Hi Liv you're a treasure ! Please cover the middle eastern situation, we desperately need a win-win strategy here. Love, peace & freedom to all. Jah bless
Im actually designing a game that is specifically intended to get people to think about the Moloch Trap, and I have shared this video with my game designer friends... I will be sure to send you a copy of my game when its finished. Thanks for this interview!
The philosophy of games is super fascinating. This type of stuff has got me hooked on game theory recently. Would be awesome to have some more game theory experts to save the world from moloch.
After 10 episodes, I have to say this has become my favorite podcast. Great choice of guests, everyone was very interesting. This podcast might not be successful regarding views, but in my opinion, it's successful regarding quality and that should be the most important metric. Just continue doing what you want Liv, without pressure, when you have time, and I'll probably stay your livelong viewer. ❤
Great conversation! Early on, you were trying to think of the definition of a game and the essential elements of an activity that make it a "game". One of those elements, I think, is that there is some kind of "score" involved.
Solid interview, I enjoyed hearing Frank's insights and deep dive into gaming. I'd like to hear more about the physiological effects of gaming, the things that make them often overly addictive. (I was addicted to the Paperclip simulation for a few days, the dopamine hits kept me going.) On an unrelated subject, is there any chance you can do a round two with Daniel Schmachtenberger? I feel like you two have a lot more to say, and I found the first interview incredibly interesting.
I really enjoy your content. As far as the oldest games go I would think that hide and seek would be one of the oldest, though it was probably based on the less popular game of hide and not be eaten. It is also safe to assume that our ancestors entertained each other with marathon rounds of peek a boo, got your nose, pull my finger and its more entertaining variation, smell my finger.
Loved the video, thanks Liv. I think the comparison with the Synthesizers is genius and apt to compare with AI. Musician unions even went as far as to ban synthesizers for a time in the UK, due to fear it would automate and take away orchestra jobs. Synths were marketed as being able to replicate analog instruments. It could do it, but never as well as the real deal. Traditional musicians couldn't have imagined all the new sounds and genres and ways of creating music that would emerge as the technology first developed and matured. We similarly can only predict with high uncertainty how GenAI will shape art; from games to music to visual art. Andrew Ng describes AI as the new electricity; its going to affect everything. To all my friends and artists who may read this or discuss the ethical issues of AI in art, I tell them this: The synthesizer did not kill orchestras. AI will not kill traditional art, or their commercial value in the long run. We may need protections for working, living artists and regulations in AI deployment as we grapple and debate the copyright and fair use of the training datasets. I am not so sure I am a fan of open source AI in this regard, but that is for another discussion.
The idea that some games "created" a computer is sick. Never thought about it before but it seems so true, that the seeds of discrete(digital) logic have been existing for centuries in chess or card games.
Interesting! Thank you! Love getting lost in games, tho if you feel trapped I can recommend start doing 3D art and/or game design, if you have a computer (there's free software), its like seeing brush strokes as you walk through a painting. Then you can make your own things which frees up your mind. Or, get a classic sketchbook, or create things on your phone. 👍
At the point he referenced Trump as if his point was nothing more then hyperbolic ideology I then diminished everything he has to say as non-factual opinion.
Thanks for watching! If you enjoyed this, do check out other Win-Win episodes in the playlist, coz my guests rock.
Hi Liv you're a treasure !
Please cover the middle eastern situation, we desperately need a win-win strategy here. Love, peace & freedom to all. Jah bless
@@fire17102 oof, i fear that one may be beyond my capabilities :(
Im actually designing a game that is specifically intended to get people to think about the Moloch Trap, and I have shared this video with my game designer friends... I will be sure to send you a copy of my game when its finished. Thanks for this interview!
Played a game while I listened -- then did some light cleaning, then some breakfast -- feels like I won a multitasking game. Thank you
The philosophy of games is super fascinating. This type of stuff has got me hooked on game theory recently. Would be awesome to have some more game theory experts to save the world from moloch.
After 10 episodes, I have to say this has become my favorite podcast. Great choice of guests, everyone was very interesting. This podcast might not be successful regarding views, but in my opinion, it's successful regarding quality and that should be the most important metric. Just continue doing what you want Liv, without pressure, when you have time, and I'll probably stay your livelong viewer. ❤
Top quality content as always Liv! Thank you for doing these
Great conversation! Early on, you were trying to think of the definition of a game and the essential elements of an activity that make it a "game". One of those elements, I think, is that there is some kind of "score" involved.
Definitely a cool unique guest that makes this channel's brand stand out
OMG Frank, I played that Hitchhiker's Guide text game on the Atari ST in the mid 1980s, thank you for tickling that memory! 🙏
Solid interview, I enjoyed hearing Frank's insights and deep dive into gaming. I'd like to hear more about the physiological effects of gaming, the things that make them often overly addictive. (I was addicted to the Paperclip simulation for a few days, the dopamine hits kept me going.)
On an unrelated subject, is there any chance you can do a round two with Daniel Schmachtenberger? I feel like you two have a lot more to say, and I found the first interview incredibly interesting.
I really enjoy your content. As far as the oldest games go I would think that hide and seek would be one of the oldest, though it was probably based on the less popular game of
hide and not be eaten. It is also safe to assume that our ancestors entertained each other with marathon rounds of peek a boo, got your nose, pull my finger and its more entertaining variation, smell my finger.
Loved the video, thanks Liv. I think the comparison with the Synthesizers is genius and apt to compare with AI. Musician unions even went as far as to ban synthesizers for a time in the UK, due to fear it would automate and take away orchestra jobs. Synths were marketed as being able to replicate analog instruments. It could do it, but never as well as the real deal. Traditional musicians couldn't have imagined all the new sounds and genres and ways of creating music that would emerge as the technology first developed and matured. We similarly can only predict with high uncertainty how GenAI will shape art; from games to music to visual art. Andrew Ng describes AI as the new electricity; its going to affect everything.
To all my friends and artists who may read this or discuss the ethical issues of AI in art, I tell them this: The synthesizer did not kill orchestras. AI will not kill traditional art, or their commercial value in the long run.
We may need protections for working, living artists and regulations in AI deployment as we grapple and debate the copyright and fair use of the training datasets. I am not so sure I am a fan of open source AI in this regard, but that is for another discussion.
So good - thanks Liv!
The idea that some games "created" a computer is sick. Never thought about it before but it seems so true, that the seeds of discrete(digital) logic have been existing for centuries in chess or card games.
What makes game is a contained environment with rules and either a goal or the ability to set a goal.
Interesting! Thank you! Love getting lost in games, tho if you feel trapped I can recommend start doing 3D art and/or game design, if you have a computer (there's free software), its like seeing brush strokes as you walk through a painting. Then you can make your own things which frees up your mind. Or, get a classic sketchbook, or create things on your phone. 👍
It’s Gödel Escher Bach (spelling).
Never stop playing games.
Couldn't stop myself, I went ahead and turned the universe into thirty septendecillion paperclips again.
badass!
Liv ❤❤❤❤❤❤🤩🤩🤩😍😍😍🥰🥰🥰🥰🥰
PCO paperclip optimal 😛
ive made one million paperclips.
whyyyyyyyyyyyyyyyy
At the point he referenced Trump as if his point was nothing more then hyperbolic ideology I then diminished everything he has to say as non-factual opinion.