Brings back fond memories. I still remember going to the store to get this game with my dad in 1995 and I spent hours upon hours playing it. One of the most addictive game franchises ever IMO. These were the days. *sigh*
@@Supperdude9 True but considering how the series flopped I'd say it was a bad idea in hindsight cause now C&C is religated to mobile phone games the remaster is the only good thing left since Kane's Wrath.
Purplefood, dont worry, maybe the franchise will rise again with new devolopers. EA might kill the franchise but the franchise is still available to play
I'd love to see another C&C game but a spinoff solely based on the Scrin. The attackers in TW were merely "scouts" and not their "actual" forces. Mind blown.
16:49 I have to admit, Joseph Kucan is such a great actor *and* casting director that the scene really did make me feel helpless and powerless just watching it.
@@kagemaru259 Indeed, especially with most outtakes where he often likes to spur it into a joke before cutting. "I've shown you the witche--- I've shown you the Witches of Eastwick; a fine movie signed Jack Nickelson, but I've also shown you the *riches* that await!"
@@racer927 I miss stuff like this. The acting was at times rather corny, and granted, they were on a budget. Joseph Kucan really did his job well. The cutscenes with the memorable actors and memorable scenes could only have been done back in the 90s.
Probably what made this game for me is the ending credits song which is aptly named "Airstrike". Defeating the Brotherhood of Nod was a long and painful journey. Sweat, blood and tears were shed on it. But when I finally took down Kane's temple, It was well worth the effort. For me, this ending was what it was all about.
I remember absolutely loving the "extreme roller hockey motor-oil sports drink" scene, it was such a brilliant jab at 90's Capri Sun and Gatorade commercials, lol! C&C, such a classic game, thanks for uploading and preserving this iconic bit of PC history! :D
Its Bosnia. Sarajevo was being encircled and bombed by Serbian militias during the 94/95 war around the time this game was developed and released. The Kosovo war was in 1999. Both are part of the Yugoslavian wars though.
Piss and or titties! That's right...I just said what you think I did. Reply if you're man and/or woman enough! Biiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiitch
Command and Conquer release date: 1995 the first cutscene of the GDI campaign shows a trade center being bombed. 0:30 now that is some eiree foreshadowing.
Love that Robocop TV channel hopping sequence where you’re told the outline of the story of GDI and Nod, where it’s happening but it’s deemed a regular conflict but as you progress on, every piece of media is based on the conflict and how everything is falling apart in the world with Tiberium as a serious global threat. It’s a pretty dark and grim game seeing how this game is the start of the apocalypse which leads into Tiberian Sun
I like the ending you get if you don't use the ion cannon to blow up the temple. The player gets all the credit for winning the battle and not some satellite.
I like to think that the Ion Cannon WAS used (because ofc we used it), yet the news broadcast is the one about heroes to history.. because after all, she says in both cases it was a 3 day siege. GDI just covered up their space weapon use
so cheesy, the composure of the actors, when I watch it all again, but still brings back great memories of a past time. regardless, C&C still rates as an all time favorite!
Whoa, I don't remember the ending being like that. I remember Cain getting crushed by ruble, and the hot news chick with the cleavage said heavy casualties were suffered by both sides. When I took out the NOD Temple I took out the power plants to kill the obelisks with Mammoth tanks. I loved this game, it was better than Red Alert in my opinion, much more balanced, but it sucked they never made a skirmish mode for this game.
Something about the sequence from 19:30 onwards always stuck with me as a kid. The idea that Tiberium is this alien thing slowly taking over the earth scared me more than anything else in the games.
recover Especially considering that the Westwood CEO's were constantly pushing the developers in the studio to hurry up and finish the game (this and Red Alert 1). People blame EA for forcing WW developers to hurry, but the WW CEO's did the same thing before them. Not that I like what EA has done with the series, but just saying.
Soap operas in a nutshell, am I right? XD First they argue and then all of sudden they are kissing and loving each other as if it either turned them on or it never happened.
Bob Smittee 12 year old me thought it was some kind of special drink and actually tried to find one of those. Damn, in game commercials were effective as fuck.
I think it was supposed to be a sports drink that just happens to use the motor oil bottle shape like how nos plastic bottles have the lid look like a valve
It's amazing how whether you play with GDI or NOD, the short documentary at 7:00 is the same, and even played with the same voice actor, one conclusion: both the GDI and the NOD are outsourcing their documentaries for the same person !!
I'm actually really glad that cut scene exist because the first faction I played was GDI and it was very interesting to see the actual Geo Political break down of both sides.
Ah, the first time we got to use the infamous Ion Cannon. Still my favorite and preferred superweapon. Clean and doesn't leave any radioactive products, unlike Nod's nukes... GDI's Ion Cannon is "...a weapon from a more... civilized age." Not nearly as clumsy or as random as a nuclear warhead.
+Matthew Ridgway Every soap opera ever. But they were going for a hollistic and believable portrayal of what channel surfing in the Tiberium Universe would have looked like.
19:00 I remember was perhaps one of the most disturbing things I saw in a video game as a child. Just the way the scene is set up: the Eastern European setting, the creaking door, the empty houses, and the vile trees in the town cemetery spewing their poison upward, along with the music, creates a tension and sense of foreboding, of something not part of this world. C&C was a true sci-fi epic, really ahead of its time.
I like to imagine the commander is just some random ass dude watching TV or something and somehow tune into GDI/NOD com and got mistaken for the commander.
The original C&C that ran under DOS was quite addictive. In fact it is the very same piece of software that got me into playing C&C. However when EA acquired Westwood Studios all of C&C took a nosedive. Yes you can still play most of their titles, even via Windows 7 (as I am currently doing with Generals) but they are still just another EA game. Too bad, too!
I adore tiberian sun and red alert 2 even though the latter is way too goofy for my liking. Gameplay wise though, those two are in their own league. I modded both games through the .ini files extensively ever since I was in middle school. 😬
I've always been curious about the segment at 00:52. It's peaceful, serene, and happy, but at the same time, there's something really dark and mysterious about it.
Yeesh, that Tiberium poisoning briefing really makes it seem like Cmdr. Carter had a rather merciful death. He was already doomed when he gave his final briefing, but better a fast death from the Obelisk of Light than the slow death from T-poisoning.
I can imagine one final interaction between your GDI character, a young James Earl Jones, as the latter hacks into Nod’s terminals in Sarajevo and the two chat, with your character throwing Kane’s words from 17:28-17:43 right back at him before cutting off transmission right before firing the satellite laser.
4:27 After playing the Remastered Collection and seeing the Bonus Gallery Behind the Scenes takes for this scene, I giggle knowing that Joe Kucan is behind the camera saying “BEEP BEEP Incoming transmission on Secure Channel 4”
It's not only the fact that EA butchered this franchise to the point of being a laughing stock, but also the fact that every time they release this and other classic C&C games on a collection set, they shake their asses so people can get pissed off at them. They can't even release a proper working disc set for the fans, they have to fuck it up. I was real excited to hear about two C&C sets (which include the older games and their expansions) being available online until I heard that on one of them it doesn't even come with a single disc. You're forced to use a launcher titled "Origin" and 'DOWNLOAD' all the games off of it while EA spies on you. I read about this on Amazon and other websites, that was enough for me to throw a fit. Tragically sad because EA was once a somewhat decent company back in the late 80s and early 90s. Somewhere along the road greed overcame them and they decided to put their foot in Westwood Studios and Maxis. Now look where it is. All the suits at the top of that company don't give a flying shit about games. If they can pull in a big profit, that's all they care about.
@@bent540 How companies do, you either grow, or go bust. Maintaining is not an option. So you must show ever better number to your shareholders. If you do not do that, heads will roll. So, it is an excercise in ever increasing turnover and profit and the profit and turnover must increase year by year.There comes a point where that just becomes difficult, and so they must find very clever ways to show bigger profits. Past a certain point, this is nigh impossible and so they must find scummy and borderline illegal ways of making that money. Impossible deadlines by means of 24/7 crunchtime 6 months before release (EA and Rockstar), selling collected user data by scanning the entire contents of harddrives including browser history(EA, Google and Avast, illegal to GDPR), using vouchers you must pay for ingame to even access the collected item (see DS3, ty EA) and more of such shit. Once you have investors/shareholders/boardrooms that means you tank in certain industries.
In the 1990s EA stole groundbreaking physics code from Bethesda's Gridiron in an act of corporate espionage. Gridiron is a football game. They used that code to make the first John Madden Football. John Madden Football is now a billion dollar franchise. EA has always been evil, don't let anyone tell you otherwise.
@@KratostheThird "so you're saying", no. I'm not saying that. I never said that, only you. I didn't imply it neither. No need for defense, I'm not here to fight you. I just thought it was information relevant to the conversation
Commander James Solomon probably won because Nick Parker was tying up elite Black Hand units in Renegade. Destroying the Cairo base and Temple of Nod was a plus.
35:48 Notice the scene playing in the upper left corner. Some scuba divers are investigating underwater when another scuba diver comes along and...blows them up? Boy, video games in the 90’s sure had a lot of weird Easter Eggs with unanswered questions.
The Terrorist Missions are similar to real Happenings. But that Game was first...i can remember the red alert 2 missions, to capture the world trade center and destroying the pendagon Oo
***** C&C 3 and Kane's Wrath were really the last games Westwood had any say in. I'd heard that Westwood had begun developing C&C 3 but EA axed them before they could finish.
Yes, they made Grey Goo. It was a really good game. Apparently working on C&C Remastered which is nice but kinda expecting some EA wanting to force something "ethical and quite fun" in a way or another. Just sad that besides remastered, C&C has devolved to a bad mobile game.
Seeing those live-action cutscenes back in the day was an incredible experience. Games still used to come out on 3,5" floppy discs with a few megabytes of total installation size and all of a sudden there was C&C on not only one but TWO CD-Roms and with real actors and real cutscenes! This title singlehandedly made me into a pc gamer.
Tia Montgomery who voices the computer in the game - if you listen to her, she sounds exactly the same in real life. That is her normal voice, completely devoid of pitch variation. Very hypnotic.
Hardly, the value of propaganda, and lying about your enemies has been recognized by powerful people before print. The Romans made up a bit of bullshit about the Carthageneans sacraficing children to their gods. Nearly every ancient culture made up stories about their enemies. European royalty would smear the rivals they deposed in the middle ages. Lying about the people in your way is probably older as history itself.
The ending when the Nod commander shoots his constituent gave me shivers, man died a coward and no one questioned it. Wasn't like a normal "bad guy is bad because he kills his own man" cliche, more measured.
The actor is Eric Gooch, the same actor who played Seth. In real life 3D graphic artist at Westwood at that time. So he was dead and back...dead and back. The same sentence Oxanna used in TS.
this gives me an idea for a c&c sequel. Here you have the normal map but it's more of a global battle map where you select where you want to attack and it tells what technology you have, how many units you have and what the enemy has. Depending on how close you storm in the enemy territory you may either play with basic base building in one way or another or a mission where it's a group. If you pick one with group you advance further and can take out critical points in the enemies science progression faster and stop them from getting access to more advanced stuff that they were making there. If they capture an important science area from you they can capture that technology overtime for their own purposes before you take it back, but you can do the same. you can also choose what to prioritize in your captured land to increase production speed on infantry, buildings, training or construction. you can also give your areas orders to attack a land, be defensive or increase production of units while you attack another area. this makes not only one battle important but also like chess where you have to predict and think what to prioritize and try to outsmart your opponent in more ways then just capturing the most land. One defeat does not mean start over but that the enemy either managed to defend against you or they successfully invaded your area.
Starcraft II basically did that with their campaigns which I liked. I always loved the battle map in CnC 1 did where you can see the Geo Political breakdown of each mission you do.
An army (from Latin arma "arms, weapons" via Old French armée, "armed" [feminine]), ground force or land force is a fighting force that fights primarily on land. In the broadest sense, it is the land-based military branch, service branch or armed service of a nation or country. It may also include aviation assets by possessing an army aviation component. Within a national military force, the word army may also mean a field army. In some countries, such as France and China, the term "army", especially in its plural form "armies", has the broader meaning of armed forces as a whole, while retaining the colloquial sense of land forces. To differentiate the colloquial army from the formal concept of military force, the term is qualified, for example in France the land force is called Armée de terre, meaning Land Army, and the air and space force is called Armée de l'Air et de l’Espace, meaning Air and Space Army. The naval force, although not using the term "army", is also included in the broad sense of the term "armies" - thus the French Navy is an integral component of the collective French Armies (French Armed Forces) under the Ministry of the Armies. A similar pattern is seen in China, with the People's Liberation Army (PLA) being the overall military, the land force being the PLA Ground Force, and so forth for the PLA Air Force, the PLA Navy, and other branches. By convention, irregular military is understood in contrast to regular armies which grew slowly from personal bodyguards or elite militia. Regular in this case refers to standardized doctrines, uniforms, organizations, etc. Regular military can also refer to full-time status (standing army), versus reserve or part-time personnel. Other distinctions may separate statutory forces (established under laws such as the National Defence Act), from de facto "non-statutory" forces such as some guerrilla and revolutionary armies. Armies may also be expeditionary (designed for overseas or international deployment) or fencible (designed for - or restricted to - homeland defence).
On the N64 we didn't have the inbetween cut scenes or actual full recorded video scenes between briefings, it was more like static facial scenes showing their faces at different points. When I went over my friends house on his PS1 I was like what!! Good times.
Well the voices were there, but rather then actually seeing say Kane talking in real time, it would only show a screenshot of him every few seconds in different poses as he spoke haha. Probably because of the limitations of the N64 memory to hold video footage
Nod is gay and you're gay you gay ass gay boy son of a gay! Biiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiitch
30:50 haha I remember that. His uniform being all messed up - that's how serious the situation is! (only reason I played GDI back then is that I was 7 and to foolish to see the light of Nod)
open your eyes to the truth, GDI is a fascist dictatorship and they created a one world government by forcing united nations members to give up their power for security by claiming they were fighting "terrorist" GDI had control of 51% of the world resources in red alert and it was nod who was fighting against them.
holyshit, this is the original version that i played when i got my first pentimum 133 pc, i took 3 months to figure out how to win the 1st game, no kidding, the 1st game is so hard that countless troops will come toward my base starting from the beginning, but this game made my 15-16 year old life fullfilled.
The Pentium 133. *sigh* those were the days. I was a Freshmen in College when that came out. For graduating High School, my folks got me a Pentium 100 (before the 133 came out). I was able to run the DOS and 95 versions of both Red Alert and C&C on that old thing. The travelling sandbag trick always cracked me up. I remember when my dad got us an Epson with CGA graphics - 4 colors and I think it was 4KB of RAM and that was 1987; with two 5 1/4" floppy drives...
Does anyone else think that the older command & conquer games were kind of prophetic? C&C predicted terrorism and even specific areas where there is conflicts.
The UN never had to create an independant military force using orbital weapons in order to destroy a terrorist's temple containing a nuclear bomb, so I'm pretty sure terrorism is a greater treat in C&C... x) They had to launch an armed satellite : in our timeline it would be against all international space agreements! And not any satellite, an ORBITAL SOLAR POWERED ION CANNON which was designed during the course of the game and launched the fastest possible! I only played this game and not the rest of the serie, but I always thought there was no "good ending" at all... In the GDI ending, you are allowed to shoot with such a new weapon on a unreachable buliding, without knowing who is in there! Oh and don't forget about the NUCLEAR BOMB inside... yeah, try to shoot in this stuff! In the NOD ending (semi-canon), the Temple of Nod in Cairo is hacking the orbital matrix, using the Ion Cannon as an unstoppable weapon to attack one of the G7 (which is probably why a orbital cannon was a bad idea). Even if the hacking failed in the canon ending, it proves the Ion Cannon shouldn't be launched at all... The side you are playing isn't important, in the two sides you are someone guiding troops to finally invade a whole continent and kill people with the ultimate orbital weapon. "But I'm the GDI, I won over the bad guys!" yeah... and what happens after? no more NOD, what happens to GDI? Think about it : we created a huge satellite and mastered the reffinery of tiberium... The people who created these things will do everything they can to sell more satellites or use more tiberium, the people paid to guide the troops won't like to be fired... The GDI will continue to exist as an almost--control-less military force : they need G7's funding of course, but they will need less funds with the destruction of NOD, and there's still the Tiberium. Welcome to a new world : there are some parts of NOD still in Africa, or at least their nuke(s) and the GDI now has functionning bases everywere in Europa... GDI has the Ion Cannon, the Tiberium fundings, and another temple of NOD as a symbol for the UN... What do you prefer, the terror from an hidden terrorist group, or the control from a now unstoppable military force you created yourself?
9:19. I live in Bialystok and as far as i my perception works good is one of the largest urban areas in Eastern Poland with population over 300 000 people. Even in the '90s it was far from cute peaceful town with a couple of peasants.
RIP Eric Martin you were one of the best GDI Generals in the C&C Universe
I have to agree with that. Oh man so soon?
"Damn, well what are you waiting for?" May he rest in peace
Got to agree with this
I love the minimalist storytelling in these cutscenes, they feel more real and less dramatic/overacted compared to the other C&C games.
First time doing.
At least your mother tipped well
Even in the GDI campaign, Kane is the star.
24 years later I finally realize the field commander in 20:31 wasn't drunk, he was sick from tiberium poisoning...
Man, that final briefing scene with Shepard looking tired. That's some great stuff right there.
He the man!
RIP Eric Martin aka General Shepard :(
Brings back fond memories. I still remember going to the store to get this game with my dad in 1995 and I spent hours upon hours playing it. One of the most addictive game franchises ever IMO. These were the days. *sigh*
Still a good game.
This series deserves better than being handed to EA
Same! My dad got me this gem before we even had a pc of our own and I ran to our neighbours to play!
@@jillvalentinefan77 At least the people of Westwood got paid for it.
@@Supperdude9 True but considering how the series flopped I'd say it was a bad idea in hindsight cause now C&C is religated to mobile phone games the remaster is the only good thing left since Kane's Wrath.
The scorpion fighting the eagle was a nice touch :)
+bloodrunsclear Kind of a symbolic parallel between Nod (with their scorpion tail) and GDI (with their hawk icon).
SYMBOLISM!
It's an eagle.
RIP Eric Martin who played General Sheppard
I got this news from his sister in-law's GoFundMe page that he took his final bow this afternoon at 4:00 PM.
"Westwood - 10 years of interactive entertainment" then EA happen...
Chill, at least the graphics are nice at c&c 3, even the cutscene. The story also fine in C&C 3 but not 4
Alex Animation Ya EA also killed this franchise
Purplefood, dont worry, maybe the franchise will rise again with new devolopers. EA might kill the franchise but the franchise is still available to play
Alex Animation Ya Dumb bitch.
I'd love to see another C&C game but a spinoff solely based on the Scrin. The attackers in TW were merely "scouts" and not their "actual" forces. Mind blown.
Its amazing how much atmosphere these cut scenes convey in comparison to the later games in the series which had a much higher budget.
16:49
I have to admit, Joseph Kucan is such a great actor *and* casting director that the scene really did make me feel helpless and powerless just watching it.
It's funny how in real life he's such an easy going, laid back goof.
@@kagemaru259 Indeed, especially with most outtakes where he often likes to spur it into a joke before cutting.
"I've shown you the witche--- I've shown you the Witches of Eastwick; a fine movie signed Jack Nickelson, but I've also shown you the *riches* that await!"
@@racer927 I miss stuff like this. The acting was at times rather corny, and granted, they were on a budget.
Joseph Kucan really did his job well.
The cutscenes with the memorable actors and memorable scenes could only have been done back in the 90s.
R.I.P general shepperd
died before second tiberium war
we will miss you general shepperd.
+Boris Memedov What, you mean the ingame character?
Boris Memedov Yeah, I can figure that out, but only the ingame character is dead, right? Not the actor?
Simon Huus Kristensen dunno about the actor, but ingame character have died, since in Command & Conquer Tiberian Sun there was a new general
@@BorisMemedov69 Or he retired
possibly
Probably what made this game for me is the ending credits song which is aptly named "Airstrike". Defeating the Brotherhood of Nod was a long and painful journey. Sweat, blood and tears were shed on it.
But when I finally took down Kane's temple, It was well worth the effort. For me, this ending was what it was all about.
Trinexx360 it sounds like music you would hear from perfect dark or goldeneye
The Best part, revealed by tiberian sun, is the fact that We're James Earl Jones here 🙂
I'm here wondering why no one else is talking about this.
R.I.P. Westwood :(
I remember absolutely loving the "extreme roller hockey motor-oil sports drink" scene, it was such a brilliant jab at 90's Capri Sun and Gatorade commercials, lol! C&C, such a classic game, thanks for uploading and preserving this iconic bit of PC history! :D
RIP Eric Martin ;w;
You shall always be remembered.
I like the kosovo war hints. Brings me back to the 90s.
Bosnia.
Still continued on tiberian sun. General slavic's nickname is "Serbian wolf".
Its Bosnia. Sarajevo was being encircled and bombed by Serbian militias during the 94/95 war around the time this game was developed and released. The Kosovo war was in 1999. Both are part of the Yugoslavian wars though.
They did predict quite a lot about our modern world
Piss and or titties! That's right...I just said what you think I did. Reply if you're man and/or woman enough! Biiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiitch
It all existed before, they just ran with the contemporary trends. In other words, our modern world isn’t as new and different as you think.
Command and Conquer release date: 1995
the first cutscene of the GDI campaign shows a trade center being bombed. 0:30
now that is some eiree foreshadowing.
That's because world trade center was bombed back in 93
William Bauer there was a car bomb detonated in the underground car park of one of the towers in '93.
you can destroy the twin towers in red alert 2.
Oooh shit, 9/11 was planned by C&C makers
It was bombed before
Love that Robocop TV channel hopping sequence where you’re told the outline of the story of GDI and Nod, where it’s happening but it’s deemed a regular conflict but as you progress on, every piece of media is based on the conflict and how everything is falling apart in the world with Tiberium as a serious global threat. It’s a pretty dark and grim game seeing how this game is the start of the apocalypse which leads into Tiberian Sun
When C&C was he best strategy game of all times!
then EA came to the scene to make it different
@@generalx1984 tib 3 was good
10:02 Kane in his Fake News studio.
trump's best mate.
I like the ending you get if you don't use the ion cannon to blow up the temple. The player gets all the credit for winning the battle and not some satellite.
The ion cannon ending with Kane embracing it would totally be a meme if CnC were a contemporary game
@@feddyvonwigglestein3481 his bald head reflecting the icon cannon would be the real meme XD
I like to think that the Ion Cannon WAS used (because ofc we used it), yet the news broadcast is the one about heroes to history.. because after all, she says in both cases it was a 3 day siege. GDI just covered up their space weapon use
so cheesy, the composure of the actors,
when I watch it all again, but still brings back great memories of a past time. regardless, C&C still rates as an all time favorite!
Whoa, I don't remember the ending being like that. I remember Cain getting crushed by ruble, and the hot news chick with the cleavage said heavy casualties were suffered by both sides. When I took out the NOD Temple I took out the power plants to kill the obelisks with Mammoth tanks. I loved this game, it was better than Red Alert in my opinion, much more balanced, but it sucked they never made a skirmish mode for this game.
Tin Man If you destroy the temple conventionally, you get that ending. If you take it out with the ion cannon, you get this ending.
@@johndecker3120 ohhhh didnt know that. I think i always took it out with non ion cannon stuff.
Well remaster in about a bit over 1 month!
"soon brother, soon"
Something about the sequence from 19:30 onwards always stuck with me as a kid. The idea that Tiberium is this alien thing slowly taking over the earth scared me more than anything else in the games.
old days, when games where fun
10:12 Best Scene in C&C ever :D
"Is that camera still running?!"
Agreed. It's amazing how much stuff they managed to get in the story!
recover
I love the fear Greg shows when Kane walks up, stepping back and everything.
GusMiccy And I love the comment by General Sheppard afterwards, "GDI wouldn't slaughter children" lol.
recover "Should the GDI funding be cut?"--my favorite line
recover Especially considering that the Westwood CEO's were constantly pushing the developers in the studio to hurry up and finish the game (this and Red Alert 1). People blame EA for forcing WW developers to hurry, but the WW CEO's did the same thing before them. Not that I like what EA has done with the series, but just saying.
Westwood Studios intro made me nostalgia like crazy! :o
Good lord that reporter on the ending credits is the reward for beating the game with GDI :D
marcia swayze
I know right, boobies :D
She is hot.
Nod gets her too.
Not on ps1 version.
R.I.P., Eric Martin (the actor for General Sheppard). :(
"At least your mother tipped well!"
Soap operas in a nutshell, am I right? XD
First they argue and then all of sudden they are kissing and loving each other as if it either turned them on or it never happened.
+Karekristensson Basically, the director calculates which doses are due for the current episode.
I randomly heard that's Daniel Kucan (Joseph Kucan's brother) and his gf. Daniel played McNeil's brother in Tiberian Sun also.
Was that Tom Cruise
Just the tip?
Been playing Command an Conquer Rivals and it made me nostalgic for all of this!
1:35 Wait...is that hockey guy drinking motor oil???
Bob Smittee 15W 30
Bob Smittee 12 year old me thought it was some kind of special drink and actually tried to find one of those. Damn, in game commercials were effective as fuck.
I think it was supposed to be a sports drink that just happens to use the motor oil bottle shape like how nos plastic bottles have the lid look like a valve
The shape always bothered me.
1:55 GLA Bob Ross XD ALso, can i have some shoes?
It's amazing how whether you play with GDI or NOD, the short documentary at 7:00 is the same, and even played with the same voice actor, one conclusion: both the GDI and the NOD are outsourcing their documentaries for the same person !!
I'm actually really glad that cut scene exist because the first faction I played was GDI and it was very interesting to see the actual Geo Political break down of both sides.
RIP, General Shepherd.
Ah, the first time we got to use the infamous Ion Cannon. Still my favorite and preferred superweapon. Clean and doesn't leave any radioactive products, unlike Nod's nukes... GDI's Ion Cannon is "...a weapon from a more... civilized age." Not nearly as clumsy or as random as a nuclear warhead.
That game had the weirdest intro ever...
Agreed especially that part where that couple bitch slapped each other. But it's still a good game
Matthew Ridgway
on the domestic side....
extreeeeeme!
The best
+Matthew Ridgway Every soap opera ever. But they were going for a hollistic and believable portrayal of what channel surfing in the Tiberium Universe would have looked like.
+Wykletypl You mean, the _greatest_ intro ever?
1:34 This bit from the intro still cracks me up after all these years.
19:00 I remember was perhaps one of the most disturbing things I saw in a video game as a child. Just the way the scene is set up: the Eastern European setting, the creaking door, the empty houses, and the vile trees in the town cemetery spewing their poison upward, along with the music, creates a tension and sense of foreboding, of something not part of this world. C&C was a true sci-fi epic, really ahead of its time.
they really did a good job of immersing you in the world
I like to imagine the commander is just some random ass dude watching TV or something and somehow tune into GDI/NOD com and got mistaken for the commander.
The original C&C that ran under DOS was quite addictive. In fact it is the very same piece of software that got me into playing C&C. However when EA acquired Westwood Studios all of C&C took a nosedive. Yes you can still play most of their titles, even via Windows 7 (as I am currently doing with Generals) but they are still just another EA game. Too bad, too!
Original C&C and Red Alert are still the best. Especially with their hidden Dinosaur and Ant missions :)
I adore tiberian sun and red alert 2 even though the latter is way too goofy for my liking. Gameplay wise though, those two are in their own league. I modded both games through the .ini files extensively ever since I was in middle school. 😬
Motor oil! Drink it up!
moeburn lmao, wonder if its 15 or 30 weight.
moeburn I always wondered if that kid was drinking motor oil or really badly shaped sports drink.
I've always been curious about the segment at 00:52. It's peaceful, serene, and happy, but at the same time, there's something really dark and mysterious about it.
+Miles DeKlotz Probably attempting to imitate nature documentaries, like so many other aspects of the "channel surfing" intro.
Yeesh, that Tiberium poisoning briefing really makes it seem like Cmdr. Carter had a rather merciful death. He was already doomed when he gave his final briefing, but better a fast death from the Obelisk of Light than the slow death from T-poisoning.
I can imagine one final interaction between your GDI character, a young James Earl Jones, as the latter hacks into Nod’s terminals in Sarajevo and the two chat, with your character throwing Kane’s words from 17:28-17:43 right back at him before cutting off transmission right before firing the satellite laser.
17:16 More things change, the more they stay the same.
Possibly the most nostalgic thing about this? This video track was many times the size of the game itself.
man these briefings and intros were so basic, but love the style. I joined the tiberium universe with tiberian sun and I loved it
4:27 After playing the Remastered Collection and seeing the Bonus Gallery Behind the Scenes takes for this scene, I giggle knowing that Joe Kucan is behind the camera saying “BEEP BEEP Incoming transmission on Secure Channel 4”
First 2 minutes is more or less Paul Verhoeven edition.
Funny, they had to reestablish connection to GDI through Las Vegas (Westwood was based in Las Vegas)
It's not only the fact that EA butchered this franchise to the point of being a laughing stock, but also the fact that every time they release this and other classic C&C games on a collection set, they shake their asses so people can get pissed off at them. They can't even release a proper working disc set for the fans, they have to fuck it up.
I was real excited to hear about two C&C sets (which include the older games and their expansions) being available online until I heard that on one of them it doesn't even come with a single disc. You're forced to use a launcher titled "Origin" and 'DOWNLOAD' all the games off of it while EA spies on you. I read about this on Amazon and other websites, that was enough for me to throw a fit.
Tragically sad because EA was once a somewhat decent company back in the late 80s and early 90s. Somewhere along the road greed overcame them and they decided to put their foot in Westwood Studios and Maxis. Now look where it is. All the suits at the top of that company don't give a flying shit about games. If they can pull in a big profit, that's all they care about.
yeah its odd they have to be so greedy cos the computergames are making 1000x more money today than back in 95 when c&c was released!
@@bent540 How companies do, you either grow, or go bust. Maintaining is not an option. So you must show ever better number to your shareholders. If you do not do that, heads will roll.
So, it is an excercise in ever increasing turnover and profit and the profit and turnover must increase year by year.There comes a point where that just becomes difficult, and so they must find very clever ways to show bigger profits. Past a certain point, this is nigh impossible and so they must find scummy and borderline illegal ways of making that money. Impossible deadlines by means of 24/7 crunchtime 6 months before release (EA and Rockstar), selling collected user data by scanning the entire contents of harddrives including browser history(EA, Google and Avast, illegal to GDPR), using vouchers you must pay for ingame to even access the collected item (see DS3, ty EA) and more of such shit.
Once you have investors/shareholders/boardrooms that means you tank in certain industries.
In the 1990s EA stole groundbreaking physics code from Bethesda's Gridiron in an act of corporate espionage. Gridiron is a football game. They used that code to make the first John Madden Football. John Madden Football is now a billion dollar franchise. EA has always been evil, don't let anyone tell you otherwise.
@@TheD736 So you’re saying that a comment I made several years ago about EA being somewhat decent is complete bullshit?
@@KratostheThird "so you're saying", no. I'm not saying that. I never said that, only you. I didn't imply it neither. No need for defense, I'm not here to fight you. I just thought it was information relevant to the conversation
Commander James Solomon probably won because Nick Parker was tying up elite Black Hand units in Renegade. Destroying the Cairo base and Temple of Nod was a plus.
There were two different end scenrios; Kane fried by beam. Kane killed by falling debris.
Don't expect either to deter him for long.
35:48
Notice the scene playing in the upper left corner. Some scuba divers are investigating underwater when another scuba diver comes along and...blows them up?
Boy, video games in the 90’s sure had a lot of weird Easter Eggs with unanswered questions.
The Terrorist Missions are similar to real Happenings. But that Game was first...i can remember the red alert 2 missions, to capture the world trade center and destroying the pendagon Oo
Awesome, when I was a kid it was the best memories. I was watching these movies on marketplace preview sometimes
EA buys Westwood > EA makes new C&C game that are poorly executed > EA fires all original Westwood employees> C&C is dead.
I can only hope that EA will collapse under it's own greed and incompotence and Petroglyph buys the rights/liscence back in the aftermath.
***** ra3 was the worst
rht785
At least RA 3 had the Conyards back. :-/
***** C&C 3 and Kane's Wrath were really the last games Westwood had any say in. I'd heard that Westwood had begun developing C&C 3 but EA axed them before they could finish.
TankCommander451 I doubt much of Westwood's original plans were used. I am very sad too, way to destroy a company EA! :(
RIP Westwood, I miss the old school Command & Conquer.
There's still Petroglyph, studio itself based on the Sin City, though they were offered services by LucasArts, SEGA, Funcom, Team 17...
Yes, they made Grey Goo. It was a really good game. Apparently working on C&C Remastered which is nice but kinda expecting some EA wanting to force something "ethical and quite fun" in a way or another. Just sad that besides remastered, C&C has devolved to a bad mobile game.
I miss this game,brings back so many good times,awesome game
You know there is a remastered version coming out on June 5th. Tiberian Dawn and Red Alert at least.
Seeing those live-action cutscenes back in the day was an incredible experience. Games still used to come out on 3,5" floppy discs with a few megabytes of total installation size and all of a sudden there was C&C on not only one but TWO CD-Roms and with real actors and real cutscenes! This title singlehandedly made me into a pc gamer.
Epic!
2:04 "Sperry Financial Network".....must be an in-game joke, given one of Westwood Studio's founders was called Brett Sperry :D
Tia Montgomery who voices the computer in the game - if you listen to her, she sounds exactly the same in real life. That is her normal voice, completely devoid of pitch variation. Very hypnotic.
These early CnC games always had those "Why are you still standing there?!" endings lol
In this game NOD pionered fake news before the terms "fake news" was invented.
Hardly, the value of propaganda, and lying about your enemies has been recognized by powerful people before print. The Romans made up a bit of bullshit about the Carthageneans sacraficing children to their gods. Nearly every ancient culture made up stories about their enemies. European royalty would smear the rivals they deposed in the middle ages. Lying about the people in your way is probably older as history itself.
"Non carbon element" oh, so almost all elements
Oh man! The A10 air strike video was one of my favorites, 6:19!
7:33 China basically just stole Kane's playbook
The ending when the Nod commander shoots his constituent gave me shivers, man died a coward and no one questioned it. Wasn't like a normal "bad guy is bad because he kills his own man" cliche, more measured.
The actor is Eric Gooch, the same actor who played Seth. In real life 3D graphic artist at Westwood at that time.
So he was dead and back...dead and back. The same sentence Oxanna used in TS.
T posing into the ion cannon, that's some balls.
this gives me an idea for a c&c sequel. Here you have the normal map but it's more of a global battle map where you select where you want to attack and it tells what technology you have, how many units you have and what the enemy has. Depending on how close you storm in the enemy territory you may either play with basic base building in one way or another or a mission where it's a group. If you pick one with group you advance further and can take out critical points in the enemies science progression faster and stop them from getting access to more advanced stuff that they were making there. If they capture an important science area from you they can capture that technology overtime for their own purposes before you take it back, but you can do the same. you can also choose what to prioritize in your captured land to increase production speed on infantry, buildings, training or construction. you can also give your areas orders to attack a land, be defensive or increase production of units while you attack another area. this makes not only one battle important but also like chess where you have to predict and think what to prioritize and try to outsmart your opponent in more ways then just capturing the most land. One defeat does not mean start over but that the enemy either managed to defend against you or they successfully invaded your area.
Starcraft II basically did that with their campaigns which I liked. I always loved the battle map in CnC 1 did where you can see the Geo Political breakdown of each mission you do.
im the mechanical man
An army (from Latin arma "arms, weapons" via Old French armée, "armed" [feminine]), ground force or land force is a fighting force that fights primarily on land.
In the broadest sense, it is the land-based military branch, service branch or armed service of a nation or country.
It may also include aviation assets by possessing an army aviation component.
Within a national military force, the word army may also mean a field army.
In some countries, such as France and China, the term "army", especially in its plural form "armies", has the broader meaning of armed forces as a whole, while retaining the colloquial sense of land forces.
To differentiate the colloquial army from the formal concept of military force, the term is qualified, for example in France the land force is called Armée de terre, meaning Land Army, and the air and space force is called Armée de l'Air et de l’Espace, meaning Air and Space Army.
The naval force, although not using the term "army", is also included in the broad sense of the term "armies" - thus the French Navy is an integral component of the collective French Armies (French Armed Forces) under the Ministry of the Armies.
A similar pattern is seen in China, with the People's Liberation Army (PLA) being the overall military, the land force being the PLA Ground Force, and so forth for the PLA Air Force, the PLA Navy, and other branches.
By convention, irregular military is understood in contrast to regular armies which grew slowly from personal bodyguards or elite militia.
Regular in this case refers to standardized doctrines, uniforms, organizations, etc.
Regular military can also refer to full-time status (standing army), versus reserve or part-time personnel.
Other distinctions may separate statutory forces (established under laws such as the National Defence Act), from de facto "non-statutory" forces such as some guerrilla and revolutionary armies.
Armies may also be expeditionary (designed for overseas or international deployment) or fencible (designed for - or restricted to - homeland defence).
LOL, I'm from the town of Bialystok... WTF?
To nie Białystok miasto w podlaskim, a wieś Białtystok w Lubelskim, która ma 160 mieszkańców :)
How’s life as a simple peasant?
@Gary Garratt was like that back in the 95?
@Gary Garratt hahaha So developers screwed there
Good to see after all these years.
Oh I loved playing this...
On the N64 we didn't have the inbetween cut scenes or actual full recorded video scenes between briefings, it was more like static facial scenes showing their faces at different points. When I went over my friends house on his PS1 I was like what!!
Good times.
Well the voices were there, but rather then actually seeing say Kane talking in real time, it would only show a screenshot of him every few seconds in different poses as he spoke haha. Probably because of the limitations of the N64 memory to hold video footage
Tim and Eric did a great job with these.
I LIKE KANE I ALWAYS PICK NOD :)
Nod is gay and you're gay you gay ass gay boy son of a gay! Biiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiitch
@@g-manjams You're correct.
I'm gay and I am a Nod patriot.
30:50 haha I remember that. His uniform being all messed up - that's how serious the situation is!
(only reason I played GDI back then is that I was 7 and to foolish to see the light of Nod)
Sorry I'm late, I brought popcorn, ALL HAIL KANE.
Sorry, I'm *very* late, but I brought Pepsi. Peace Through Power!
I always played as GDI.
So sad to see more people fall to Kane's lunacy.
open your eyes to the truth, GDI is a fascist dictatorship and they created a one world government by forcing united nations members to give up their power for security by claiming they were fighting "terrorist" GDI had control of 51% of the world resources in red alert and it was nod who was fighting against them.
holyshit, this is the original version that i played when i got my first pentimum 133 pc, i took 3 months to figure out how to win the 1st game, no kidding, the 1st game is so hard that countless troops will come toward my base starting from the beginning, but this game made my 15-16 year old life fullfilled.
The Pentium 133. *sigh* those were the days. I was a Freshmen in College when that came out. For graduating High School, my folks got me a Pentium 100 (before the 133 came out). I was able to run the DOS and 95 versions of both Red Alert and C&C on that old thing. The travelling sandbag trick always cracked me up. I remember when my dad got us an Epson with CGA graphics - 4 colors and I think it was 4KB of RAM and that was 1987; with two 5 1/4" floppy drives...
'this is greg burdette, WWN, somewhere in the mediterranean'
fucking hell my teenage years in this game
"Is that camera still running?"
I got the Kane Tshirt
After GDI founding got cut and you had to reroute your signal, the city that worked was Las Vegas.
Westwood was based in Las Vegas.
Probably one of the first games where full motion videos were inserted in the game.
"Tell me where your love lies. Underneath the sunrise. We ain't ever getting older."
Does anyone else think that the older command & conquer games were kind of prophetic? C&C predicted terrorism and even specific areas where there is conflicts.
it predicted millitary technology
True Gamer30k Indeed.
Hate to break it to you, but terrorism was a thing long before C&C
RedWingedAngel7 yes but how is important
The UN never had to create an independant military force using orbital weapons in order to destroy a terrorist's temple containing a nuclear bomb, so I'm pretty sure terrorism is a greater treat in C&C... x)
They had to launch an armed satellite : in our timeline it would be against all international space agreements!
And not any satellite, an ORBITAL SOLAR POWERED ION CANNON which was designed during the course of the game and launched the fastest possible!
I only played this game and not the rest of the serie, but I always thought there was no "good ending" at all...
In the GDI ending, you are allowed to shoot with such a new weapon on a unreachable buliding, without knowing who is in there! Oh and don't forget about the NUCLEAR BOMB inside... yeah, try to shoot in this stuff!
In the NOD ending (semi-canon), the Temple of Nod in Cairo is hacking the orbital matrix, using the Ion Cannon as an unstoppable weapon to attack one of the G7 (which is probably why a orbital cannon was a bad idea).
Even if the hacking failed in the canon ending, it proves the Ion Cannon shouldn't be launched at all...
The side you are playing isn't important, in the two sides you are someone guiding troops to finally invade a whole continent and kill people with the ultimate orbital weapon.
"But I'm the GDI, I won over the bad guys!" yeah... and what happens after? no more NOD, what happens to GDI?
Think about it : we created a huge satellite and mastered the reffinery of tiberium...
The people who created these things will do everything they can to sell more satellites or use more tiberium, the people paid to guide the troops won't like to be fired...
The GDI will continue to exist as an almost--control-less military force : they need G7's funding of course, but they will need less funds with the destruction of NOD, and there's still the Tiberium.
Welcome to a new world : there are some parts of NOD still in Africa, or at least their nuke(s) and the GDI now has functionning bases everywere in Europa...
GDI has the Ion Cannon, the Tiberium fundings, and another temple of NOD as a symbol for the UN...
What do you prefer, the terror from an hidden terrorist group, or the control from a now unstoppable military force you created yourself?
34:47 Interesting surname...
11:04 Wow! Your internet must really suck!
Ahhh, good memories :)
Can't wait for the remastered.
This happend
9:19. I live in Bialystok and as far as i my perception works good is one of the largest urban areas in Eastern Poland with population over 300 000 people. Even in the '90s it was far from cute peaceful town with a couple of peasants.
alternative timeline when Red Alert was still part of the main timeline
There is another Bialystock close to the border with Ukraine, which is just a village.
Ah, my first ever PC game. I wish they were available on the switch or ps5...
“At least your mother tipped well”
Remember strategy games just has a little bit of an understanding story, and they say, you got one job, win.