This tutorial, although short, is super informative and really covers everything one needs to do, it's really effective for semi-advanced Blender users to easily undertstand and follow. Love your stuff!
This is fantastic! Adding the gobos was a really nice touch. And I really like the final sound design, great job. I have no idea how you aligned the footage in fSpy without any right angles, but I guess it's just an approximation and evidently it worked really well. Anyway, really solid tutorial, thank you!
Serious question: I see so many people using FSPY on there own footage. Why don't you note your focal lenght and stuff after each take. Is FSPY that fast and bulletproof? Nice channel by the way!
Honestly I always just forget to note down my focal length, but I still like to use fspy to get the angle of the camera because it makes it really easy to align 3D objects
@@driftingwalnutproductions Well, thing about AE support is fewer than 1% of Hitfilm Users use Pro, and fewer than 25% of Pro users were using AE plug ins, so it just became a feature which was too expensive to maintain and develop. I don't like it, but that's the truth. On the Artlist merger - again, I don't like what Artlist did, but, without Artlist, FXhome would have just folded. If you were to look up FXhome's public financial records for the year before the merger... Let's say company profit was so low that hiring another employee would have tipped them into loss. With (Pre-Artlist) Hitfilm, over 90% of users were on Free without buying add-ons. Like FXhome had a blog announcement that, after the first 18 months of charity donations from add-ons they'd raised a bit over $100,000 for charity. But that's donating 10%... So that's a roughly a million in sales. Now divide that by expenses for the offices - rent, lights, internet, gear - and about 30 employees and you see FXhome just wasn't making any money despite having 7 million users. So, suddenly the Artlist merger makes more sense. Although it's not the fault of FXhome Staff Artlist made a bunch of really bad decisions. Even a lot of those decisions make business sense. It sucks the UA-cam channel was abandoned, but... A tutorial would get 5-10 thousand views. Let's average that to 7k for a quick estimate. 7 thousand views from 7 million users means only 1/1000 of the users watched tutorials, and three full time employees (plus marketing staff and executive support) becomes a lot of outlay for little return. FXhome got hosed by too many users who didn't financially support the company. Even the Pro users - a lot of them didn't upgrade every year (I mean you're on a three year old version), so Pro wasn't making money either. Suddenly the choice to go subscription makes (business) sense - even though I'd prefer perpetual licenses. My perspective comes from being an FXhome Ambassador and freelance contractor. Although for this comment I've pulled on my from public records and things FXhome Staff said on the old forum. A shame, too, cuz Hitfilm filled a special place in VFX software, and no one else is going to jump into that space. For layer-based VFX tools it's gonna be AE or software which is all based around pre-built templates/presets with limited editing, and/or AI generation like Filmora.
Yo Drifting great Video as always! I got a question. Are you from Australia? Cause im doing a star wars video similar to this video with some one from australia maybe you wanna join would be so great xD
I was like , okay small channel , small video , small effects nah? AND BRO JUST WENT FCKING CRAZY WITH THAT LIGHT SABER DAAAAAAAMN
I know!!!
BRO is cooking. The sound design combined with the cgi. Beautiful work.
This tutorial, although short, is super informative and really covers everything one needs to do, it's really effective for semi-advanced Blender users to easily undertstand and follow. Love your stuff!
Thanks heaps, I'm glad you liked it!
i will never skip one of your videos thank you for sharing such informative work!
I appreciate your support :)
"but.. I don't have any friends" .... yeah, I feel that. lol
Good old fashion lightsaber destroying droids VFX I love to see it!
Your channel is gonna blow up fast
This is fantastic! Adding the gobos was a really nice touch. And I really like the final sound design, great job. I have no idea how you aligned the footage in fSpy without any right angles, but I guess it's just an approximation and evidently it worked really well. Anyway, really solid tutorial, thank you!
Nicely done
awesome
Epic.
Superb
This is an amazing tutorial! You killing those droids also looked insane! Great job!
Nah bro you got me gfoing crazy with these effects. YOU DO THEM SO WELL!!
Do mind explaining how you got the blaster to stick to the hand, or did it come with the model?
I've always been scared of 3d complex character animation stuff like this, but maybe I'll give it another try...
Nawww this is dope bro
Okay yeah just that intro deserved a like and a sub.
Hey could you do a tutorial about making jurassic park vfx like with dinosaur stuff *i love your videos
This is insanely good my friend!! 🙌
This is so awesome! Truly incredible.
Always love your work!
Nicely done as always. Thanks for the effort.
i can be you friend
Just curious since you work so well with blender, Do you use unreal engine at all?
I'll be your friend! 👋🏾🤓
Looks great!! Nice video thank you!
After few days your followers is 3.1k to 1M🌹♥♥♥♥♥♥♥
Great job!
Serious question: I see so many people using FSPY on there own footage. Why don't you note your focal lenght and stuff after each take. Is FSPY that fast and bulletproof?
Nice channel by the way!
Honestly I always just forget to note down my focal length, but I still like to use fspy to get the angle of the camera because it makes it really easy to align 3D objects
Saber.
Have you moved to AE or did you use the pre-Artlist Hitfilm Pro which supports that plug in?
Pre-Artlist. I didn't know the new versions don't support it, that sucks
@@driftingwalnutproductions Well, thing about AE support is fewer than 1% of Hitfilm Users use Pro, and fewer than 25% of Pro users were using AE plug ins, so it just became a feature which was too expensive to maintain and develop. I don't like it, but that's the truth.
On the Artlist merger - again, I don't like what Artlist did, but, without Artlist, FXhome would have just folded. If you were to look up FXhome's public financial records for the year before the merger... Let's say company profit was so low that hiring another employee would have tipped them into loss.
With (Pre-Artlist) Hitfilm, over 90% of users were on Free without buying add-ons. Like FXhome had a blog announcement that, after the first 18 months of charity donations from add-ons they'd raised a bit over $100,000 for charity. But that's donating 10%... So that's a roughly a million in sales. Now divide that by expenses for the offices - rent, lights, internet, gear - and about 30 employees and you see FXhome just wasn't making any money despite having 7 million users.
So, suddenly the Artlist merger makes more sense. Although it's not the fault of FXhome Staff Artlist made a bunch of really bad decisions.
Even a lot of those decisions make business sense. It sucks the UA-cam channel was abandoned, but... A tutorial would get 5-10 thousand views. Let's average that to 7k for a quick estimate. 7 thousand views from 7 million users means only 1/1000 of the users watched tutorials, and three full time employees (plus marketing staff and executive support) becomes a lot of outlay for little return.
FXhome got hosed by too many users who didn't financially support the company.
Even the Pro users - a lot of them didn't upgrade every year (I mean you're on a three year old version), so Pro wasn't making money either. Suddenly the choice to go subscription makes (business) sense - even though I'd prefer perpetual licenses.
My perspective comes from being an FXhome Ambassador and freelance contractor. Although for this comment I've pulled on my from public records and things FXhome Staff said on the old forum.
A shame, too, cuz Hitfilm filled a special place in VFX software, and no one else is going to jump into that space. For layer-based VFX tools it's gonna be AE or software which is all based around pre-built templates/presets with limited editing, and/or AI generation like Filmora.
WELL ITS NOT THAT MUCH LATE, SO MAY THE FORTH BE WITH YOU
Belated May the 4th be with you too!
🔥🔥🔥🔥🔥🔥🔥🔥🔥
The whole corridor crew put together is equal to less than this man.
Yo Drifting great Video as always! I got a question. Are you from Australia? Cause im doing a star wars video similar to this video with some one from australia maybe you wanna join would be so great xD
Ya I'm from Australia! Feel free to send me an email jkenworthy12345@gmail.com
@@driftingwalnutproductions Check it out!
are you available for an amateur short film? I will pay you if I can afford you.
filming part is better
Hello there! Is it possible for me to reach out to you on Discord (or any other platform) to talk about some things regarding my SW project?
hey buddy
i am from india
you said u dont have frds
why cant i be ur frd
and ur work is awesome