Full Static Prop Creation Pipeline for Game Engines

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  • Опубліковано 28 жов 2024

КОМЕНТАРІ • 9

  • @The9PointStar
    @The9PointStar 10 місяців тому +2

    One or maybe the best tutorial that shows the full process the best way posible! thank you!

  • @littlebuilder8132
    @littlebuilder8132 Рік тому +2

    This tutorial is so helpful, you would have to go through paid courses to get this info these days and I'm super grateful for your contribution to us users, thank you!

  • @rishikeshjawale342
    @rishikeshjawale342 8 місяців тому +1

    You are a lifesaver, sir. Thank you so much you have cleared all my doubts about props modelling. Keep it up!

  • @Mossymothball
    @Mossymothball Рік тому +2

    another EPIC video from james the gamemaster, I'm gonna SMASH that like button for more epic videos

  • @brokenfix
    @brokenfix 10 місяців тому

    Thank you so much for making and uploading this video.

  • @davelidster2280
    @davelidster2280 Рік тому

    Excellent

  • @marcusmanningtv
    @marcusmanningtv Рік тому

    Awesome

  • @elite3x6g80
    @elite3x6g80 Рік тому +1

    Great stuff. Only thing that I was wondering about was the amount of UV islands you created on the weapon.
    I've been under the impression that UV island amounts impact performance. Correct me if I'm wrong

  • @bobsort
    @bobsort Рік тому

    hmm? the file is gone already?