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How Hard Is VR Development?

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  • Опубліковано 22 лис 2022
  • Is making VR games hard? Well, that depends on who you ask and your familiarity with gamedev. Let's talk about the challenges of VR development for artists and developers!
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    🥽 Join the VR Creator Club: skool.com/vrcreatorclub

КОМЕНТАРІ • 61

  • @xXYannuschXx
    @xXYannuschXx 7 місяців тому +10

    In my experience the biggest problem is still the interaction system. Unity provides their own toolkit for this and while it has gotten ALOT better over the years, it still missing crucial stuff thats expected to be standard in modern VR titles. Currently I am implementing a Hand Posing system and trying to also make it support the Index finger tracking.

  • @JustinPBarnett
    @JustinPBarnett  Рік тому +8

    Make a VR Game in this FREE Tutorial Series (includes Asset Download): www.vrcreators.io/the-confident-vr-dev

  • @CollapseWatch
    @CollapseWatch 24 дні тому

    Thank you for taking the time to make a distinction between Artist minded and Developer minded gamedev I have never heard it explained like that before and knowing frameworks exist is very encouraging for myself.

  • @heataonme6969
    @heataonme6969 Рік тому +10

    Really getting me to start thinking about vr development I’ve been posting content on vr trying to grow with it i think it’s best to start your vr journey in development and content creation right now

  • @danielgrezda3339
    @danielgrezda3339 Рік тому +36

    I think nintendo is gonna make a vr console soon and the quest 3 is around the corner so I want to get in on the upcoming vr gold rush. Thanks for the vid!

    • @JustinPBarnett
      @JustinPBarnett  Рік тому +6

      This is the age of VR

    • @jej_x
      @jej_x Рік тому +2

      Lmao nintendo already made a vr console don't think they will try again anytime soon after what happened with it

    • @danielgrezda3339
      @danielgrezda3339 Рік тому +2

      Oh my God, vr technology has not advanced since the virtual boy! Also, Nintendo used the 3d of the virtual boy on the 3ds and that was successful and the labo was a minor success, so Nintendo making a switch sucessor with vr in the box is a real and good possibility!

    • @BDRmongoose
      @BDRmongoose 7 місяців тому +1

      @@jej_x that was almost 30 years ago. I'm not saying Nintendo is coming out with a vr system soon but the Virtual Boy will have no impact on this.

  • @kamalganesh8789
    @kamalganesh8789 5 місяців тому

    Hi justin, that was so informative, this is what i was loking for. Thanks

  • @cate01a
    @cate01a 7 місяців тому

    I really like how this old cosmic icon looks like it's a wizard's hat

  • @carssucksince1800s
    @carssucksince1800s 9 місяців тому +6

    Definitely need to update this with Unity no longer being suggested, unless people enjoy going bankrupt.

    • @WonderKidWunderkind-ig1ms
      @WonderKidWunderkind-ig1ms 7 місяців тому +1

      Question: do you say this because of Unity’s cost? What would you suggest in its place?

  • @shoukathali1768
    @shoukathali1768 9 місяців тому +1

    Can you please make a video on Native OpenXR development on the Meta Quest3?

  • @raadbaghdadii
    @raadbaghdadii Рік тому

    I have an brilliant idea for gr app and I am soo excited to learn how to develop this app

  • @WorldOfPersianDoc
    @WorldOfPersianDoc Рік тому +3

    what about the OVR framework? Would you recommend that too?

  • @sounddifferent3752
    @sounddifferent3752 8 місяців тому +3

    I like the doggo, and dont like how this video doesnt covering the common problems.
    Developing for VR have few things which are complitely different from developing almost all other nonVR game which was not being covered at all:
    #1. I think its roughly 70% of things need to be tested with HMD (Head Mounting Displays), which means each time you need to test something - you put your headset on. And then put it off. And you repeat this over and over again. And most of us working by sitting at the desk, which make each "test runs" even harder and longer, because you would need to find a nice position to not smash your monitor or stuff on the desk, or just stand up. We now have Quest3 with better passthrought mode - yes, but maybe we develop for other HMDs and simply doesn't have a Q3? Also its not the best idea to spend too much time with HMD on your head because of various health related things.
    #2. Probably 90% of all tutorials which you would find at least for unreal engine related to graphics and VFX are made for Deferred Rendering, not the Forward which used in VR projects. That means what literally a tons of your previously made VFX and shaders stuff simply wouldnt work in VR and you will have a trouble to find a workaround for forward rendering if you are not skilled enougth.
    #3. Optimization. nonVR projects are way-way more forgiving if you didnt spend enougth time to optimize something or simply doesnt know how to do this. Your game run at 50-60fps? Cool. If its nonVR project. If you develop for VR - you have a trouble...
    #4. VR games have way more variability in terms of how you would interact with the world. Some bloody simple things like climbing ladders - are whole big question for VR games and making one for nonVR games are a lot more easier. Question like how animations of VR hands should work for better experience? There's a lot of possible options compared to nonVR games and each and every options are arguable,
    and testing and finding the right one is up to developer and all that question only make development harder.
    #5. Things which look good on monitor can look worsted or just different (and almost always for worst) in HMD. So if in developing for nonVR we have a cycle of: lookink at model in texturing software -> check it in engine, fix some errors or just polish it, in VR game we adding the extra step: lookink at model in texturing software -> check it in engine -> check it in HMDs.

    • @tientam779
      @tientam779 7 місяців тому

      Nice call out! Definitely sounds like you’ve had VR dev experience. I very much agree with what you called out.

    • @ahmadabdallah2896
      @ahmadabdallah2896 7 місяців тому

      ok you have laid out some issues but without any suggested solutions, it seems like your comment is entirely made to put off from starting developing VR games.

    • @sounddifferent3752
      @sounddifferent3752 7 місяців тому +1

      @@ahmadabdallah2896 I dunno which solution you expect. Not all but some issue which i noticed are simply unsolvable and this is totally fine. The fact what making good character model, as example, are hard and require to solve a multiple problems - is not an issue at all, its just how the things works and if someone hearing what its hard to make a good character decidet to not try to make one its totally a problem with those person mindset, not the process of making characters.

  • @erikmarchini3274
    @erikmarchini3274 4 місяці тому

    Why does the virtual reality (VR) display respond to head movements but not to eye movements?

  • @vadivelutrollcenter6946
    @vadivelutrollcenter6946 Місяць тому

    Can u pls help me in integration with ms sql in oculus quest 3 using Unity
    I need to store data and retrieve using ssms

  • @raadbaghdadii
    @raadbaghdadii Рік тому

    Hello can you help me I am looking for how to create an gr app not gaming

  • @alec_almartson
    @alec_almartson Рік тому +14

    If we use the new A.I. Powered Tools, we can say that making games in general these days is way easier. NVIDIA's Face Animation tool, Materialize A.I. tool for generating Textures, in Unite 2022 they presented a new project for targeting, and Rigging 3D Characters by using a free tool that will be available in 2023... so... in general Game Develpment is becoming a more accessible career. X.R. is a part of this movement, specially thanks to the Metaverse era we got coming up next years.
    As a Gamer & as a Game Developer, I can't say I'm not excited about this 🎮✌🏻

    • @JustinPBarnett
      @JustinPBarnett  Рік тому +5

      Not to mention GitHub Copilot! Mind blowing...

    • @alec_almartson
      @alec_almartson Рік тому +4

      @@JustinPBarnett yes! Copilot is amazing.
      I also forgot to mention a couple Tools that (if you use the together with Copilot and the Material / Textures generator - Stable Diffusion for instance- I mentioned before) will complete your Toolbox, at least for the Prototyping stage:
      * For generating 3D Models: (it's been tested at the moment, and it'll 100% ready maybe by the 1st half of 2023): Dream Fusion A.I.
      I am also very curious about NVIDIA's Get3D... although the new one called 'MAGIC 3D' seems more powerful and versatile (we're talking about generating 3D Art for our Games for free, in a matter of 30 minutes to 1 hour, using a short sentence written in English as Input, or using a mix of Text + 2D Images, like in the case of Dall.e2 and MidJourney...)
      * For generating 2D images (using Text as Input): Dall.e 2 .
      There are other great options, such as MidJourney (this one has a Discord channel for testing the Beta, and it's very cool to play with).
      So we've got new toys to play with! I think these upcoming years are a great time to be any type of Digital Content Creator (specially Videogames, X.R. Experiences, etc).
      Thank you for for sharing such a nice quality content. Have a nice day. ✌🏻

  • @islandwiderealty808
    @islandwiderealty808 8 місяців тому

    How do i book a call with you?

  • @user-ct4ul2qk4t
    @user-ct4ul2qk4t 7 місяців тому

    I want to do some construction VR environment for research. Is a game development course in Unity a good start? Or i need to focus on VR developments. I do not find much courses on VR development. Mostly just game development

    • @ThereIsNoMeMusic
      @ThereIsNoMeMusic 2 місяці тому

      Unity shouldn't be trusted at all. Stay away from it if possible. (Sorry for answering this late...)

  • @insidearmy2951
    @insidearmy2951 10 місяців тому +2

    Hi bro, i just want you advise which help me a lot in my upcoming Computer science project, bro i know pretty much about unity but i have no idea about VR technology, how to make it, we have a pending time of 2 semesters, so should we have to go for VR gaming bcz our teachers demands us for VR or AI related work, so please give some of your remarks

    • @JustinPBarnett
      @JustinPBarnett  10 місяців тому +1

      Check out the free 7-part video series I have linked in the description of the video! That'll get your feet wet and show you the basic skills.

    • @insidearmy2951
      @insidearmy2951 10 місяців тому

      @@JustinPBarnett thanks bro

  • @Moctop
    @Moctop 10 місяців тому +2

    Where's the quiz? Didn't stand out in the 2 links in the video description.

    • @JustinPBarnett
      @JustinPBarnett  10 місяців тому +2

      It was super expensive to keep that running surprisingly, so I've taken it down.

  • @warsin8641
    @warsin8641 Рік тому +3

    I have skill issue

  • @StudioGMinistry
    @StudioGMinistry Рік тому +2

    😎👍🏼

  • @MoorishBandit
    @MoorishBandit 10 місяців тому +1

    Do you still recommend unity?

    • @JustinPBarnett
      @JustinPBarnett  10 місяців тому +2

      I do. I'll be looking into other game engines (probably Unreal) but for now, Unity is still ahead of the game in VR development.

  • @BoatRocker619
    @BoatRocker619 Рік тому

    Is there a way to use python in VR?

    • @mothurman
      @mothurman 11 місяців тому

      godot's language is similar to python

  • @insidearmy2951
    @insidearmy2951 10 місяців тому +1

    Hi bro

  • @ScaredHelmet
    @ScaredHelmet 25 днів тому

    This video is just a list of tools and resources...

  • @alitavakoli2149
    @alitavakoli2149 Рік тому

    Hey Justin, vr dev is hard at my country cause you should pirate every vr game and development software

  • @be2inas
    @be2inas Рік тому +3

    Are you filming yourself with old webcam? At least 1080p would be nice

    • @JustinPBarnett
      @JustinPBarnett  Рік тому +1

      DSLR

    • @DaltonsDead
      @DaltonsDead Рік тому +5

      its available in 4k, youtube takes time to process the higher qualities, so by coming here minutes after its posted, HD hasnt processed yet. This is how youtube has always worked.

    • @joeysipos
      @joeysipos Рік тому +3

      Bro what you talking about, the resolution in this video is sharper then my vision? lol

    • @JustinPBarnett
      @JustinPBarnett  Рік тому

      @@joeysipos omg lol

    • @be2inas
      @be2inas Рік тому +2

      Im looking on desktop pc monitor, so logos and text are really crisp, but Justin....not so much. Maybe its fine on a phone or tablet. In fact, scrubbed through some other videos.... same thing. Either you'r out of focus, but more likely camera settings are screwed. Just tryin' to give some constructive critique...sorry

  • @vtrandal
    @vtrandal Рік тому +1

    What is unity?

    • @Play4Vida
      @Play4Vida Рік тому +3

      LOL, really?

    • @TheBackstreetNets
      @TheBackstreetNets Рік тому +5

      A game engine. It was used to make Ori and the Will of the Wisps, Cities Skylines, Beat Saber and Cuphead. It's free to download and use.

    • @vtrandal
      @vtrandal Рік тому +2

      @@TheBackstreetNets Wow that is fantastic.

  • @TheGreen_
    @TheGreen_ Рік тому +2

    I start from scratch .. wish me discipline

  • @SumR4ndom
    @SumR4ndom Рік тому +2

    Hey Justin i recommend reaching out to @Imphenzia for low poly modelling in regards to your academy. perfectly suited to VR games