A Photorealistic Tour of Rome, Italy | UNREAL ENGINE 5.4 Tech Demo | RTX 4090 4K

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  • Опубліковано 29 лис 2024

КОМЕНТАРІ • 21

  • @GKMcWhite
    @GKMcWhite 22 дні тому +11

    The stones in the street and the little puddles are reeeeally nice.

  • @saschameier1984
    @saschameier1984 8 днів тому

    nice to see that computer graphics has reached a point we always dreamed of as children... 🥰☺

  • @samarthsaxena9852
    @samarthsaxena9852 21 день тому +4

    Texture detailing is just mind blowing. And the realistic view streets specially each stone replication is very sharp. Now the fun part, 99% usage of the current most powerful graphic card with no rendering of any character or npc or any moving article and getting only 56 to 62 fps. That shows, how heavy the latest version of unreal engine.

  • @lordmuaddib
    @lordmuaddib 20 днів тому +2

    there's something extremely wrong in how the water is reflecting exactly what's too distant from the view of the camera. but other than that, it's an amazing job. the work done on the "sanpietrini" flooring is very good

    • @FrozburnYT
      @FrozburnYT  13 днів тому +1

      The reflections seem broken, some path tracing in this would be excellent.

    • @lordmuaddib
      @lordmuaddib 13 днів тому

      @@FrozburnYT it almost feels like they mirrored half of the screen, placed it behind the floor plane and the pools of water are holes to see what's behind. cheap to renderer but it looks very bad

    • @FrozburnYT
      @FrozburnYT  13 днів тому

      @@lordmuaddib Yeah. It's just a demo anyway, there's always some bugs / unfinished parts and lack of optimization so the FPS isn't high in any of these demos. I still like to try them from time to time.
      There's another one "Titanic", going to try that next.

    • @lordmuaddib
      @lordmuaddib 13 днів тому +1

      @@FrozburnYT of course, it's not like i'm hating it either. it looks amazing overall. i'm sure they will sort out reflections.

  • @thechosenfun1
    @thechosenfun1 16 днів тому +1

    the real story is how low he is keeping his 4090 temps that low at 99% util and 400W....41° C is crazy good.

    • @FrozburnYT
      @FrozburnYT  16 днів тому

      My situation is weird, I'd just ignore the temps. I explained it in another comment below why it's like that.

  • @RusNorth
    @RusNorth 21 день тому +3

    City looks so dead. The langoliers are about to arrive.

  • @Terry-cw9ty
    @Terry-cw9ty 12 днів тому

    Amazing as always thank you, I have a 2080 I want to test out with these demos. Is there a repository, can you please post a few links where I can find stuff like this. This is awesome art.

  • @joffy9373
    @joffy9373 20 днів тому +1

    As a archi student....I just came. BTW from a scale from 1-10, how hard and how much time does such a thing require to do? Is this something a non game developer can learn in say...1-2 years?

    • @FrozburnYT
      @FrozburnYT  13 днів тому

      I don't own this so no idea. You most likely know more than I do.

  • @94RS
    @94RS 21 день тому +2

    IS your GPU located in a fridge? :O didnt go above 50 degrees C

    • @FrozburnYT
      @FrozburnYT  21 день тому

      It's like -3c at night these days. PTM 7950 + Surpim X is the best 4090 air cooler. I also have the PC in a different room (no heating there) which helps a lot.

  • @ricarnuninho80
    @ricarnuninho80 20 днів тому

    😍🥰 But I got motion blur. Where do we disable this effect?

    • @FrozburnYT
      @FrozburnYT  20 днів тому

      I think there's no setting for it unfortunately.

    • @ricarnuninho80
      @ricarnuninho80 20 днів тому

      @FrozburnYT but any config file?

  • @swinginggandalf
    @swinginggandalf 20 днів тому +3

    somethink is wrong with the lights. it lucks like a good game, but not photorealistic

    • @sidhu704
      @sidhu704 20 днів тому +1

      Yeah was gonna say the same, it looks oversharpened and there's not enough light bounces, so shadowed areas are unnaturally dark, looks good, but not photorealistic.