I really like the X-Particle tutorials. They are great and many of the principles can be applied in existing particle-systems, such as Thinking-Particles and Xpresso nodes. However, I would really like to see some more in-depth tutorials covering Arnold and Krakatoa. Those are great renders and can be implemented crossover with X-particles, as well. So I am not totally emitting here ;) Thanks GSG you rocks!
Hi Nick, first of all thank's for your tutorials. I always learn something new in every video. I have a suggestion for you. I'm trying to do the Netflix Daredevil intro. It's all about fluids and it's very cool. I almost almost got it but i fail in the skinner modifier because doesn't look like a real fluid. I use an emiter and the particles grow all over the surface of the object using the "Cover/Fill" modifier" and the gravity . Include the Dynamic Constrain to enable the Viscosity and you got a very cool movement of the particles over the surface. But the probles is when i try to apply the skinner. Looks awful like mashed potato . Any idea? Thank's for your time.
Can you please make a tutorial about rendering luminance materials in Arnold and just arnold rendering more in depth tutorials please? This was very cool btw. Always fun to watch and informative.
I would like to know how to full up a OBJ (piano) with water but Im starting to use now this fantastic plugin and I don't know how to do it. I would love to see something that can help me. Thank you!
Thank u very much Nick. Is it possible to do thick folding chocolate in xparticles?. Please answer..
Sounds possible. Have fun!
More C4DtoA tutorials please. Exterior ones please.
Exterior as in using the sun/sky system?
Greyscalegorilla Yep. The usual outdoor environment.
Thanks Nick, brilliant as usual.
I really like the X-Particle tutorials. They are great and many of the principles can be applied in existing particle-systems, such as Thinking-Particles and Xpresso nodes. However, I would really like to see some more in-depth tutorials covering Arnold and Krakatoa. Those are great renders and can be implemented crossover with X-particles, as well. So I am not totally emitting here ;) Thanks GSG you rocks!
Thanks for the comment!
Nice one ... again!
One question:
Can i use any object as xpdomain? Or only this cube from xpdomain?
Hi Nick, first of all thank's for your tutorials. I always learn something new in every video. I have a suggestion for you. I'm trying to do the Netflix Daredevil intro. It's all about fluids and it's very cool. I almost almost got it but i fail in the skinner modifier because doesn't look like a real fluid. I use an emiter and the particles grow all over the surface of the object using the "Cover/Fill" modifier" and the gravity . Include the Dynamic Constrain to enable the Viscosity and you got a very cool movement of the particles over the surface. But the probles is when i try to apply the skinner. Looks awful like mashed potato . Any idea? Thank's for your time.
Can you please make a tutorial about rendering luminance materials in Arnold and just arnold rendering more in depth tutorials please? This was very cool btw. Always fun to watch and informative.
We will be adding more soon!
so sick!
Hello can you please do a tutorial we you show how to make a fullup an obj of water? thank you
Where are you getting Stuck?
I would like to know how to full up a OBJ (piano) with water but Im starting to use now this fantastic plugin and I don't know how to do it.
I would love to see something that can help me.
Thank you!
Lets goooooooooooooooooo
Damn that's amazing @_@ Now hit us with some Redshift for C4D tuts please :D
All in due time ;)
Sure it's spelt Particooling
*spelled
He particled that lol