Honestly, the lore in Starfield was very interesting to say the least. If you do more Starfield lore videos alongside your Fallout ones, I'm certain most of us wouldn't mind them :3
Nobody is doing starfield lore! If they are it’s not like you …. Starfield is just fallout in space… and that’s why I like it ! You know the vibe … the dark lonely outlook that is the apocalypse… no matter what universe or timeline it occurs
I wish there was a faction in the game dedicated to restoring Earth to a habitable planet. I feel like humans are too emotional to let something go like that without coming back to fight it.
There is a earth preservation society to make sure people dont just forget about it actually that could evolve into something like that , though recovering a planet from that would take hella mega tech
Africa? Technically, humans come from there but we don't have that much emotional attachment to the continent, because that connection (patriotism, filial and social ties, tribe mentality, etc, etc) only occurs in youth and depends on the information we are given
@@SanduskysWife, why not that Tyson guy believes it's super easy to terraform mars which has no magnetosphere, all you have to do as he put it is pump a bunch of CO2 to recreate the atmosphere and your golden lol.
One thing that really bothers me about this game is the fact that they can build a city on mars, but they couldn't build the same type of city on earth to protect the people who were left behind. And what about later? Not one human being decided to build outposts?
I think Bethesda really missed out on some grade A world building and gems of storytelling by not having Earth be a major faction in the game. I envisioned a Earth with domed cities, decaying infrastructure and an impoverished population on a dying planet. An Earth government holding onto every little bit of power it can as most of humanity ventures off to space. Instead of having the arbitrary conflict between the UC and the Freestar Colletctive, the conflict should've been between Earth and maybe the Sol System vs. the rest of the Settled systems. There would be so many more cultural differences that it would feel organic to have conflicts arise. It would also be really cool to see a dilapidated and inhospitable Earth (something Bethesda is good at creating given their track record with Fallout) juxtaposed against the lush garden worlds of Jemison and alike.
I'm guessing they didn't want to just do Fallout again, but it does seem like a missed opportunity. Why wouldn't the doomed billions left behind on Earth have used some of the technology developed to build offworld colonies in hostile locations to at least *attempt* to save themselves? I mean shit, there are thriving colonies on Titan and Mars, both of which are significantly more hostile to human life than Earth. I suppose it would make sense if the process of stripping the earth of any useful resources to build the colony ships resulted in mass death on its own, or that the gradual loss of the magnetosphere caused mass starvation as outdoor farming stopped being viable. I'm imagining industry being completely let off the chain; dump your toxic waste straight in the river, belch out whatever emissions you want, bulldoze any and every environment you want. Fuckin nuke the Appalachians to get at the coal seams underneath. Ditto for things like labor laws and human rights. No reason *not* to work people to death in an irradiated coal field if they're doomed anyway, and maybe by doing so you could save others. And if you need to force them to work in those conditions at gunpoint... well it's a small price to pay for the survival of the species, right? Massive environmental obliteration and wars for resources would devastate poorer nations, as those nations wealthy enough to mass produce starships and powerful enough to seize the resources to do so export their exploitation away from the imperial core. Desperate masses of refugees fleeing the uninhabitable portions of the world would be welcomed the way displaced people usually are; with violence and exploitation. Some would likely be allowed to work as expendable labor in exchange for a chance at running out the clock in relative survivability. Many others would be denied entry with increasing brutality. How hard do you think it would be to convince Americans or Western Europeans to commit genocidal violence rather than allow *billions* of displaced people from the imperial periphery into their countries? We're getting dangerously close already with a few hundred thousand people; what would we do if it genuinely *did* become a crisis? While the game paints a fairly rosy picture of international cooperation in the face of impending doom, I have a very hard time believing that actually happened, particularly when you look at the cultural makeup of the Settled Systems. Both the UC and the Freestar Collective are fairly ethnically diverse, but the culture of both are unmistakably Western. How did that happen, exactly? Why do you think there is little to no cultural influence from the parts of the world where the majority of humanity lives currently? Why does everyone speak English, mostly with an American or European accent (and like one white South African guy on Gagarin)? I can only assume the "international" cooperation in preparation for the exodus was nearly entirely cooperation between wealthy countries, who prioritized saving their own populations over those who lived in the global south. The United Colonies were created as a union of the colonizers, not the colonized. If the exodus had been truly an attempt to save the largest number of people irrespective of national origin, the vast majority of the people living in the Settled Systems would be from Asia. There are as many people living in Africa as there are in Europe, North America, and Oceania combined. European and American cultural influence would no doubt be present in the Settled Systems, but it would absolutely not be the dominant culture. It points to something pretty ugly; at the very least, the wealthy nations of the world abandoned the majority of those outside their borders to die. At worst, they accelerated that process in order to secure their own escape.
@@a.p.2356Since China is one of the wealthiest nations right now, it looks like they very much declined in the 22 second century. Also don’t forget that the rich Asian democracies pretty much already copied and adapted to western culture, including having English as a second national language.
@@a.p.2356 Based on images and lore, 'the sputtering' is talked about like a fairly quick event, slow at first but then it rapidly sped up. So imagine a high pressure environment suddenly put in a vacuum. I imagine that made surviving the aftermath fairly unlikely no matter what measures they had in place. It would have been very very violent. Which is likely their excuse for why most of the world is a desert. Because most of earth got powdered.
I love this quest, it's so well written and the first time I landed on Earth I felt like nostalgic and sad. I love this game despite of the bugs/glitches
It really was such a surprise when I got that quest from Sarah. It started with such awe but by the time I listened to the confession I was feeling like I was going to throw up. Stories like these impact me deeply
Let's not forget: There was literally no reason to kill Earth. The "future self" who gave him the information (his Starborn self) could have easily included the information about how to keep the grav drives from wiping out the planet. He WANTED to kill most of humanity.
He wanted to kill most of humanity to save humanity, it's the catch-22 of it all. He needs to kill Earth so that everyone is greatly motivated into leaving it and settling elsewhere, thus saving them. If they never left, they would die by other means or so he thinks
He wanted not to kill, but to kick humanity into the stars as fast as possible in fear of that humanity will never unite and be destroyed by some other cataclysm, which may have been brewing in his time. It was a selfish and brutal way which is specificaly stated as such and a reason why this information was revealed to you. While his actions were unthinkable they are not entirely unreasonable. He given humanity a choice, to unite and survive, or stay divided and perish. There is no compromise here, and he knew it, which somewhat secured human species survival in the long run in a short time. Basicaly, he chose lesser evil, in his oppinion and also we do not entirely know what artifact actualy did to him and they definetely have mind altering properties. Thats the whole idea of the quest, he robbed humanity of a different oppinions on the matter of long term species survival.
Yes, even with grav drive technology available, people had kind of stopped caring until the magnetosphere started to fail. Doing things right the first time would have still kept virtually everyone on earth, with only a small number of explorers going out of the solar system, and possibly none doing real colonizing.
I wish there was more interest on Earth. I mean people like me are obsessed with Sumer and Gobegli Tepe and other ancient archeological sites. You would think there would be tons of habitation modules down there studying ancient history.
Maybe the remaining humans tried to bury the tragedy as quickly as possible the npcs ingame often say to the tune of "whats the big deal about earth anyway" so its like hardly in school curriculums probably
Pretty sure Aiza is also the Hunter. If you side with the Hunter, when you first encounter one of the shifts at the Temple, you can ask him what he experienced. He says that it's all a blur at this point, but his fondest ones are of his time on Earth. He then chuckles and says he's older than you think. Only person who should've been on an inhabitable Earth, and had touched an artifact first (and had visions), was Aiza. Also, the hunter makes the exact same arguments as Aiza about sacrificing Earth being worth it for all the other worlds.
They could've done much more with Earth without actually putting content there if they didn't want to. You know what would be cool to see? Plastic. Sea of plastic bottles scattered around where oceans used to be to show how even after the planet basically died, plastic survived. They could've put some buildings sticking out of the sand, they could've put some sort of strange mutated cockroaches there too as a joke because how they're basically invincible and can survive in pretty much any situation. They could've done SO many things without ruining the lore and yet...it's literally just desert with few landmarks which won't even spawn unless you read some books first.
He also killed *most of humanity itself.* Along with every other species on the planet. It's also incredibly bizarre that Izer didn't make the changes to the grav drive which would have rendered it safe in the first place. He knew that the grav drives would doom the planet, and once pointed out, his colleague fixed the problem across the fleet in a matter of days. Why didn't he fix the problem in the first place and avoid dooming the earth entirely?
@@a.p.2356 to take away our choice. To embrace the stars or die in the only home we’ve ever known. A forced migration… and mass extinction. I believe he was making a cruel point.
When I did this quest and was learning about the creation of the grav drive, I started putting the pieces together of what caused "The Sputtering." The whole "Earth lost its atmosphere" was glossed over early in the game, like it was a throwaway piece of trivia. Then when you learn the truth, it was like...damn. That's some great storytelling.
What really irritates me about Starfield is that it’s lore is so interesting but we as the player can never actually experience it. All we experience is the lore AFTER it’s been concluded. It’s not like Skyrim or Fallout where there’s at least something.
That's like complaining that we never saw the nukes fall in the past fallout games despite taking place hundreds of years later. And if you want a skyrim version of what I'm talking about. We never personally witnessed the aftermath of the daedric invasion in oblivion.
@@thefaceless6406It boring ass, it so boring I want to show them something to truly cry about. Also i cant believe i am going to say this but D a r k souls "Your dumbass tries to kill the end boss and dies lmao" story is more interesting over Starfield where everything is cold and lifeless.
That whole mission where we discover these things intrigued me more than any other in the game, while also being sad. I can't imagine there aren't Silo-like habitats underground. With people having 50 years of a heads up, and knowing there wouldnt be enough ships to transport everyone, there's no way humans wouldn't build vast underground networks. I'm sure we'll see something like that in a DLC
Thanks for making a video on Starfield. I know a lot of people didn’t like it but personally I am really enjoying it. So any lore on this game would make it so much more fun! Maybe you could do a lore video on the colony wars?
After a few hours in starfield I was very disappointed in the gameplay and promptly uninstalled. This didn’t stop me from enjoying the thought, love and lore put forth in Bethesda titles and I still enjoy it vicariously through videos like this. Thank you!
Especially when they price their game so insanely high. I'll never pay over $50 for a new AAA title release and now they think it's worth $70. Getting into the early days of video gaming at home, NES cartridges after adjusting for inflation were around $150.
Earth lives on in the hearts of humanity. Forever grateful for giving us life and a home. May Gaia smile upon her children and be proud for what we have achieved and what will achieve in the future.
Viktor became a Starborn and met himself. Of course his Starborn version did game end him. That is the whole point. No idea why he told him about all of those secrets though. Bethesda and their plot holes
I like the idea of you branching out from exclusive Fallout content. I do wish you'd branch outside of the Bethesda bubble, though. For example, there's plenty of lore around Cyberpunk, which has a similar level of popularity, that could last a channel a while. (Game lore + RPG lore) The same can be said for other universes like Dragon Age, Baldur's Gate, Metal Gear, Metro, Nier, Witcher, and so on.
@@WesterlyToastyou won't notice the loading screens as long as you put the game on an ssd as per the system requirements, or if you play on xbox series s/x
I'm surprised that humanity has stopped caring about its homeworld in just a few hundred years. There are outposts on all kinds of inhospitable moons in Starfield, I feel like we would at least have some sort of facility or colony on Earth. Is anyone else also shocked by how small the settled systems are? I know it's just a game with limitations, but with near limitless FTL travel you would think each faction would have large swaths of the galactic arm, not just a few systems.
@@xaikken The population of the settled systems is much lower than earth's. Only a small portion of earth actually was able to evacuate, and untold numbers perished before cities could be formed. And spacers and the like may possibly make up the majority of humanity.
I feel like every Bethesda game has a UA-camr who covers the lore, Oxhorn for the Elder Scrolls, EpicNate for Fallout. And now Synonymous for Starfield!
I did this part of the story quest last night. It made me think of the fear, though minute, of the atomic weapons testing of the Manhattan Project igniting the Earth's atmosphere, destroying all life. I wouldn't be surprised if the team at BSG took inspiration from that.
Not really a comparison. Oppenheimer's team was 99% sure of the math that the atmosphere wouldn't ignite. This scientist knew he would destroy Earth and did it anyways, and Bethesda expects us to believe no one ever caught him until the player came around? More lazy writing I also find it incredibly hard to believe we'd "give up" on our home world so easily. In other Sci-fi like Mass Effect it has environmental problems, but we didn't abandon it, and we'll have to see what happens in the Outer Worlds, but I really hope Obsidian has a better answer than "space magic."
Been waiting for some Starfield lore, so keep it up please. I’m at 160 hrs and hadn’t found any of this yet 😆. Granted I’ve just been mostly jumping to systems and building outposts, but looks like I need to spend more time in Sol.
one thing I don't understand is the almost complete lack of ruins. I get that it's been like 200 years since the atmosphere fucked off into space, but that doesn't explain why every city on earth turned to dust. it's not even like the cities are just buried under the dried silt from the exposed seabed, since we can tell from the recognisable landmarks we do visit that our character is standing on ground that's level with the ground that we have today. plus, without an atmosphere there would be no wind to blow the dust and sand around, or to erode the buildings. the only idea I have to explain the level of devastation we see is that the people left on earth ended up having a massive, globe spanning nuclear war, but honestly even that just comes across as a flimsy excuse for me. I think it would have been better if earth had been plunged into a massive, planet sized sandstorm on the same level as the storms we see on Arrakis in the Dune series. that would be enough to explain why almost no buildings are left and no-one has attempted to resettle, while also not taking too many resources to implement on Bethesda's part. hell, you could even have travel to earth be restricted to ships with very high defences and suits with very high environmental protection; maybe putting bunkers in the ground near the few landmarks that do remain for the high-level players who can survive the sandblasting to loot the snowglobes from.
Finally someone else thinking the same as me! Honestly the death of earth is just a thinky veiled reason to not have to model earth in their game because it would be way too hard. Which I understand but man is the reasoning they gave fucking weak.
It's implied that The Hunter is Victor Aiza. Which considering what we know about The Hunter, makes perfect sense. He (possibly influenced by another version of himself) intentionally destroyed the Earth to get to the unity and eventually spends the rest of eternity chasing it down over and over again
Love the Starfield lore and your narration! Earned a sub here! I'm enjoying Starfield so much and i hope they will add a dlc that highlights earth like a way to start restoring it or something that makes earth special :)
I knooow! I was thinking the same thing: there has to be some DLC or mod allowing you to terraform at least some parts of the planet. If anything, this game has made me appreciate our real life planet more, we're truly living on the best planet in the universe. Seeing the emptiness of other planets really made me appreciate what we have.
The Earth's magnetosphere has done weird things, including stopping, many times throughout Earth's history. Even Mars' magnetosphere permanently stopping did not mean it lost it's atmosphere quickly..*winces in science*.
While playing Starfield and seeing all the cities, colonies, outposts, factories, space stations, and grav drive ships I keep saying where did the money come from? Modern day humans have a hard time summoning up the moral fortitude to spend a few million to feed hungry people. All of the technology in Starfield has to run in the hundreds of trillions of dollars.
I really hope we see a DLC or mod someday about a group or faction seeking the technology to revive the Earth. They could even tie it in with a story about finding the Creators of the Artifacts along the way. If they could create devices and temples that grant people space magic, who knows what else they could do?
Imagine once the creation engine is out, so many custom map locations of abandoned ruined cities with small colonies of people and quests in the areas. Factions of scavengers, historians, and earth restoration groups around.
I feel like realistically earth and the whole sol system would be a huge tourist attraction it didn't really make sense to me that it "doesnt get a lot of traffic"
Yeah there's a huge disconnect there, Bethesda are awful at writing to be honest. Even looking at our real world there's a reason millions of Americans go to Europe every year, it's because we're interested in seeing our routes. You're 100% right that it's weird they just "forgot" about Earth, if something like this happened in the real world there would definitely be orbital hotels that would take people down to the surface on "expeditions." Look at all the lore I came up with in 5 seconds, literally anyone could write better than Bethesda does these days.
This was an awesome twist in the storyline that I think is underappreciated. We all assume global warming and the like was what ended the Earth, but it's far more alien that that.
Crazy that the Starborn and the death of Earth were found from Victor who found the first Artefact on Mars. And that he knew that the Earth would die, but wanted to finish the first Grav drive.
I believe a DLC for Starfield will be one where the main story is about restoring the earth back to its former glory, it’d be a hell of an undertaking for Bethesda to pull off but would be a worthy endeavor for a DLC.
Ok, stop and think about this: The early grav drives on a few ships destroyed Earth's magnetosphere. Some engineer sent out a part upgrade or firmware patch and instantly fixed this problem, but it's too late to save Earth. Fast forward to 200 years later and ships with grav drives are everywhere. So, what happens if people don't maintain them properly? Like all of the pirates and down on their luck space truckers? Instead of buying replacement grav drive parts from the dealer, people buy a knock off part from Space Ebay and they'd end up destroying every habitable planet in the settled systems. Honestly, this lore backstory is so stupid. You'd think everyone would know about this problema and it wouldn't be some secret left at one of the few miraculously remaining buildings on Earth (which also inexplicable has electricty and working computers). It would be on the first page of any repair manual or warning label on the grav drive: "Caution, read manual page 10 before working on Grav drive. Failure to do so may result in planetary annihilation and total genocide of the inhabitants." Did anyone at Bethesda actually take a step back and really think about the game they were making? They just ripped off a bunch of sci fi tropes and slapped the whole thing together without even caring about the end product.
Imo they should of had thr earth go out in a big explosive end. Something so vile and hideous that it would be "truly" worth while. The whole "Grav Drive farts out the amtosphere" is lame and lazy.
hey Syn! im very happy you are expanding into other bethesda games! you are the man!! keep it up bro i learned a lot about fallout thanks to you, you are the best!
@@h347hThere's literal "space magic" in the game, so yeah they can. All "realism" went out the window when they added the Dragon, oh I mean Starborn crap.
I find it sooo cool that Bethesda couldn't make anything more then like 1 major city on a few planets so they decided to write earth out completely and completely conveniently remove all man made structures from the planet. Soooo interesting that earth is a complete desert when losing its water and the entire surface being ground down in the manner shown would take way longer then the time given. Wooow Bethesda are soooo good at making worlds and lore. I'm so happy and love the direction Bethesda is going
I wonder, in lore, how many humans survived in total? And why the collective trauma of literally billions of deaths isn't carried or mentioned in human culture in Starfield. Old human society seems mostly to be a novelty. Just strange.
Love that you’re covering Starfield. I feel like a lot of the game feels lost to the player without any explanation. Unless I’m just not focusing enough I feel like there’s a real lack of context in the story. Haven’t finished tho so not sure.
My main question in all of this is: How did Earth losing its atmosphere destroy everything on Earth except for the St. Louis Arch, a random skyscraper in London, the base of one of the pyramids, and a handful of other miscellaneous structures?
Good question, because there’s no logical reason to expect the loss of atmosphere to destroy buildings. In fact the lack of oxygen could actually protect objects from decay by oxidation. And UV radiation would not affect steel, glass, rock or concrete. Same lack of scientific realism explains why the spaceship engines make sound in space.
Ever see what happens when you put random things in a vacuum? The sputtering is implied to have been a very sudden event once it actually started proper. So I am guessing a lot of things got powdered, creating plenty of abrasive that in 160 years destroyed pretty much everything that didn't get powdered. I imagine there are lots of ruins all over the place, but those ones were picked as Easter eggs.
@@FastForwardPlans I feel like if that was the reasoning, the earth would look like Hopeville interiors from Fallout NV, toppled over and clear sigbs.
@@Subject_Keter I agree, it would likely still have plenty of bits around, but the devs seem to have not wanted to spend too much time on designing all of those assets, so left up with piecemeal bits of how ruins might have looked like on earth via eastereggs.
I am loving it as well, why do you think it has so much negativity on Twitter and youtube around it in the past 3 weeks? Its really starting to be a cartoon.
Like FO4, I assumed after hitting start we would get a short historical movie explaining events like honoring the brave and brilliant people who accomplished space flight, the technologies we rushed to develop to leave earth and telling "the story" with earth itself and our Exodus up to present day in the game. The player didn't need to know all the details but for certain would have known the very basics, being born and growing up in this universe. Also why not start in a rookie pilot classroom for a corpo or faction to explain why the player has beginner piloting skills then go with your instructor (Lin would have been fine), end up doing some flight tutorial and a little combat, crash land on a planet, look for high ground to place a rescue beacon, stumble onto the cave while waiting for rescue (with far better level design) and touch the artifact? Barry and Vasco could have been the rescuers since they were orbiting picking up the anomaly signatures. Since you already touched it, you trust him more since you have a kinship over the visions. Then he takes you to meet constellation to learn more about the artifacts then the game as we know it begins. I don't know. So much feels so half baked and it hurts to see how they could have spent a little more time to have things make more sense lore wise.
it's technically habitable, since you can place outposts on it also, if you find books mentioning landmarks, the landmarks will actually spawn and you can visit them
If the original artifact had indeed been located on Mars. Which its own atmosphere had undergone the Sputtering, were there potential extraterrestrial beings, whom had a technologicallyadvanced civilization?
Aiza's experience of being the first to touch an artefact is unique in being transported to a place where he met a version of himself. All this still leaves big questions about who created the artefacts and temples, and why the artefacts were found within a convenient distance for grav jumps from the Sol system. Is it coincidence that Mars had lost its atmosphere in similar fashion? I'm hoping the Shattered Space story extension might hint at a little more of the answers.
I understand that for the dramatization of the story, the atmosphere vanished in a couple decades, but being the magnetosphere lost today, it would take millions of years in order to lose the atmosphere. Sure something humanity could have time to solve giving their tech level already at the start of interstellar age.
My theory is starborn Aiza wanted to start the chain of humanity searching for the artifacts so he could enter unity again, explaining why he didn’t share the grav drive fix with our universes aiza.
is this connected to fallout in any way? like another alternate timeline where instead of nuclear bombs destroying the earth, Vault tec grew into that federation but the threat isn't mushroom clouds but the magnetic field you just mentioned
Im sure some people will see this video and think I'm ditching Fallout, which isn't true. Fallout will remain my main focus, new video coming soon! 😁👍
thanks for the content dawg i just wanna hear that majestic voice keep up the good work!
Honestly, the lore in Starfield was very interesting to say the least. If you do more Starfield lore videos alongside your Fallout ones, I'm certain most of us wouldn't mind them :3
Eh….. do starfield
Nobody is doing starfield lore! If they are it’s not like you …. Starfield is just fallout in space… and that’s why I like it ! You know the vibe … the dark lonely outlook that is the apocalypse… no matter what universe or timeline it occurs
there's nothing wrong with wanting to branch out a little and diversify your content
I wish there was a faction in the game dedicated to restoring Earth to a habitable planet. I feel like humans are too emotional to let something go like that without coming back to fight it.
There is a earth preservation society to make sure people dont just forget about it actually that could evolve into something like that , though recovering a planet from that would take hella mega tech
You can't just give a planet a magnetosphere
I’d want vengeance!
Africa? Technically, humans come from there but we don't have that much emotional attachment to the continent, because that connection (patriotism, filial and social ties, tribe mentality, etc, etc) only occurs in youth and depends on the information we are given
@@SanduskysWife, why not that Tyson guy believes it's super easy to terraform mars which has no magnetosphere, all you have to do as he put it is pump a bunch of CO2 to recreate the atmosphere and your golden lol.
One thing that really bothers me about this game is the fact that they can build a city on mars, but they couldn't build the same type of city on earth to protect the people who were left behind. And what about later? Not one human being decided to build outposts?
In there defense, I've been playing for 22 hours and still haven't made a single outpost 😂😂😂
They should of atleast been like "We finally reduced the number of space junk flying around orbit so you can land!"
That has bothered me since day one too.
There's still resources(including water) on earth, it makes no sense to not have built underground.
It is no longer of use, simple as that I believe
What do they can mine all the already depleted ore veins?
I think Bethesda really missed out on some grade A world building and gems of storytelling by not having Earth be a major faction in the game. I envisioned a Earth with domed cities, decaying infrastructure and an impoverished population on a dying planet. An Earth government holding onto every little bit of power it can as most of humanity ventures off to space. Instead of having the arbitrary conflict between the UC and the Freestar Colletctive, the conflict should've been between Earth and maybe the Sol System vs. the rest of the Settled systems. There would be so many more cultural differences that it would feel organic to have conflicts arise. It would also be really cool to see a dilapidated and inhospitable Earth (something Bethesda is good at creating given their track record with Fallout) juxtaposed against the lush garden worlds of Jemison and alike.
I'm guessing they didn't want to just do Fallout again, but it does seem like a missed opportunity. Why wouldn't the doomed billions left behind on Earth have used some of the technology developed to build offworld colonies in hostile locations to at least *attempt* to save themselves? I mean shit, there are thriving colonies on Titan and Mars, both of which are significantly more hostile to human life than Earth.
I suppose it would make sense if the process of stripping the earth of any useful resources to build the colony ships resulted in mass death on its own, or that the gradual loss of the magnetosphere caused mass starvation as outdoor farming stopped being viable. I'm imagining industry being completely let off the chain; dump your toxic waste straight in the river, belch out whatever emissions you want, bulldoze any and every environment you want. Fuckin nuke the Appalachians to get at the coal seams underneath.
Ditto for things like labor laws and human rights. No reason *not* to work people to death in an irradiated coal field if they're doomed anyway, and maybe by doing so you could save others. And if you need to force them to work in those conditions at gunpoint... well it's a small price to pay for the survival of the species, right? Massive environmental obliteration and wars for resources would devastate poorer nations, as those nations wealthy enough to mass produce starships and powerful enough to seize the resources to do so export their exploitation away from the imperial core. Desperate masses of refugees fleeing the uninhabitable portions of the world would be welcomed the way displaced people usually are; with violence and exploitation. Some would likely be allowed to work as expendable labor in exchange for a chance at running out the clock in relative survivability. Many others would be denied entry with increasing brutality. How hard do you think it would be to convince Americans or Western Europeans to commit genocidal violence rather than allow *billions* of displaced people from the imperial periphery into their countries? We're getting dangerously close already with a few hundred thousand people; what would we do if it genuinely *did* become a crisis?
While the game paints a fairly rosy picture of international cooperation in the face of impending doom, I have a very hard time believing that actually happened, particularly when you look at the cultural makeup of the Settled Systems. Both the UC and the Freestar Collective are fairly ethnically diverse, but the culture of both are unmistakably Western. How did that happen, exactly? Why do you think there is little to no cultural influence from the parts of the world where the majority of humanity lives currently? Why does everyone speak English, mostly with an American or European accent (and like one white South African guy on Gagarin)? I can only assume the "international" cooperation in preparation for the exodus was nearly entirely cooperation between wealthy countries, who prioritized saving their own populations over those who lived in the global south. The United Colonies were created as a union of the colonizers, not the colonized.
If the exodus had been truly an attempt to save the largest number of people irrespective of national origin, the vast majority of the people living in the Settled Systems would be from Asia. There are as many people living in Africa as there are in Europe, North America, and Oceania combined. European and American cultural influence would no doubt be present in the Settled Systems, but it would absolutely not be the dominant culture. It points to something pretty ugly; at the very least, the wealthy nations of the world abandoned the majority of those outside their borders to die. At worst, they accelerated that process in order to secure their own escape.
It would've been cool to come across bone filled bunkers and facilities that did try to survive but were unable to.
But then they'd just be plagiarizing Isaac Asimov
@@a.p.2356Since China is one of the wealthiest nations right now, it looks like they very much declined in the 22 second century. Also don’t forget that the rich Asian democracies pretty much already copied and adapted to western culture, including having English as a second national language.
@@a.p.2356 Based on images and lore, 'the sputtering' is talked about like a fairly quick event, slow at first but then it rapidly sped up. So imagine a high pressure environment suddenly put in a vacuum. I imagine that made surviving the aftermath fairly unlikely no matter what measures they had in place. It would have been very very violent. Which is likely their excuse for why most of the world is a desert.
Because most of earth got powdered.
I'm happy you're convering Starfield! Branch out more often, you have a great voice for narration and storytelling!
I love this quest, it's so well written and the first time I landed on Earth I felt like nostalgic and sad. I love this game despite of the bugs/glitches
Which quest was this? And how can I find it? Sounds fascinating.
@@T1MMY27it’s part of the main quest
@@Logan_Basiliere aahhh! Cheers!im waayy too distracted to do the main quest lol. Soooo much to do!
It really was such a surprise when I got that quest from Sarah. It started with such awe but by the time I listened to the confession I was feeling like I was going to throw up. Stories like these impact me deeply
Let's not forget: There was literally no reason to kill Earth. The "future self" who gave him the information (his Starborn self) could have easily included the information about how to keep the grav drives from wiping out the planet. He WANTED to kill most of humanity.
He wanted to kill most of humanity to save humanity, it's the catch-22 of it all. He needs to kill Earth so that everyone is greatly motivated into leaving it and settling elsewhere, thus saving them. If they never left, they would die by other means or so he thinks
Dude wtf
He wanted not to kill, but to kick humanity into the stars as fast as possible in fear of that humanity will never unite and be destroyed by some other cataclysm, which may have been brewing in his time. It was a selfish and brutal way which is specificaly stated as such and a reason why this information was revealed to you. While his actions were unthinkable they are not entirely unreasonable. He given humanity a choice, to unite and survive, or stay divided and perish. There is no compromise here, and he knew it, which somewhat secured human species survival in the long run in a short time. Basicaly, he chose lesser evil, in his oppinion and also we do not entirely know what artifact actualy did to him and they definetely have mind altering properties. Thats the whole idea of the quest, he robbed humanity of a different oppinions on the matter of long term species survival.
Yes, even with grav drive technology available, people had kind of stopped caring until the magnetosphere started to fail. Doing things right the first time would have still kept virtually everyone on earth, with only a small number of explorers going out of the solar system, and possibly none doing real colonizing.
I wish there was more interest on Earth. I mean people like me are obsessed with Sumer and Gobegli Tepe and other ancient archeological sites. You would think there would be tons of habitation modules down there studying ancient history.
Maybe the remaining humans tried to bury the tragedy as quickly as possible
the npcs ingame often say to the tune of "whats the big deal about earth anyway" so its like hardly in school curriculums probably
Absolutely stoked on you doing Starfield content. My favorite lore guy talking on the game I've been obsessed with has got me beaming
Pretty sure Aiza is also the Hunter. If you side with the Hunter, when you first encounter one of the shifts at the Temple, you can ask him what he experienced. He says that it's all a blur at this point, but his fondest ones are of his time on Earth. He then chuckles and says he's older than you think. Only person who should've been on an inhabitable Earth, and had touched an artifact first (and had visions), was Aiza. Also, the hunter makes the exact same arguments as Aiza about sacrificing Earth being worth it for all the other worlds.
They could've done much more with Earth without actually putting content there if they didn't want to. You know what would be cool to see? Plastic. Sea of plastic bottles scattered around where oceans used to be to show how even after the planet basically died, plastic survived. They could've put some buildings sticking out of the sand, they could've put some sort of strange mutated cockroaches there too as a joke because how they're basically invincible and can survive in pretty much any situation. They could've done SO many things without ruining the lore and yet...it's literally just desert with few landmarks which won't even spawn unless you read some books first.
You act like bug thug esda has time to put one extra thing on earth! They spent 20 years making a even worst perk system then Fallout 4!
Monstrous. He killed the cradle of humanity.
The writers shouldve used that for adding more drama, instead of making the idea that billions died more of a footnote
He also killed *most of humanity itself.* Along with every other species on the planet.
It's also incredibly bizarre that Izer didn't make the changes to the grav drive which would have rendered it safe in the first place. He knew that the grav drives would doom the planet, and once pointed out, his colleague fixed the problem across the fleet in a matter of days. Why didn't he fix the problem in the first place and avoid dooming the earth entirely?
@@a.p.2356 to take away our choice. To embrace the stars or die in the only home we’ve ever known.
A forced migration… and mass extinction.
I believe he was making a cruel point.
@@a.p.2356 maybe he wanted earth to die out to make everyone leave immediately and do exactly what he envisioned
When I did this quest and was learning about the creation of the grav drive, I started putting the pieces together of what caused "The Sputtering."
The whole "Earth lost its atmosphere" was glossed over early in the game, like it was a throwaway piece of trivia. Then when you learn the truth, it was like...damn. That's some great storytelling.
Oh fuck yeah Starfield lore! I've been loving Starfield lately, so I'm excited to see you delve into it!
What really irritates me about Starfield is that it’s lore is so interesting but we as the player can never actually experience it. All we experience is the lore AFTER it’s been concluded. It’s not like Skyrim or Fallout where there’s at least something.
That's like complaining that we never saw the nukes fall in the past fallout games despite taking place hundreds of years later.
And if you want a skyrim version of what I'm talking about. We never personally witnessed the aftermath of the daedric invasion in oblivion.
They had Mechs and Controlled Aliens fighting space cowboys and space united nations.
And they plop you into boring peace time.
@@Subject_Keter were supposed to see the horrors of the aftermath resulting from such war. That's the point of the story.
@@thefaceless6406It boring ass, it so boring I want to show them something to truly cry about.
Also i cant believe i am going to say this but D a r k souls "Your dumbass tries to kill the end boss and dies lmao" story is more interesting over Starfield where everything is cold and lifeless.
Love your videos man. I'd love to see more Starfield content!
I just want to say thank you for uploading often and always giving us something new and listen to. ❤
That whole mission where we discover these things intrigued me more than any other in the game, while also being sad.
I can't imagine there aren't Silo-like habitats underground. With people having 50 years of a heads up, and knowing there wouldnt be enough ships to transport everyone, there's no way humans wouldn't build vast underground networks.
I'm sure we'll see something like that in a DLC
Thanks for making a video on Starfield. I know a lot of people didn’t like it but personally I am really enjoying it. So any lore on this game would make it so much more fun! Maybe you could do a lore video on the colony wars?
Your such a good narrator. I like hearing any of your content
Thank you!
Finally, someone giving the full story.
This was my favorite twist in the whole game
so sick your doing Starfield lore vids now. perfect thing to fall asleep to. so calming yet fascinating. thank you for these videos brother🖤
Perfect to fall asleep to because Starfield is such a bore
@@thicc_reap7569lamest comment i ever read but your subscribed to Theo Von so all is forgiven
After a few hours in starfield I was very disappointed in the gameplay and promptly uninstalled. This didn’t stop me from enjoying the thought, love and lore put forth in Bethesda titles and I still enjoy it vicariously through videos like this. Thank you!
I love to explore lore of Bethesda games via UA-cam - much more fun than playing IMHO
Especially when they price their game so insanely high. I'll never pay over $50 for a new AAA title release and now they think it's worth $70.
Getting into the early days of video gaming at home, NES cartridges after adjusting for inflation were around $150.
@@Milner62You do realize you can get to play the game if you have Gamepass, right?
Your videos are always awesome. You could do a playlist of board games and i think we'd all be here for it
“The Sputtering” sounds like my computer trying to run this game even on low graphics lol
Earth lives on in the hearts of humanity. Forever grateful for giving us life and a home. May Gaia smile upon her children and be proud for what we have achieved and what will achieve in the future.
Viktor became a Starborn and met himself. Of course his Starborn version did game end him. That is the whole point. No idea why he told him about all of those secrets though. Bethesda and their plot holes
@mauriziocorradi1598 I always assumed it was a suicide.
I like the idea of you branching out from exclusive Fallout content.
I do wish you'd branch outside of the Bethesda bubble, though.
For example, there's plenty of lore around Cyberpunk, which has a similar level of popularity, that could last a channel a while. (Game lore + RPG lore)
The same can be said for other universes like Dragon Age, Baldur's Gate, Metal Gear, Metro, Nier, Witcher, and so on.
Maybe he doesnt want to do that? There is enough other people for Scampunk out there.
Id love a Metal Gear series
Cyberpunk lore would be sweet
Cyberpunk lore would be sweet
Synonymous doing Witcher sounds fucking awesome
I couldn't get into starfield unfortunately, but this lore video is right on par with the fallout ones. Would love to see more
I thought I couldn't play it on my XB1X but I can via XCloud. It's a very good game
Give it a bit more time for the immersion to take hold
@@seany.7283what loading screen has the immersion behind it? I've still yet to feel immersed
stop resisting and enjoy. for now though I am out of things to do@@WesterlyToast
@@WesterlyToastyou won't notice the loading screens as long as you put the game on an ssd as per the system requirements, or if you play on xbox series s/x
I'm surprised that humanity has stopped caring about its homeworld in just a few hundred years. There are outposts on all kinds of inhospitable moons in Starfield, I feel like we would at least have some sort of facility or colony on Earth. Is anyone else also shocked by how small the settled systems are? I know it's just a game with limitations, but with near limitless FTL travel you would think each faction would have large swaths of the galactic arm, not just a few systems.
All 7 billion humans living in like 6 cities with a population of about 250 each 😂
@@xaikkensure beats fallout 4 with about 20 people per city
@@xaikken The population of the settled systems is much lower than earth's. Only a small portion of earth actually was able to evacuate, and untold numbers perished before cities could be formed. And spacers and the like may possibly make up the majority of humanity.
@@PoseurGoth yup thats a less funny version of what my comment alright
I feel like every Bethesda game has a UA-camr who covers the lore, Oxhorn for the Elder Scrolls, EpicNate for Fallout. And now Synonymous for Starfield!
I did this part of the story quest last night. It made me think of the fear, though minute, of the atomic weapons testing of the Manhattan Project igniting the Earth's atmosphere, destroying all life. I wouldn't be surprised if the team at BSG took inspiration from that.
You sure they weren't just huffing their own flatulence instead of trying to make a more fulfilling game?
Not really a comparison. Oppenheimer's team was 99% sure of the math that the atmosphere wouldn't ignite. This scientist knew he would destroy Earth and did it anyways, and Bethesda expects us to believe no one ever caught him until the player came around? More lazy writing I also find it incredibly hard to believe we'd "give up" on our home world so easily. In other Sci-fi like Mass Effect it has environmental problems, but we didn't abandon it, and we'll have to see what happens in the Outer Worlds, but I really hope Obsidian has a better answer than "space magic."
Been waiting for some Starfield lore, so keep it up please. I’m at 160 hrs and hadn’t found any of this yet 😆. Granted I’ve just been mostly jumping to systems and building outposts, but looks like I need to spend more time in Sol.
I haven’t played Starfield yet, but I’ll watch anything this man post.
one thing I don't understand is the almost complete lack of ruins. I get that it's been like 200 years since the atmosphere fucked off into space, but that doesn't explain why every city on earth turned to dust. it's not even like the cities are just buried under the dried silt from the exposed seabed, since we can tell from the recognisable landmarks we do visit that our character is standing on ground that's level with the ground that we have today. plus, without an atmosphere there would be no wind to blow the dust and sand around, or to erode the buildings.
the only idea I have to explain the level of devastation we see is that the people left on earth ended up having a massive, globe spanning nuclear war, but honestly even that just comes across as a flimsy excuse for me.
I think it would have been better if earth had been plunged into a massive, planet sized sandstorm on the same level as the storms we see on Arrakis in the Dune series. that would be enough to explain why almost no buildings are left and no-one has attempted to resettle, while also not taking too many resources to implement on Bethesda's part. hell, you could even have travel to earth be restricted to ships with very high defences and suits with very high environmental protection; maybe putting bunkers in the ground near the few landmarks that do remain for the high-level players who can survive the sandblasting to loot the snowglobes from.
wow, I ain't reading allat.
Finally someone else thinking the same as me! Honestly the death of earth is just a thinky veiled reason to not have to model earth in their game because it would be way too hard. Which I understand but man is the reasoning they gave fucking weak.
I'm a planetary scientist, you feel my pain!
@@feiryfella”We prefer the old title here my Lord. Planetologist.”
I mean, like. Maybe the evacs/ARKs made massive grav waves or somthin
Love the little switch up with other games! Awesome work man, keep it up!
Just got off work ready to play this bad boy glad your doing lore for this game. He'll yeah!!
I'd love to see more Starfield lore in the future. I've been reading a lot of the books in the game and I find it quite interesting.
It's implied that The Hunter is Victor Aiza. Which considering what we know about The Hunter, makes perfect sense. He (possibly influenced by another version of himself) intentionally destroyed the Earth to get to the unity and eventually spends the rest of eternity chasing it down over and over again
I'm curious where you've drawn this conclusion from
Now THIS is the starfield content I want.
YES, more of these! I love your Fallout vids & now these Starfield vids! Pure Awesomeness!
Love the Starfield lore and your narration! Earned a sub here! I'm enjoying Starfield so much and i hope they will add a dlc that highlights earth like a way to start restoring it or something that makes earth special :)
I knooow! I was thinking the same thing: there has to be some DLC or mod allowing you to terraform at least some parts of the planet. If anything, this game has made me appreciate our real life planet more, we're truly living on the best planet in the universe. Seeing the emptiness of other planets really made me appreciate what we have.
Man I didn't expect this but boy am I gonna enjoy it love to know the lore and story just in case I miss a detail or to understand characters
Soooooooooooo excited for this new series!
Ohhhh man, I’m looking forward to more Starfield lore! Have been loving the game!
The Earth's magnetosphere has done weird things, including stopping, many times throughout Earth's history. Even Mars' magnetosphere permanently stopping did not mean it lost it's atmosphere quickly..*winces in science*.
Starfield lore already damn
While playing Starfield and seeing all the cities, colonies, outposts, factories, space stations, and grav drive ships I keep saying where did the money come from? Modern day humans have a hard time summoning up the moral fortitude to spend a few million to feed hungry people. All of the technology in Starfield has to run in the hundreds of trillions of dollars.
starfield really is over budget outerworlds lol
I really hope we see a DLC or mod someday about a group or faction seeking the technology to revive the Earth. They could even tie it in with a story about finding the Creators of the Artifacts along the way. If they could create devices and temples that grant people space magic, who knows what else they could do?
Weird thing is people leaving Earth and settling on Mars and even Titan.
Imagine once the creation engine is out, so many custom map locations of abandoned ruined cities with small colonies of people and quests in the areas. Factions of scavengers, historians, and earth restoration groups around.
I love the work you put into your videos 👍
I feel like realistically earth and the whole sol system would be a huge tourist attraction it didn't really make sense to me that it "doesnt get a lot of traffic"
Yeah there's a huge disconnect there, Bethesda are awful at writing to be honest. Even looking at our real world there's a reason millions of Americans go to Europe every year, it's because we're interested in seeing our routes. You're 100% right that it's weird they just "forgot" about Earth, if something like this happened in the real world there would definitely be orbital hotels that would take people down to the surface on "expeditions." Look at all the lore I came up with in 5 seconds, literally anyone could write better than Bethesda does these days.
This was an awesome twist in the storyline that I think is underappreciated. We all assume global warming and the like was what ended the Earth, but it's far more alien that that.
This was quick great work. Glad I subbed long ago
I have to agree, trading earth for untold number of worlds was a trade worth making.
Crazy that the Starborn and the death of Earth were found from Victor who found the first Artefact on Mars. And that he knew that the Earth would die, but wanted to finish the first Grav drive.
Starfield, like all bethesda games, has lots of potential.
Would like to see more lore vids on it.
Bethesda phoned it in with Earth. So we lose the magnetosphere and, suddenly, the whole planet is covered in the Sahara Desert? Dumb
I believe a DLC for Starfield will be one where the main story is about restoring the earth back to its former glory, it’d be a hell of an undertaking for Bethesda to pull off but would be a worthy endeavor for a DLC.
Ok, stop and think about this: The early grav drives on a few ships destroyed Earth's magnetosphere. Some engineer sent out a part upgrade or firmware patch and instantly fixed this problem, but it's too late to save Earth.
Fast forward to 200 years later and ships with grav drives are everywhere. So, what happens if people don't maintain them properly? Like all of the pirates and down on their luck space truckers? Instead of buying replacement grav drive parts from the dealer, people buy a knock off part from Space Ebay and they'd end up destroying every habitable planet in the settled systems. Honestly, this lore backstory is so stupid.
You'd think everyone would know about this problema and it wouldn't be some secret left at one of the few miraculously remaining buildings on Earth (which also inexplicable has electricty and working computers). It would be on the first page of any repair manual or warning label on the grav drive: "Caution, read manual page 10 before working on Grav drive. Failure to do so may result in planetary annihilation and total genocide of the inhabitants."
Did anyone at Bethesda actually take a step back and really think about the game they were making? They just ripped off a bunch of sci fi tropes and slapped the whole thing together without even caring about the end product.
Imo they should of had thr earth go out in a big explosive end. Something so vile and hideous that it would be "truly" worth while.
The whole "Grav Drive farts out the amtosphere" is lame and lazy.
I am happy with you expanding your content to other games, it will be great to see more of these videos since Fallout lore is finite.
If I understood correctly, the first leap was made towards Jupiter, perhaps the mysterious city on Europa (one of the moons) is linked to this event.
Even without a magnetosphere, Earth would be fine for millions of years, not just a few decades. Hope there's more to this.
hey Syn!
im very happy you are expanding into other bethesda games!
you are the man!!
keep it up bro i learned a lot about fallout thanks to you, you are the best!
Someone must make a mod or there must be a DLC to take back our home, to terraform Earth.
You can't terraform a planet without a magnetosphere.
@@h347hwell you can’t move faster than light this is science fiction it can be done
@@h347hThere's literal "space magic" in the game, so yeah they can. All "realism" went out the window when they added the Dragon, oh I mean Starborn crap.
Sir you have a talent, I was done with this game, but now, I guess i'll give it another shot.
I can't believe Belethor destroyed the magnetosphere.
not sure how they thought it would be a good idea bringing the same atmosphere destroying grav drives to other habitable planets
I find it sooo cool that Bethesda couldn't make anything more then like 1 major city on a few planets so they decided to write earth out completely and completely conveniently remove all man made structures from the planet. Soooo interesting that earth is a complete desert when losing its water and the entire surface being ground down in the manner shown would take way longer then the time given. Wooow Bethesda are soooo good at making worlds and lore. I'm so happy and love the direction Bethesda is going
I'm praying this is sarcasm.
I wonder, in lore, how many humans survived in total? And why the collective trauma of literally billions of deaths isn't carried or mentioned in human culture in Starfield. Old human society seems mostly to be a novelty. Just strange.
So excited for more lore from here
I wont be touching Starfield until much later but I do love your videos so keep em coming!
Idk why but starfield lore feels hollow and it undercuts itself. Like it didnt have the balls to do a thing with it balls.
Mods will quite literally bring Earth back to life…
Mods should just keep working on skyrim. This game aint worth the effort
Love that you’re covering Starfield. I feel like a lot of the game feels lost to the player without any explanation. Unless I’m just not focusing enough I feel like there’s a real lack of context in the story. Haven’t finished tho so not sure.
My main question in all of this is: How did Earth losing its atmosphere destroy everything on Earth except for the St. Louis Arch, a random skyscraper in London, the base of one of the pyramids, and a handful of other miscellaneous structures?
Good question, because there’s no logical reason to expect the loss of atmosphere to destroy buildings. In fact the lack of oxygen could actually protect objects from decay by oxidation. And UV radiation would not affect steel, glass, rock or concrete. Same lack of scientific realism explains why the spaceship engines make sound in space.
Ever see what happens when you put random things in a vacuum? The sputtering is implied to have been a very sudden event once it actually started proper. So I am guessing a lot of things got powdered, creating plenty of abrasive that in 160 years destroyed pretty much everything that didn't get powdered.
I imagine there are lots of ruins all over the place, but those ones were picked as Easter eggs.
Because its easier for Bethesda to procedurally generate wastelands around it
@@FastForwardPlans I feel like if that was the reasoning, the earth would look like Hopeville interiors from Fallout NV, toppled over and clear sigbs.
@@Subject_Keter I agree, it would likely still have plenty of bits around, but the devs seem to have not wanted to spend too much time on designing all of those assets, so left up with piecemeal bits of how ruins might have looked like on earth via eastereggs.
This was a really good video
i LOVE this game. ... Thank you so much for this.
I am loving it as well, why do you think it has so much negativity on Twitter and youtube around it in the past 3 weeks? Its really starting to be a cartoon.
Im super happy you are doing starfield lore.
I think it’s pretty amazing for a game that is very new is already becoming popular enough to have animations done of the game
Like FO4, I assumed after hitting start we would get a short historical movie explaining events like honoring the brave and brilliant people who accomplished space flight, the technologies we rushed to develop to leave earth and telling "the story" with earth itself and our Exodus up to present day in the game. The player didn't need to know all the details but for certain would have known the very basics, being born and growing up in this universe.
Also why not start in a rookie pilot classroom for a corpo or faction to explain why the player has beginner piloting skills then go with your instructor (Lin would have been fine), end up doing some flight tutorial and a little combat, crash land on a planet, look for high ground to place a rescue beacon, stumble onto the cave while waiting for rescue (with far better level design) and touch the artifact? Barry and Vasco could have been the rescuers since they were orbiting picking up the anomaly signatures. Since you already touched it, you trust him more since you have a kinship over the visions. Then he takes you to meet constellation to learn more about the artifacts then the game as we know it begins. I don't know. So much feels so half baked and it hurts to see how they could have spent a little more time to have things make more sense lore wise.
Synonymous here to fill me in on all the lore I've ignored so far ❤
Thank you for the great video and where is that animation in the background from?
Bethesda released a few animations on The Settled Systems; New Atlantis, Akila City and Neon. You can find them on their YT channel 😁👍
Havent played it. Is Earth still habitable in-game? Or is it completely barren? Can you visit it?
completely barren. but you can visit it and find some secrets
it's technically habitable, since you can place outposts on it
also, if you find books mentioning landmarks, the landmarks will actually spawn and you can visit them
@Mate_Antal_Zoltan
That's cool. So basically no terrestrial life, just whatever little habitat you can put down.
@psyched.shelby5391 Any cool secrets you found? Like old habitats or signs of old earth folk?
How tf does the ECS constant have gravity? Make a vid on that
If the original artifact had indeed been located on Mars. Which its own atmosphere had undergone the Sputtering, were there potential extraterrestrial beings, whom had a technologicallyadvanced civilization?
Aiza's experience of being the first to touch an artefact is unique in being transported to a place where he met a version of himself. All this still leaves big questions about who created the artefacts and temples, and why the artefacts were found within a convenient distance for grav jumps from the Sol system. Is it coincidence that Mars had lost its atmosphere in similar fashion? I'm hoping the Shattered Space story extension might hint at a little more of the answers.
Fallout America: ruins and scattered life
Starfield America: oh hey, a tower
I understand that for the dramatization of the story, the atmosphere vanished in a couple decades, but being the magnetosphere lost today, it would take millions of years in order to lose the atmosphere. Sure something humanity could have time to solve giving their tech level already at the start of interstellar age.
My theory is starborn Aiza wanted to start the chain of humanity searching for the artifacts so he could enter unity again, explaining why he didn’t share the grav drive fix with our universes aiza.
is this connected to fallout in any way?
like another alternate timeline where instead of nuclear bombs destroying the earth, Vault tec grew into that federation but the threat isn't mushroom clouds but the magnetic field you just mentioned
So, that explains why when I landed where I live now, it seemed to be a bit drier.
What about the seed vault? Did they loot it before leaving?
Like we'd let cats, dogs, horses, cows etc to go extinct, as well as seed banks.
I'd really love a terraforming DLC so we can change different planets and populate them.
This is really good
It really be like that