probably, it wont 1hKO anyone except for unevolved mons.
An electric ball makes sense for speed. it's essentially a tire with its own mortar.
Pokeballs are used before anything else (besides other items).
@@oscara1573 You need to remember that in RBY Explosion halves your Def before calculating damage and that Electrode has the highest crit rate in the game
@@oscara1573incorrect gen 1 explosion from the fastest mon in the game is a death sentence
they should give it the vintage white changes tbh
this channel is crazy, its like electroce
My favourite Electric type mon. I always have this fella on my team with choice specs, tera ice and tera blast... I've always loved more regular than hisui.
He should get a better movepool... Like some more coverage moves and setup ones, like nasty plot.
I enjoyed the cursing in this. spices things up a bit
in the rom im (not)making i gave it the secondary normal typing adaptability and boomburst, one of the elite 4 members leads with normal gem self destruct (special now)
He just keeps smiling at me thinking hes better
Not competitive, but i actually used my own electrode for that purpose, set up weather(rain), then blow up, to allow my stronger mons to go to town in stadium 2, worked well.
Luffy spotted! Electrode is a One Piece fan confirmed!
give it shadow ball, electro ball, moonblast, and the like
Yo, but hear me out...
Trick Room Gyro Ball.
Gamefreak designing electric types: "Uhhhh.... put it all in speed!"
Meanwhile Gamefreak designing Ice and Rock type attackers: "Sorry, we gave all the speed to the Electrics already. Here, have some Defense."
You left out electrode having access to Foul Play, letting it outspeed Dracapult and evening being able to OHKO it
Little edit to the slide at 1:59 in gen 9 they took reflect out of electrode's movepool for no reason only leaving it with light screen. While they gave it to electrode hisui and didn't give it light screen. It makes no sense why they did this
give 👏 electrode 👏 galvanize 👏 boomburst
I have a soft spot for Electrode due to the defensive one I built in Alpha Sapphire singles:
Light Screen, Magnet Rise, Foul Play, Taunt/Eerie Impulse, Aftermath Rocky Helmet, with EVs spread between speed and both defenses (leaning towards physical).
Physical attacker clicks Earthquake only to have it fail due to M.Rise, resorting to contact moves but fall to either Foul Play (if Electrode lived) or Helmet+Aftermath (if it died). Light Screen and Eerie Impulse then switch out for special attackers, or Taunt for setup/defensive mons.
Was it good? No, but heck if it wasn't fun.
Plus 20 to SpAtk and it might be good. Give it an ability to buff explosion damage to be funny. I'd also gove it boomburst to be funny, if it doesn't already have it.
I like Pokemon that function like diet versions od major legendaries
electrode's main goal is to blow up and act like it don't know nobody
How the hell does an electric ball learn rain dance? It might be the least capable of dancing Pokemon I can think of. Even the ones that are just blobs could at least jiggle.
I'm sad to inform you that Electrode doesn't have access to Reflect, only Light Screen. Hisuian Electrode has Reflect, but not Light Screen.
Oh damn they nerfed it LMAO it has reflect in gen 7
oh wow, the hatred from GF is insane.
We should give electrode 105+ speed, and then nerf both its attack by 52
"Thank you for attending my PowerPoint presentation about one of the weirdest competitive Pokemon ever made and first let's talk about straights."
Me: Umm could we please not?
love the daily uploads ty :)
okay but Mienshao PPT when? (no i will not give up on this)
Oh hey the opposing Electrode fell for the sticky web. Time to use my STAB Psychock to KO it!
The flaccid Sucker Punch:
I want to hear the explanation for giving this thing electroball
One of the things that really annoys me with this family's line is that its general scarcity limited moveset being so Sonic Boom dominated in gen 1 means its high speed couldn't function as an illustration of the Speed = Crit mechanic.
It and Diglett together, as fast, weak pokemon encountered in a similar experience bracket should have been a great, organic clue.
Otherwise, the speed tiers start associating more with evolution and not raw stats during natural play, which feels misleading to dumb baby players, like most of the original playerbase.
(And I say that affectionately, because 90s kids should get the reference)
Gotta go fast: the pokemon.
Does nobody use electroball sets with this thing. That move scales with speed right
3:10 what even is that pokemon ?
Rillabooms middle stage?
Thwackey
Electrode rolled so Regieleki could... Do the Gear 4 Luffy bounce?
This analogy really doesn't work for things that don't have or use their legs, huh?
Electrode gets mirror coat btw
Hilarious
He ballin’
Isn’t Electro Ball literally the opposite of Gyro Ball? What the hell is Gamefreak thinking sometimes…
At least Voltorb Hisui is amazing in LC
Name a faster Sonic Boom user