The part about Chimera as CL2 in response to TTT is incorrect. The Natasha ruling that you cited is not applicable here. They are not the same scenario. There are email rulings for TTT and El Shaddoll Construct that say that the person who summons Construct gets the effect. Not the controller. The Natasha ruling is for monsters that are already on the field and are not being triggered by their own movement. There are further rulings with Invoked Augoeides as well that show this.
@@MSTTV1 year later, this was reversed today by addressing directly CL2 IP into SP versus CL1 TTT (take). They further updated the ruling of "Couple of Aces VS Remove Brainwashing" that used to work exactly as the original comment said. TLDR; the current controller (player using TTT) now gets the on summon trigger effect. Tom I hope you address this to give it enough attention because it can be super impactful due to SP's meta relevance. Hopefully we could even get an official response.
Funny enough I took a judge call that was the Natasha v Chengying ruling verbatim at one of the remote tier 3 events. I officially ruled it as they did so in the ocg, but still suggested to the players to appeal cause of the history of these types of rulings. The head judge came in and overruled it saying the player who summoned the monster would be able to use the effect while citing the masquerena into unicorn v tactics ruling. So yes, please ask a judge or preemptively get the head judge’s insight on this particular ruling!
The more you learn. I was not aware of the weird "semi" ruling when you take over Chimera mid-chain. Or that the last thing to happen in the previous chain dictates whether Branded Lost/Magical Meltdown is active or not. Good to know in the future when I face those pesky Invoked players that cannot seem to keep their slobber off of my side of the table.
Regarding Chimera, what are the game rules we know that apply? - Cards activate and resolve in the same location. An Effect Veiler discarded from the hand resolves in the hand. A Conquistador banished from the GY resolves in the GY. A Pankratops tributed from the field resolves on the field. Etc. - Cards cannot activate in the middle of a chain resolution. - Cards miss timing with the clause "When... you can...", but "If" clauses activate when possible without missing timing. So, Guardian Chimera says " If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. " "If" means it won't miss timing. "You" designates the controller of the card when activating the effect. The card text does not specify whose cards were used from the hand and field, just that cards were used as material "from the hand" and "from the field". Chimera could not activate as soon as it was summoned, because Tactics had not resolved yet. The earliest opportunity to activate the effect happens after control of it changes, at which point "You" is designating the current controller, the one who activated the Tactics. Compare to when I Normal Summon Aleister and activate the search effect on summon, and my opponent chains Crackdown. At resolution, he controls my Aleister, but I get the search because the effect was activated on MY side of the field.
@@Lgnd_KillrMakoto Thus, the longstanding tradition of the "because Konami said so" ruling lives on, despite established mechanics indicating otherwise.
@@ShrankTheFirst wrong, this is not because konami said so, it's been this way going way back. Someone just recently decided to extrapolate a ruling based off of another ruling. Unfortunately that was not the same kind of ruling.
Question 4: guardian chimera is an “If” not a “when” so it will activate and resolve its effect but Triple T resolves first and takes control of chimera. Chimera activates it’s effect as a new chain link on the player’s side of the field who took chimera. Therefore allowing the player to reap the benefits of the card.
@@Lgnd_KillrMakoto Yeah! It is a controversy at the moment. Some judges say that they received an email time ago explaining how the interaction works, but still there's no consensus on whatever it activates on the owner's field or on the new controller's field.
@@jangaman7823 But the location (Monster Zone on the FIELD) is still correct, it doesn't matter that it swapped controller. You get a properly fusion summoned Chimera ON THE SUMMON RESPONSE WINDOW, with identifiable materials (no BoM shenanigans) and provided its owner (your opponent) HAS cards on their field and your deck is more than your required draws, you technically check all points of legally activating that effect. On the other hand it makes no sense for your opponent to activate an effect from a card they don't even POSSESS at that point.
Thanks Tom! Overall: 4 / 6 1a. The effect of BF will resolve negated ( o ) 1b. BF will not be negated ( x ) (misread branded lost, damn, i thought its fkn broken) 2. Effect Veiler is only during MP ( o ) 3a. No, you may not react to Lubellion since Branded Lost prevents you from responding to a fusion summon (which in this case the whole chain responds to, sine it was the last thing that happened) ( o ) 3b. Yes, you can respond with Ash and Lance, since the last thing to happen was resolving Cyclone ( o ) 4. The owner of Chimera ( maybe/most likely x )
Damn that's confusing! Magical Meltdown: > The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also *your opponent's cards and effects cannot activate* when a monster is Fusion Summoned this way Branded Lost: > The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also *your opponent cannot activate cards or effects* when a monster is Fusion Summoned this way.
@@Boristien405 It doesn't at all xD! It just states that your opponent cannot answer in the Summon Response Window *when* a Fusion monster is Fusion Summoned.
Magical Meltdown and Branded Lost prevents you from negating the Activations of (cards that would perform a fusion summon) and Activations of (effects of cards that would perform a fusion summon). Ash does not negate the activation of the card or activation of the effect, and thus is allowed to stop the Branded fusion or any other fusion card from resolving(except super poly of course).
isnt the difference here that your oponents mandatory effects will still be able to trigger with branded lost because it states specifically that your oponent cannot activate versus your oponents cards?
One cool thing is that since mirrorjade has a quick effect, you can actually activate it on summon , preventing the opponent to respond to it under branded lost. All of this because you are activating mirrorjade's effect on summon
This only works if your chaining mirrorjade to a card like Despia tragedy(which most of the time you will) but if u just summon mirrorjade by itself and then say activate mirrorjade it can be responded to. Reason is because the summon window is done as where if u used tragedy for the summon of mirrorjade THAT is during the summon window where u can chain mirrorjade and can’t respond
@@cshadow20 ... what? Do you understand what the response window is? It includes any quick-effect activated right after the summon of a monster, before the game is in an open state again. Once Mirrojade hits the field, assuming it was a result of a Chain Link 1, all you gotta do is say "In response to the summon of Mirrorjade, I active Mirrojade's effect" and under Branded Lost, your opponent cannot chain anything to that. This is not "Chain Blocking", this is simply using the continuous effect of Branded Lost.
While I did know that Lost prevented stuff from chaining after a fusion, I was under the impression the fusion monster's effect would need to be last in the chain if there are multiple chains. This clears that up nicely thanks
I learned a lot of this playing master duel. They have easy to understand rulings and if they get prompted or not. In the Chimera chain, you gain Chimera but none of the effects are on stack anymore because the cards that are used are not the original owner when summon has resolved.
Branded lost and I quote straight from the card ( the activation of your card and effects that include an effect that fusion summons a fusion monster cannot be negated. Cards activation and effects again and effects that include an effect that fusion summons so what am I missing in your logic ??????????
Pending Correction: Guardian Chimera vs TTT. Guardian Chimera is a summon trigger and triggered on the owners side, the summoner of the Guardian Chimera gets to use the trigger no the controller. I am awaiting for someone to post a link to the email reference like Construct to TTT so we can have a more updated precedent otherwise, ask the HJ at the event.
I learned a lot from this video. I had no idea about the cosmic cyclone interactiom with branded lost question and I guessed on the Chimera and got lucky! Thank you so much for doing these kind of videos. 👍
I don’t get this question. Because I thought the effect of lubellion is a new chain? Because CC already left the field, because it resolved. So basically Branded in Red resolves, then cc goes to the grave and then on a new chain lubellion activates effect when summoned?
To answer at the 4th question: after TTT resolution chimera don't resolve it's effect (I played this situation many times on Master Duel) and no one draw and destroy cards.
Those purple sleeves look SO awesome! Good rulings to know about Branded Lost, because people were even thinking Branded Lost is more oppresive and ban-worthy than Magical Meltdown.
Question regarding question 3A. Replace Lubellion with Mirrorjade. On summon of Mirrorjade, can you attempt its effect to banish a monster, and the opponent not be allowed to respond due to Branded Lost?
you are in the Summon response window and you can activate quick effects here. If you activate mirrorjades effect banish effect in the Summon response window, your opponent cannot respond if branded lost applies
@@VORTEX___ I know you're correct, but I mainly asked because a couple of people at locals won't believe me and think I'm wrong, and refuse to believe anybody unless they are RC-2 judges or higher... pretty ridiculous.
@@lordartorias1316 Just refer to the fast effect timing chart. There you can clearly see, that after each resolved chain you go through the process of "Does this activate a triggered effect?" No? -> "Turn player can activate fast effect" Pass -> "Opponent can activate fast effect". So if the fusion summon happened at CL1, the quick effect is still responding to the summon. Also, i hope they never have Veilered or Impermed an Accesscode after its ATK gain, since thats the exact same timing ("on resolution") as Mirrorjade in this instance. So if they get that you can respond to ACs resoltuion, then they should also understand that Mirrorjade basically works the same (timing-wise) in this szenario.
there is alot here so sorry but do please read through as about half are references! quick question for 1a & 1b, How is Ash Blossom even able to chain to Branded fusion in the first place? nowhere on branded fusion does it's "effect" send cards from the deck to the GY (the reason it's able to be played under Macro Cosmos) and "Ash Blossom" specifically states it can only be activated against cards where the "effect" includes sending from the deck to the GY (in addition to Draw or summon from deck, but those are not relevant here) Branded Fusion: "Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" once per turn." again, nowhere does it include the effect of sending cards from the deck to the GY! if it was part of the effect to directly send to the GY as effect than it would not be able to play under effects like Macro Cosmos as by ruling Macro Cosmos prevents cards from being sent to the GY (from anywhere) by Effect or Game State Action! Ash Blossom & Joyous Spring: "When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn." literally first part of the effect of "Ash Blossom" states that "Includes any of these Effects" polymerization ruling on Macro Cosmos: Macro Cosmos: You can still activate cards like "Polymerization" or "Power Bond" and Fusion Summon while the effect of "Macro Cosmos" is active and removing from play the Fusion Material Monsters instead of having them sent to the Graveyard. If "Polymerization" is activated while "Macro Cosmos" is active, then the Fusion Material Monsters to be sent to the Graveyard will be removed from play instead, and the Fusion Monster will still be Fusion Summoned from the Extra Deck. Foolish Burial: (going simplistic here) "Send 1 monster from your Deck to the GY." this can bechained by "Ash Blossom" as it's effect states to send directly from the deck to the GY and for the same reason "Macro Cosmos" also prevents/negates it
Branded fusion is simple. Cards being sent from Deck to GY is a almost like the blanket statement. As long as the deck effect would turn into the action of sending a card from deck to GY on resolution, it counts. Even if macro Cosmos was on the field it wouldn't change that. In a regular game state, if macro was up, and someone tried foolish burial, they would still be able to Ash. Because foolish's effect is to send to GY, although it landed in the GY, the car effect naturally would be sending it to the GY. The card text never changed, only the game state. When cards are used a fusion material, their default is that they are sent to GY as fusion material. That it a thing that happens on resolution. If there is the possibility that are card will end up in the GY on resolution (not on activation), then ash would be applicable.
I got Q2 wrong not because I didn't know about Effect Veiler's main phase clause (it's come up a few times in casual play during battle phase) but because I did not know that the phases were not advanced.
This is my thing, if I could just do everything outside of main phase then why is effect veilers even considered a side deck option if the pros can just not announce their phases and get around effect veilers effect. By the very fact he activated opening I would think he advanced the phases without announcing it because if you can so "casually forget" to advance the phases making all effect veilers worthless then that is just stupid. what if you didn't forget and you are doing it on purpose to block effect veiler?
Just had my state championships this past weekend and all of these rulings came up not necessary for me but in the event itself. Luckily I knew all of these interactions before I went into it so I knew all the answers
So basically, with stuff like Branded Lost the last thing _to have resolved_ needs to be a Fusion Summon. 3a: Last thing to resolve was Lubellion's Fusion Summon. Chain lock is ON. 3b: Last thing to resolve was Cosmic Cyclone. Chain lock is OFF.
but wait, by that logic, if i use branded fusion to fusion summon, that is the last thing to resolve on the chain. so my opponent should not be able to ash branded fusion if branded lost is on the board...this is very confusing.
@@jeremiahriley663 You didn't pay attention to the 2nd question then. And the op comment was wrong as well. In Q 3a, last resolve is Branded in Red, thus enable Lost protection. But in Q 3b, Cosmic Cyclone was last to resolve, thus Lost doesn't protect. Again, Ash negate the Effect, doesn't negates the Activation, that's why Ash can still negate Branded fusion under Lost.
Is there any chance we could get a picture of the cards or just the cards effects somewhere on the screen before you give us the answer? I know what some of the cards do but not exactly how they're worded and I think this would help out those who have never seen/heard of the cards in question.
Hey, cool vid but I have a question about example 3b. Does this mean that if Lubellion's effect was a "when" instead of an "if", then it would miss timing to activate it's own on-summon effect?
Question 3b was a strange one I had to rewatch it a few times to make sense out of it. So basically always make sure the fusion summon is chain 1 and you'll be safe from interuption! Thanks for the video this was super helpful!👍
I still Dont get it. It is a new chain with lubellion being chain link 1. The cosmic cyclone was another chain. This looks to me like the scenario with questions 3a
@@Tarismes 1st chain link. The fusion summon happened on CL2 since Branded in Red was used (CL2) in response to Cosmic Cyclone (CL1). Therefore, the summon response window was skipped in this case. Now, the 2nd CL is just a new CL without being associated to any timing.
Regarding Guardian Chimera in Q4: "You" refers to the card's current controller at the moment the effect activates, and "your opponent" refers to the opponent of the player who controls it. Example: I Special Summon Silent Wobby to your field via its effect. Its on-Summon effect activates on your side of the field. _You,_ Wobby's controller, draw the card, and _your opponent,_ i.e. _me,_ gains 2000 LP. During your Main Phase: You can Special Summon this card from your hand to your opponent's side of the field. *When Summoned this way: Draw 1 card, and if you do, your opponent gains 2000 Life Points.* You can only use this effect of "Silent Wobby" once per turn. The hand size limit of this card's controller becomes 3. In the same way, Guardian Chimera's on-Summon effect activates on the bottom player's field, so _they_ get the draw and card-destruction effect because, as Chimera's current controller, the "you" in its effect text refers to them. 3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. *If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field.* You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.
Well the last question is like ttt take control and opponent activate ip masq and summon unicorn. But really, i thought the monster already moved places so it wont activate like dd crow into benten..
hey tombox! question here. I went to my first locals in years recently. had destiny hero Plasma on the field among maybe also darklaw. the opp activated branded lost, then summoned albaz and used it's eff. im like "yo, but plasma." "yeah but effects that fusion summon can't be negated." we called the judge, and the judge sided with the branded despia player; i proceeded to mop the floor with them anyway, despite the incorrect ruling. ANYWHO. this was at an actual OTS store. there was only one staff member there, in the judge role. Is there anything we, the playerbase, can do to put judges who rule incorrectly in check? is there some system to report a judge who incorrectly judges? seeing as there was no 'higher judge' than them, what can be done?
Tombox: *Incredibly niche ruling question* What is your response? Me, an intellectual: Ask a judge. Tombox: You... pass every one of these videos for the rest of time. Congratulations! Me: ;u;
I knew the answer to the first question, the wisdom of millions of game replays and receiving a masters in yugiohism had led me to the absolute truth … “just draw the out”
12:01 Your opponent does not get the effect of Guardian Chimera, only the original controller of that monster. The original controller already successfully fusion summoned therefore they get the effect. Go back to the old text ruling of Dark Magician of Chaos vs Enemy Controller, when the summon is successful, the original controller gets the effect, then enemy controller takes place on just controlling the monster, not the effect. FYI this is before the new text of DMOC of course, but the same principle still applies.
WHEN did enemy controller gets activated in this case? In the videos szenario, TTT is already resolving before Chimera had a chance to trigger, meaning that it will trigger after it had changed the controller.
@@xSacrollyd It serves as an example and I never stated that enemy controller was used so please read carefully as this is a very common mistake for Yu-gi-oh players. The same principle applies: TTT resolves only to control the monster not the effect. The same principle also applies to Monarchs, and being a Monarch player, every time I summon them and the player steals them, I've always get to use their effects no matter what.
@@kmoov90 this interaction is different than the example you're listing. The chain goes ttt > bir. Bir resolves summons chimera but chimera does not have a window to activate its effect so then ttt resolves. Then chimera will activate its effect which is the player that currently control it
@@shen2905 Wrong. This isn't about the order of chain as it's clear that TTT will resolve first. The point is WHO will get the effect? The original player who fusion summoned it gets the effect.
I have a Question to Question 3b. So I know that branded lost can miss timing because of it's wording being when and not if. My question is you do cosmic cyclone chainlink 1 and branded in red chainlink 2. I get that the last thing that happend in that chain is cosmic cyclone. But isn't that a seperate chain? Like I would think that branded in red resolves first, summoning the lubellion and then chainlink 1 cyclone banishing the branded in red. But doesnt Lubellions Fusion effect trigger after the first chain with branded in red and cosmic cyclone resolves? And not, like you said, how can Lubellion trigger it's spellspeed 1 effect on the spellspeed 2 chain with branded in red. How I understand the game, Lubellion would trigger its effect after the first chain resolve and then would also be the last thing to happen.
So what happened here is: Red resolve and Lubellion hit the field, that's the Fusion Summoned window, of which Lost provide protection BUT, we are in a chain resolution, so after Lubellion hit the field, Cosmic Cyclone go through, we are no longer in the Fusion Summoned window. Then Lubellion get to active because it's an "If" effect, but because we are already past the Fusion Summoned window, Lost no longer protect.
If my opponent has Number 41: Bagooska and necrovalley up and I play branded lost then I play branded fusion, does the bagooska stop my albion or Lubellion fusion even though I have branded lost up? Also does necrovalley prevent me from using Albion/ Lubellion fusion effect even if I have branded lost?
I don't understand the point of Branded Lost if it fails to stop the most commonly used/generic negates to deck fusion in the game (Ash and the like). Why did they print a card that only does half it's job, when a single coma (or just 2 less words) would have effectively improved it?
Would you want your Albion or Lubellion or Chimera to be negate by Veiler or Imperm? Yeah sure it doesn't protect from Ash but at least there's protection against other disruption, better than nothing.
I've seen people post database entries for the last ruling that contradict the answer you gave. It seems like it's not 100% cleared up, but I think your ruling makes the most sense.
Ash does not negate Branded Fusion from being ACTIVED, instead it negates the effect of Branded Fusion that sending cards to grave for a Fusion Summon. Cards that negate the EFFECT directly can still negate. However cards that negate Activation can't. Exhibit A: Solemn cards, it said Negate the activation, of which Branded Lost protects against so Solemn active but do nothing because Lost protects.
11:20: I wanna ask a 3c. Hypothetically, let's say the branded lost player has a target (like Tri-brigade Mercourier) to add. Could they chain that add effect after the effect of Despian Tragedy, therefore ensuring Tragedy's effect doesn't get ashed?
@@redace4821 Both Lost and Tragedy are trigger effects that fulfilled their activation requirements at the same time. So not only they WILL activate before Ash, you can also choose their order. Of course, if BiR was CL1 the opponent would have no response, but since Cosmic was CL1 Lost "misses the timing" on locking responses.
i never really got why ash negates fusion, as the card does not state "sending" anything to grave but "using" materials from deck. The action of fusion summoning does, but it's basically the same case as a non-targeting removal where it's pretty obvious you do have to target a card you want to remove, but within the mechanics of the actual card (example: trishula, dingirsu, etc) you're just not targeting anything and as such their effects are able to bypass targeting protection...in this case fusion does not state anything ash can apply its effect to.
In terms of branded fusion, sending cards from deck to grave can be ashed. I may have misread ur message but because branded sends to gy from deck its a go for ash
Ash is actually supposed to do nothing as the effects of cards that include Fusion Summon in their effects cannot be negated either according to Branded Lost rulings.
My Rulling for the Chimera would be that the person in control of it get's to use the effect because there isn't any "Your" hand or field, but it States "The" hand or field.
in question 3b when he says lubelion doesnt get its fusion summon because it got negated by the chalice shouldnt that be incorrect since branded lost states the effects of a fusion monster effect to fusion summon cannot be negated.
It's the same wording as Ash, sort off. Ash said "Negate that effect", Chalice said "it's effect are negated" So I suppose you can assume Chalice are negating the effects of Lubellion like how Ash negates Branded Fusion.
Does any one the ruling on Guardian Chimera vs Ghost Mourner? People say it can’t negate chimera due to Ghost mourner needing to be C1 for turn player and Chimera would be C2 for opponent making it resolve with chimera still popping/drawing cards,but Ghost Mourner activate like a quick effect in response to special summon?
I think guardian chimera should not resolve because the new controller used 0 cards from their own hand and field so the variables shouldn't track right?
Hey quick question, have you done a video over correctly summoned and and incorrectly summoned monsters? (Ex: trying to reborn a monster sent to grave by dog punishment or similar issue to what I heard happened in ycs charlotte?)
For number 4 I thought the effect would just fizzle out because I thought it misses timing but I'm wasn't sure. Like it was summoned but it got stolen and put on your opponents side of the field so the window for activating its effect was shut immediately. Since it was stolen after the summon the effect doesn't trigger properly on either side.
Does the search effect of branded lost activate in the same chain as lubellion being summoned and activated, and thus can’t be responded to? Or does it trigger in a new chain, me and my friend had this problem yesterday
A question on the Branded Opening/Effect Veiler ruling: Branded Opening is a quick play, and can be activated in the draw/standby phase to avoid Veiler? Is that the correct ruling here?
Yeah basically. I go on draw phase to activate opening to discard and special Aluber. Aluber eff activates on the draw phase. Veiler can’t negate because it can only negate during the opponent’s main phase in which it cannot because it’s draw phase.
@@CoopTCG quickplay spells can be played during any phase as long as you can meet the requirements (or if your opponent has passed his turn player priority if it isn't your turn)
I was thinking initially most people in the scenario with triple tactics chained their branded in red in hopes that since the targeted card was used for the fusion summon triple wouldn't resolve because the original chosen card was fused off. Since triples effect was originally used for that monster. But apparently triples effect to steal goes off to steal because why? is not like other similar cards For example I have 2 monsters in 1 hand/1 in field and i used polymerization my opponent used mirrorjade to banish the 1 monster on field. Poly effect doesn't go off since their is only 1 monster left. I'm assuming this is the exact mindstate of people
TTT does not target, and it takes control as part of the effect (meaning you pick or select which monster to take control of during the effect resolution you do not pick for cost)
Well a chain doesn't resolve like that. Yes it's Chain Link 1 but it was the last to resolve. If saying First to occurred was Cyclone than that mean Branded in Red is last, that would prompt Lost to protect, but it doesn't.
Say on illegal play number for I feel like when you take control of the monster and you already chose a Target but that Target leaves the field and there's a new Target that the target that triple tactics talent chose first is no longer present on the field which means is a new monster on the field which means the target was missed. It's kind of like you some of magicians rod then your opponent activates infinite impermanence then you chain magician's illusion so you tribute The magician's rod and the effect will still go through because if an impermanence no longer has a Target it's kind of like that
ok but TTT does not target, which means that you can still take control of another monster when the card resolves. you also do not need to state your target before because the card does not target.
Why would the chimera activate at all if it's not in the same trigger location at the end of the chain? Is it because it's still on field? Figured it would be ruled the same as something like shuraig being summoned in a chain with revolt as CL2 in response to a chimera as CL1
Not being in the same trigger location is really not a accurate reason. The reason the benten/crow or your revolt/chimera ruling works is because the copy that met it's trigger no longer exists (a card that moves from gy to banish, field to gy, basically everywhere is considered a different copy). A monster that moves to a different monster zone is still the same copy of the card that met it's trigger.
Please help 🙏🏽 There’s a despia fusion monster in GY and I target it with branded in red to add it to my extra deck (since it can’t go to hand). What happens next? Am I not able to fusion b/c branded in red doesn’t end up in hand OR am I still able to fusion but I can’t used the despia fusion monster I added to GY as material OR can I use the despia fusion monster + other material from field/hand? I’ve seen the last option happen and I’m sure it’s an illegal play but I need clarification
@@MSTTV and for fallen of albaz: Can you use its fusion summoning effect during your opponent’s turn if you special summon it during the opponent’s turn?
@@youngmarq2632 1st: Adding Depsia fusion monster back is ILLEGAL, because all of them are "Despian" or not a Despia. Masquerade the Blazing Dragon. Despian Quaeritis Despian Proskenion All 3 are not target for Branded in Red, it's an Illegal play if any was added back to Extra Deck. 2nd: Yes, Albaz can be activated if Activation and Resolution requirements are met. What that mean is: Exhibit A: Skill Drain is on the field, Albaz hit the field, can't active because Activation requirement are not met Exhibit B: No monster negate, Albaz active but got banished or send to GY then the phrase in Albaz text "using Monster on either field, including this card", Albaz is no longer on the field and thus Resolution requirement are not met so effect doesn't go through.
Wait? So we don't have to announce that we advance in the phases to actually do anything? So why can't I just stay in draw phase and do everything in draw phase to make all effect veilers illegal? I thought by the very fact that when he activated branded opening that he moved on to main phase 1 without announcing it. That means my opponent can just make plays without me being able to prevent em. Am I the only one that sees that as ridiculous?
You are not understand how each phase work and what is legal in those phase. First off, you MUST declare phase, because there are effect that only activate in Standby Phase for example, if you immediately go to Main Phase 1, that mean you didn't give your opponent the chance to activate their cards, which is considered unfair play. 2nd, only certain effects can be activated in Draw Phase, Quick Effect, Quick Play spell, Trap cards. If you normal summon something, you are violating the 1st thing I said, unfair play because by normal summon, you are automatically in Main Phase 1, but let's presume opponent have nothing in Standby Phase, now that you have committed your normal summon, you are lock in Main Phase 1 and by doing so you give your opponent the right to active Effect Veiler if they wish. This apply both way, if they don't declare which phase it is, you have thr right to told them to declare the phase, if they don't, called a judge, if no judge, stop playing with that person, they just gonna make illegal play regardless.
wait wouldnt activating the Branded Opening to summon aluber be in the main phase? I feel like it would end up being a weird 50/50 if the player never declared if they were in draw or main phase
Well they have to declare which phase it is, if they don't declare means they are not giving you proper response window. And if they do want to play around negates then they MUST declare phases.
The part about Chimera as CL2 in response to TTT is incorrect. The Natasha ruling that you cited is not applicable here. They are not the same scenario. There are email rulings for TTT and El Shaddoll Construct that say that the person who summons Construct gets the effect. Not the controller. The Natasha ruling is for monsters that are already on the field and are not being triggered by their own movement. There are further rulings with Invoked Augoeides as well that show this.
Appreciate it, could you also provide me a link to a screenshot of the email, i'd like the reference
@@MSTTV1 year later, this was reversed today by addressing directly CL2 IP into SP versus CL1 TTT (take). They further updated the ruling of "Couple of Aces VS Remove Brainwashing" that used to work exactly as the original comment said.
TLDR; the current controller (player using TTT) now gets the on summon trigger effect.
Tom I hope you address this to give it enough attention because it can be super impactful due to SP's meta relevance. Hopefully we could even get an official response.
i like the presentation of this video feels better than watching screenshots of random cards one at a time on a screen
Branded lost gives me magical meltdown rulings flashback
worst
“Hey everybody, this is toombox! And welcome to Duel Academy”
If you get most of these questions wrong, you are a slifer slacker.
Funny enough I took a judge call that was the Natasha v Chengying ruling verbatim at one of the remote tier 3 events. I officially ruled it as they did so in the ocg, but still suggested to the players to appeal cause of the history of these types of rulings. The head judge came in and overruled it saying the player who summoned the monster would be able to use the effect while citing the masquerena into unicorn v tactics ruling.
So yes, please ask a judge or preemptively get the head judge’s insight on this particular ruling!
Im assuming they rruled it the played that summoned unicorn got to trigger the effect not the controller?
that is sad to hear, seems like the same situation and two opposite rulings :(
Do you have a link to that Masquerena -> Unicorn VS TTT ruling? Thank you in advance.
@@luckyilagged2424 correct
@@koala5232 if you have access to the remote YCS discord it’s under event specific ruling’s. The ip to unicorn ruling has been consistently on there.
The more you learn.
I was not aware of the weird "semi" ruling when you take over Chimera mid-chain.
Or that the last thing to happen in the previous chain dictates whether Branded Lost/Magical Meltdown is active or not.
Good to know in the future when I face those pesky Invoked players that cannot seem to keep their slobber off of my side of the table.
Regarding Chimera, what are the game rules we know that apply?
- Cards activate and resolve in the same location. An Effect Veiler discarded from the hand resolves in the hand. A Conquistador banished from the GY resolves in the GY. A Pankratops tributed from the field resolves on the field. Etc.
- Cards cannot activate in the middle of a chain resolution.
- Cards miss timing with the clause "When... you can...", but "If" clauses activate when possible without missing timing.
So, Guardian Chimera says " If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. "
"If" means it won't miss timing.
"You" designates the controller of the card when activating the effect.
The card text does not specify whose cards were used from the hand and field, just that cards were used as material "from the hand" and "from the field".
Chimera could not activate as soon as it was summoned, because Tactics had not resolved yet.
The earliest opportunity to activate the effect happens after control of it changes, at which point "You" is designating the current controller, the one who activated the Tactics.
Compare to when I Normal Summon Aleister and activate the search effect on summon, and my opponent chains Crackdown.
At resolution, he controls my Aleister, but I get the search because the effect was activated on MY side of the field.
@@ShrankTheFirst That's actually incorrect, it has been decided to be ruled the other way.
@@Lgnd_KillrMakoto Thus, the longstanding tradition of the "because Konami said so" ruling lives on, despite established mechanics indicating otherwise.
@@ShrankTheFirst wrong, this is not because konami said so, it's been this way going way back. Someone just recently decided to extrapolate a ruling based off of another ruling. Unfortunately that was not the same kind of ruling.
@@Lgnd_KillrMakoto how is that incorrect? Chimera effect activates after being taken by tactics
Question 4: guardian chimera is an “If” not a “when” so it will activate and resolve its effect but Triple T resolves first and takes control of chimera. Chimera activates it’s effect as a new chain link on the player’s side of the field who took chimera. Therefore allowing the player to reap the benefits of the card.
Imo. The effect shouldnt be able to activate at all. Going by banish benten ruling. Not that it leaves the field tho
It's even a highly controversial ruling on adjudication. Always best to ask the judge for the event.
@@Lgnd_KillrMakoto Yeah! It is a controversy at the moment. Some judges say that they received an email time ago explaining how the interaction works, but still there's no consensus on whatever it activates on the owner's field or on the new controller's field.
@@jangaman7823 But the location (Monster Zone on the FIELD) is still correct, it doesn't matter that it swapped controller. You get a properly fusion summoned Chimera ON THE SUMMON RESPONSE WINDOW, with identifiable materials (no BoM shenanigans) and provided its owner (your opponent) HAS cards on their field and your deck is more than your required draws, you technically check all points of legally activating that effect.
On the other hand it makes no sense for your opponent to activate an effect from a card they don't even POSSESS at that point.
@@babrad correct
Thanks Tom!
Overall: 4 / 6
1a. The effect of BF will resolve negated ( o )
1b. BF will not be negated ( x ) (misread branded lost, damn, i thought its fkn broken)
2. Effect Veiler is only during MP ( o )
3a. No, you may not react to Lubellion since Branded Lost prevents you from responding to a fusion summon (which in this case the whole chain responds to, sine it was the last thing that happened) ( o )
3b. Yes, you can respond with Ash and Lance, since the last thing to happen was resolving Cyclone ( o )
4. The owner of Chimera ( maybe/most likely x )
Damn that's confusing!
Magical Meltdown:
> The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also *your opponent's cards and effects cannot activate* when a monster is Fusion Summoned this way
Branded Lost:
> The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also *your opponent cannot activate cards or effects* when a monster is Fusion Summoned this way.
I don't think that makes a difference, does it?
@@Boristien405 It doesn't at all xD!
It just states that your opponent cannot answer in the Summon Response Window *when* a Fusion monster is Fusion Summoned.
To be fair, reading lost feels much better on that slight difference even though it changes nothing
Magical Meltdown and Branded Lost prevents you from negating the Activations of (cards that would perform a fusion summon) and Activations of (effects of cards that would perform a fusion summon). Ash does not negate the activation of the card or activation of the effect, and thus is allowed to stop the Branded fusion or any other fusion card from resolving(except super poly of course).
isnt the difference here that your oponents mandatory effects will still be able to trigger with branded lost because it states specifically that your oponent cannot activate versus your oponents cards?
Nice! This is the first one of these where I actually knew all of the rulings correctly!
One cool thing is that since mirrorjade has a quick effect, you can actually activate it on summon , preventing the opponent to respond to it under branded lost. All of this because you are activating mirrorjade's effect on summon
Same interaction as with DPE and Meltdown, which gave rise to a bunch of Destiny Invoked decks a few months back.
This only works if your chaining mirrorjade to a card like Despia tragedy(which most of the time you will) but if u just summon mirrorjade by itself and then say activate mirrorjade it can be responded to. Reason is because the summon window is done as where if u used tragedy for the summon of mirrorjade THAT is during the summon window where u can chain mirrorjade and can’t respond
@@cshadow20 ... what?
Do you understand what the response window is? It includes any quick-effect activated right after the summon of a monster, before the game is in an open state again.
Once Mirrojade hits the field, assuming it was a result of a Chain Link 1, all you gotta do is say "In response to the summon of Mirrorjade, I active Mirrojade's effect" and under Branded Lost, your opponent cannot chain anything to that.
This is not "Chain Blocking", this is simply using the continuous effect of Branded Lost.
@@ShrankTheFirst does mirrorjade effect trigger on summon?
@@ShrankTheFirst ask urself that.
While I did know that Lost prevented stuff from chaining after a fusion, I was under the impression the fusion monster's effect would need to be last in the chain if there are multiple chains. This clears that up nicely thanks
I learned a lot of this playing master duel. They have easy to understand rulings and if they get prompted or not. In the Chimera chain, you gain Chimera but none of the effects are on stack anymore because the cards that are used are not the original owner when summon has resolved.
That brandon skit absolutely killed me. Nice video as always Tombox
Branded lost and I quote straight from the card ( the activation of your card and effects that include an effect that fusion summons a fusion monster cannot be negated. Cards activation and effects again and effects that include an effect that fusion summons so what am I missing in your logic ??????????
Pending Correction: Guardian Chimera vs TTT. Guardian Chimera is a summon trigger and triggered on the owners side, the summoner of the Guardian Chimera gets to use the trigger no the controller. I am awaiting for someone to post a link to the email reference like Construct to TTT so we can have a more updated precedent otherwise, ask the HJ at the event.
Meanwhile u have them real life players who tries to ignore all of these and play illegally for the win LOL
“You have 5 seconds to answer the question”
*an unskipable 5 second ad plays immediately*
Me: Ha! I have 10 seconds now
I learned a lot from this video. I had no idea about the cosmic cyclone interactiom with branded lost question and I guessed on the Chimera and got lucky! Thank you so much for doing these kind of videos. 👍
I don’t get this question. Because I thought the effect of lubellion is a new chain? Because CC already left the field, because it resolved. So basically Branded in Red resolves, then cc goes to the grave and then on a new chain lubellion activates effect when summoned?
To answer at the 4th question: after TTT resolution chimera don't resolve it's effect (I played this situation many times on Master Duel) and no one draw and destroy cards.
Those purple sleeves look SO awesome! Good rulings to know about Branded Lost, because people were even thinking Branded Lost is more oppresive and ban-worthy than Magical Meltdown.
It's basically continuous spell meltdown instead of field spell meltdown
Question regarding question 3A. Replace Lubellion with Mirrorjade. On summon of Mirrorjade, can you attempt its effect to banish a monster, and the opponent not be allowed to respond due to Branded Lost?
As long as the summon is the last to resolve then yes, you can banish without a response.
you are in the Summon response window and you can activate quick effects here. If you activate mirrorjades effect banish effect in the Summon response window, your opponent cannot respond if branded lost applies
@@VORTEX___ I know you're correct, but I mainly asked because a couple of people at locals won't believe me and think I'm wrong, and refuse to believe anybody unless they are RC-2 judges or higher... pretty ridiculous.
@@lordartorias1316 Just refer to the fast effect timing chart. There you can clearly see, that after each resolved chain you go through the process of "Does this activate a triggered effect?" No? -> "Turn player can activate fast effect" Pass -> "Opponent can activate fast effect". So if the fusion summon happened at CL1, the quick effect is still responding to the summon.
Also, i hope they never have Veilered or Impermed an Accesscode after its ATK gain, since thats the exact same timing ("on resolution") as Mirrorjade in this instance. So if they get that you can respond to ACs resoltuion, then they should also understand that Mirrorjade basically works the same (timing-wise) in this szenario.
there is alot here so sorry but do please read through as about half are references!
quick question for 1a & 1b,
How is Ash Blossom even able to chain to Branded fusion in the first place?
nowhere on branded fusion does it's "effect" send cards from the deck to the GY (the reason it's able to be played under Macro Cosmos) and "Ash Blossom" specifically states it can only be activated against cards where the "effect" includes sending from the deck to the GY (in addition to Draw or summon from deck, but those are not relevant here)
Branded Fusion:
"Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" once per turn."
again, nowhere does it include the effect of sending cards from the deck to the GY!
if it was part of the effect to directly send to the GY as effect than it would not be able to play under effects like Macro Cosmos as by ruling Macro Cosmos prevents cards from being sent to the GY (from anywhere) by Effect or Game State Action!
Ash Blossom & Joyous Spring:
"When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn."
literally first part of the effect of "Ash Blossom" states that "Includes any of these Effects"
polymerization ruling on Macro Cosmos:
Macro Cosmos: You can still activate cards like "Polymerization" or "Power Bond" and Fusion Summon while the effect of "Macro Cosmos" is active and removing from play the Fusion Material Monsters instead of having them sent to the Graveyard. If "Polymerization" is activated while "Macro Cosmos" is active, then the Fusion Material Monsters to be sent to the Graveyard will be removed from play instead, and the Fusion Monster will still be Fusion Summoned from the Extra Deck.
Foolish Burial: (going simplistic here)
"Send 1 monster from your Deck to the GY."
this can bechained by "Ash Blossom" as it's effect states to send directly from the deck to the GY and for the same reason "Macro Cosmos" also prevents/negates it
Branded fusion is simple. Cards being sent from Deck to GY is a almost like the blanket statement.
As long as the deck effect would turn into the action of sending a card from deck to GY on resolution, it counts.
Even if macro Cosmos was on the field it wouldn't change that.
In a regular game state, if macro was up, and someone tried foolish burial, they would still be able to Ash. Because foolish's effect is to send to GY, although it landed in the GY, the car effect naturally would be sending it to the GY.
The card text never changed, only the game state.
When cards are used a fusion material, their default is that they are sent to GY as fusion material.
That it a thing that happens on resolution.
If there is the possibility that are card will end up in the GY on resolution (not on activation), then ash would be applicable.
I got Q2 wrong not because I didn't know about Effect Veiler's main phase clause (it's come up a few times in casual play during battle phase) but because I did not know that the phases were not advanced.
This is my thing, if I could just do everything outside of main phase then why is effect veilers even considered a side deck option if the pros can just not announce their phases and get around effect veilers effect. By the very fact he activated opening I would think he advanced the phases without announcing it because if you can so "casually forget" to advance the phases making all effect veilers worthless then that is just stupid. what if you didn't forget and you are doing it on purpose to block effect veiler?
Just had my state championships this past weekend and all of these rulings came up not necessary for me but in the event itself. Luckily I knew all of these interactions before I went into it so I knew all the answers
So basically, with stuff like Branded Lost the last thing _to have resolved_ needs to be a Fusion Summon.
3a: Last thing to resolve was Lubellion's Fusion Summon. Chain lock is ON.
3b: Last thing to resolve was Cosmic Cyclone. Chain lock is OFF.
but wait, by that logic, if i use branded fusion to fusion summon, that is the last thing to resolve on the chain. so my opponent should not be able to ash branded fusion if branded lost is on the board...this is very confusing.
@@jeremiahriley663 You didn't pay attention to the 2nd question then.
And the op comment was wrong as well.
In Q 3a, last resolve is Branded in Red, thus enable Lost protection.
But in Q 3b, Cosmic Cyclone was last to resolve, thus Lost doesn't protect.
Again, Ash negate the Effect, doesn't negates the Activation, that's why Ash can still negate Branded fusion under Lost.
ye this is why im scared to go to a tournament, I would have no idea about any of this
Is there any chance we could get a picture of the cards or just the cards effects somewhere on the screen before you give us the answer? I know what some of the cards do but not exactly how they're worded and I think this would help out those who have never seen/heard of the cards in question.
Instructions unclear - now fusion summoning sandwich with branded in red...and attacking directly with it
fair question what about LAD vs Quem , fallen of albaz, branded fusion while lost is on field and active?
For question 4 to me it would be the controller gets to use that effect as it didn't activate until its control was switched.
The presentation on this was amazing.
I love this rulling videos. The question No 4 was a surprise
Hey, cool vid but I have a question about example 3b. Does this mean that if Lubellion's effect was a "when" instead of an "if", then it would miss timing to activate it's own on-summon effect?
What are some common cards that branded lost stop? Does the wording have to be like “when your opponent activates a card; negate IT”?
Question 3b was a strange one I had to rewatch it a few times to make sense out of it. So basically always make sure the fusion summon is chain 1 and you'll be safe from interuption! Thanks for the video this was super helpful!👍
I still Dont get it. It is a new chain with lubellion being chain link 1. The cosmic cyclone was another chain. This looks to me like the scenario with questions 3a
@@Tarismes 1st chain link. The fusion summon happened on CL2 since Branded in Red was used (CL2) in response to Cosmic Cyclone (CL1). Therefore, the summon response window was skipped in this case. Now, the 2nd CL is just a new CL without being associated to any timing.
Regarding Guardian Chimera in Q4: "You" refers to the card's current controller at the moment the effect activates, and "your opponent" refers to the opponent of the player who controls it.
Example: I Special Summon Silent Wobby to your field via its effect. Its on-Summon effect activates on your side of the field. _You,_ Wobby's controller, draw the card, and _your opponent,_ i.e. _me,_ gains 2000 LP.
During your Main Phase: You can Special Summon this card from your hand to your opponent's side of the field. *When Summoned this way: Draw 1 card, and if you do, your opponent gains 2000 Life Points.* You can only use this effect of "Silent Wobby" once per turn. The hand size limit of this card's controller becomes 3.
In the same way, Guardian Chimera's on-Summon effect activates on the bottom player's field, so _they_ get the draw and card-destruction effect because, as Chimera's current controller, the "you" in its effect text refers to them.
3 monsters with different names
Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. *If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field.* You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.
Well the last question is like ttt take control and opponent activate ip masq and summon unicorn. But really, i thought the monster already moved places so it wont activate like dd crow into benten..
Highkey glad I got all those right. I am so pumped for the Hartford Regional this Saturday!
can i use crossout declaring branded fusion on the activation of my opponent branded fusione while he control branded lost?
Yea it says you negate effect, activated eff and effs of cards with same original name, it doesnt say that you negate activation
hey tombox! question here.
I went to my first locals in years recently. had destiny hero Plasma on the field among maybe also darklaw. the opp activated branded lost, then summoned albaz and used it's eff. im like "yo, but plasma." "yeah but effects that fusion summon can't be negated." we called the judge, and the judge sided with the branded despia player; i proceeded to mop the floor with them anyway, despite the incorrect ruling.
ANYWHO. this was at an actual OTS store. there was only one staff member there, in the judge role. Is there anything we, the playerbase, can do to put judges who rule incorrectly in check? is there some system to report a judge who incorrectly judges? seeing as there was no 'higher judge' than them, what can be done?
Tombox: *Incredibly niche ruling question* What is your response?
Me, an intellectual: Ask a judge.
Tombox: You... pass every one of these videos for the rest of time. Congratulations!
Me: ;u;
I want to understand how when I played Fusion Deployment & it was Ashed & I chain 3 Opening, it allowed Deployment to go through.
At 7:00 could you just do it all in the same chain from the fusion summon to prevent the negates then?
They aren't even allowed to negates.
I still love your videos bro. I remember winning that Fieldcenter card from you a couple years ago. Keep going and keep on pushing ! 😁
I knew the answer to the first question, the wisdom of millions of game replays and receiving a masters in yugiohism had led me to the absolute truth … “just draw the out”
12:01 Your opponent does not get the effect of Guardian Chimera, only the original controller of that monster. The original controller already successfully fusion summoned therefore they get the effect. Go back to the old text ruling of Dark Magician of Chaos vs Enemy Controller, when the summon is successful, the original controller gets the effect, then enemy controller takes place on just controlling the monster, not the effect. FYI this is before the new text of DMOC of course, but the same principle still applies.
WHEN did enemy controller gets activated in this case?
In the videos szenario, TTT is already resolving before Chimera had a chance to trigger, meaning that it will trigger after it had changed the controller.
@@xSacrollyd It serves as an example and I never stated that enemy controller was used so please read carefully as this is a very common mistake for Yu-gi-oh players. The same principle applies: TTT resolves only to control the monster not the effect. The same principle also applies to Monarchs, and being a Monarch player, every time I summon them and the player steals them, I've always get to use their effects no matter what.
@@kmoov90 this interaction is different than the example you're listing. The chain goes ttt > bir. Bir resolves summons chimera but chimera does not have a window to activate its effect so then ttt resolves. Then chimera will activate its effect which is the player that currently control it
@@shen2905 Wrong. This isn't about the order of chain as it's clear that TTT will resolve first. The point is WHO will get the effect? The original player who fusion summoned it gets the effect.
@@kmoov90 says what ruling tho, it does not get the chance to activate its effect when its summoned.
Is the chimera really going to activate since he s not in the area he was summoned like the benten dd crow
1:44 i chain gamma summon and synchro with psy frame spell into an psy frame omega to banish from there hand
This instructional video is amazing!!! So well done 👏🏽👏🏽👏🏽👏🏽
Thanks for the info your video was very informative helpful 👍🏿
I love the set up when explaining
I have a Question to Question 3b. So I know that branded lost can miss timing because of it's wording being when and not if. My question is you do cosmic cyclone chainlink 1 and branded in red chainlink 2. I get that the last thing that happend in that chain is cosmic cyclone. But isn't that a seperate chain? Like I would think that branded in red resolves first, summoning the lubellion and then chainlink 1 cyclone banishing the branded in red. But doesnt Lubellions Fusion effect trigger after the first chain with branded in red and cosmic cyclone resolves? And not, like you said, how can Lubellion trigger it's spellspeed 1 effect on the spellspeed 2 chain with branded in red. How I understand the game, Lubellion would trigger its effect after the first chain resolve and then would also be the last thing to happen.
So what happened here is:
Red resolve and Lubellion hit the field, that's the Fusion Summoned window, of which Lost provide protection BUT, we are in a chain resolution, so after Lubellion hit the field, Cosmic Cyclone go through, we are no longer in the Fusion Summoned window.
Then Lubellion get to active because it's an "If" effect, but because we are already past the Fusion Summoned window, Lost no longer protect.
If my opponent has Number 41: Bagooska and necrovalley up and I play branded lost then I play branded fusion, does the bagooska stop my albion or Lubellion fusion even though I have branded lost up?
Also does necrovalley prevent me from using Albion/ Lubellion fusion effect even if I have branded lost?
So does Branded Lost only provide protection if the last thing that occurred in a chain was a fusion summon?
Yes!
I don't understand the point of Branded Lost if it fails to stop the most commonly used/generic negates to deck fusion in the game (Ash and the like). Why did they print a card that only does half it's job, when a single coma (or just 2 less words) would have effectively improved it?
Would you want your Albion or Lubellion or Chimera to be negate by Veiler or Imperm?
Yeah sure it doesn't protect from Ash but at least there's protection against other disruption, better than nothing.
I've seen people post database entries for the last ruling that contradict the answer you gave. It seems like it's not 100% cleared up, but I think your ruling makes the most sense.
There's no reason it should work the way Tom cited, but it's how most judges at higher tier events have been ruling it.
I'm a special kind of slow I still don't understand the ash vs branded fusion :( . I've played it so many times but fail to understand.
Ash does not negate Branded Fusion from being ACTIVED, instead it negates the effect of Branded Fusion that sending cards to grave for a Fusion Summon.
Cards that negate the EFFECT directly can still negate.
However cards that negate Activation can't.
Exhibit A: Solemn cards, it said Negate the activation, of which Branded Lost protects against so Solemn active but do nothing because Lost protects.
11:20: I wanna ask a 3c. Hypothetically, let's say the branded lost player has a target (like Tri-brigade Mercourier) to add. Could they chain that add effect after the effect of Despian Tragedy, therefore ensuring Tragedy's effect doesn't get ashed?
Lost is not a quick effect, so am pretty sure Ash would get to active first.
@@redace4821 Both Lost and Tragedy are trigger effects that fulfilled their activation requirements at the same time. So not only they WILL activate before Ash, you can also choose their order.
Of course, if BiR was CL1 the opponent would have no response, but since Cosmic was CL1 Lost "misses the timing" on locking responses.
People may like or dislike Master Duel but the duel tracks are 🔥.
Amen especially the Monarch one
i never really got why ash negates fusion, as the card does not state "sending" anything to grave but "using" materials from deck. The action of fusion summoning does, but it's basically the same case as a non-targeting removal where it's pretty obvious you do have to target a card you want to remove, but within the mechanics of the actual card (example: trishula, dingirsu, etc) you're just not targeting anything and as such their effects are able to bypass targeting protection...in this case fusion does not state anything ash can apply its effect to.
In terms of branded fusion, sending cards from deck to grave can be ashed. I may have misread ur message but because branded sends to gy from deck its a go for ash
Could you imagine if TTT was a quick play? Even more “What now?!”
How can chalice be able to negate in example 3? The lost says the effects to fusion can’t be negated. He’s activating the effect to fusion summon.
because it doesnt prevent effects from being negated.
It prevents the activation of effects from being negated
Ash is actually supposed to do nothing as the effects of cards that include Fusion Summon in their effects cannot be negated either according to Branded Lost rulings.
My Rulling for the Chimera would be that the person in control of it get's to use the effect because there isn't any "Your" hand or field, but it States "The" hand or field.
Like these types of videos very much appreciated
in question 3b when he says lubelion doesnt get its fusion summon because it got negated by the chalice shouldnt that be incorrect since branded lost states the effects of a fusion monster effect to fusion summon cannot be negated.
It's the same wording as Ash, sort off.
Ash said "Negate that effect", Chalice said "it's effect are negated"
So I suppose you can assume Chalice are negating the effects of Lubellion like how Ash negates Branded Fusion.
Bro my head hurts from this. Why can't it be more simple? :/
Does any one the ruling on Guardian Chimera vs Ghost Mourner? People say it can’t negate chimera due to Ghost mourner needing to be C1 for turn player and Chimera would be C2 for opponent making it resolve with chimera still popping/drawing cards,but Ghost Mourner activate like a quick effect in response to special summon?
ghoust mourner is a trigger and if you play TCG it uses normal trigger rules. So while being turn player it will always be cl1
I think guardian chimera should not resolve because the new controller used 0 cards from their own hand and field so the variables shouldn't track right?
Hey quick question, have you done a video over correctly summoned and and incorrectly summoned monsters? (Ex: trying to reborn a monster sent to grave by dog punishment or similar issue to what I heard happened in ycs charlotte?)
For number 4 I thought the effect would just fizzle out because I thought it misses timing but I'm wasn't sure. Like it was summoned but it got stolen and put on your opponents side of the field so the window for activating its effect was shut immediately. Since it was stolen after the summon the effect doesn't trigger properly on either side.
Super helpful! Good stuff man
Does the search effect of branded lost activate in the same chain as lubellion being summoned and activated, and thus can’t be responded to? Or does it trigger in a new chain, me and my friend had this problem yesterday
Branded Lost happens in the same chain
Byt branded lost says activation and effects that include to fusion summon
A question on the Branded Opening/Effect Veiler ruling: Branded Opening is a quick play, and can be activated in the draw/standby phase to avoid Veiler? Is that the correct ruling here?
Yeah basically. I go on draw phase to activate opening to discard and special Aluber. Aluber eff activates on the draw phase. Veiler can’t negate because it can only negate during the opponent’s main phase in which it cannot because it’s draw phase.
Ya do it in draw almost always to play around effect veiler and droll.
@@ElvisB. same with if we are on turn 3 or 4 or whatever with Branded in Red to play around a card like TTT who also requires a particular phase.
@@CoopTCG quickplay spells can be played during any phase as long as you can meet the requirements (or if your opponent has passed his turn player priority if it isn't your turn)
Really great video. Thank you!
I was thinking initially most people in the scenario with triple tactics chained their branded in red in hopes that since the targeted card was used for the fusion summon triple wouldn't resolve because the original chosen card was fused off. Since triples effect was originally used for that monster. But apparently triples effect to steal goes off to steal because why? is not like other similar cards
For example I have 2 monsters in 1 hand/1 in field and i used polymerization my opponent used mirrorjade to banish the 1 monster on field. Poly effect doesn't go off since their is only 1 monster left.
I'm assuming this is the exact mindstate of people
TTT does not target, and it takes control as part of the effect (meaning you pick or select which monster to take control of during the effect resolution you do not pick for cost)
I don’t like UA-camr mercy usually but your sleeves are fire bro. Good shit
This actually helped out a lot, thanks!
So not sure if this was answered but if they have branded lost and they fuse and activate effect can you use effect veiler?
No.
After they fuse and whatever hit the field, they are in the Fusion Summon"ed" window, of which you can't respond because Lost preventing it.
Thanks for the great video! Does anyone else think its easier to say “the FIRST thing that occurred was cosmic cyclone”. ??
Well a chain doesn't resolve like that.
Yes it's Chain Link 1 but it was the last to resolve.
If saying First to occurred was Cyclone than that mean Branded in Red is last, that would prompt Lost to protect, but it doesn't.
The presentation is amazing thank you 🙏🏿
i love these videos
love you mst keep up the content
Say on illegal play number for I feel like when you take control of the monster and you already chose a Target but that Target leaves the field and there's a new Target that the target that triple tactics talent chose first is no longer present on the field which means is a new monster on the field which means the target was missed. It's kind of like you some of magicians rod then your opponent activates infinite impermanence then you chain magician's illusion so you tribute The magician's rod and the effect will still go through because if an impermanence no longer has a Target it's kind of like that
ok but TTT does not target, which means that you can still take control of another monster when the card resolves. you also do not need to state your target before because the card does not target.
A lot of people in the despia group need to see this
💪💪💪 this is me flexing on you guys XD
Branded is dope ! … I have a Dino scythe lock 4 negate video
Why would the chimera activate at all if it's not in the same trigger location at the end of the chain? Is it because it's still on field? Figured it would be ruled the same as something like shuraig being summoned in a chain with revolt as CL2 in response to a chimera as CL1
Not being in the same trigger location is really not a accurate reason. The reason the benten/crow or your revolt/chimera ruling works is because the copy that met it's trigger no longer exists (a card that moves from gy to banish, field to gy, basically everywhere is considered a different copy). A monster that moves to a different monster zone is still the same copy of the card that met it's trigger.
Here's an odd one i came up in my testing busterblader dragon destroyer vs albaz with branded lost
Literally got everything incorrect. Thank you so much for these clarifications!
Thanks for the lessons :) much appreciated
Can you Make a video talking about guardián chimera ruling?
Please help 🙏🏽
There’s a despia fusion monster in GY and I target it with branded in red to add it to my extra deck (since it can’t go to hand). What happens next? Am I not able to fusion b/c branded in red doesn’t end up in hand OR am I still able to fusion but I can’t used the despia fusion monster I added to GY as material OR can I use the despia fusion monster + other material from field/hand? I’ve seen the last option happen and I’m sure it’s an illegal play but I need clarification
U cannot fusion. It did not get added to hand. "THEN" Conjunction used. the card must be added to hand to apply the following effects.
@@MSTTV and for fallen of albaz:
Can you use its fusion summoning effect during your opponent’s turn if you special summon it during the opponent’s turn?
@@youngmarq2632 1st: Adding Depsia fusion monster back is ILLEGAL, because all of them are "Despian" or not a Despia.
Masquerade the Blazing Dragon.
Despian Quaeritis
Despian Proskenion
All 3 are not target for Branded in Red, it's an Illegal play if any was added back to Extra Deck.
2nd: Yes, Albaz can be activated if Activation and Resolution requirements are met.
What that mean is:
Exhibit A: Skill Drain is on the field, Albaz hit the field, can't active because Activation requirement are not met
Exhibit B: No monster negate, Albaz active but got banished or send to GY then the phrase in Albaz text "using Monster on either field, including this card", Albaz is no longer on the field and thus Resolution requirement are not met so effect doesn't go through.
Does branded lost lock your opponent activating cards or effects if a monster is fusion summoned as long as it's on the field?
Wait? So we don't have to announce that we advance in the phases to actually do anything? So why can't I just stay in draw phase and do everything in draw phase to make all effect veilers illegal? I thought by the very fact that when he activated branded opening that he moved on to main phase 1 without announcing it. That means my opponent can just make plays without me being able to prevent em. Am I the only one that sees that as ridiculous?
You are not understand how each phase work and what is legal in those phase.
First off, you MUST declare phase, because there are effect that only activate in Standby Phase for example, if you immediately go to Main Phase 1, that mean you didn't give your opponent the chance to activate their cards, which is considered unfair play.
2nd, only certain effects can be activated in Draw Phase, Quick Effect, Quick Play spell, Trap cards.
If you normal summon something, you are violating the 1st thing I said, unfair play because by normal summon, you are automatically in Main Phase 1, but let's presume opponent have nothing in Standby Phase, now that you have committed your normal summon, you are lock in Main Phase 1 and by doing so you give your opponent the right to active Effect Veiler if they wish.
This apply both way, if they don't declare which phase it is, you have thr right to told them to declare the phase, if they don't, called a judge, if no judge, stop playing with that person, they just gonna make illegal play regardless.
Thank you for info 👍🔥
What's the difference between drytron fafnir and Magical Meltdown/Branded Lost? They are both worded a little bit differently.
Drytron Fafnir includes ritual spells other effects. Like the effect to add back to hand, that also cannot be negated.
@@MSTTV Oh cool didn't know that.
I've been loving this type of content
wait wouldnt activating the Branded Opening to summon aluber be in the main phase? I feel like it would end up being a weird 50/50 if the player never declared if they were in draw or main phase
Well they have to declare which phase it is, if they don't declare means they are not giving you proper response window. And if they do want to play around negates then they MUST declare phases.