@@ichewcrayonsI don’t want to be fair with them. I hope the community grows more and more disdain for their unethical practices. They’re so incredibly focused on making as much money as possible it’s hindering the devs from giving us their best work, but that doesn’t really apply to the bundles and packs… 100% on top of their game there.
Warzone has outgrown multiplayer… it needs to be a stand alone title now. These issues are happening too often just to revert it back to where it was every year
Agree with your sentiment, but no way they loose the revenue that WZ brings from selling units for people to play MP. Looking at what they did with gun levelling. Now instead of spending an hour to max a gun, its takes 2-3.
You’re clearly a kid and new to call of duty. They’ve made 20 cods, you’d think by now they’d do what siege or fortnite is doing and have one game they change often rather many games with barely any changes
They did this back with CW and it sucked, because the two games were on different engines. So the gun feel wasnt the same between MP and WZ and you had nowhere to train recoil control.
Every CoD content creator keeps insisting that, other than a few bugs, WZ integration is "actually in a good place." All I know is, a week ago WZ felt great to me. Smooth, fun, the game got out of its own way and was a great experience to play. Now (as someone who didn't buy BO6), I log in and it feels like slop. Muddy, ugly, inconsistent, arbitrary, and slow.
Same and none of my friends had this problem but my controller settings got all messed up like it was auto mantleing over everything just off buildings and when I switched weapons the knife would come up plus lots of other stuff its awful and it feels like aim assist is gone
I just want my warzone loadouts to show only in warzone, my zombie loadouts only in zombies, and my multiplayer loadouts only in multiplayer - i don't need to open up and see like 7 XM4s
for real it's so annoying especially when I have 8 attachments on my guns in zombies with a totally different build to my MP guns, which I often run with only 5 attachments, it's such a mess
Imagine where WZ could be if we didn’t go through this cycle every year. Launch - spend 10 months repairing the integration to have 2 months of a solid game then integrate and start again. Make Warzone a stand alone title and just add new guns and perks without breaking everything else. Omni movement not good enough to completely ruin a game which is costing players.. I’m uninstalling until a major update comes out (maybe season 3)
I'm with you - been a consistent player since the very beginning of MP. I tapped out in BO6. It's just not fun. It feels like Cold War but worse. And I wasn't a huge Cold War fan either. It's like the newer developers at these studios don't actually know what (OG) Call of Duty actually started as, and felt like.
You should have waited until intergration to take a break, hopefully in 3 months they fix a lot of the things they broke that were already fixed. I just don't understand how it's hard to keep track of all the good and quality of life updates over a years time and implement them into the integration, it's not like it's some big secret one studio doesn't want the other knowing.
If you intend on coming back to the game tho, and want to not have to grind for guns and attachments bc of how they are now, if you have BO6 should play zombies in director mode and just keep playing at rd 15, i took one gun from lvl 24 to 43 in like 50 min. I just went into warzone, put on a bunch of my 2x tokens, backed out and went into zombies
The time to death is awful. Activision need to invest in better servers . Even if 20hz is common in BR. With the omnimovement we need a higher tick at least 60hz .
They literally make millions every year on launch, millions daily on idiots buying bundles, and have all this money but can't launch a decent game. It's inexcusable to be honest and it's sad that so many people are just like "it's cod being cod" it just means that they mess up so much that's everyone's just fine with it.
It’s by design… it’s how games are these days. Put out a broken game everyone talks about it then fix it before they quit and they all talk about it again. Next year repeat the same cycle
Reloading for me specifically feels sooo slow, i always find myself accidentally not finishing reloading because im still in a useless animation post reload & i gotta do it all again to reload
Something off with Area 99, in a bad way. I can’t tell where I’m getting shot from, lack of POIs, too many open areas advocate for people to shoot you from higher ground, no stims to run away, etc. You literally can’t run away for cover or run to (nonexistent) cover
Sounds like not having deployable shield, bo2 riot shield that can be planted and mounted for make shift cover on open area dogshit maps. No medium or large packs for the third gun slot, plates, tacticals & nades only.
Need to push out to another location? Lasered from 10 angles. Finesse out of a fight? You immediately run into a stacked team 95% of the time. Slide into cover? They can shoot through that specific cover. Maybe there are too many teams on the map or it’s just the lay out bc someone has an angle on you at all times. Every building and every room has like 6 entry points
Honestly what I think is more important is that people, especially content creators with huge influence, need to stop praising devs for doing the BARE minimum. There is no way that after 4 years of WZ, they still cant get audio to work properly. And we are talking about a billion dollar company with infinite resources.
Facts man all these creators including JGOD are WAY too forgiving. I get that their entire livelihood depends on content around the game but we need to hold this company accountable. It is absolutely unacceptable that year after year they make same mistakes over and over again. People need to stop spending money on their yearly game releases and stop buying things from the store. Unfortunately, that's the only way Activision will learn.
Anyone else noticed when you got shot at, it feels like it's coming from a different direction to what you're actually being shot from? Deffo feels different to the other COD games. Must be an audio problem. Sounds like your being shot from a different direction.
+1 it feels like I’m getting shot from the back but they are in front of me and I can’t see them at all. Or they ran around the building and are right behind me with zero foot steps. Not sure what’s up with visibility but I feel like it’s 50/50 on being able to see the enemy at all. It’s almost like I’m getting shot around cover. Then it feels like my gun either takes a full mag to down an enemy or it lasers them in a split second. Its very weird I can’t even explain it
sound is one of the worst in this game. especially when you just walk and hear your own steps echo. many times i think, there is another person next to me. it's trash
Idk if you've seen it but The Tactical Brit put a video out today "This is why black ops 6 makes warzone feels so bad" and it explains a lot. Oh and the weapon swap and accidentally dropping the wrong gun and they fall behind u now but there's a wall behind you and the gun u wanted to keep is now gone
No joke I'm running from a team and go to put down a portable radar, my character stops sprinting and it takes me 3 years to put the thing on the ground 😭😭
I just played a few games in plunder to try it the other night and I got killed reloading. I literally said "how f-ing long does it take to reload!" Lol
This. Also there should be no difference between their testing environment and production so really the only bugs that get through are ones they miss or caused by vastly increased concurrent sessions. If things are genuinely breaking between QA and production then their release process is amateur level
In its current state they have ruined war zone. I feel like with every new integration it's one step forward and six steps back. Just when MW3 warzone was basically perfect they went and ruined it with this trash. None of these have been as good as mw1 warzone and that's just sad.
I have definitely noticed - both in BO6 and the new WZ- just a lack of overall smoothness with the gunplay? Like I hopped back on MW3 MP the other day and just the way the guns ads, the bullet trajectory, the hit marker sound and feel, etc are all just less smooth than that. I guess it's just the treyarch/arcade feel but I do miss the really dialed in and polished feeling of the gunplay before the update.
I played from Warzone 1 until now but stopped 4 months before "BO6" came out. Then, I quit playing along with my 3 friends, who I used to play with almost every day for 4 hours, from 7 PM to 11 PM. Last night, I tried downloading it again, but after a few minutes, I uninstalled it.
I'm so over warzone, they keep changing it and making it worse, and the integration always has problems for weeks if not longer like caldera and vanguard. I don't know why they don't take a page out of fortnite's book and make warzone it's own thing and have different game modes within it, stop trying to jam so many games into one program
If they bought 120hz tick rate servers we wouldn't be having hardly any complaints about this game other than the some slight balancing and some audio. 60hz for Multi and 20hz for WZ is a joke.
The biggest things ive noticed is the audio for one, dudes will sprint up and bash a door and i hear nothing BUT the TTK has been blowing my mind. Using the same gun sometimes im absolutely melting dudes and other times an insane amount of hitmarkers. I uahe a few clips saved where ive just gone "WTF" because of the hitmarkers im getting
@JGOD Ohk, I thought it was the issue but I guess it's more than that. I thought the game just can't handle the advanced movement. Live your videos man!
I haven’t played Warzone in like 6 months, came back to see the new update and oh boy how broken it is. - The armory, i don’t know how they manage to mess that up, i can’t even equip some MW3 weapons, and when I manage to build one either it doesn’t save my attachements or camo, or worse when I pick my gun in a game it won’t have the good ones but the default one of the blueprint (what a joy to pick an smg with a thermal scope). Some in depths stats are messed up too and some attachements are just bugged. - The BO6 weapons are very lackluster, I don’t have a feeling with them and I seem to need one full mag to down someone. - Regular WZ matchmaking doesn’t work properly either, I haven’t been able to join a match with my friends on Urzikstan where we could play on Area. - Omni movement isn’t as bad as I thought, but something just feel off, like sometimes you’re not in control of your character. I’m gonna wait 1 week for some updates but if nothing changes I’m gonna save some place on my PS5
All the BO6 weapons are pretty underwhelming. They need to make actual BO6 snipers one shot at all ranges, including the AMR MOD 4 (Barrett .50 cal) they are adding. Snipers are too slow to use in such the small damage range they have and because of that, the Kar98 is still going to be the best option for sniping by far. Especially for big map and Verdansk in the spring, snipers are long range weapons.
One thing that isn’t in the video that I think needs to be addressed. It now takes 6 years to upgrade guns in Warzone. Weapons EXP needs to be changed.
They should at the very least honestly get rid of the featured and last played part of HQ as imo it adds too much clutter. Just having warzone and bo6 with bo6 leading to campaign, multiplayer, and zombies would be more ideal.
I’ve not got BO6, not enough value for me. I get to play 4-5 hours a week if I’m lucky. At this rate for me to level a gun to become viable will take weeks in plunder. Looks like they are killing off the casual players for the grinders. Fine make camo grind the grind, but not the weapon levels. I played for 3 hours in plunder to level the xm4 to level 22 with double xp. All in all slow progress doesn’t give me an incentive to play when I get out played by people who grind the game. I’m only a 1.3kd, but just can’t compete at the moment. Shame, it’s a good game, not for casuals.
bro i’ve been saying this. don’t wanna play fortnight. can’t get in to valorant or csgo because im to far behind. i’m literally lost on what to play honestly
Meant to drop first quarter of 2025.before cod drops there new map.hopfully keeps warzone on its heels.@jmoneyyy9589 have you seen much on Delta force.does look good so far.waiting sux
@ i’m not a keyboard and mouse player. i’ve played cod all my life and recently got a pc about 2.5 years ago. i am subpar on games where i can’t use a controller
@@jmoneyyy9589 that's why ranked exist. And you can't be that sub par after 2.5 years, ranked exists for a reason. You have basics of mouse movement down. There's workshop maps for aim, smoke and flash spots.
I prefer stuns and flash bangs to stims. People using stims and sliding around without their legs even moving is ridiculous. I have no idea why everyone wants everything to be so fast. Maybe I just enjoy slower more tactical gameplay. Not to mention there are a thousand different ways to come back into the game. People don’t even care if they die. It’s not rewarding to win after your team has died 5 times each. Thats why I enjoyed Blackout so much. People played more tactically because you only had one life. Winning a game of Blackout felt way more rewarding than winning in Warzone.
they moved away from MW2019 because Streamers pushed for the change(they want new content to share and get more views because they lost a lot of viewers after covid peak..),and the developers listened to their advice. That’s why they continue to tweak the game, focusing on satisfying streamers and pro players. Unfortunately, they’re ignoring casual players in the process. In the end, they’re leveraging the entire player base without truly considering everyone’s needs.
it really sucks they took out SO MANY features like why is the combat record barebones? Why can we not see the perks we picked up while looting? Why did they get rid of so many awesome perks? So many whys I dont understand
If you’re an MNK player and wanna see how bad the input is try playing a private game with headshots only and you’ll see how bad really is ; idk if I’m bugging but I was trying to figure out out why the aim feels so inconsistent for Mnk
I just played my first game today and I'm so disappointed. Treyarch made a strong MP, Zombies, and Campaign, but we did not need to overhaul the BR. It was actually in a decent place. All we could have used is weapon integration and some form of the omnimovement. But the overhaul messed up so many great things at the end of S6 MW3 - audio was balanced, visuals were optimized, perks were in a good place... we just needed verdansk.
they really need stop the giant integrations. They need to seperate the client to be its own game and do updates at a steady rate so that it can be manigable instead of integrating an entire game and its guns. It would be better if they just add guns and operators at a smaller rate for the theme of the years cod instead of the entire games for it to break. like instead of huge amount of unstable content but like 8 weapons a year and 8 operators a year for each season and its own cadence. Then the game can grow and stay stable at a rate that allows for the game to improve compoundingly. Quality over quantity.....
Load in, old big map, all weapons locked, lots of bugs, and you just can’t help to ask yourself was this integration worth it? They need to stop releasing game every year if they can’t handle integration, release of content. Reverting urzikstan to pre-superstore is just not acceptable.
The biggest issue with audio for me is that the echo of enemy footsteps is louder than the actual enemy footstep and it is in the totally opposite direction. So I'm constantly looking toward the loudest footstep audio which is the echo in the opposite direction. Super unintuitive
Back in the Warzone 1 days you had new multiplayer games every year, but Warzone was untouched. Now every year a new game comes out, they integrate the movement/engine into Warzone. Just bring back the Warzone 1 engine and leave it like it is and only bring in new guns, skins, maps/POI's a couple of times a year. This way we're playing a new game every year in Warzone...
@ Yea but we didn't get a new engine on which warzone is running every year. Nowadays it feels like a different game everytime a new multiplayer game gets released. Next year we'll be able to slide in the air or whatever 🤦♂️
Here is my list of issues after playing every day since launch: - mantling is way too slow - audio priority system is broken(can hear parachute audio from across the map basically) - custom made loadouts show blank randomly so you can’t get them in game - base gun bullet velocity needs a buff - weapon swapping is too slow - Shroud perk needs a nerf or be removed - nerf smoke grenade duration - munition boxes are only giving me one clip of ammo per gun -idle sway is in a bad spot Major Pros: - love the Omni movement(agree the stim nerf was a little much) -loadout variety seems to be good - area 99 does a great job with verticality (moving around the map is seamless minus the slow mantling speeds) - dedicated melee slot is a great addition - infinite tac sprint perk is amazing
One thing i wanna say about the team mates reviving. In the black ops 6 beta in the HVT mode when you revived the hvt teammate you could completely look around you and now in warzone you can only look in a small little box area i dont know how to explain it but when you res a team mate you cant even look behind. even when i pick up the xp thing thats sometimes coming from the air to get loot you can even look around you while you getting it. why is this gone from wz1 like idk man so dumb decisions
TTK doesn’t give you time to react in most cases. Also wish they could increase xp earned on BO6, as a casual player it takes way too long to level up a gun.
It's not ttk. Ttk is what the shooter experiences. Time to death is what the recipient of the damage feels, and that is significantly faster than the ttk. That's because of server desync. Because you don't know you're being shot right when you're actually being shot, you're unable to react and get to safety.
Getting rid of reloading and plating while tac sprinting sucks. Having been so used to auto tac sprint enabled for better movement but now struggling to reload or plate in a gunfight just makes the game feel worse, especially when, with omni movement, this game was supposed to be about enhanced movement
Well spoken regarding the instability around gun DMG "shoot first die first" we have been repeatedly discussing this with my ppl on how sometimes m4 can delete in half a clip done games then a clip and half in others and then gun fights where against same gun getting insta deleted but you had a whole clip no shots missed in thier head with no armour break. We figured the game was still so unstable between servers that weapons are non consistent as a result.
I always love your break downs, help bring us all to reality. Whether we are too positive or too negative on warzone/cod you give a good objective view
Long range ttk is my biggest complaint. Maybe it’s recoil and visual recoil. But in Verdansk we were actually able to have long range fights. Now everything is close to medium. Would like to see this change.
That’s because all the “Movement God” streamers and sweats didn’t like it and cried hard enough. Now the only way to really play is close up, run and gun. Same reason one shot/head shot snipers at long range aren’t there anymore, nothing outside of quick moving quick scope range….
Great summary! Have you seen, that for all the ARs there is often only 1-2 attachment slots that each have ONE attachment that helps with horizonal recoil. You mentioned the aim-sway, and I agree with that too - it is so trash. Literally all ARs with more than a 2x optic are unusable. 2x optics or more must have a use rate of 0.01%! Would love to see the stats
Yet here we are, still pre ordering, still buying base game, still buying bundles on store. They will never learn as long as money is flowing in, so glad I didn't waste money on this dumpster fire!
And man yeah i guarantee most of us players agree theres bound to be bugs and problems but jgod its the little unnecessary bugs that get people tilted because some of these are just common sense like how long could it take to speed up the armor box animation? With a company that big come on, the fact some players literally can't see in certain areas thats a huge problem, getting shot around corners HUGE PROBLEMS stack these together the little and the huge problems add years of this happening and you get inpatient people, i believe rightfully so, its absolutely absurd at this point
Yeah I play with a friend who is legally blind and between the visibility, audio, and loot visibility, he basically cannot play anymore (or at least can't have fun)
AGREE with everything you said! Great stuff J....hopefully they listen to you and update ASAP! Also contracts are not working at all 50% of the time....trigger them and they don't show up.
I played the game for a few hours and it felt like a chore. Frame rate drops, stuttering, input lack, crazy visual recoil is back and most QOL improvements of the last 12 months pretty much gone….
Could anybody talk about the absolutely terrible PC optimisation this year? I barely get 30 frames a lot of the time, friends with god tier PC's went from having 200 to having 100.
Yes, I completely agree. Myself and countless others are experiencing the same problem. It's not mentioned on the Trello board, and it's barely acknowledged anywhere. Dropping from 140 FPS to 30-50 FPS makes the game unplayable. And yet, it's not mentioned in a single update or even addressed in any video. It's like the issue is being ignored completely.
I'm... kinda surprised this is the first time I've heard anyone mention how slow the reloads tend to be. This is something I noticed during the Beta for BO6... reloads just feel abnormally slow even for a regular 30 round (Looking at you C9).
Why is every game only for warzone? Like it’s getting ridiculous asf. Black ops 6 comes out just so people can go back to MW And play warzone????? it’s weird asf how all cod games are just there for you to level up guns just so you can go back to playing warzone
I’ve had a ton of lag/packet burst playing on PS5, I’ve not seen many people talk about this. 🤷🏻♂️ 100% agree about the mountaineer side of the Dexterity perk needing a buff, and a small buff to stims. For me the biggest thing I wish they would bring back is tac stance. For me it’s the best way to have close quarters engagements.
It's crazy how 2019 is still by far the best warzone ever made. If they kept this movement with everything else of 2019, that's it, they win. They won't because that will cease their money going forward. 2019 with this bo6 movement is literally the answer.
Spot on. It’s literally the most fun I’ve ever had in a br but they couldn’t resist reinventing the wheel. Pubg is still great imo bc they never deviated from what made it successful. Cod should have taken note.
Every single gun fight feels so random that I have 0 motivation to pick it up again until they fix something w/ the servers. Another weird bug; picking up a perk flashes your screen black and gives a little gameplay stutter. I'm not sure if all perks do it but I've noticed it quite a few times and it's super distracting.
Biggest issue for me is no party search. If I have no mates on or every one is full. Playing with total randoms kills any fun left in the game. I used to play a few hours a night with randoms via party search now I may have one or two games and if no one speaks or there is less I jump off
I know there is a lot of hate for the game, but can we praise the loot pool/weapons? Apart from the SVD (also the pistols), almost every ground gun is usable and has good attachments, makes initial drops less RNG and regaining isn't as bad since you can just find a gold/red gun that is just as good as a loadout gun
Except what u end up doing is constantly looking for plates and ammo because you are always out of it. EVEN with scavenger it seems like you dont pick up ammo. And the loot guns are ok, but for some reason they thought its smart to put pistols into the loot boxes like wtf?!?!? Not enough that we never have enough ammo, now no guns too, why not just never cut the parachute so one instant diea
@@JVZBrowser yeah true the pistols as well aren't the best lol, I haven't had issues with ammo on Area 99 since they have ammo staches all over the map, not sure about the big map I haven't played it that much
Thing that stands out the most is the audio. Been extremely frustrating getting killed by people that come right up to you that you can’t hear. Other than that me and my buddies are having a ton of fun and the map is awesome
Saw there was a update for warzone today and was excited for issues to be fixed but i can’t tell what they worked on because i’m still encountering all the same issues.
everything you said has been a problem is what I have experienced. The gunplay has felt so good but all these small bugs has made my experience not as fun as would've hoped
I get what you mean by some things feeling slower. My first game I tried to run over a weapon to quickly pick it up, didn't work. I tried to close a door i was running through, didn't work. There are some klunky settings they still have to fix ALSO every time I equip a blueprint, change it, ill still have blueprint attachments
Do you think they will fix the "Sprint to Fire" issue? Because it takes away from the skill gap if I am unable to shoot right after breaking someone's screen. This to me is one of the top issues.
All these bugs BUT you know whats working 100% ? The good ol store.
Never fails
Classic
Tbf you are comparing oranges with apples, different type of coding, different departments….
Facts
@@ichewcrayonsI don’t want to be fair with them. I hope the community grows more and more disdain for their unethical practices. They’re so incredibly focused on making as much money as possible it’s hindering the devs from giving us their best work, but that doesn’t really apply to the bundles and packs… 100% on top of their game there.
Warzone has outgrown multiplayer… it needs to be a stand alone title now. These issues are happening too often just to revert it back to where it was every year
Agree with your sentiment, but no way they loose the revenue that WZ brings from selling units for people to play MP. Looking at what they did with gun levelling. Now instead of spending an hour to max a gun, its takes 2-3.
You’re clearly a kid and new to call of duty. They’ve made 20 cods, you’d think by now they’d do what siege or fortnite is doing and have one game they change often rather many games with barely any changes
@@SuttonsQuest you calling me a kid? or Arctic?
They did this back with CW and it sucked, because the two games were on different engines. So the gun feel wasnt the same between MP and WZ and you had nowhere to train recoil control.
@ that was my point - multiplayer should remain stand alone and then they could double their money
Every CoD content creator keeps insisting that, other than a few bugs, WZ integration is "actually in a good place." All I know is, a week ago WZ felt great to me. Smooth, fun, the game got out of its own way and was a great experience to play. Now (as someone who didn't buy BO6), I log in and it feels like slop. Muddy, ugly, inconsistent, arbitrary, and slow.
I’ve been saying the same.. it truly feels every bit as slow as WZ2, and in some ways it’s just worse (like graphics)
It's unfortunate. The MP plays great... it's just the MP look and feel and audio, and perk overhaul didn't need to migrate to WZ.
Same and none of my friends had this problem but my controller settings got all messed up like it was auto mantleing over everything just off buildings and when I switched weapons the knife would come up plus lots of other stuff its awful and it feels like aim assist is gone
You're lucky, it's at light speed for me, unplayable. Character moves waaaaaay to fast.
@@christopherreali1860 Apparently Raven is still doing Warzone because of the "integration"
I just want my warzone loadouts to show only in warzone, my zombie loadouts only in zombies, and my multiplayer loadouts only in multiplayer - i don't need to open up and see like 7 XM4s
for real it's so annoying especially when I have 8 attachments on my guns in zombies with a totally different build to my MP guns, which I often run with only 5 attachments, it's such a mess
but you see..this makes sense...so it's never going to happen
Yeah I swear this was a thing in cold war and vanguard too
The worst. Even more annoying when you edit a blueprint and it seems to change it permanently
Rename your loadouts, it won’t be possible to show dedicated loadouts in different modes.
Imagine where WZ could be if we didn’t go through this cycle every year. Launch - spend 10 months repairing the integration to have 2 months of a solid game then integrate and start again.
Make Warzone a stand alone title and just add new guns and perks without breaking everything else.
Omni movement not good enough to completely ruin a game which is costing players.. I’m uninstalling until a major update comes out (maybe season 3)
I'm with you - been a consistent player since the very beginning of MP. I tapped out in BO6. It's just not fun. It feels like Cold War but worse. And I wasn't a huge Cold War fan either. It's like the newer developers at these studios don't actually know what (OG) Call of Duty actually started as, and felt like.
who for what good reason wants to shoot from their back...
I stopped playing for 3 months to do a detox, but I came back this week and I already want to stop again.
Quit 6 months never came back, always see content creator's disappointed thumb nails and know im not missing anything
You should have waited until intergration to take a break, hopefully in 3 months they fix a lot of the things they broke that were already fixed. I just don't understand how it's hard to keep track of all the good and quality of life updates over a years time and implement them into the integration, it's not like it's some big secret one studio doesn't want the other knowing.
I think nows the time to quit for 3 months for me. It wouldn't be the first time😅
If you intend on coming back to the game tho, and want to not have to grind for guns and attachments bc of how they are now, if you have BO6 should play zombies in director mode and just keep playing at rd 15, i took one gun from lvl 24 to 43 in like 50 min. I just went into warzone, put on a bunch of my 2x tokens, backed out and went into zombies
im thankful all these bugs are happening now while im still doing my Dark Matter grind!
The time to death is awful.
Activision need to invest in better servers .
Even if 20hz is common in BR.
With the omnimovement we need a higher tick at least 60hz .
20hz is ridiculous
Watch The Tactical Brit...he has released a video recently that explains the server issues really well
Pardon my ignorance but are you saying ttk is too slow or too fast?
@@Lennonryanmusic its very inconsistent the ttk I believe he’s saying
20hz is not common. Other games are now more than 140hzs. I think COD is the only franchise still using 20hz
They literally make millions every year on launch, millions daily on idiots buying bundles, and have all this money but can't launch a decent game. It's inexcusable to be honest and it's sad that so many people are just like "it's cod being cod" it just means that they mess up so much that's everyone's just fine with it.
I’m glad people bought bundles this past year.. they deserved the money. I hope sales drop by an insane amount on this new, awful version of WZ..
It’s by design… it’s how games are these days. Put out a broken game everyone talks about it then fix it before they quit and they all talk about it again. Next year repeat the same cycle
Sadly majority of the playerbase are 0.5kd and they can't tell the difference so they will continue to buy the skins and the cycle repeats.
It's also free you scrub 😂😂
Inexcusable is the right word and it’s somehow still an understatement
“The game is in a great spot” except it’s completely broken 🤣
Reloading for me specifically feels sooo slow, i always find myself accidentally not finishing reloading because im still in a useless animation post reload & i gotta do it all again to reload
Gotta change your settings bro I was having the same problem
@@travondiggins4320what did you change your settings to
@@travondiggins4320to wat lol
Something off with Area 99, in a bad way. I can’t tell where I’m getting shot from, lack of POIs, too many open areas advocate for people to shoot you from higher ground, no stims to run away, etc. You literally can’t run away for cover or run to (nonexistent) cover
100%^
Facts, the new map feels like it doesn't flow well
Sounds like not having deployable shield, bo2 riot shield that can be planted and mounted for make shift cover on open area dogshit maps. No medium or large packs for the third gun slot, plates, tacticals & nades only.
Need to push out to another location? Lasered from 10 angles. Finesse out of a fight? You immediately run into a stacked team 95% of the time. Slide into cover? They can shoot through that specific cover. Maybe there are too many teams on the map or it’s just the lay out bc someone has an angle on you at all times. Every building and every room has like 6 entry points
But there is stims tho??
Honestly what I think is more important is that people, especially content creators with huge influence, need to stop praising devs for doing the BARE minimum. There is no way that after 4 years of WZ, they still cant get audio to work properly. And we are talking about a billion dollar company with infinite resources.
They profit off u buying a headset lol
@@Matt-n3vnot really
Facts man all these creators including JGOD are WAY too forgiving. I get that their entire livelihood depends on content around the game but we need to hold this company accountable. It is absolutely unacceptable that year after year they make same mistakes over and over again. People need to stop spending money on their yearly game releases and stop buying things from the store. Unfortunately, that's the only way Activision will learn.
Anyone else noticed when you got shot at, it feels like it's coming from a different direction to what you're actually being shot from? Deffo feels different to the other COD games. Must be an audio problem. Sounds like your being shot from a different direction.
+1 it feels like I’m getting shot from the back but they are in front of me and I can’t see them at all. Or they ran around the building and are right behind me with zero foot steps. Not sure what’s up with visibility but I feel like it’s 50/50 on being able to see the enemy at all. It’s almost like I’m getting shot around cover. Then it feels like my gun either takes a full mag to down an enemy or it lasers them in a split second. Its very weird I can’t even explain it
I swear I’m lost every time
This!! And the damage indicator is broken for direction too
sound is one of the worst in this game. especially when you just walk and hear your own steps echo. many times i think, there is another person next to me. it's trash
You got your headphones round the wrong way? 😂
Idk if you've seen it but The Tactical Brit put a video out today "This is why black ops 6 makes warzone feels so bad" and it explains a lot. Oh and the weapon swap and accidentally dropping the wrong gun and they fall behind u now but there's a wall behind you and the gun u wanted to keep is now gone
Happened multiple times to me lol
Guns just fall through the building never to be found 😂
I came 2nd seven times because my smg got dropped and vanished
When he said the slow animations I screamed yess!! Thank you I’m not alone the weapon swap to try and loot is driving me crazy!!
It’s all so slow.. I can’t even run + slide left to right as fast as I used to.
No joke I'm running from a team and go to put down a portable radar, my character stops sprinting and it takes me 3 years to put the thing on the ground 😭😭
I just played a few games in plunder to try it the other night and I got killed reloading. I literally said "how f-ing long does it take to reload!" Lol
The reasons why problems come back = the corrections are hard coded and get wiped with the updates.
This. Also there should be no difference between their testing environment and production so really the only bugs that get through are ones they miss or caused by vastly increased concurrent sessions. If things are genuinely breaking between QA and production then their release process is amateur level
@@sixdaysaweek “every Production environment is also a test environment” strikes again.
This mode of operation is all too common nowadays.
In its current state they have ruined war zone. I feel like with every new integration it's one step forward and six steps back. Just when MW3 warzone was basically perfect they went and ruined it with this trash. None of these have been as good as mw1 warzone and that's just sad.
I have definitely noticed - both in BO6 and the new WZ- just a lack of overall smoothness with the gunplay? Like I hopped back on MW3 MP the other day and just the way the guns ads, the bullet trajectory, the hit marker sound and feel, etc are all just less smooth than that. I guess it's just the treyarch/arcade feel but I do miss the really dialed in and polished feeling of the gunplay before the update.
No matter how much you might hate Infinity Ward/ Sledgehammer, they know how to make their guns feel right
Black ops 6 gunplay multi is smoothest for a while
I played from Warzone 1 until now but stopped 4 months before "BO6" came out. Then, I quit playing along with my 3 friends, who I used to play with almost every day for 4 hours, from 7 PM to 11 PM.
Last night, I tried downloading it again, but after a few minutes, I uninstalled it.
I did exactly this as well. We're all done with it now, played from around 7pm 11pm each evening, we all just don't enjoy it anymore.
Same, been playing since blackout. No desire to play for the past 6 months. New game is also atrocious.
I'm so over warzone, they keep changing it and making it worse, and the integration always has problems for weeks if not longer like caldera and vanguard. I don't know why they don't take a page out of fortnite's book and make warzone it's own thing and have different game modes within it, stop trying to jam so many games into one program
Yep
Money
I swear every update makes the game worse. More bugs, more crashes, more bs dmg balance. Smgs overpower basically every other gun type.
The hit reg and desync introduced to warzone is horrendous. Unbelievable they’re putting out this nonsense to this day…
And inconsistent damage values. One moment the gun feels powerful then it feels like I’m shooting marshmallows.
If they bought 120hz tick rate servers we wouldn't be having hardly any complaints about this game other than the some slight balancing and some audio. 60hz for Multi and 20hz for WZ is a joke.
The biggest things ive noticed is the audio for one, dudes will sprint up and bash a door and i hear nothing BUT the TTK has been blowing my mind. Using the same gun sometimes im absolutely melting dudes and other times an insane amount of hitmarkers. I uahe a few clips saved where ive just gone "WTF" because of the hitmarkers im getting
Servers at 20hz is unplayable
they have always been 20hz for Warzone and it is the industry norm, they are having other netcode issues.
@JGOD Ohk, I thought it was the issue but I guess it's more than that. I thought the game just can't handle the advanced movement. Live your videos man!
Every BR is 20-30hz, mp or small modes are much higher.
Do betas run at higher tick rates?
The Tactical Brit has done a video recently regarding the servers and tick rate. Really interesting to listen to and makes sense.
I haven’t played Warzone in like 6 months, came back to see the new update and oh boy how broken it is.
- The armory, i don’t know how they manage to mess that up, i can’t even equip some MW3 weapons, and when I manage to build one either it doesn’t save my attachements or camo, or worse when I pick my gun in a game it won’t have the good ones but the default one of the blueprint (what a joy to pick an smg with a thermal scope). Some in depths stats are messed up too and some attachements are just bugged.
- The BO6 weapons are very lackluster, I don’t have a feeling with them and I seem to need one full mag to down someone.
- Regular WZ matchmaking doesn’t work properly either, I haven’t been able to join a match with my friends on Urzikstan where we could play on Area.
- Omni movement isn’t as bad as I thought, but something just feel off, like sometimes you’re not in control of your character.
I’m gonna wait 1 week for some updates but if nothing changes I’m gonna save some place on my PS5
All the BO6 weapons are pretty underwhelming. They need to make actual BO6 snipers one shot at all ranges, including the AMR MOD 4 (Barrett .50 cal) they are adding. Snipers are too slow to use in such the small damage range they have and because of that, the Kar98 is still going to be the best option for sniping by far. Especially for big map and Verdansk in the spring, snipers are long range weapons.
Great point. Someone mentioned wanting loadouts to show in warzone. Zombie loadouts in zombies and so on. Totally agree
One thing that isn’t in the video that I think needs to be addressed. It now takes 6 years to upgrade guns in Warzone. Weapons EXP needs to be changed.
someone mentioned it
This integration just proves more and more how much of a joke COD HQ is
They should at the very least honestly get rid of the featured and last played part of HQ as imo it adds too much clutter. Just having warzone and bo6 with bo6 leading to campaign, multiplayer, and zombies would be more ideal.
I’ve not got BO6, not enough value for me. I get to play 4-5 hours a week if I’m lucky. At this rate for me to level a gun to become viable will take weeks in plunder. Looks like they are killing off the casual players for the grinders. Fine make camo grind the grind, but not the weapon levels. I played for 3 hours in plunder to level the xm4 to level 22 with double xp. All in all slow progress doesn’t give me an incentive to play when I get out played by people who grind the game. I’m only a 1.3kd, but just can’t compete at the moment. Shame, it’s a good game, not for casuals.
The bigger problem is that there isnt a better game to play that catches on, theres no alternative thats fresh enough
bro i’ve been saying this. don’t wanna play fortnight. can’t get in to valorant or csgo because im to far behind. i’m literally lost on what to play honestly
@@jmoneyyy9589how are you far behind on cs. All you need to do is learn one map and one game mode.
Meant to drop first quarter of 2025.before cod drops there new map.hopfully keeps warzone on its heels.@jmoneyyy9589 have you seen much on Delta force.does look good so far.waiting sux
@ i’m not a keyboard and mouse player. i’ve played cod all my life and recently got a pc about 2.5 years ago. i am subpar on games where i can’t use a controller
@@jmoneyyy9589 that's why ranked exist. And you can't be that sub par after 2.5 years, ranked exists for a reason. You have basics of mouse movement down. There's workshop maps for aim, smoke and flash spots.
The biggest issue is u can’t hear or see players 1:51 the map is the same colour an I feel some perks arnt working
I prefer stuns and flash bangs to stims. People using stims and sliding around without their legs even moving is ridiculous. I have no idea why everyone wants everything to be so fast. Maybe I just enjoy slower more tactical gameplay. Not to mention there are a thousand different ways to come back into the game. People don’t even care if they die. It’s not rewarding to win after your team has died 5 times each. Thats why I enjoyed Blackout so much. People played more tactically because you only had one life. Winning a game of Blackout felt way more rewarding than winning in Warzone.
they moved away from MW2019 because Streamers pushed for the change(they want new content to share and get more views because they lost a lot of viewers after covid peak..),and the developers listened to their advice. That’s why they continue to tweak the game, focusing on satisfying streamers and pro players. Unfortunately, they’re ignoring casual players in the process. In the end, they’re leveraging the entire player base without truly considering everyone’s needs.
Idk what they’re doing to cater to the pros and streamers, care to explain?
it really sucks they took out SO MANY features like why is the combat record barebones? Why can we not see the perks we picked up while looting? Why did they get rid of so many awesome perks? So many whys I dont understand
If you’re an MNK player and wanna see how bad the input is try playing a private game with headshots only and you’ll see how bad really is ; idk if I’m bugging but I was trying to figure out out why the aim feels so inconsistent for Mnk
I just played my first game today and I'm so disappointed. Treyarch made a strong MP, Zombies, and Campaign, but we did not need to overhaul the BR. It was actually in a decent place. All we could have used is weapon integration and some form of the omnimovement. But the overhaul messed up so many great things at the end of S6 MW3 - audio was balanced, visuals were optimized, perks were in a good place... we just needed verdansk.
they really need stop the giant integrations. They need to seperate the client to be its own game and do updates at a steady rate so that it can be manigable instead of integrating an entire game and its guns. It would be better if they just add guns and operators at a smaller rate for the theme of the years cod instead of the entire games for it to break. like instead of huge amount of unstable content but like 8 weapons a year and 8 operators a year for each season and its own cadence. Then the game can grow and stay stable at a rate that allows for the game to improve compoundingly. Quality over quantity.....
Load in, old big map, all weapons locked, lots of bugs, and you just can’t help to ask yourself was this integration worth it? They need to stop releasing game every year if they can’t handle integration, release of content. Reverting urzikstan to pre-superstore is just not acceptable.
The biggest issue with audio for me is that the echo of enemy footsteps is louder than the actual enemy footstep and it is in the totally opposite direction. So I'm constantly looking toward the loudest footstep audio which is the echo in the opposite direction. Super unintuitive
Back in the Warzone 1 days you had new multiplayer games every year, but Warzone was untouched. Now every year a new game comes out, they integrate the movement/engine into Warzone. Just bring back the Warzone 1 engine and leave it like it is and only bring in new guns, skins, maps/POI's a couple of times a year. This way we're playing a new game every year in Warzone...
Warzome was touched every year then too. Biggest issue was wz2 was so bad they had to overhaul
@ Yea but we didn't get a new engine on which warzone is running every year. Nowadays it feels like a different game everytime a new multiplayer game gets released. Next year we'll be able to slide in the air or whatever 🤦♂️
Here is my list of issues after playing every day since launch:
- mantling is way too slow
- audio priority system is broken(can hear parachute audio from across the map basically)
- custom made loadouts show blank randomly so you can’t get them in game
- base gun bullet velocity needs a buff
- weapon swapping is too slow
- Shroud perk needs a nerf or be removed
- nerf smoke grenade duration
- munition boxes are only giving me one clip of ammo per gun
-idle sway is in a bad spot
Major Pros:
- love the Omni movement(agree the stim nerf was a little much)
-loadout variety seems to be good
- area 99 does a great job with verticality (moving around the map is seamless minus the slow mantling speeds)
- dedicated melee slot is a great addition
- infinite tac sprint perk is amazing
You can literally see thru smokes now man.
I feel reloading is way to slow on some weapons
@ shrouded perk is so unnecessary though. Change my mind :)
They purposely made WZ to be slower than mp
Did you buy the audio pack?
In zombies, kills towards reticle unlocks weren’t counting for me as of yesterday 11/17 5:00 pm CST.
Devs lost it a long time ago and never got it back.
One thing i wanna say about the team mates reviving. In the black ops 6 beta in the HVT mode when you revived the hvt teammate you could completely look around you and now in warzone you can only look in a small little box area i dont know how to explain it but when you res a team mate you cant even look behind. even when i pick up the xp thing thats sometimes coming from the air to get loot you can even look around you while you getting it. why is this gone from wz1 like idk man so dumb decisions
TTK doesn’t give you time to react in most cases. Also wish they could increase xp earned on BO6, as a casual player it takes way too long to level up a gun.
TTK at range isn’t very fast and if your dieing a lot your prob rotating wrong and you need to work on that.
It's not ttk. Ttk is what the shooter experiences.
Time to death is what the recipient of the damage feels, and that is significantly faster than the ttk. That's because of server desync. Because you don't know you're being shot right when you're actually being shot, you're unable to react and get to safety.
Getting rid of reloading and plating while tac sprinting sucks. Having been so used to auto tac sprint enabled for better movement but now struggling to reload or plate in a gunfight just makes the game feel worse, especially when, with omni movement, this game was supposed to be about enhanced movement
This is the worst and most clunky mess of a game and it makes pubg’s movement feel smooth
Warzone needs to be a standalone game at this point. Too many problems and it's just creating more work for them ultimately.
They seriously need to fix fps and voice chat issues... Fps is all over the place even on high end systems and why is proximity chat not consistent
Well spoken regarding the instability around gun DMG "shoot first die first" we have been repeatedly discussing this with my ppl on how sometimes m4 can delete in half a clip done games then a clip and half in others and then gun fights where against same gun getting insta deleted but you had a whole clip no shots missed in thier head with no armour break. We figured the game was still so unstable between servers that weapons are non consistent as a result.
Why is Warzone not a standalone title after nearly 5 years?
I always love your break downs, help bring us all to reality. Whether we are too positive or too negative on warzone/cod you give a good objective view
Long range ttk is my biggest complaint. Maybe it’s recoil and visual recoil. But in Verdansk we were actually able to have long range fights. Now everything is close to medium. Would like to see this change.
MW 2019 was so great it's too bad they keep getting so far away from what that game was
That’s because all the “Movement God” streamers and sweats didn’t like it and cried hard enough. Now the only way to really play is close up, run and gun. Same reason one shot/head shot snipers at long range aren’t there anymore, nothing outside of quick moving quick scope range….
Great summary! Have you seen, that for all the ARs there is often only 1-2 attachment slots that each have ONE attachment that helps with horizonal recoil. You mentioned the aim-sway, and I agree with that too - it is so trash. Literally all ARs with more than a 2x optic are unusable. 2x optics or more must have a use rate of 0.01%! Would love to see the stats
It always felt like black ops has a default film grain filter that you cant remove.
Yet here we are, still pre ordering, still buying base game, still buying bundles on store. They will never learn as long as money is flowing in, so glad I didn't waste money on this dumpster fire!
And man yeah i guarantee most of us players agree theres bound to be bugs and problems but jgod its the little unnecessary bugs that get people tilted because some of these are just common sense like how long could it take to speed up the armor box animation? With a company that big come on, the fact some players literally can't see in certain areas thats a huge problem, getting shot around corners HUGE PROBLEMS stack these together the little and the huge problems add years of this happening and you get inpatient people, i believe rightfully so, its absolutely absurd at this point
I agree with the gas point. Gas plays are a huge part of warzone especially in ranked. Its like they took a whole element of the game away
Yeah I play with a friend who is legally blind and between the visibility, audio, and loot visibility, he basically cannot play anymore (or at least can't have fun)
i don’t get it, how a legally blind person was able to play the game before but not now?
AGREE with everything you said! Great stuff J....hopefully they listen to you and update ASAP! Also contracts are not working at all 50% of the time....trigger them and they don't show up.
Black Ops 6 is a major step backwards from MW3.
100%
I played the game for a few hours and it felt like a chore. Frame rate drops, stuttering, input lack, crazy visual recoil is back and most QOL improvements of the last 12 months pretty much gone….
Could anybody talk about the absolutely terrible PC optimisation this year? I barely get 30 frames a lot of the time, friends with god tier PC's went from having 200 to having 100.
Setting have been reset, check literally all settings. Im consistently between 220-240 fps and in certain situation maybe 190 at the very lowest.
Yes, I completely agree. Myself and countless others are experiencing the same problem. It's not mentioned on the Trello board, and it's barely acknowledged anywhere.
Dropping from 140 FPS to 30-50 FPS makes the game unplayable. And yet, it's not mentioned in a single update or even addressed in any video. It's like the issue is being ignored completely.
@@aztecdemon5975 I’ve played with all of my settings individually so far and still nothing :(
@@flopp78 It’s completely screwed, I can barely play
@@AzKbassist I know, completely unplayable for me.
It's about time they replace that bug-infested old relic of a game engine.
I'm... kinda surprised this is the first time I've heard anyone mention how slow the reloads tend to be. This is something I noticed during the Beta for BO6... reloads just feel abnormally slow even for a regular 30 round (Looking at you C9).
Why is every game only for warzone? Like it’s getting ridiculous asf. Black ops 6 comes out just so people can go back to MW And play warzone????? it’s weird asf how all cod games are just there for you to level up guns just so you can go back to playing warzone
I have a 10k gaming rig and it still looks blurry at distance they are cutting corners and it shows
I’ve had a ton of lag/packet burst playing on PS5, I’ve not seen many people talk about this. 🤷🏻♂️
100% agree about the mountaineer side of the Dexterity perk needing a buff, and a small buff to stims. For me the biggest thing I wish they would bring back is tac stance. For me it’s the best way to have close quarters engagements.
It's crazy how 2019 is still by far the best warzone ever made. If they kept this movement with everything else of 2019, that's it, they win. They won't because that will cease their money going forward. 2019 with this bo6 movement is literally the answer.
Spot on. It’s literally the most fun I’ve ever had in a br but they couldn’t resist reinventing the wheel. Pubg is still great imo bc they never deviated from what made it successful. Cod should have taken note.
I mean this video literally adress everything I can think of! Great video hopefully they listen to
Problem #1 Not being able to reload whilst tac sprinting it’s insane you have to stand still mid fight to reload. 🤯
Turn off “sprint cancels reload” it was on by default as a bug. Turn it off
Every single gun fight feels so random that I have 0 motivation to pick it up again until they fix something w/ the servers.
Another weird bug; picking up a perk flashes your screen black and gives a little gameplay stutter. I'm not sure if all perks do it but I've noticed it quite a few times and it's super distracting.
The game is so broken having specialist doesnt even make a noticeable difference lol
😂
Funny part is I enjoy you talking about these issues more than playing the game right now 😂
Cod = 311: beautiful disaster
Has potential..... fix the super clunky movement, delayed interactions and sound.
Also your settings video from a couple days helped a lot.. keep up the good work broski
thank you
I love you're thought process, I sit here just nodding the whole time lol. THANKS JGod For your content!!
Biggest issue for me is no party search. If I have no mates on or every one is full. Playing with total randoms kills any fun left in the game.
I used to play a few hours a night with randoms via party search now I may have one or two games and if no one speaks or there is less I jump off
I know there is a lot of hate for the game, but can we praise the loot pool/weapons? Apart from the SVD (also the pistols), almost every ground gun is usable and has good attachments, makes initial drops less RNG and regaining isn't as bad since you can just find a gold/red gun that is just as good as a loadout gun
Except what u end up doing is constantly looking for plates and ammo because you are always out of it. EVEN with scavenger it seems like you dont pick up ammo. And the loot guns are ok, but for some reason they thought its smart to put pistols into the loot boxes like wtf?!?!? Not enough that we never have enough ammo, now no guns too, why not just never cut the parachute so one instant diea
@@JVZBrowser yeah true the pistols as well aren't the best lol, I haven't had issues with ammo on Area 99 since they have ammo staches all over the map, not sure about the big map I haven't played it that much
Thank you for always being objective and not just praising it because it’s new like some
Soo is vanguard the new Treyarch lol..Warzone 3 was soo good
For real..
What a beautiful way to articulate the pros and cons of current WZ Jgod the goat 🙌
Just CoD Being Cod
No I’d consider this more of a disaster
@Datakrashcollective every time they introduce a new game into warzone it's been disastrous
Yet they are making more money and more players are playing….sooo what do we do now?
Has anyone bought the audio subscription? If so are you having audio issues? Or do we all need to buy it to have a good experience
COD already lost my business. Not buying BO6 and not playing warzone while it's run on the BO engine. It was trash last time and still trash.
Mhm
It's been made using IW engine
The same engine they used for MWs
Byyyyyyeeee
Thing that stands out the most is the audio. Been extremely frustrating getting killed by people that come right up to you that you can’t hear. Other than that me and my buddies are having a ton of fun and the map is awesome
4 years of cooking huh? 😂😂😂
For MP, Zombies and Campaign Yes. Warzone is like 9 Months LOL
Flash bangs are better then stims. Stems are cheese. Getting shot then getting a speed boost.
I was chat banned and cannot even speak to those in my own party, different than any chat ban before the integration.
Have they ever thought about testing and fixing a game BEFORE they release it, rather then taking our money for a load of 💩
I mentioned you in the video lol
did you even watch his video or just started tytping bullshit
Saw there was a update for warzone today and was excited for issues to be fixed but i can’t tell what they worked on because i’m still encountering all the same issues.
RIP to my MnK brothers also
im doing fine
@@orlans99 lol sure
@@Noxwell1982 1.4 kd on mp
@@Noxwell1982I have a 2.8 kd in wz on kbam. I think I'll be okay.
everything you said has been a problem is what I have experienced. The gunplay has felt so good but all these small bugs has made my experience not as fun as would've hoped
I really like the bo6 warzone integration!!!!! Feels like back to the roots
Man I'm so glad you addressed this I thought I was tripping so many times I'd go to interact and all of a sudden my primary is dropped
I get what you mean by some things feeling slower. My first game I tried to run over a weapon to quickly pick it up, didn't work. I tried to close a door i was running through, didn't work. There are some klunky settings they still have to fix
ALSO every time I equip a blueprint, change it, ill still have blueprint attachments
The last season of mw3 warzone was perfect to me all they had to do was add omnimovemnt not change everything feels like a big step back
Great video with great info and context with explaining a lot for us who don’t understand well💪💪
Did you have any graphics issues. Micro stutters, constant high ping even on fiber internet? What do you think of the servers?
Do you think they will fix the "Sprint to Fire" issue? Because it takes away from the skill gap if I am unable to shoot right after breaking someone's screen. This to me is one of the top issues.