Make GOOD GD Platformer Levels!

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  • Опубліковано 29 вер 2024
  • This is Geometry Dash 2.2’s most USEFUL feature!
    Platformer Mode gives you limitless power to make interesting gameplay and unique layouts in Geometry Dash. It’s far more useful than you think, even if you’re aware of how crazy it already is! This video uncovers three important concepts you should consider as you create platformer gameplay, along with why you should know them.
    ▸ Join GDCS: / discord
    ▸ Video by Komatic5
    ▸ Footage from Komatic5, Nexus, and Viprin
    ▸ Music by Christopher Larkin, Dan Terminus, and We Are Magonia
    Any asset, music, SFX or footage not credited to members of the GD Creator School team does not belong to us, and as such belongs to its respective owner.

КОМЕНТАРІ • 66

  • @GDColon
    @GDColon 8 місяців тому +84

    wait a minute, this is just a game design lesson disguised as a geometry dash video
    i love this channel so so much

  • @sonicwaveinfinitymiddwelle8555
    @sonicwaveinfinitymiddwelle8555 6 місяців тому +8

    1:42 it is literally silent clubstep end maze but with decoration ☠

    • @TrashyTrashyGD
      @TrashyTrashyGD 4 місяці тому

      does bro know about limbo???

    • @sonicwaveinfinitymiddwelle8555
      @sonicwaveinfinitymiddwelle8555 4 місяці тому +1

      @@TrashyTrashyGD read the reference in video and then check the layout of limbo

    • @Chipsomedip
      @Chipsomedip 2 місяці тому

      @@sonicwaveinfinitymiddwelle8555are you being sarcastic? That is limbo, not silent clubstep with decoration

    • @sonicwaveinfinitymiddwelle8555
      @sonicwaveinfinitymiddwelle8555 2 місяці тому +1

      @@Chipsomedip dude why people replying are so braindead in this video

    • @Chipsomedip
      @Chipsomedip 2 місяці тому

      @@sonicwaveinfinitymiddwelle8555 hm? Also, in silent clubstep, that part would be mirrored, that one isn’t.

  • @idk-fp6fq
    @idk-fp6fq 8 місяців тому +79

    platformer mode: cube decides it's done moving straight and decides to try every other direction

    • @omgtherenonames69
      @omgtherenonames69 8 місяців тому +2

      yes, once we were able to move left and right, but we can move up and down too! and you can either have it happen when you dont want it (classic) or move freely when u want, (platformer, obviously.)

    • @Tetromint
      @Tetromint 8 місяців тому +7

      Now its moving gay

    • @arrowgamingRBLX
      @arrowgamingRBLX 8 місяців тому +2

      @@TetromintI was gonna say that

  • @omgtherenonames69
    @omgtherenonames69 8 місяців тому +17

    for triggers to work and look normally it must be touch trigger or spawn trigger, which is how you make cool stuff, although i reccomend spawn in order, but they can be none if u want, it will just happen at a certain time eventually. also make it kulti trigger to happen more than one time.

  • @themilkcat6718
    @themilkcat6718 8 місяців тому +5

    I find it funny that this trash level I made in a day just to join some dumb lobotomy competition now is appearing literally everywhere, not even the tutorials are safe anymore

    • @GDCreatorSchool
      @GDCreatorSchool  8 місяців тому +3

      Yo pls tone down the shaders in the level so it’s not impossible to see anything lol

    • @themilkcat6718
      @themilkcat6718 8 місяців тому +1

      @@GDCreatorSchool soon™
      working on a large scale update

  • @PoizMKT
    @PoizMKT 8 місяців тому +6

    Another tip I would recommend is to keep the difficulty consistent or slowly make it more difficult. Don't make it like a tutorial into a final boss for an extreme demon, it just looks better if you gradually make it more difficult in order for the player to understand the gameplay. :)

  • @galacticd0gg413
    @galacticd0gg413 8 місяців тому +4

    Flipswap factory is the best platformer so far in my opinion

  • @_ego11
    @_ego11 8 місяців тому +4

    something that’s improved my levels a lot recently is top 1k stargrinders as playtesters. They really know what a given difficulty should look like and give good advice as to what amount of stars to request and other gameplay changes to make

  • @Yetta-meta
    @Yetta-meta 8 місяців тому +2

    Note that the best games are ones that give you the most creative freedom. This can be implied to geometry dash levels as well. Having multiple ways to make your way to the top can be really helpful for making your level better.

  • @The_Silly_Sloth
    @The_Silly_Sloth 8 місяців тому +4

    Can you make a tutorial for making your level having a cool background like for dungeons or castles?

    • @GDCreatorSchool
      @GDCreatorSchool  8 місяців тому +3

      I already made a few videos on decorating and using objects, I’d suggest applying those next time you create ^^

  • @dmoney14ful
    @dmoney14ful 8 місяців тому +2

    Please teach us boss fights

  • @Kris-bq2jz
    @Kris-bq2jz 8 місяців тому +3

    Underrated
    I think ur quality should be better and youre gona be popular

    • @GDCreatorSchool
      @GDCreatorSchool  8 місяців тому +2

      Thank you! How could I improve the video quality?

    • @TBG_YTB
      @TBG_YTB 3 місяці тому

      @@GDCreatorSchool your video quality looks really good already. You just have to work hard! Love your channel man, never give up!

  • @HexDeck
    @HexDeck Місяць тому

    Platformer levels are never gonna be as good as they are now.(as a populace, better ones will come around) I just think that we don’t value enough the fact the “platformer formula” doesn’t exist yet. Ev

  • @Dragonbl8zer
    @Dragonbl8zer 2 місяці тому

    Me: makes a MetroidVania
    GD creator School: only use a few different gimmicks
    Me: has 20 different abilities and 30 upgrades for abilities

  • @MapleclawGD
    @MapleclawGD 7 місяців тому

    As I start watching this video, I will say strongly dislike cycle-based gameplay

  • @mylenetrinchera9411
    @mylenetrinchera9411 8 місяців тому +1

    What level is in 0:07? I really wanna try

  • @RealElevenTimes
    @RealElevenTimes 5 місяців тому

    Making a good platformer level is the easy part. Having a mod play your level is the hard part.

  • @G0WLD
    @G0WLD 8 місяців тому +1

    I made at very cool platformer extreme demon and ive been trying to beat it for a little bit, 2.2 has been very fun so far especially with platformer

  • @DT21T
    @DT21T 17 днів тому

    1:43 LIMBO JUMPSCARE

  • @astral8178
    @astral8178 6 місяців тому

    Yea but, not all of these rules need to be followed, otherwise you may end up with a generic level
    Like, sure, readability is important, but making a puzzle room that you know the solution of straight away is blantantly bad game design
    Although i do agree that these rules are important, you need to break them sometimes, you just need to know when.

    • @GDCreatorSchool
      @GDCreatorSchool  6 місяців тому +1

      These are guidelines, not specific rules; for example all games have mechanics in them. Knowing how to adapt them to your particular circumstance is an important part of being a creator ^^

  • @optimuslovesbees2180
    @optimuslovesbees2180 8 місяців тому +1

    yo can u make a tutorial on how to make a actual balanced plat level?

    • @GDCreatorSchool
      @GDCreatorSchool  8 місяців тому +3

      There’s a lot of stuff that goes into balancing a platformer since you have a lot more control over the level’s mechanics, but I’ll see what I can do

    • @optimuslovesbees2180
      @optimuslovesbees2180 8 місяців тому +2

      @@GDCreatorSchool thanks

  • @Zejoant
    @Zejoant 5 місяців тому

    Good video.

  • @akrishkoganti8475
    @akrishkoganti8475 3 місяці тому

    The level at 0:07 is called speedtek

  • @PollarisTheGD
    @PollarisTheGD 8 місяців тому +1

    In terms of gamemodes, I honestly think UFO should have been excluded from Platformer Mode as well because going up a tall tower is so tedious that by the time the player reaches the top, they're no longer having fun. But that's just my take on it though. Feel free to destroy me in the replies.

    • @thechesschief7048
      @thechesschief7048 8 місяців тому +3

      It has potential, it’s up to the creator to maximise that potential, therefore it shouldn’t be excluded but should be used wearily by creators

    • @PollarisTheGD
      @PollarisTheGD 8 місяців тому +1

      @@thechesschief7048 Well you can say that for the Swing and the Wave as well, right?

    • @thechesschief7048
      @thechesschief7048 8 місяців тому

      @@PollarisTheGDfor the wave yes if used unconventionally

  • @charntayegreen5106
    @charntayegreen5106 8 місяців тому

    hi

  • @snailboy45
    @snailboy45 7 місяців тому

    0:23

  • @Iskdksj
    @Iskdksj 2 місяці тому

    Level in 2:08 ?

  • @Flakeyboie
    @Flakeyboie 8 місяців тому +1

    thank you

  • @crowsong1
    @crowsong1 8 місяців тому

    i am not kidding, u can make hollow knight like games in gd now

    • @therexplays7343
      @therexplays7343 4 місяці тому

      I'm doing almost exactly that, except that I'm going to combine mechanics from other games (hollow knight, ultrakill, bioshock, etc).

  • @mickfurax1062
    @mickfurax1062 8 місяців тому

    Love your video
    Can you make a tutorial about the parallax effect?

    • @GDCreatorSchool
      @GDCreatorSchool  8 місяців тому +1

      Thank you! There is a parallax guide in our Discord server

    • @mickfurax1062
      @mickfurax1062 8 місяців тому

      @@GDCreatorSchool ok
      I'll check for it

  • @Noimgam
    @Noimgam 8 місяців тому

    even though geometry dash is a dead game, you're still entertaining

    • @DiscoDumDumGD
      @DiscoDumDumGD 8 місяців тому +1

      whats anybodys favorite chicken strips
      Gotta say islands' chicken strips is a top 3 for me

    • @Impala101
      @Impala101 8 місяців тому +7

      in what world is gd a dead game ?????

    • @vuice6601
      @vuice6601 8 місяців тому +3

      🎣

    • @fiberoeatsfiber
      @fiberoeatsfiber 8 місяців тому +1

      dead??

    • @CringeAnimePFP160
      @CringeAnimePFP160 8 місяців тому

      @@DiscoDumDumGD same