Harbinger: "We have to do something about Shepard!" Reaper Councilor: "Ah Yes, 'Shepard', the elite Human Commander who came back from the dead and destroyed the Collector base in the Galactic Core, oh we have Dismissed the claim"
Just blew through the game for the millionth time, and I can't believe I didn't catch this before: "Saren was an extremely charismatic individual [convinced the geth] that the Reapers were real!" How the FUCK does charisma work on ROBOTS? WTH is this?
Whats more, how can Sovereign be an advance Geth creation and be what Saren's used to convince the Geth that the Reaperars were real so they'd serve him? Both don't seem like they can be true at the same time.
@@mememachine-386it is meant to be bullshit lol not bad writing the council was purposely being like this for political reasons they would lose their jobs and be called crazy if they started to agree with Shepard alliance is the only ones that think the reapers are real and that is usually only top brass in the military
Proof the Council's stupidity: They believe the geth created Sovereign, and that Saren convinced the geth that Sovereign was a Reaper, who are like gods according to some geth. Do I need to explain why that's stupid?
i'm surprised no one ever notices that Elcor (massive slow talking elephant thing) in the background that Anderson is watching... walks across the bridge as you start talking to him... then when you finish the same one walks across the bridge again...
I remember being really excited to see the Council in Mass Effect 2 "I saved their lives and proved to them I was right, they are going to LOVE ME!" Then I got air-quoted... How embarrassing.
@Fleabr But are they some thing that would be noticed, because the first races to arrive on the citadel must have noticed them. The Protheans did, they managed to prevent the keepers from opening the relay the second time. The way Virgil(that hologram on Ilos) talked about the keepers implied that the Protheans disrupted the communications between the Reapers and the keepers.
@elfel1991 if you choose to let the council die Anderson will be there, but the council you be replaced by another group who will not see you, if Anderson is the Councilor you get your Spectre status back, if Udina is the Councilor you cant
The guy who does the voice acting for Captain Anderson keeps popping up in games for some reason. He was Julius in the Saint's Row games and he was Sgt Foley in MW2.
This is when I started saying to myself "I should of let those fuckers die!" if it wasn't for Anderson getting more power I would of let them die. GOD I LOVE THIS GAME!!! I love it when a game makes me feel like that but for all the rigth reasons
3:38 first Miranda was right next to Shepard and the suddenly... Ive been drinking too much ;.; (btw, I left council die and chose Udina be council so I could bitch him)
@AA25316 Yes, they are. As it is speculated they are probably a race that the Reapers modified(like the Protheans) so they would take care of the citadel, so that it is always functional for other races to use them, and you know the rest.
One interesting thing I’ve noticed from going over the conversations with the Citadel Council in ME1 and now this one: the Asari Councilor never outright denies the existence of the Reapers. The closest she comes to a personal denial is “We believe you believe it.” And her comment about Saren being a charismatic person. She only alludes to a denial…after the Turian and Salarian Councilors deny the existence of the Reapers. All because of the Prothean beacon in the temple of Athane, and the knowledge within it.
The best thing about this scene is that Councilor Anderson is always BA, and his new outfit looks awesome. I guess nice threads are one of the perks of being one of the four most powerful people in the galaxy.
I didn't know Anderson would get a fancy Councillor get-up. I guess Udina dresses for comfort, because he didn't change his outfit if he got promoted to Councilor.
@Goatmon Furthermore, when Udina showed up, I straight-up told him No, I didn't just reject their offer, I shoved it down their fucking throats. And then smiled at him when he pissed himself.
I always save the Council, I like to roleplay my Shepard as a huge Star Trek fan and so he/she's trying to interact with the other races as something approaching a Starfleet Officer would. Plus the save the Council cutscene is awesome IMO and it also gives humanity the moral high ground, saving the aliens who have done nothing but insult them and push them into conflicts with other races to keep us down for years as is the case with the Batarian's, and I always like to have Wrex and Ashley/Kaiden because then it almost always ends up with the highly ironic situation of the human arguing to save the aliens and the alien arguing for sacrificing them. Plus the Ascension is one of the most powerful friendly ships in known space with a crew of over 10,000, along with who knows how many civilians were evacuated from the Citadel, I can't bring myself to kill so many innocent people just to kill three politicians. Also, am I supposed to believe that the Geth fleet just disappears afterwards?
Never saved the council. My Shep is a colony WarHero so he is humanity and Alliance first. Healthy distrust of aliens but willing to cooperate. Tendency to insubordination.. I need to try refusing Spectre in 2 the difference is minimal butbi like the idea of Shep going completely Rogue after been feed up with the council's uselessness. In my First playthrough ever me1 was relatively paragon but for the council. After impounding my ship they sign their death warrant. Jackasses. Me2 was a slow descent into Madness and putting the mission above everything else only to stabilize in Me3, more Renegade but more Paragon too..
Thanks for sharing, I wondered how it went if the Council'd been saved. Since the different dialog is already there for those who import original Mass Effect characters, they ought to have let new characters' players choose this detail of our past. Alas, I understand this is to enforce the notion that the default past is the only canon one and the only one that will pass on to the next sequel's storyline.
@ReCell02 If you buy the Genesis DLC, if gives you a little motion comic introduction, recapping the first game and giving you the chance to make all those decisions, like saving the rachni queen, saving Wrex, all that. But yeah, starting ME2 from scratch and having Udina as the councilor, Wrex dead, who knows what other crap, sucks.
Counselor Anderson: “I don’t answer to you Udina. Why don’t you go to your office an lad think about that for a while.” BURN!!!! God that’s almost, if not as satisfying as Anderson punching Udina back in ME1
I edited my save game to have the council live and i almost screamed at my tv when they still didnt believe Shepard considering wut happnd when they didnt believe him in ME1
After watching the conversation between Shepard and the Three hypocritical councils makes me hope that in ME3 the councils die with the most painful, and regretting death from the reapers beyond Shepard's expectations from the reapers.
Did Miranda just disapear from the side of Shepard and apeared in the back of the room!?! D: Teleportation is a new tech power!? Seriously why were you hidding this from me Miranda!
@Wolfsrain90 Erm, a big point of the series is that artificial intelligence is intelligence all the same... otherwise, they wouldn't have turned against the Quarians.
@killed870 actually, no one beat anyone in that war. the Salarian and Asari Council members pwned the Turian and said there should be diplomatic action. it ended in a tie, since Humans lost one colony, but then took it back like 3 days later, which made the turians say "whoa, wtf?! we just got our assess kicked!"
I wonder if the new turian councilor also says ah yes reapers, I just recently got the games, and after my current playthrough im going renegade to try it out
I got the Council killed in the first game, felt right but now I'm starting to wonder if I should let them live? It looks like Anderson would have an easier time on his hands.
They're the most powerful people in the entire galaxy. No matter how personally indebted they may be to Shepard they still have LOTS of other things to consider. Though the fact that they're so willing to discard the Reaper theory is just...weird. Especially for the Salarian... I don't blame them for not wanting to support Shepard, seeing as how he's working out in the Terminus Systems, and for Cerberus no less, but... yeah.
After beign shafted by the council at every major turn in ME1, only to cover their ass during the attack on the citadel, I was pretty pissed to get this reception. The guy who saved them despite being refused any significant help, and repeatedly cockblocked by their own stubborn blindness, which proved to be wrong over and over again, they insisted that Sovereign was just a ship and that Saren was behind the whole thing. My answer was SCREW YOU. Not like they were gonna help me out, anyway.
they cant just deny it, the puzzle peices are all there, the still wonder where the keepers came from, the protheans couldnt have built all the mass relays and make the keepers, and saren is just a mortal, not god so there making him seem more of a high heircy then he is.
Mass Effect 3 out in a month, time for a replay of the first two... I haven't decided what to do with the Council. I like the first game having a bittersweet ending, and some distrust between humans and aliens. On the other hand, the Council don't see particularly grateful, and really, three politicians aren't worth hundreds of other lives. Ah, decisions decisions.
I saved their asses as they witnessed an entire fleet work it's ass of taking out the biggest ship the Citadel Council has ever seen. And they still dismiss Shepard's claim. Hope BioWare puts an option of allowing the council to die.
haha I actually "killed" them in my original playtrough of ME1. I didn't think that by simply choosing where the humans would help could actually kill them. Then after I ended i simply loaded the save and helped them. And since I didn't labeled my saves, when I imported them I didn't know which one it was.
Ah, I'm not sure. I hadn't really thought about it. Anderson is kind of just Anderson. He's not quite as vague and one-dimensional as the other council members. Though what you said works.
@elfel1991 well let me tell you, when you end mass effect 1 they give you a choice in the end of the game, to chose from udina o anderson to be the human council representative so it depends on who you chouse when you finish the game and use that save to start a new game
Harbinger: "We have to do something about Shepard!"
Reaper Councilor: "Ah Yes, 'Shepard', the elite Human Commander who came back from the dead and destroyed the Collector base in the Galactic Core, oh we have Dismissed the claim"
Just blew through the game for the millionth time, and I can't believe I didn't catch this before:
"Saren was an extremely charismatic individual [convinced the geth] that the Reapers were real!"
How the FUCK does charisma work on ROBOTS? WTH is this?
Whats more, how can Sovereign be an advance Geth creation and be what Saren's used to convince the Geth that the Reaperars were real so they'd serve him? Both don't seem like they can be true at the same time.
If you put max points in Charisma, you open a new ability - Geth Leader. Only available for Saren. No Cooldown :D
They're sentient...why would it not?
Mass Effect's writing is not nearly as consistently good as the general consensus is and this scene is proof.
@@mememachine-386it is meant to be bullshit lol not bad writing the council was purposely being like this for political reasons they would lose their jobs and be called crazy if they started to agree with Shepard alliance is the only ones that think the reapers are real and that is usually only top brass in the military
Proof the Council's stupidity: They believe the geth created Sovereign, and that Saren convinced the geth that Sovereign was a Reaper, who are like gods according to some geth. Do I need to explain why that's stupid?
Yes, please do so. We might just get through to the council before the Batarian Hegemony loses Khar'shan.
@@Renji9031 Too late.
man,
this makes me just want to keep the council alive for ME3 just so they can see how terribly blind they are
i'm surprised no one ever notices that Elcor (massive slow talking elephant thing) in the background that Anderson is watching... walks across the bridge as you start talking to him... then when you finish the same one walks across the bridge again...
I figure there has to be something like to that to reward people with the pure raw patience to save them in the first game.
Mass Effect 2 boils it down to two choices - Council lives or Council dies. If you let them die, the new Council won't even talk to you.
I remember being really excited to see the Council in Mass Effect 2 "I saved their lives and proved to them I was right, they are going to LOVE ME!" Then I got air-quoted... How embarrassing.
@Fleabr But are they some thing that would be noticed, because the first races to arrive on the citadel must have noticed them. The Protheans did, they managed to prevent the keepers from opening the relay the second time. The way Virgil(that hologram on Ilos) talked about the keepers implied that the Protheans disrupted the communications between the Reapers and the keepers.
Ah yes ''Reapers.''
He's gonna get a right hook in ME3...
@elfel1991 if you choose to let the council die Anderson will be there, but the council you be replaced by another group who will not see you, if Anderson is the Councilor you get your Spectre status back, if Udina is the Councilor you cant
The guy who does the voice acting for Captain Anderson keeps popping up in games for some reason. He was Julius in the Saint's Row games and he was Sgt Foley in MW2.
David Keith
That bug needs to be fixed. 3:37
4:49, Anderson just sent Udina to his room, lmao!
This is when I started saying to myself "I should of let those fuckers die!" if it wasn't for Anderson getting more power I would of let them die. GOD I LOVE THIS GAME!!! I love it when a game makes me feel like that but for all the rigth reasons
My Shepard was a paragon, but at this part i could not resist saying "Take your spectre status and shove it up your ass!"
3:38 first Miranda was right next to Shepard and the suddenly...
Ive been drinking too much ;.;
(btw, I left council die and chose Udina be council so I could bitch him)
@AA25316 Yes, they are. As it is speculated they are probably a race that the Reapers modified(like the Protheans) so they would take care of the citadel, so that it is always functional for other races to use them, and you know the rest.
One interesting thing I’ve noticed from going over the conversations with the Citadel Council in ME1 and now this one: the Asari Councilor never outright denies the existence of the Reapers. The closest she comes to a personal denial is “We believe you believe it.” And her comment about Saren being a charismatic person. She only alludes to a denial…after the Turian and Salarian Councilors deny the existence of the Reapers. All because of the Prothean beacon in the temple of Athane, and the knowledge within it.
In my mass effect 1 Anderson join the council but in mass effect 3 Anderson stay in earth somebody help
He resigned his Council position to rejoin the military because he couldn't stand being out of the action. Says so in the Codex I believe.
Love the Elcor walk.
The Alliance Navy -- a galactic force for good.
@ReCell02 That's why its usually an added benefit if you played and had a saved file in the Fist Mass Effect.
@LordBifford Actually, EDI Explains that if you talk to her/it in the beginning of the game. Parts of the Normandy II actually came from Sovereign.
So there isn't much of a change if i let them live or not but im still pissed i couldn't import my other choices.
Saving the council was a better choice since Anderson gets more things done when they're a live.
Do think a few other ME2 playthroughs showing that scenario. Basically, it's Anderson talking to you, you never see the Council.
The best thing about this scene is that Councilor Anderson is always BA, and his new outfit looks awesome. I guess nice threads are one of the perks of being one of the four most powerful people in the galaxy.
I didn't know Anderson would get a fancy Councillor get-up. I guess Udina dresses for comfort, because he didn't change his outfit if he got promoted to Councilor.
Captian Anderson is the father we all wish we had. D:
Did anyone else here left the former Council alive?
@Goatmon Furthermore, when Udina showed up, I straight-up told him No, I didn't just reject their offer, I shoved it down their fucking throats. And then smiled at him when he pissed himself.
So vigil is dead! :(
Energy ran out.
i chose the "screw you" option on the Spectre
I got this 4 the ps3 and if u download the cerburas packageit gives u the mass effect "comic" of the first game that gave me the option 2 save them
Do not fear the unknown. Fear what you know but refuse to acknowledge.
@MalevolentMessiah I believe you choose the councilor when your on your way to meet the Illlusive man with Miranda and Jacob.
I always save the Council, I like to roleplay my Shepard as a huge Star Trek fan and so he/she's trying to interact with the other races as something approaching a Starfleet Officer would. Plus the save the Council cutscene is awesome IMO and it also gives humanity the moral high ground, saving the aliens who have done nothing but insult them and push them into conflicts with other races to keep us down for years as is the case with the Batarian's, and I always like to have Wrex and Ashley/Kaiden because then it almost always ends up with the highly ironic situation of the human arguing to save the aliens and the alien arguing for sacrificing them. Plus the Ascension is one of the most powerful friendly ships in known space with a crew of over 10,000, along with who knows how many civilians were evacuated from the Citadel, I can't bring myself to kill so many innocent people just to kill three politicians. Also, am I supposed to believe that the Geth fleet just disappears afterwards?
Never saved the council.
My Shep is a colony WarHero so he is humanity and Alliance first.
Healthy distrust of aliens but willing to cooperate.
Tendency to insubordination..
I need to try refusing Spectre in 2 the difference is minimal butbi like the idea of Shep going completely Rogue after been feed up with the council's uselessness.
In my First playthrough ever me1 was relatively paragon but for the council.
After impounding my ship they sign their death warrant.
Jackasses.
Me2 was a slow descent into Madness and putting the mission above everything else only to stabilize in Me3, more Renegade but more Paragon too..
But less Asari and Turian ships mean Humanity is more powerful.
That's enough IMHO.
Also power vacuums are always a good way to gain power.
I wonder if harbinger has to convince the reaper council that shepard and the normandy exist
Thanks for sharing, I wondered how it went if the Council'd been saved. Since the different dialog is already there for those who import original Mass Effect characters, they ought to have let new characters' players choose this detail of our past. Alas, I understand this is to enforce the notion that the default past is the only canon one and the only one that will pass on to the next sequel's storyline.
I'm glad they are alive in my playthrough. So when the third game comes out I can pistol whip them and the tell the "Told you!!"
AH YES, "REAPERS"
@ReCell02 If you buy the Genesis DLC, if gives you a little motion comic introduction, recapping the first game and giving you the chance to make all those decisions, like saving the rachni queen, saving Wrex, all that.
But yeah, starting ME2 from scratch and having Udina as the councilor, Wrex dead, who knows what other crap, sucks.
I cant wait for mass effect 3 and to see you councilors faces when the reapers arrive XD
@FinalNinja447 I don't believe so. You can still see them once you get Legion.
He should have brought a recording device to Virmire and Ilos... :(
I'm not really sure, I think I was just saving the pretty and shiny big ship. That's all.
Ah yes, "Reapers"!
@kilox10001
If you didn't save them in the first game, I don't think you can talk to their replacements in the second.
Counselor Anderson: “I don’t answer to you Udina. Why don’t you go to your office an lad think about that for a while.”
BURN!!!! God that’s almost, if not as satisfying as Anderson punching Udina back in ME1
lol at Miranda eyeraping Anderson.
I edited my save game to have the council live and i almost screamed at my tv when they still didnt believe Shepard considering wut happnd when they didnt believe him in ME1
Do you see the human council if you let the oringinal council die but Anderson as the new leader?
I think that turian Council cmember has it in for Sheperd because humans beat the turians in the first contact war
After watching the conversation between Shepard and the Three hypocritical councils makes me hope that in ME3 the councils die with the most painful, and regretting death from the reapers beyond Shepard's expectations from the reapers.
Did Miranda just disapear from the side of Shepard and apeared in the back of the room!?! D: Teleportation is a new tech power!? Seriously why were you hidding this from me Miranda!
i chose anderson as councilor in me1 but for some reasons the councilor is udina in my me2
@JMDub89 Well, they changed their minds ever after Shepard died
i never liked the council and i dont regret letting them die
Ah yes "reapers" I love his qoute movements.
I could not believe that the council still don't believe shepard, they saw sovereign attact the citadel with there own eyes, what the fuck.
wouldnt u guys think in the final game that anderson joins you and hes a bad ass that would be sweet....
i wonder how this chat would go with the council dead
Puts the moon walk to shame.
Even though it hurts, it may be better to save the council so the Destiny Ascention can be used against the Reapers in ME3.
@Fleabr is thier anyone here that chooses the nuteral choice when the council offers your reinstatment as a specter.
@Wolfsrain90 Erm, a big point of the series is that artificial intelligence is intelligence all the same... otherwise, they wouldn't have turned against the Quarians.
@killed870 actually, no one beat anyone in that war. the Salarian and Asari Council members pwned the Turian and said there should be diplomatic action. it ended in a tie, since Humans lost one colony, but then took it back like 3 days later, which made the turians say "whoa, wtf?! we just got our assess kicked!"
I wonder if the new turian councilor also says ah yes reapers, I just recently got the games, and after my current playthrough im going renegade to try it out
I got the Council killed in the first game, felt right but now I'm starting to wonder if I should let them live? It looks like Anderson would have an easier time on his hands.
Well at least this council showed up...unlike the new human council.
@Aldrius why especially for the Salarian?
This is my reward for saving the council!? Bah, next time I will let them die!
They're the most powerful people in the entire galaxy. No matter how personally indebted they may be to Shepard they still have LOTS of other things to consider.
Though the fact that they're so willing to discard the Reaper theory is just...weird. Especially for the Salarian...
I don't blame them for not wanting to support Shepard, seeing as how he's working out in the Terminus Systems, and for Cerberus no less, but... yeah.
Who gets elected as the councilor if you choose "It's not up to me." option in the ending of ME 1?
After beign shafted by the council at every major turn in ME1, only to cover their ass during the attack on the citadel, I was pretty pissed to get this reception.
The guy who saved them despite being refused any significant help, and repeatedly cockblocked by their own stubborn blindness, which proved to be wrong over and over again, they insisted that Sovereign was just a ship and that Saren was behind the whole thing.
My answer was SCREW YOU. Not like they were gonna help me out, anyway.
Ha, Miranda.
they cant just deny it, the puzzle peices are all there, the still wonder where the keepers came from, the protheans couldnt have built all the mass relays and make the keepers, and saren is just a mortal, not god so there making him seem more of a high heircy then he is.
Came here to see what happens if I would save Council in ME1... yep, not worth it, bunch of arrogant bureaucrats.
Mass Effect 3 out in a month, time for a replay of the first two...
I haven't decided what to do with the Council. I like the first game having a bittersweet ending, and some distrust between humans and aliens. On the other hand, the Council don't see particularly grateful, and really, three politicians aren't worth hundreds of other lives.
Ah, decisions decisions.
It's not a human council. It's basically just a new council with the same species with a human.
I wish that Anderson was a little happier about being councilor.
Desk job :(
You need to keep them alive in the first game and import that file in ME2, then just visit them in the Presidium
@Fleabr why does the council say the reaper was fake when he says they were real at me1
I saved their asses as they witnessed an entire fleet work it's ass of taking out the biggest ship the Citadel Council has ever seen. And they still dismiss Shepard's claim.
Hope BioWare puts an option of allowing the council to die.
haha I actually "killed" them in my original playtrough of ME1. I didn't think that by simply choosing where the humans would help could actually kill them. Then after I ended i simply loaded the save and helped them. And since I didn't labeled my saves, when I imported them I didn't know which one it was.
@jarpasmannen Dam politicians, i thought turians were warriors, maybe he failed in his childhood
Ah, I'm not sure. I hadn't really thought about it.
Anderson is kind of just Anderson. He's not quite as vague and one-dimensional as the other council members.
Though what you said works.
So what's Anderson's role in that dynamic? Brave and principled?
@elfel1991 well let me tell you, when you end mass effect 1 they give you a choice in the end of the game, to chose from udina o anderson to be the human council representative
so it depends on who you chouse when you finish the game and use that save to start a new game
You crack me up man! Best comment tonight!
What would this scene look like if you killed the Council? Will they ever be of any use? And what if Udina was council?
@Millsy4ever well one thing good about it is that u get to rub their nose in it proving you were right about the reapers
The council admits it was the reapers at the end of mass effect 1, so this makes no sense.
HAHAHAHAH 4:50 did anderson just send udina to his room?
how do you get that cool headgear that Shephard is wearing?
@GdawgGC Get the first one, by the way it's really fun.
is there any difference when u see the council AFTER the suicide mission? cus imma try that
@GdawgGC You have to beat mass effect 1 and save the council, what systom do you have this on?
3.38
What the hell kind of walk is that !!!