@@Icetea-2000 "Not only does this card suck but it is also stinky and, if you really think about it, it is also dumb. If you would allow me to get a bit technical, this card is complete fartballs."
Not gonna lie, I'm pretty disappointed there's no other 'twisting nether' cards than sargeras. Was hoping for something like a location that was also 'twisting nether' related.
A 3 mana location with 3 charges that draws a card, and when it runs out, destroy all minions. That would be great for Warlock, but it'd be an awful top deck.
I think with that though you don't necessarily want to trigger it right away, ideally you want your opponent to trigger it. Assuming they have 1 removal in hand, or minions on board, you want them to trade with Amorphous Slime and still have to use what they have left on the threat you dropped. And of course, if they trigger it on their turn then it's active on your turn, whereas if you trigger it yourself immediately, your opponent has their *whole* turn to kill the threat.
This was said by the developer Cora about control warrior in the podcast Doctor3: Cora: So…I know that I have been a dastardly tease for a while now about control warrior, and I know the people are just clamoring. But I will say we’ve saved some pretty exciting stuff for last when it comes to the warrior reveals. Keep an eye out for those, I think there’s some existing cards that’ll be very happy about that.
@@datheavyguyiguess5754 Don't forget the 6 mana 3/4 taunt Battlecry: If you holding a weapon, have 10 armor and another taunt minion on board, give your taunt minion in hand +0/+1. 👍
All of these cards look increasingly mediocre?? I can't believe someone in the Mage video mentioned how this update is massive powercreep when we're getting slightly better Anklebiters and slightly worse Devouring Plagues
Yes tht is thing I’ve been noticing in recent Hearthstone design for a while now, card generation and value effects get insanely powercrept while instantaneous effects are barely improved upon.
I really just love all your videos. Sometimes I wish I knew you in person (as weird as that may sound) because I think we have similar taste in things and I think you seem like such a genuinely nice guy to be friends with. Your personality is what makes your channel so appealing after so many years. (I also love you, Jens!) I've been tempted so many times to try and make hearthstone content because of you.
Yailor with Titan and only 2 other minions, rest all spells? Could work TBH. You survive with the removal and boardclear of Warlock until your fishing is succesful for either of them, and then profit.
Notable difference is that Monstrous Growth lasts until your next turn, so your opponent will have to deal with it on their turn. Giant Growth only lasts for the turn it is cast, so it's worse (if you don't take into account that GG is an Instant, but since HS doesn't have those, I'm going to ignore that)
With Mischevious Imp and Crazed Conductor already in Implock, I don't see the point of Disciple of Sargeras. When those cards rotate out, it probably replaces them.
The disciple of sargeras is turbo bad. You never have that mana to spare in Imp lock to forge it and certainly don't want to discard a spell for something the triple imp dude does better.
@@cluelessmango768 it's even funnier considering that it's not even a replacement, since the previous dude didn't even rotate out. It's completely unplayable rn lmao
chaotic consumption seems absolutely insane, its 1 mana hard removal when your deck produces any random tokens. unlike unwilling sacrifice its targetted
I'm confused about Trump's analysis of Imprisoned Horror. Warlock definitely does a lot of self damage. Curse warlock came back and runs felstring harp so I'm sure they take enough self damage to make this viable. Even aggro decks could run this. Imp warlock runs the fatigue package and there's flame imp too. It's really not hard for this to cost 0 very quickly.
Yeah, but a 0 mana 5/5 on turn 7 doesn't matter that much. It's arguably worse than Molten Giant, which doesn't require you to take dmg on your turns and is much bigger.
Commenting before I watch: I was a bit underwhelmed by the Warlock cards. And I’ve really liked this expansion overall to this point. Trump knows better than I do (duh) so I’m fitna see if he can change my mind. Let’s go, Trump.
Im a returning player who no matter what is gonna want to play warlock as its always been my favorite class. Would it be better to return now and get the current free warlock deck or wait until after the expansion for the free updated warlock deck. Any thoughts/opinions would be appreciated!
Warlock runs too many cheap cards in its control decks for the legendary to be consistently good. You'd have to cut Armor Vendor and such which just opens you up to getting blown out by Aggro since turn 6 highrolls are just way too slow (look at Kangor Paladin also popping off on turn 6 by trading the turn 5 Kangor in).
@@atmaximum Sure but you still have 3/4 of your deck cards that are too low of a stat, that it would impact the board enough or that it would make a 6 mana 3/3 worth it. You would need at least a 5/5 for that to be good. I also would say that is too inconsistent for a controldeck.
The 0 mana 5/5 isn't even that hard to discount. A single tap and hellfire puts it in "playable" range of 4 mana and you WILL hit yourself more than that.
Okay, then you get a 5/5 that does nothing. If it had Rush we might be on to something. What have we learned about HS cards in the last decade? If it doesn’t have battlecry/rush, deathrattle, doesn’t pay off later… it doesn’t get played. People are saying it’s playable on turn 1 in Wild but I can’t imagine a 5/5 that does nothing being played in wild. Even for free on turn one.
I assume youtube metrics have shown that being first with reviewing the cards means a big viewer boost or something because Trump seemed really rushed in this one.
Yeah but corridor creeper was good because you could play it in an aggro deck and it very easily would get reduced to 0 mana, this you almost only can play in a control deck. It just doesn’t currently have the support but yes it could be really strong, though at this point tempo minions that damage your hero for warlock would be designed with this card in mind
@@Icetea-2000The Blood Treant from the mini-set and Flame Imp reduce it to 1 mana on turn one, two Blood Treants make it cost zero. It might be too high variance, but the card has the potential to create some explosive opening hands.
@@RuthenTheDarkMagus yeah true, wouldn’t write it off, that is pretty scary but also highly unlikely to draw like this. Plus, decks these days have really good board control options
@@RuthenTheDarkMagusNope. "Costs health instead of mana" no longer counts as "taking damage" on your turn. Blood Treant does not work with Imprisoned Horror.
@@Icetea-2000 if they wanted to go with Sargeras as a titan I could see Kil'Jaeden or Archimonde as the "titankeeper" equivalent of the Burning Legion. Hell they could just made up a Corrupted by fel Loken and it would have worked just as well.. They really wasted Sargeras, the biggest bad of the Warcraft universe, in such an underwhelming flavour set.
the only joy i get from this game is watching creators talk about the cards, anytime I try to play it it's just way too expensive to be able to play multiple decks and i can't afford it. So fucking overpriced
If it wasn't for the location, which I believe will open up space for greedy control decks with Fanottem, Sargeras and a couple more beefy dudes... Good lord, those are underwhelming, especially for the weakest class at the moment this is releasing :(
I think it's ignorant to say a control deck wouldn't want to discard their highest cost card. This is pseudo-ramp and you can deal an abnormally high amount of aoe damage for 4 mana. Paying 4 mana and net -2 cards for 6 damage aoe is kinda fair but you can easily do more. In the matchups where you want to play your high cost cards, obviously you won't be playing this card normally. However, there will definitely be matchups where this is very strong.
Trump saying warlock doesn’t have self damaging synergy when with literally 0 self damage cards played this cost 0 after you tap 5 times which is not at all unlikely in a control deck and even still you DO have self damage cards is so insane to me. Edit: “it’s really hard to change cards in imp warlock” literally next card “hmm maybe imp warlock will change some cards” CMON MANNNN Think for like Atleast 3 more seconds in these card reviews PLEASE if I wanted to just see the cards with little to no input of value I’d just go look at the reveals!
There's a chance it may be difficult for control decks to reliably have minions on board they want to sacrifice in every situation. I do think aggressive decks will use the card though because 1 mana "destroy" removal is actually insane when you can do it reliably.
"One of my favorite classes"
*reviews it as fast as possible*
Well it's mostly trash lol
FR fastest review he's done 😂😂
felt like trump was in a hurry here lol we need more trump
Yeah agree, these are really quick this time around
Probably cuz most of these suck lol
@@Kiyokoghurt that’s true but I’d still like hearing trump just talk a little more about them
@@Icetea-2000 "Not only does this card suck but it is also stinky and, if you really think about it, it is also dumb. If you would allow me to get a bit technical, this card is complete fartballs."
@@squatchjosh1131 I meant more like going deeper into this cards applicability in decks, its standalone power and outlook into the future
6 mana 3/3 battlecry: summon a 6/12 with taunt and draw your most important card by far
Basically an Über-Kronx
Yeah, if you run 26 spells and 4 minions...
@@sathrielsatanson666 7 minions
@@kennethkline77026 because you can't run a duplicate titan.
Wow lil Trump was just rappin for those first cards
Oh, that Warrior jab at the end. 💀
Not gonna lie, I'm pretty disappointed there's no other 'twisting nether' cards than sargeras. Was hoping for something like a location that was also 'twisting nether' related.
Pretty sure all of that was just to prevent Sargeras from using his abilities when summoned from the deck
A 3 mana location with 3 charges that draws a card, and when it runs out, destroy all minions. That would be great for Warlock, but it'd be an awful top deck.
Thornveil Tentacle has an amazing beautiful art...
That Warrior outro was great! 😂
"We don't have any deathrattles we're trying to trigger."
Trump that's literally one of Warlocks main decks right now...
I think with that though you don't necessarily want to trigger it right away, ideally you want your opponent to trigger it. Assuming they have 1 removal in hand, or minions on board, you want them to trade with Amorphous Slime and still have to use what they have left on the threat you dropped. And of course, if they trigger it on their turn then it's active on your turn, whereas if you trigger it yourself immediately, your opponent has their *whole* turn to kill the threat.
This was said by the developer Cora about control warrior in the podcast Doctor3:
Cora: So…I know that I have been a dastardly tease for a while now about control warrior, and I know the people are just clamoring. But I will say we’ve saved some pretty exciting stuff for last when it comes to the warrior reveals. Keep an eye out for those, I think there’s some existing cards that’ll be very happy about that.
"Don't believe the hype" 😂 We will see.
The control cards in question
7 mana 4/4 battlecry: gain 10 armor
3 mana 2/3 if you have 20 armor gain +1/+1
@@datheavyguyiguess5754 you are cruel 🤣
@@datheavyguyiguess5754 And those two cards are the sick synergy combo of the set
@@datheavyguyiguess5754 Don't forget the 6 mana 3/4 taunt Battlecry: If you holding a weapon, have 10 armor and another taunt minion on board, give your taunt minion in hand +0/+1. 👍
I demand a do-over of this review.
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All of these cards look increasingly mediocre?? I can't believe someone in the Mage video mentioned how this update is massive powercreep when we're getting slightly better Anklebiters and slightly worse Devouring Plagues
Don't forget the worse Flesh Giant!
Yes tht is thing I’ve been noticing in recent Hearthstone design for a while now, card generation and value effects get insanely powercrept while instantaneous effects are barely improved upon.
@@blargghkip is it worse? it reduced by the amount of dmg you take not every time you take dmg
How is Mortal Eradication worse than Devouring plague? At the very least it is equivalent, but probably better because of the +1 damage.
@@megamarkread Worse for me since +1 damage isn't worth often healing 2 less
There is the amorphous slime in the Thaddeus Scam deck for chaotic consumption. But you already have the other deathrattle proc spell for that soooo
"the mad man!" Never gets old lol
"Warrior bad LUL"
Enrage Warrior is laughing hysterically.
I really just love all your videos. Sometimes I wish I knew you in person (as weird as that may sound) because I think we have similar taste in things and I think you seem like such a genuinely nice guy to be friends with. Your personality is what makes your channel so appealing after so many years. (I also love you, Jens!)
I've been tempted so many times to try and make hearthstone content because of you.
First card is a duels card, second card might see experimentation in wild questlock. Rest look aite, indeed.
Loken with the darkness in wild is nice
Yailor with Titan and only 2 other minions, rest all spells? Could work TBH. You survive with the removal and boardclear of Warlock until your fishing is succesful for either of them, and then profit.
Monstrous Growth is a pretty clear reference to MTG's Giant Growth, pretty much the exact same card
Notable difference is that Monstrous Growth lasts until your next turn, so your opponent will have to deal with it on their turn. Giant Growth only lasts for the turn it is cast, so it's worse (if you don't take into account that GG is an Instant, but since HS doesn't have those, I'm going to ignore that)
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With Mischevious Imp and Crazed Conductor already in Implock, I don't see the point of Disciple of Sargeras. When those cards rotate out, it probably replaces them.
When rotation hits, implock will probably end because its major synergy cards are in (I believe) Castle Nathria, which will rotate.
@@cluelessmango768 yeah lol, it loses impending catastrophe, rafaam, library, and librarian.
Alot of these cards seem way to fair. 6 mana summon and draw big minion is tempting though.
The disciple of sargeras is turbo bad. You never have that mana to spare in Imp lock to forge it and certainly don't want to discard a spell for something the triple imp dude does better.
Yeah, that one certainly doesn't seem like a good card for imp-lock. In fact, I fail to see where it is supposed to be run at all.
@@cluelessmango768 I feel like it's only playable if you have good discard synergy
Yeah, with Crazed Conductor still around (4 mana festival of legends fatigue guy) and mischievous imp, it's never seeing play.
@@cluelessmango768 it's even funnier considering that it's not even a replacement, since the previous dude didn't even rotate out. It's completely unplayable rn lmao
chaotic consumption seems absolutely insane, its 1 mana hard removal when your deck produces any random tokens. unlike unwilling sacrifice its targetted
That ending tho
Chaotic consumption seems really good. I don't play anymore so I don't know if it's good enough
The ending lol
This title is [redUcted]
Thank you Trump!
damn they printed giant growth and bone shards in hearthstone thats nuts
I'm confused about Trump's analysis of Imprisoned Horror. Warlock definitely does a lot of self damage. Curse warlock came back and runs felstring harp so I'm sure they take enough self damage to make this viable. Even aggro decks could run this. Imp warlock runs the fatigue package and there's flame imp too. It's really not hard for this to cost 0 very quickly.
If you want to take a lot of self damage in a meta of Pure Paladins and Aggro DKs go for it but it's not going to work out for you
Yeah, but a 0 mana 5/5 on turn 7 doesn't matter that much. It's arguably worse than Molten Giant, which doesn't require you to take dmg on your turns and is much bigger.
@@cranapple3367 i mean you could get it on turn 1 but only with a really lucky opening hand
Watch Trump speedrun warlock after saying its his favorite class
2:23 This card does not say "discard a random spell", does that mean you get to choose?
Random
Commenting before I watch: I was a bit underwhelmed by the Warlock cards. And I’ve really liked this expansion overall to this point. Trump knows better than I do (duh) so I’m fitna see if he can change my mind. Let’s go, Trump.
Im a returning player who no matter what is gonna want to play warlock as its always been my favorite class. Would it be better to return now and get the current free warlock deck or wait until after the expansion for the free updated warlock deck. Any thoughts/opinions would be appreciated!
go back now, get the return bonus. Then leave and wait for this release. Then go back and get the return bonus again
He slammed those first few cards hard 💀
4 mana deal 30?
Warlock runs too many cheap cards in its control decks for the legendary to be consistently good. You'd have to cut Armor Vendor and such which just opens you up to getting blown out by Aggro since turn 6 highrolls are just way too slow (look at Kangor Paladin also popping off on turn 6 by trading the turn 5 Kangor in).
The fact that it's discover instead of random changes the odds drastically
@@atmaximum Sure but you still have 3/4 of your deck cards that are too low of a stat, that it would impact the board enough or that it would make a 6 mana 3/3 worth it. You would need at least a 5/5 for that to be good. I also would say that is too inconsistent for a controldeck.
Yeah love them as in love them to play for 1-2 days in standard before going back to f2p rank up twist arena laddergrounds
The 0 mana 5/5 isn't even that hard to discount. A single tap and hellfire puts it in "playable" range of 4 mana and you WILL hit yourself more than that.
Okay, then you get a 5/5 that does nothing. If it had Rush we might be on to something. What have we learned about HS cards in the last decade? If it doesn’t have battlecry/rush, deathrattle, doesn’t pay off later… it doesn’t get played. People are saying it’s playable on turn 1 in Wild but I can’t imagine a 5/5 that does nothing being played in wild. Even for free on turn one.
the double blood treant into imprisoned horror dream? 9/9 worth of stats turn 1 lul
@@jluchette you don't play this in a slow deck. you play it in an all-in-style aggro fatigue warlock.
@@MopsInfanterie shouldn't work. There was a patch that changed "paying health instead of mana" to not count as damage.
@@MopsInfanterieblood treant doesnt damage you.. it costs health, its different
Trump rushed this reveal so that he would have enough time to edit that ending.
I assume youtube metrics have shown that being first with reviewing the cards means a big viewer boost or something because Trump seemed really rushed in this one.
Is this a speed run attempt?
"We're not in a meta where you are actively damaging (yourself)"? But Kibler is doing great with his fatigue warlock deck?
In all honesty, Kibler does great with any deck he comes up with because he is a great deck builder and an amazing player, though.
Even with such a short review, you didn’t beat Regis :(
don't sleep on the 0 mana 5/5 !
Yeah but corridor creeper was good because you could play it in an aggro deck and it very easily would get reduced to 0 mana, this you almost only can play in a control deck. It just doesn’t currently have the support but yes it could be really strong, though at this point tempo minions that damage your hero for warlock would be designed with this card in mind
@@Icetea-2000The Blood Treant from the mini-set and Flame Imp reduce it to 1 mana on turn one, two Blood Treants make it cost zero. It might be too high variance, but the card has the potential to create some explosive opening hands.
@@RuthenTheDarkMagus yeah true, wouldn’t write it off, that is pretty scary but also highly unlikely to draw like this.
Plus, decks these days have really good board control options
@@RuthenTheDarkMagusNope. "Costs health instead of mana" no longer counts as "taking damage" on your turn. Blood Treant does not work with Imprisoned Horror.
Mmm.. where is the Sargeras flavour within these cards?
It's almost as he doesn't have anything to do with the rest of the set..
Literally just the disciple of sargeras, though yeah he doesn’t seem to have any synergy
@@Icetea-2000 if they wanted to go with Sargeras as a titan I could see Kil'Jaeden or Archimonde as the "titankeeper" equivalent of the Burning Legion.
Hell they could just made up a Corrupted by fel Loken and it would have worked just as well..
They really wasted Sargeras, the biggest bad of the Warcraft universe, in such an underwhelming flavour set.
@@SacredBlazeXxX damn that would’ve been really cool.
Yeah why isn’t archimonde here?
(it's redacted, not reducted)
redacted
Did trump have an appointment to get to right after recording this or something? Lol mans speedran this video
[Reduced]
C'mon I couldn't even finish my meal in time the video is too short
SPEEDRUN!
these all look incredibly average, the only card that seems good for warlock is the titan
Slow down adventurer, Rafam hasn't stolen the cards yet
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Interesting, your assessment of cards is the exact opposite of what Regis Killibin said in his review... We will see who will be right
Did Trump got some rapping lessions?
the only joy i get from this game is watching creators talk about the cards, anytime I try to play it it's just way too expensive to be able to play multiple decks and i can't afford it. So fucking overpriced
yay blizz thanks for making warlock garbo for 3 xpacs in a row :DDD
Speedrun Review LULW
It's not like Power Overehelming, it's like Giant Growth 😂
Dude was rushing the card review to get to his date with Mia malkova
Redactyl
If it wasn't for the location, which I believe will open up space for greedy control decks with Fanottem, Sargeras and a couple more beefy dudes... Good lord, those are underwhelming, especially for the weakest class at the moment this is releasing :(
Man oh man are those cards trash can they stop buffing death knight and actually give other classes more than 1 good card at a time
Slow down trump lol
Play hearthstone again man I have no clue what’s going on in TFT. Come on bruh we need you to make hearthstone great again.
I think it's ignorant to say a control deck wouldn't want to discard their highest cost card. This is pseudo-ramp and you can deal an abnormally high amount of aoe damage for 4 mana. Paying 4 mana and net -2 cards for 6 damage aoe is kinda fair but you can easily do more.
In the matchups where you want to play your high cost cards, obviously you won't be playing this card normally. However, there will definitely be matchups where this is very strong.
warlock has way way better board clears for less mana
Trump saying warlock doesn’t have self damaging synergy when with literally 0 self damage cards played this cost 0 after you tap 5 times which is not at all unlikely in a control deck and even still you DO have self damage cards is so insane to me. Edit: “it’s really hard to change cards in imp warlock” literally next card “hmm maybe imp warlock will change some cards” CMON MANNNN Think for like Atleast 3 more seconds in these card reviews PLEASE if I wanted to just see the cards with little to no input of value I’d just go look at the reveals!
You have to be playing against control if you decide to tap 5 times...
You write like a 10 year old, sure you’re old enough for this site?
Would you pay 10 mana and 5 Turns for 5/5
I understand that this game has been dead for a long time but they've also been recycling old ideas for a long time too
Its redacted
Vhaotic consumption is so underrated here, like what? How is this not going to be good in a control warlock?
There's a chance it may be difficult for control decks to reliably have minions on board they want to sacrifice in every situation.
I do think aggressive decks will use the card though because 1 mana "destroy" removal is actually insane when you can do it reliably.