Redesigning Five Nights at Freddy's 3 | Video Games Redesigns
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- Опубліковано 10 вер 2024
- Hey, I actually finished one of these videos without it taking more than 2 months. I'd call that progress.
Discord server: / discord
Music:
Pop Goes the Weasel: • Kevin MacLeod: Pop Goe...
Let's Go(Battle theme): • Battle - Mario & Luigi...
Final Cackletta Battle: • Final Cackletta Battle...
Video Footage:
• FNAF 3 (Night 5)
• ALL JUMPSCARES | FNaF ...
Art and animations made by me! The Springtrap model and FNaF 3 map were plucked from the Steam Workshop, they can be found there.
Fun fact: Some stuff in this video was made possible by the FNaF Assets Server, where every asset of FNaF media is decompiled and there for public use! It's great for content creators like myself, and I would recommend checking it out. Link: / discord
Thanks for watching! I'll be redeisgning FNaF World next, as I couldn't come up with enough changes for FNaF 4 to justify making a video.
#fivenightsatfreddy #fnaf #gaming #redesign #fnafredesign #paulblart
My only hope for a Sister Location redesign is to be more like a FNAF game than just a bunch of minigames disguised as a full game. Primarily there’s 5 regular nights in the control module where you have to fend off the Funtime Animatronics from getting into the module through different mechanics than just controlled shocks, but those could be used on Ballora and Funtime Foxy if they’re too close to the office, albiet sparingly as using the shocks too much would make them more agressive, and the actual nights of Sister Location would be minigames that would serve as a way to get a better reward basket with Exotic Butters being the “Worst” reward for not doing any of the minigames except for base SL’s Night 4, which would be the potential redesign’s Night 4 while the cash basket would be the reward for doing all the minigames. Of course, Night 5 of base SL would take place after new Night 5 where Baby lures the player to the Scooping Room but also keep the option for the Ennard boss fight which could serve as Night 6, AKA the “Blart Night” in terms of these videos where the illusion disks mentioned in The Twisted Ones would be used more to try and trick Michael into thinking that he’s home while the disks would disguise Ennard as Elizabeth to try and have him open the doors so Ennard could get in which would take effect around 3 AM. There’s just so much stuff that Sister Location introduced so that would blend itself into a more compelling and lengthy game.
Neat ideas! For some reason reading “Blart night” in an unironic way make me chuckle lol, but you are definitely right about its ideas needing to be blended together better. My current idea that I’m working with is to have each night have its own FNaF-styled gameplay loop with a minigame in between. For example, the Ballora minigame would still happen(but would be much shorter now) and then the section with Funtime Freddy would have a more traditional, FNAF-like structure if that makes sense.
As for the illusion disks, I’ll definitely be looking into using those. It’ll be a long video and one that takes forever to make because of the sheer amount of stuff I’m changing, but it’ll be worth the wait. I’m redesigning FNAF World before then though, so stay tuned for that!
Great video! I wanted to say that technically Michael could have memories from Mangle because Elizabeth had a toy- or a small version of the animatronic in her room. Still this video is great, hope your channel becomes bigger!
I actually didn’t think of that, good idea!
I know I'm a year late but I love how you "redesigned" the first 3 FNaF games, and this inspires me more to make my personal FNaF Rewrite/AU.
That’s cool man, glad to inspire you!
@@BlartFanExplains Thanks ^^
YEEEEEEAH THE THIRD ONE ( did you know FNAF 3 is my favorite fnaf game )
Nice pick! It isn’t my favorite but it’s got a ton of great qualities
As always amazing, i'll like if someone redesign all fnaf games following your redesign, great Job 👍
I might be turning these all into games when I’m done!
@@BlartFanExplains you Can be sure you already have a player
im exicted to see fnaf 4 redesign soon
Btw the equipment doesn't fail randomly. It's on a timer so depending on how much you use them means how much it'll break. The higher the nights the less uses of the equipment you get before breaking.
I agree with this video however, there are some things I would change
. I springtrap the ability to break cameras. This should make it more interesting
. I would remove the whole ventilation reset stuff and replace it something simpler. My idea would be to have some sort of fear meter and bring back the mask. Randomly during the night you could have a hallucinations in this bar could decrease. In order to stop you have to stop everything and put on the mask. The phantom jump scares make this bar go down faster. If you run out, then you’re unable to use the cameras and spring trap kills you.
.I would keep mangle,BB, and puppet but I would have them be real while the main four are phantoms. However, spring trap would still be the only one able to kill you. They were just unintentionally assist with him. The main mechanics I imagine for them would be.
Puppet: basically Funtime foxy, UCN mechanic: if you don’t look at them they’ll get up close to your camera and stop you from switching.
BB: he will come if you abuse the audio Lure. He will be at the beginning of the map once he gets into your office, he’ll begin to laugh, which will summon springtrap and kill you.
Mangle: their screech will play randomly and it will stop your audio lure from working. In order to stop it you have to find mangle on the cameras.
Puppet, Mango, and BB being actually real would be pretty cool. They all have pretty good canon-compliant explanations for appearing in this version of FNAF 3: Puppet canonically is intact and fully functional in FNAF 3, BB has so little tech that no one bothers to dismantle him, and Mangle may have a few parts taken out, but she has so many parts that she just gets forgotten by everyone but Phone Dude.
freddy but better... again... AGAIN?!?!?!?!
Third times the charm
I would like to say for this redesign i would make springtrap less predictable to deal with because every single time i go to the vent camera he always go's into the sealed vent that i seal every time 😂😂😂
Ya gotta love it when it happens lol
@@BlartFanExplains your not wrong about that lol
This video deserves a chef's kiss.
Also i agree that Springtrap should have a walking movement but it should look and feel like hes struggling to walk properly because of the springlocks.
Compliment is appreciated! And yeah, I can imagine the Springlocks would realllly hurt him and stiffen up his movement
@@BlartFanExplainsthanks and, I can imagine the walking animation feel like a mix of man and machine but leaning towards the machine aspect because springlock animatronic.
@@JustAnAstronautPerson Dude, imagine seeing on camera Springtrap trying to humanly fight himself while his robot side pulls him to audio lures, huge missed opportunity in this video
@@BlartFanExplains oh my God yes!!! Well you do have a second chance if you decide to do a FNAF remaster fangame
@@JustAnAstronautPerson I’ve thought about that a lot, and honestly, a collection of my redesigns all meshed into 1 giant fangame could be fun. I’d keep the. Visual style of my art too to make sure the thing doesn’t get taken down for being too similar
"This attraction is great, so many guards I can ra-"
- Springtrap
Not this💀
Stuff was redesigned, good job, 10/10
Thanks!
Summary of FNAF 3: "schizo gaming"
If Springbastard is goibg to speak to you in N6 I would kill for an "Old Sport" voiceline when he sees you.
That'd be funny lol
Another great video! I do have one complaint though, if the phantoms are supposed to be personal to Michael, then why isn’t there a phantom fredbear due to his experience with the bite of 83?
Honestly, that isn’t a bad idea at all. The only issue I could see would be revealing the character so early since Scott kept his design under wraps till UCN. Glad you enjoyed the video!
@@BlartFanExplainsTechnically when I looked at FNaF 3 code I saw that Phantom Freddy was Golden Freddy.
@@Fangamer1254Kinda explains why we have no Phantom Bonnie; there already are duplicate Springtrap hallucinations, so those duplicate Springtrap’s are actually Phantom Bonnie.
beautiful
Michael afton is Mike Schmidt so you can add a phantom puppet because he is the guard in fnaf 1
It's not the same 😞😞😞😞😞😞😞😞😞😞
He's gonna have a field day once he gets to fnaf sb.
If I buy the game, you better believe I will. I have no interest in buying it if I don’t make 40 bucks off this channel one day to cover the costs tho, there is genuinely that little I like about SB lol
YOOOOO, the original trios finished
Gotta move onto the next generation of games fr
LETS GOOOO
Who is the first main protagonist of fazbear's fright from five nights at freddy's 3 released in 2015.
I have a idea that after the 6th night there would be a 7th night where everyone except springtrap would be missing but there would be a new foe golden freddy a.k.a fredbear i mean it makes sense fredbear and springbonnie have been a duo so why not and to that fredbear could have dried blood on his mouth also at the end of the night there could be a cutscene where mike would set the place ablaze but as he runs out springtrap would try to grab him trying to pull him in but mike would kick him in the fire and mike saying nothing would walk away from the blazing building. But yeah thanks for reading bye👋
I thought about having Golden Freddy or Fredbear here, but given how he only reallly became prominent in FNaF 4, I figured not to.
Yeah that makes sense since fredbear wasn't really a thing
Wait wasnt the puppet in the Fnaf 1location, in both canon and your redesign?
Yes. When I redesign these though, I don’t go off of the way things were in my redesigns. I just go off of the source material. I really thought about adding the puppet here but it undercut the personal nature of the game for Springtrap
So Mangle was in Elizabeth's room and Micheal (in hindsight) would have had been at Sister Location by this point so Baby would have also made sense if including later additions, his little Brother had a Fredbear plush and died from Fredbear's bite, and if Springtrap learns it's Micheal canonically then it would make sense to rub it in his face. One thing that makes me wonder if Springtrap also can use his own memories to affect the hallucinating is specifically Susie/Chica. She is on the arcade game screen, and in FNAF Pizza Sim she is shown in fruity maze playing the Arcade machine before Afton lites her with her dead dog. So either Afton is using Susie's memory to make the canon version of the hallucinations, Micheal learned about it in news articles of the Missing Children's Incident, or they are all actually haunted. Or maybe all three at once? Idk. But I like your version, too.
Yeah, in retrospect adding Mangle at least would have made sense. Adding entirely new types of characters like Baby would make sense timeline-wise, but if she just randomly popped up when only 3 of these games were out, it would confuse everyone. Still, I like the idea, and I’m glad you liked the video!
amazing video, trough there was just a minor error you made, you see, scott didn't really planned the story of fnaf, he basically made the story on the fly, so the night guard would be some random person and not michael, wich mean he wouldn't see his friends as hallucination, still trough i love the phantoms being the classic animatronics, like if they came back because purple guy (or william) came back, i just can't wait when you redesign fnaf 4, i hope you have five good nights🐰🐻🐔🦊
I know Scott didn’t plan the lore, but I want to take the full timeline into account for these redesigns and there is a bit of evidence to suggest the night guard here is Michael. Still, glad you enjoyed the video! I won’t actually be redesigning FNaF 4 as I just can’t find enough things about the game I don’t like to justify making a video, so I’m currently working on redesigning FNaF World
@@BlartFanExplainshmm, so you plan on redesigning fnaf world? that probably will be interesting, i can't wait to see that, i hope you have a nice day, see'ya
@@marciohaacke8499 have a nice day as well!
I know this is old but I can explain that plot hole you ported out in the beginning. It's said that remnant can't survive High temperatures aka fire, they say that in both the books and in the games. Do you know what happened during Fnaf 3 springtrap got burnt pretty badly, so most likely he lost a large amount of remnant so he lost that power because he got weakened. But that's a theory
har har harhar har
*Beatboxes*
I honestly think that FNAF 3 is the worst, no offense. Here’s why, 1. Phantoms aren’t even spooky, they’re just annoying. 2.Springtrap’s Jump scare just plain sucks. 3.The building is just way too green. And finally 4. I understand Springtrap, BB is so annoying that you want to punch him.(AKA the balloon boy call.) SORRY I have not played it, just seen it, this is just what I think from videos of gameplay.
I’d normally say you can’t judge a game off of gameplay, but all your points stand lol. Both fnaf 2 and 3 were games that needed way more time in the oven
Bruh
I will bruh you into oblivion