so when you are making your wing ribs you dont actually figure out where you need material on the inner rib you arbitrarily remove material to make it " Look Good" ... and do not account for any wing loading stress or actual function ... yet fusion 360 allows you to stress test the diagram to see where you can and can not place holes or voids to remove material that is not needed to maintain a wing that will not fold up in flight or under load ... . better to leave the rib solid and run a stress and load virtual test and then see where it needs material and where it doesnt ... then remove material from where it doesnt
great way to kill people too ... where are the stresses on the wing where is the wing loading ... how does he know he got the holes in the correct place ... he DOESNT he made it look good ... looking good doesnt make a plane fly paying attention to loading and stresses DOES ... BASIC aerodynamics and flight needs ... . he should have placed the ribs down for the wing all SOLID then used fusion 360 to test for stresses and loading for the expected flight envelope and then made the holes removing the material that was doing little or no work ... and re tested and rechecked ... THAT would have been a Great tutorial and would be a MUCH better tool for people to learn from ... instead of ahh this is good enough ... .
he is also missing the loading and stress tests in the start of creating the wing rib ... he also has put holes in as he felt like ti and for all we know that wing will fold like a wet piece of toilet paper once under any load or stress ... . as for your question you actually create the skin and ribs concurrently ... you need to KNOW the outline and over all shape of your wing before you can place a rib ... as your ribs are what shape the wing ... sure you dont place the skin right off ... but yu must know where the finished wing will be to be able to place a rib ... and you must know the stresses and loads on that rib at that location for the complete flight envelope of the wing ...BEFORE you take away material from the rib ... . this is NOT a tutorial on how to BUILD a wing rib it is a tutorial on how to DRAW a wing and ribs in fusion 360
ok so you are not concerned about where the actual wing stresses fall and are just randomly placing the lightening holes in the ribs as you feel ... . now IF i took this wing say and used it on a real sized plane ... how likely is it to fold up or bend or twist or warp from actual flight .. . I have not seen a single video take this into account ... nor have they run a stress analysis virtually on the wing and ribs to SHOW where the actual stresses are on and IN the wing .... which is what DETERMINES where you can remove materiel from the rib to remove unused weight ... and leave materiel where it is needed . I would love to see you do a video that PROPERLY determines the rib holes and not just some random placement
actually worst wing tutorial I have seen he is removing material from his ribs without KNOWING where he can pull it from ... he never did a stress and load check of the rib and wing to see where the loads ACTUALLY go ... he just put holes in where he thinks it looks good ... build a plane tthat way and you may as well wear a parachute when you fly in it as the wings may fold up or rip off in flight because he didnt see where they are actually under load or stress in flight ... a VERY MAJOR CONCERN ... too many video's on this subject forget this is supposed to be a functional model or plane NOT a thing you park and let people look at ... . he should have left the ribs solid and then done a fusion 360 analysis for stress and loading in flight and then remove material where it is doing nothing and then retest and adjust until he has removed what can be removed and left what MUST be there ... . just because it looks right doesnt make it right ... the fusion portion of how to draw it is fine ... BUT he sure as HECK is NOT accounting for real world uses and THAT is where he fails miserably .... and by his tutorial could actually kill people becuase he didnt pay attention to real world needs .. . nope this is just a good fusion 360 tutorial and a VERY BAD wing design tutorial
Increíble que tú hables español y hagas contenido en inglés. Ya en inglés hay bastante. Se necesita más contenido en español bro. No lo tomes a mal. Es una crítica constructiva
good video!!!!! how do you project the camberline from the root of the wing profile to the tip? , how do you empty the wing before starting, do you use the SHELL function?
Just great. Perfect for creating a first own RC Glider (F5J Balsa/plywood ribs and film for coverage)
If you need more help, please contact me on my website forum: tesreg.com/forums/
Thank you sir, this is by far the best Fusion 360 Ribs tutorial on youtube. I subscribed to your channel awhile ago.
Wow, thanks! If you need more help, you can contact me on my forum: tesreg.com/forums/
AurorA 360 high level personal culture
SUBSCRIBED !!!
Really appreciate you posting this video and showing your techniques.
Thanks & Will check out your other videos!
Very good video. Thanks mate.
so when you are making your wing ribs you dont actually figure out where you need material on the inner rib you arbitrarily remove material to make it " Look Good" ... and do not account for any wing loading stress or actual function ... yet fusion 360 allows you to stress test the diagram to see where you can and can not place holes or voids to remove material that is not needed to maintain a wing that will not fold up in flight or under load ...
.
better to leave the rib solid and run a stress and load virtual test and then see where it needs material and where it doesnt ... then remove material from where it doesnt
Great way to design many kinds of frames
great way to kill people too ... where are the stresses on the wing where is the wing loading ... how does he know he got the holes in the correct place ... he DOESNT he made it look good ... looking good doesnt make a plane fly paying attention to loading and stresses DOES ... BASIC aerodynamics and flight needs ...
.
he should have placed the ribs down for the wing all SOLID then used fusion 360 to test for stresses and loading for the expected flight envelope and then made the holes removing the material that was doing little or no work ... and re tested and rechecked ... THAT would have been a Great tutorial and would be a MUCH better tool for people to learn from ... instead of ahh this is good enough ...
.
do you have a video on creating the wing surface? Seems you would create the rib and then the wing skin. I'm missing that step.
Yes, you should check out my Airplane videos: ua-cam.com/play/PLjGKAi--ZCoZntY2C0JwUjp-FZvqQUgOl.html
he is also missing the loading and stress tests in the start of creating the wing rib ... he also has put holes in as he felt like ti and for all we know that wing will fold like a wet piece of toilet paper once under any load or stress ...
.
as for your question you actually create the skin and ribs concurrently ... you need to KNOW the outline and over all shape of your wing before you can place a rib ... as your ribs are what shape the wing ... sure you dont place the skin right off ... but yu must know where the finished wing will be to be able to place a rib ... and you must know the stresses and loads on that rib at that location for the complete flight envelope of the wing ...BEFORE you take away material from the rib ...
.
this is NOT a tutorial on how to BUILD a wing rib it is a tutorial on how to DRAW a wing and ribs in fusion 360
ok so you are not concerned about where the actual wing stresses fall and are just randomly placing the lightening holes in the ribs as you feel ...
.
now IF i took this wing say and used it on a real sized plane ... how likely is it to fold up or bend or twist or warp from actual flight ..
.
I have not seen a single video take this into account ... nor have they run a stress analysis virtually on the wing and ribs to SHOW where the actual stresses are on and IN the wing .... which is what DETERMINES where you can remove materiel from the rib to remove unused weight ... and leave materiel where it is needed
.
I would love to see you do a video that PROPERLY determines the rib holes and not just some random placement
Great tutorial. Thank you..i suscribe to your channel🙌
Very nice! Thanks!
Great tutorial 👌 Do you have a video showing how to cut the model into smaller part for a 3d printer?
actually worst wing tutorial I have seen he is removing material from his ribs without KNOWING where he can pull it from ... he never did a stress and load check of the rib and wing to see where the loads ACTUALLY go ... he just put holes in where he thinks it looks good ... build a plane tthat way and you may as well wear a parachute when you fly in it as the wings may fold up or rip off in flight because he didnt see where they are actually under load or stress in flight ... a VERY MAJOR CONCERN ... too many video's on this subject forget this is supposed to be a functional model or plane NOT a thing you park and let people look at ...
.
he should have left the ribs solid and then done a fusion 360 analysis for stress and loading in flight and then remove material where it is doing nothing and then retest and adjust until he has removed what can be removed and left what MUST be there ...
.
just because it looks right doesnt make it right ... the fusion portion of how to draw it is fine ... BUT he sure as HECK is NOT accounting for real world uses and THAT is where he fails miserably .... and by his tutorial could actually kill people becuase he didnt pay attention to real world needs ..
.
nope this is just a good fusion 360 tutorial and a VERY BAD wing design tutorial
@@0623kaboom it's great that you pointed out all those problems, can you post a video showing how to do it the right way?
Think this is the wrong place, but i want to copie my body and make rips out of it, how would you do that.
EXCELLENT!
Thank you, is a good tutorial for make ribs, but i need to put spar to this ribs. How??. I desing a radio controled airplane.
Increíble que tú hables español y hagas contenido en inglés. Ya en inglés hay bastante. Se necesita más contenido en español bro. No lo tomes a mal. Es una crítica constructiva
Can you do a lattice wing ribs criss cross for 3D printed planes? I have seen many do it on other software but none for Fusion360.
Please contact me on my forum: tesreg.com/forums/ and attach an image so I'll know exactly what you need.
Thanks for your video, I have an irrelevant question is how do you show visual styles option on screen like yours
This is an addon: apps.autodesk.com/FUSION/en/Detail/Index?id=170904292335894747&appLang=en&os=Win64
Complimenti hai fatto un bel lavoro, sto seguendo i tuoi video sono fatti bene e sono interessanti.
Il tuo forum non è raggiungibile.
good video!!!!! how do you project the camberline from the root of the wing profile to the tip? , how do you empty the wing before starting, do you use the SHELL function?
Have you watched this? ua-cam.com/play/PLjGKAi--ZCoZntY2C0JwUjp-FZvqQUgOl.html
In video Number 5 , when you create a flap component and orher component
just in the first video you create the components, sorry sorry :(
Is everything ok?
@@Fusion360NewbiesPlus yes, I started again five times but everything ok :)
I have zero experience on cad type stuff. Im designing a boat for my first project. Im lost at one part. How do i contact you to get some help
when i make the ribs using intersect in the extrude mode, they form nicely but then i loose the hull and cant get it back.....
Sure, please contact me on my forum and I'll help you: tesreg.com/forums/
Thanks!
I didn't know that there was a "pic circle tangent" option before!
If you need more help please let me know: tesreg.com/forums/
👍👍👍
How are you rotating the viewport?
Here you go: ua-cam.com/video/KnsFkefKub8/v-deo.html
@@Fusion360NewbiesPlus thanks for the reply! Great content!