For anyone who cares to know that doesn't, instead of adding in new circles for each part after the base is made, just highlight the circular edge loop you already have on the base and ctrl D, right click, right click>separate selection. Then you have another separate object the same size and it keeps all the modifiers...if you want them. fyi, I'm not trying to say I know how to model better than Derek at all. He's waaay better than myself but we are all learning good things thanks to people like him! Thanks for the great video Derek!! Love these!
You're the Man! For anyone trying to learn some real good stuff, with a super crisp voice guidance, Derek Elliot is the one to go to! Love it it man, keep up the good work.
For those who dont know: the "distance" value in the bump node is in meters so if you have it at 1 it's trying to fake lighting as though that section is 1 meter displaced from the object which leads to artifacts between areas of white and black due to the stark transition so just using an appropriate "distance" value for your application should fix most artifacts or just do what derrk did and play with each slider, it's all fake lighting/displacement anyway just to get to your desired result
Learned a hell of a lot from this tutorial. Thanks so much master Derek for sharing this invaluable information. This is definitely one of those level up tutorials.
Man! Thank you so much for this! Easy to follow tutorial, never got any erros or anything I couldn´t do and I´ve just migrated from C4D to Blender and I´m in love with the software! Thanks for sharing your knowledge! Helped me a lot and a I got a great result from it! Keep up the great work!
Thank you! I love your tutorials! I always struggle to get such nice juicy materials for my renders. So I will try to repeat the exact lightning and materials. BTW, I guess the lipstick part should go down inside when the lid is on ;)
Hey Derek, could you do a video on getting clients and you're experience as a freelancer user Blender in a world where most studios are using C4D or Houdini? Thanks. Amazing and entertaining as always!!
Always a pleasure to watch your tutorials ! BUT please, your voice, so relaxing and comprehensive voice, can you apply a filter for low frequencies on your mic ? My subwoofer is yelling :D
Why don't you use shadow catcher option for the floor plane and don't add the background in compositing? It's a very powerful tool in my opinion. You should try it out!
33:28 at this point when i change y to 90 or any other i am unable to shift that gradient black at the top. unable to do black at the top and white at the bottom it is just changing from right to left or left to right
@@DerekElliott Ill see if I can find it, I usually follow anyone who does Blender content but I'm not sure if I did follow him edit: Im glad you made me look up my History to excuse myself that there are a lot of differences and I have to take back the part where I said you rip it :p This was the video, even tho it's not as explanatorry as yours: ua-cam.com/video/n9OTQ8xQ6-Q/v-deo.html
Good work Derek.
For anyone who cares to know that doesn't, instead of adding in new circles for each part after the base is made, just highlight the circular edge loop you already have on the base and ctrl D, right click, right click>separate selection. Then you have another separate object the same size and it keeps all the modifiers...if you want them. fyi, I'm not trying to say I know how to model better than Derek at all. He's waaay better than myself but we are all learning good things thanks to people like him!
Thanks for the great video Derek!! Love these!
Totally good tip and yes keeping the modifiers of the previous object is extremely convenient.
Dont think i've ever been more excited for a tutorial to come out
Same lol
hahahahah me too mate this guy
You're the Man!
For anyone trying to learn some real good stuff, with a super crisp voice guidance, Derek Elliot is the one to go to! Love it it man, keep up the good work.
Thank you for taking your time and explaining every detail. I’ve been so lost trying to learn blender until I found you.
For those who dont know: the "distance" value in the bump node is in meters so if you have it at 1 it's trying to fake lighting as though that section is 1 meter displaced from the object which leads to artifacts between areas of white and black due to the stark transition so just using an appropriate "distance" value for your application should fix most artifacts
or just do what derrk did and play with each slider, it's all fake lighting/displacement anyway just to get to your desired result
Valuable info. Thank you.
Thanks a lot ❤ from Mexico. This is one of the best tutorial’s I’ve seen
Great vid again Derek! Watching your tutorials is like a spa day. Always feel relaxed and refreshed after!
just opened it to watch 2-3minutes and then i ended up watching whole tutorial
great job
Back it again with the great tutorial. Thanks Derek.
非常詳細的影片內容,就連初學者也可以輕易地依照影片教學製作出高水準的作品!謝謝你的教學!這對一個新手而言,真的幫助太大了!!
Just a few days ago, I finished filming a lipstick product, now this brings back memories...
The Andrew Kramer of Blender is back! I love the tutorial!👍👍
Learned a hell of a lot from this tutorial. Thanks so much master Derek for sharing this invaluable information. This is definitely one of those level up tutorials.
Good to see you back in business! :)
Thank you for this great tuto, I'm getting into product design and it's another piece to add to my portfolio. Fanks !!
Really good Tutorial, Thank you!
For the "Lipstick-Slant" I ended up using a Boolean to get that flat tear drop cut.
Great tutorial Derek!
Thanks Derek, you're amazing.
Never disappoints!
Very very useful... Big thanks Derek
i had fun watching this and can't wait to start this! please do an animation ad style next!
I can recommend this one ua-cam.com/video/H6tblQaWx0I/v-deo.html
Man! Thank you so much for this! Easy to follow tutorial, never got any erros or anything I couldn´t do and I´ve just migrated from C4D to Blender and I´m in love with the software! Thanks for sharing your knowledge! Helped me a lot and a I got a great result from it! Keep up the great work!
I love this video. Well explained as always master Derek 👍🏼🔅
AMAZING TUTORIAL THANK YOU SOSOSOSOSOSO MUCH
Thank you! I love your tutorials! I always struggle to get such nice juicy materials for my renders. So I will try to repeat the exact lightning and materials. BTW, I guess the lipstick part should go down inside when the lid is on ;)
this is good tutorial .. i will save to my playlist.
Thank you for the new content! I always wait for your videos, sir. Love your efforts.
tank you man, the tutorial is soooo amazing
DERRK rules.
Great tutorial man!
Thank you for another great tutorial!!
Hey Derek, could you do a video on getting clients and you're experience as a freelancer user Blender in a world where most studios are using C4D or Houdini? Thanks. Amazing and entertaining as always!!
You're a legend!!!
again a nice tutorial..!
good Tutorial, Thank you
Oh man a new tutorial :D
What a coinky-dink! I was just modeling a lipstick yesterday but discarded the project. Thank you for the tutorial, Derek!
woaw ! this render en composition
thank you, sir
Yes, thank you ❤
Awesome!
You’re the best❤
Wow, another one
Thank You❤🔥
use "render region" and let your gpus live longer
Very important to delete the Cube at the start even If you need it
Always a pleasure to watch your tutorials ! BUT please, your voice, so relaxing and comprehensive voice, can you apply a filter for low frequencies on your mic ? My subwoofer is yelling :D
Sorryyy so is there too much low end
Why don't you use shadow catcher option for the floor plane and don't add the background in compositing? It's a very powerful tool in my opinion. You should try it out!
A perfectly good method too!
you are a GOAT man!
great!
Another awesome tutorial! Thanks!
Thanks sir
Hi Derek, do you have Product Animation Render Setttings tutorial?
the best
33:28 at this point when i change y to 90 or any other i am unable to shift that gradient black at the top.
unable to do black at the top and white at the bottom it is just changing from right to left or left to right
Nice
hi,
did you just really render 600 samples in 3 seconds or the video was sped up?
hello like ur work i have a question in my shader editor it look a bit noisy
how can i fix it
How can I find the fonts on Mac , my fonts library has literally nothing
why is it when I render it gives a gray background and not the one shown in the viewport shading??
You're awesome
there it drops
do you have a tutorial examples on why you see the text need to be mesh for it to look better? my beginner eyes don't see much difference here.
I think that without it the text looks too sharp and unrealistic
Yaaaaay❤️🔥❤️🔥❤️🔥
hello derek elliott i love your videos. your are realy good mentor, 30:00 its easy to use text section to extrude and bevel isnt ?
Sometimes it's works but can be error prone
wow
8:46 parking lot pimpin
12:29
how can we make the circle in a pentagon shape? with circle i mean the inicial hole circle that you did on 6:26
Not working for me i cant make the material plastic
2:38
37:50
I tried this but I can't even get passed doing the sub division and the bevel, when I press ctrl z it doesn't do anything
Please help me!!
Please make a UV unwrapping video or a clothing brand animal video
My metal texture is showing white even tho i have it as a orangy colour
Hey Derrek, do you ever dream about Steve over at CG Geek? Not in a weird way...
weird
Don't you have blender tutorial dreams?
Done June 03, 2023
What gpu do you use? Youre cycles looks really fast.
he showed it in the tutorial. maybe you rushed through it
2x 2080ti
❤❤❤
please do it with eevee,
Mostly it is the same but the glass doesn't look as nice
@@DerekElliott yeah that's true, in fact that is why I made the comment, I thought there was a way to get around it. Thanks bro!
i HAVEnt got Auto smooth :(
It was just removed. You can right click and shade smooth by angle or use the smooth by angle modifier
s
Lol I saw this posted a few days ago by another guy, hardly any subs and all... seems like you ripped his content.
Share the channel so we can see their approach and get them some subs!
@@DerekElliott Ill see if I can find it, I usually follow anyone who does Blender content but I'm not sure if I did follow him
edit: Im glad you made me look up my History to excuse myself that there are a lot of differences and I have to take back the part where I said you rip it :p
This was the video, even tho it's not as explanatorry as yours: ua-cam.com/video/n9OTQ8xQ6-Q/v-deo.html
Brilliant tutorial! Thank you!
remesh completely ruins my entire project :(