How to Render Multiple Cameras in Blender at Once

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  • Опубліковано 4 лют 2025

КОМЕНТАРІ • 36

  • @BlenderMadeEasy
    @BlenderMadeEasy  Рік тому +9

    This does work for animations. But keep in mind that it will render the entire animation for each camera you have in the Stereoscopy tab. Just make sure you set an output for the animations. If you don't want the entire animation for each camera you can instead use Camera Markers. This video here demonstrates it nicely. ua-cam.com/video/xjVSxlsxO7U/v-deo.html

    • @genesis2303
      @genesis2303 10 місяців тому +1

      Is there a way to acces those separate layers in compositor before we render animation files? What I would like to do is to render split view directly.

  • @piotrrywczak
    @piotrrywczak 2 місяці тому +1

    This is the best video I have seen in my entire life

  • @Ymmap09
    @Ymmap09 4 місяці тому

    This is so helpful as I just started learning blender for my work, thank you so much!!

  • @jerome_guigue
    @jerome_guigue 7 днів тому

    Nice hack ! Should become popular.

  • @IvoPoetzsch
    @IvoPoetzsch Рік тому +2

    Great Tip, thx for that!

  • @ethancotton1549
    @ethancotton1549 Рік тому +2

    For multiple camera angles for an animation, I think you can key frame the active camera. I might be wrong but ik there's something like that that you can do to automate it for animations and only change when needed

    • @mikethom2119
      @mikethom2119 Рік тому +3

      For animations you can just set camera markers in the timeline and bind the camera eg frame 1-100 camera1, frame 101-200 camera2, frame 201-250 camera3

  • @SimonC021
    @SimonC021 9 місяців тому +1

    wow, this is so good ! Thanks!!

  • @SimenAndreasSkaarSkogheim
    @SimenAndreasSkaarSkogheim 3 місяці тому +1

    Awesome! Thanks

  • @aswin_time2468
    @aswin_time2468 Рік тому +2

    really helpfull👍👍

  • @mdhafiz00
    @mdhafiz00 2 місяці тому

    Thanks for the tip

  • @JustinAquino
    @JustinAquino Рік тому +1

    thanks! I didnt know this - i thought it would be through an add on.

  • @KatlinSchirmer
    @KatlinSchirmer Рік тому +2

    Thanks Dear .

  • @bsko_turbo
    @bsko_turbo 10 місяців тому +1

    you are awesome! thanks a lot!

  •  5 місяців тому +1

    Thanks

  • @hotsauce7124
    @hotsauce7124 Рік тому

    Question: at time frame 2:10, where did you find the "Render" button? Second question: If you want to render out an animation sequence from multiple cameras, is there another setting? Third question: is there a way to have the PNG render output to have the name of the camera then the number of the render. For example: Cam_A.001.png. Cam_A.002.png, Cam_A.003.png, Cam_A.004.png etc.

    • @janojako2354
      @janojako2354 10 місяців тому +1

      In case you still need this: Q1: Press F12 for normal and CTRL F12 for render animation. The Buttons are in the top left between "Edit" and "Window". Q2: You can just change the camera position from one frame to the other. Q3: Idk :(. Hope I could help you :)

    • @hotsauce7124
      @hotsauce7124 10 місяців тому

      @@janojako2354 Thank you

  • @youssefmostafa8003
    @youssefmostafa8003 8 місяців тому

    Great Technique thanks a lot

  • @damirces
    @damirces Рік тому

    Really cool tip. Thank you :)..But they made this option really complex...

  • @wad247TV
    @wad247TV Рік тому

    Very good, Thanks.
    I can't get it to work with Grease Pencil..

  • @count23all
    @count23all 3 місяці тому

    does each camera need a unique suffix or can they all be the same? i have a 3d object i want to render multple camera angles at once without having to key them all, can i just do .001 for "cameraname.001" on all the camreas, and every camera with 001 will render?

  • @jeremygorski7437
    @jeremygorski7437 10 місяців тому +1

    I use stereoscopy all the time. However, I really don't like the fact that it doesn't work anymore when I duplicate cameras to another scene until I rename each camera (because Blender ads ".001" behind every copied cameras name) which happens very often in my case and I have usually about 10 cameras per scene :/

  • @SMS-fbx
    @SMS-fbx Рік тому

    Can you make a tutorial on how to make the "spaghettification" effect from loki season 2

  • @sina_1996
    @sina_1996 Рік тому

    can we use it for video render?
    can we keyframe them?

    • @BlenderMadeEasy
      @BlenderMadeEasy  Рік тому +1

      I probably wouldn't use this for animations. Instead I would use Camera Markers. This video demonstrates it perfectly ua-cam.com/video/xjVSxlsxO7U/v-deo.htmlsi=CYIEIFaGXEE4BLfa

    • @AZAN3d
      @AZAN3d Рік тому

      Bro i do all process but camera is not multi view show and not render why?@@BlenderMadeEasy

  • @SanOcelotl
    @SanOcelotl 10 місяців тому +1

    Just put markers on the timeline and render animation guys

  • @Hman911999
    @Hman911999 10 місяців тому +2

    What if I named the Cameras

  • @d-artist7011
    @d-artist7011 5 місяців тому +1

    Mine tells me that camera.002 is not a multiview camera

    • @BlenderMadeEasy
      @BlenderMadeEasy  4 місяці тому

      That most likely means one of your cameras has the wrong name in the Stereoscopy tab. You need to make sure every camera in the Stereoscopy has the correct suffix. Also it may not be camera.002 either so look at all of them to double check the suffix is correct.

    • @d-artist7011
      @d-artist7011 4 місяці тому

      @@BlenderMadeEasy Thanks that just fixed the problem 👍

    • @BlablaPaige
      @BlablaPaige 2 місяці тому

      @@BlenderMadeEasy What if I renammed every camera? I wanted them in a specific order when I rendered them 1 by 1, so they're named A1, B2, C3 etc, how does that translate in the multiview tab?

  • @Universe-Untold1
    @Universe-Untold1 Рік тому +3

    Hello, I want to contact you for a collaboration with you and me.
    I will wait for you answer.