Why Your Shield DOESN'T Work in SSBM
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- Опубліковано 17 лют 2022
- There is a luck factor that can cause your shield to fail to protect you! Gamecube controller users should modify their controller in a specific way in order to avoid this issue.
www.b0xx.com
/ ssbmhax - Ігри
you can also hold down the triggers while plugging it into a console to disable lightshielding
or just hold up while plugging in to always cc sheik
thx amsa
@@chairwood trigger trick :^)
the same works for dolphin, just on emulation startup
hold down until it clicks? or just before the click
Usually these vids are too advanced to apply to all but the most dedicated players, but this one affects players at any skill level.
WOW! this explains SO MANY situations where I thought I was getting somehow shield-poked or roll-back'd after going for perfect shields.
You don't need to remove a spring to fix it though. If you want to go for a powershield you can trigger trick so your GCC doesn't register any non-digital inputs on that trigger.
You do this by holding down the trigger before you plug in the controller or start Dolphin on your PC.
@@Saskaruto16 Thanks for the tip! I don't really want to do any physical mods, so I'll probably end up using that trick when plugging in the the controller. If I do that though I'll have to relearn the controls a bit since I currently use L for pretty much everything.
@@rumfordc You can still do everything except light shield when you have your trigger tricked like that. Tech/powershield/wavedashing all require hard press which tricking still allows.
@@Saskaruto16 yea but that means I can't lightpress to L-cancel with L, which is deeply engrained into my muscle memory now. I'll probably learn to use R specifically for hard shields instead
@@rumfordc You can always hard press your L cancels as well, Zain, Leffen, and others do. It's not optimal in theory but it is an option for you.
Whichever you decide to go with, just remember you can still do everything with that trigger except for light shield, so if you use each trigger for certain options, everything else will still work.
And they laughed at me for putting a plug in my L trigger! *lol*
Big Triad doesn’t want you to know about faulty shield mechanics. Support Hax content and the voice of truth.
How have I played melee for 15 years without knowing this, great video as always. Keep making the most informative melee content out there!
lol forreal
Excited for an in-depth on light shielding. With a lot of precision, light shields can be even better via spring than a Z press.
If you enjoy the feel of a springed trigger you can open you controller, set the analog slider all the way up, and when you put the controller back together hold down either trigger that you want to disable as you fit the controller together.
I have L as digital, and keep R with lightshield. Against falco is useful to transition from digitial to lightshield while still shielding.
I removed the spring on my left trigger for easier wavedashing etc so this is good to know. Might start using L for shielding as well instead of R
Ive actually known about this mechanic, which is why I don't go for a digital press l/r press if Im in a frame tight situation, but hold the trigger down just before the digital press. This gives an additional advantage of being able to quickly wavedash out of shield at the cost of potentially not having a full shield, but a 95%-100% shield which doesn't really change too many situations.
I don't really think the adt mechanic actually has a big effect on the game though, it'll maybe happen randomly in 1 situation of 100's games. But still, its good to know about, because it can sometimes explain strange interactions.
Before knowing about this mechanic I can honestly say this was something that hurt me quite a bit , and I always felt something was off but just assumed it was my timing. Then scar made a tweet about this and I felt so vindicated!
You're a saint, Hax
Rest of the world catching up to Yoshi mains
You could also just use trigger trick, which is holding down the trigger while plugging in the controller to offset the analog values and make any trigger press a full press. aMSa does that so he can more consistently parry with Yoshi.
This is why you wanna use 2 type of triggers, one for instant hard fast shield and whatever else for anything else. I see many good players use light shield when in need, real nice.
Thanks Hax!
Hax$ the legend
Ive been considering removing my right trigger spring, but after seeing this you sold me
I removed both springs but ended up putting my shield / L cancel spring back because I like being able to L cancel with an analog input, especially with Fox. With Falco I actually may have preferred all hard presses
Amsa also has a video on trigger tricking which does this without a hardware mod
"Why your shield doesn't work in SSBM"
Man, everywhere I look people dunking on my GnW.
It’s even easier than described. You don’t need a tri wing at all, flatheads and hex heads of the right size will work as well.
Would this help wave dashing be more accurate? ( Just recently started grinding Melee and cant afford one of those crazy modded controllers right now ) I could definitely do this myself, I notice im having a really hard time hitting wave dashes on a classic non modded GC controller and Ive spent a lot of time on it I have a feeling my controller is holding me back like somethings off. maybe its my stick who knows.... just wondering if this could / change / make wave dashing more accurate
it'll change the way pressing the trigger feels and can allow you to keep pressure on the trigger without shielding and some people find that helps with wavedashing, but ADT and springs don't effect wavedashing consistency much (unless you're using a 3rd party controller with extremely bad springs). basically whatever you practice on will become consistent
Hey hax, how come when I Samus upB OOS when fox is pressuring my shield with shine I'll hear the shine sound byte but my upb will still beat out the hitbox entirely?
Of all the Hax mods an ADT fix would be sooo nice. I use one trigger for everything so full plugs handicap me.
Big agree, I've used L for everything for the past 10 years. Using R is hard
This is one of the reasons ibonly have digital shield on R and analog shield on L...
I'd love it if someone could come up with a relatively simple mod that would let you bypass light shield, but still access it without using Z. Maybe there's a way to do it with a spacer and a very small spring, allowing you to light press to get a large light-shield / soft L-cancel, while still being short enough that you're very unlikely to be polled in the time it takes to bypass it.
Going fully springless like this and relying on Z for light shield in some situations is an easy mod, but it's less attractive for characters with bad shields who may want to use light shield as a defensive option more often, still worth considering, but it feels like a compromise that shouldn't be necessary.
It's called trigger tricking one shoulder button lol
thats a thing already
half size trigger lugs
this is kind of an oversimplification that leaves out powershielding, particularly projectiles. You can digital only powershield, but then you get a tiny reflect hitbox that cannot reflect projectiles at high or low heights. Arguably less of a problem for spacies since they have shine, but if you play a different character then you might be creating problems for yourself against falco. You can still z-powershield, which also gives the best reflect hitbox, but hitting z the same frame that you hit your digital press can be hard to do consistently, particularly with the mushy vanilla z button, nevermind the fact that you have to set it up by holding A first. ADT gives you a decent reflect hitbox provided you can pull the trigger at just the right speed to poll 1 frame of analog with the digital press happening on the next frame.
All that said, to have a dedicated digital trigger still makes sense, but to completely remove analog presses is not nearly as consequence free as this video implies.
Honestly, the bigger problem with ditching analog completely is l-cancelling. You want to l-cancel with the analog press, because if you try to digital press l-cancel a shffl aerial and get hit out of it before you would l-cancel then the game is likely to interpret that as a missed tech and lock you out of teching for 40 frames.
thank yu hax :D
I think we mistaken this effort as shield poke sometimes
That last edgeguard using lightshield I've never seen before. Does anyone know how that works exactly?
thats the marthkiller. if marth hits your lightshield while you are at the edge and point the shield offstage then the hit on shield will cause you to drop to the ledge
Yeah I did this and it makes the triggerd hurt my fingers after a while
If both springs are removed, I assume analogue l-canceling is only doable with z button? Pressing either L or R, if both springs removed, would tech lockout if you’re hit?
yep, that's how it works! you're only able to get full shield presses w/o springs, whereas z inputs the lowest analogue value when pressed
@@amadeusj4906 The homie coming in with the info
What about soft press L cancel? Would I just have to use Z then?
Hax, I main Game & Watch I already know why my shield doesn’t work
I would like to personally blame this mechanic for every single time I've been hit when I wanted to shield :P
Melee is so broken that you actually need to remove controller parts to make it work properly, wth
if you remove the spring from a trigger, doesn't that also eliminate the possibility for that trigger to perform a light press l-cancel?
the trigger itself will still pull on the switch, you just have much less resistance while doing so meaning precision might be harder
Yeah you'd have to light L-cancel with the other trigger or Z
only problem is that you would have to l cancel with z for analog lcancels
Probably a stupid question, but how do the triggers reset to neutral position w/o springs?
Depends on your definition of neutral, the trigger does rest loosely on the button. Due to gravity you won't notice it, just when holding the controller upside down or shaking it. It is "sunken" in the controller quite a bit, which does feel different
is there a way to shield with z without grabbing first tho?
holding the A button before pressing Z. You have to buffer it tho ofc. Buffering Z also works, not 100% sure on that one tho
if you're in lag from say an aerial or a wavedash and hold z, you'll buffer a shield. you can do things that have less lag than a grab to set up the z shield, but you need to be in a state where you can't grab when pressing z
people who lightshield on platforms between stocks do it by wavelanding on the platform and holding z while wavelanding
You should be taking apart your controller for cleaning sometimes anyway
I knew something was up with shields. Since I played ultimate before melee I got super used to power shielding in that game and most of the time you can power shield with a quick press of L/R and release. Just a fast one press. This habit has caused me to get hit more times in melee than I can count but there have been many many times where I got hit with my shield up and I thought it was just a shield poke but this makes so much more sense now. Oh well typical melee jank.
thats not luck! wtf do you think luck means? other than that good video, thanks for the content!
oh also wtf isn't this the thing you were arguing with leffen about? you L cancel with hard press now? or you switched to z?
@@TylerClibbon hard pressing for better shield is all this is about. It's fair to assume that Hax still uses z to l-cancel
@@hanswurst6720 still? since when?
@@TylerClibbon The Button layout of the boxx places Z at the most convenient spot for that purpose in favour of L or R. Also the first version didn't have dedicated buttons for analog L/R inputs leaving Z as the only choice.
@@hanswurst6720 interesting, yet another reason its so powerful
It's so crazy how optimized the game is becoming
ganondorf
So the reason my shield didnt work all that time was because it literally DOESNT work
Love it when mechanics dont work reliably in games
We miss you hax there's no reason you should still be banned
i mean usually its cause im game and watch
1) you picked game and watch
Hax money
Just a game
this is all wrong my shield doesnt work because i be playing game and watch
yup, this mechanic is one of the main reasons I can't take this game seriously at all. so many 'shield pokes' are just the result of this 2 frame window. yet another thing I wish people would be on board to fix in an improved version of melee but alas, purists would never bite.
first
doing any of this is dumb. get good. wavedashing isnt hard. your cheating.
rofll