Since 2005-ish I've tried to learn Blender and fail with every tutorial. Yours is the first that I've done successfully with multiple videos, and have been doing for a few days. Many tutorials are info dumps with no simple and clear goals. By keeping things low poly, using basic tools and hotkeys repeatedly, and showing us an end product that doesn't look professional but adequate and reachable for a beginner, you keep us engaged and focused. I also like that you don't waste time with complex texturing, choosing to keep us using simple materials to get the idea across first, so that we concentrate more on the modelling aspect of learning. Thank you so much for taking the time and effort to make this simple class for us to follow and learn.
Another great tutorial. Justin. You are an excellent teacher. At first I tried the barrel myself and got stuck at the beveling. Other video´s weren´t really helpful. The proportional-editing-trick on an edge loop didn't work for me in Blender 3.6 as the whole barrel 'blew up'. Glad to find your video. Helped me a lot!
Thank you very much for the tutorial, it was so fun to do ! My barrel is so beautiful. I was now wondering something. The best way to texture the barrel would be to UV Unwrap it. But I noticed some stretching at the upper part of the barrel, a lot of yellow and red faces in the UV Editor. Is there any tutorial that you made for texturing it ?
Hey man, great tutorial. I just have something to add: I was doing a barrel like this by myself (before I came across this video) and I actually did it the same way. Problem is, when viewing the render in cycles, there are massive shading problems due to the insufficient amount of faces on the vertical edges. It's specially noticeable on the 2 lower ''bumps'' of the barrel. Even using smooth shading, the shadow presented in the render is all squared up and messy. So I had to go the subdivision modifier route. I say this because even after beveling those vertical edges, there we some problems with the smooth shading.
There's actually no difference. It's 2 ways to do the same thing. But of course, sometimes you won't be able to extrude + scale z with the precision you would get by just inseting
Hi everyone! Let me know if you have any questions about this video in the comments below! :)
Since 2005-ish I've tried to learn Blender and fail with every tutorial. Yours is the first that I've done successfully with multiple videos, and have been doing for a few days. Many tutorials are info dumps with no simple and clear goals. By keeping things low poly, using basic tools and hotkeys repeatedly, and showing us an end product that doesn't look professional but adequate and reachable for a beginner, you keep us engaged and focused. I also like that you don't waste time with complex texturing, choosing to keep us using simple materials to get the idea across first, so that we concentrate more on the modelling aspect of learning.
Thank you so much for taking the time and effort to make this simple class for us to follow and learn.
This series is going awesome for me.. Thanks for these beginner practice exercises.
Another great tutorial. Justin. You are an excellent teacher. At first I tried the barrel myself and got stuck at the beveling. Other video´s weren´t really helpful. The proportional-editing-trick on an edge loop didn't work for me in Blender 3.6 as the whole barrel 'blew up'. Glad to find your video. Helped me a lot!
AWSM.... video 3 down the tubes !!!! Definitely getting the hang of this. This one went faster than the last 2. Guess its working then !!
You make the best tutorials! Perfect for me as an intermediate Blender user, not painfully over explained and also not at the speed of light.
Thank you! I spent so long looking for how to extrude out the ring without going all wonky!
Thanks for this tutorial, not too slow, not too fast either, and it turned out great for my project :)
Glad it helped! :)
Loved this kind of blender tutorial! It is very easy to follow, I wish you would do more videos like this one!
More to come!
The CG Essentials 🙌
So great ... Nice tutorial. You've saved me during the first 3D test, sir🙏😭
Perfect, looking forward to the rest of your vids
I subcribed instantly and will be looking to purchase your courses soon. Bruh you doing a great job and we love you.
Great tutorial. Thankyou
Hey! Nice tutorials! I'd love to see a tutorial for that same barrel on how to make a realistic texture, maybe with shading?
Great tutorials!
Excellent video!
hello! thank you!
Really Helpful...Thanks
Very helpful to me. Tutorial 3, I'm still all thumbs .
Thanks!
another nice video! Thank you
Glad you enjoyed it!
thanks a lot
Thank you very much for the tutorial, it was so fun to do ! My barrel is so beautiful. I was now wondering something. The best way to texture the barrel would be to UV Unwrap it. But I noticed some stretching at the upper part of the barrel, a lot of yellow and red faces in the UV Editor. Is there any tutorial that you made for texturing it ?
Hey man, great tutorial. I just have something to add: I was doing a barrel like this by myself (before I came across this video) and I actually did it the same way. Problem is, when viewing the render in cycles, there are massive shading problems due to the insufficient amount of faces on the vertical edges. It's specially noticeable on the 2 lower ''bumps'' of the barrel. Even using smooth shading, the shadow presented in the render is all squared up and messy. So I had to go the subdivision modifier route. I say this because even after beveling those vertical edges, there we some problems with the smooth shading.
Great
Thanks!
My one question is what's the difference between inset and Extrude+Scale+Shift Z
There's actually no difference. It's 2 ways to do the same thing. But of course, sometimes you won't be able to extrude + scale z with the precision you would get by just inseting