Whoever this lemm guy is, he kicked this game's ass to the curb. He only used the three necessary spells to beat the game. He didn't even need the Wooden Heart Spell to restore his life. He's a real top-notch player. Also, thank you and lemm for including the death scenes for the game. I've been looking forever for those!
I love the game's electronic-rock soundtrack. Adds to the atmosphere. Perhaps I'm just getting old, but these classic games are truly the best. I remember playing this game when I was just kid, and still I have a fondness for it. I miss the days when games were an art form rather than just mindless entertainment. Thanks! P.S. The Amiga was the best!
yeh my dad loves this game but im like if this was a game with perfect graphics what is Ghost of tsushima then? i gusss is is just differentes times xd
I was the main tester for the american version, lol. :) Thanks for the memories. These adventures were some of the best. Did horrorsoft make any other games after Cerberus?
Correct me if I'm wrong, but I think WaxWorks came a little later? Anyways, after that HorrorSoft became the Adventure Soft which made the horror game "Simon the Sorcerer" about this psycho little boy who wants to put his dog in the dryer.
I played this when I was about 4 or 5 years old. I wasn’t suppose to play it. But my dad has it on the computer. I remember getting my eyes rips out by that damn hawk. Memories.
I got my first job when I was 16 years old so I could buy an Amiga 500, and this was the game that sold me on Commodore. My friends, with their NES and Super Nintendos were all so jealous. Three of them bought Amigas after seeing my Psygnosis games like Awesome, Shadow of the Beast, and of, course Elvira.
The soundtrack is completely different, and about a million times more chilling & appropriate, than compared to the PC port. Absolute Amiga spirit in those samples.
Finally... FINALLY! I have searched for sooo long for either the two games or a longplay, it's almost an RPG on it's own... Thank you so much for uploading!
Jesus fucking christ. Right at 16:32, just before the screaming kicked in, my two cats got into a fight. I almost fell out of my chair turning around because I thought a screeching vampire was behind me.
Everyone's complimenting the ambiance and music, and I agree, but I can't stop giggling at the sounds of the dude constantly being whipped and screaming XD
thank you very much for the upload!! Because i requested this earlier im so happy ^^. This game is really like you said one of the best horror-adventures ever with an great soundtrack! thank you!! nice greetings from an austrian amigafreak
Wooow, the early 90's was a beautiful time for dungeon crawlers. I also lack the ability to play this game my imagination has been seeped away with these new fangled games. I thank you guys for posting this :D
i think that may ruin it. these DOS games have an aesthetic that just cant be replicated. especially by the programmers of today, different era, different mindsets. its just not the same.
I have faint memories of my childhood when my older brother was playing the game with his friend. I saw them dying time after time and the decapetated head with this music really gave me bad feelings. Maybe the first time in my life I felt bad in ways I couldn't explain. By the time I was already aware of my mortality but I just felt bad and depressed.
this game changed my life. i was like 7 yo, and i watched my cousins play. they were 15 yo. This game traumatized me in a good way, i still love rpg and horror because of this. I can say my entire life got influenced by this weird thing. thanks for your work.
+Ian R. Key (General Subliminal) Hm, it just has a short track at the title screen and then nothing. What theme do you mean? Oh that short one? Oh, ok, it was alright, but not sinister or anything really...ok, a bit :O
Elvira Mistress of the Dark ist und bleibt eines der besten Spiele ever! Nach etwa 17 Jahren habe ich durchgespielt (ohne das ich das Video kannte). Eines meiner Lebensziele ging damit in Erfüllung, ehrlich ;-) Entscheidend ist wirklich Kampferfahrung zu sammeln, dann ist man reif für den Typ am Eingang und für die Monster in den Katakomben. Diese Version entspricht der deutschen Amiga-Version und war allein vom Sound absolut gigantisch! *****
thanks for this great upload! This game has been a pain in my back since early 90s. Never been able to solving this game on my own, glad I see someone did it for me! :P
So awesome to be able to watch the complete game. I was never able to pass too much of this game when i was 10, a lot of the puzzles are very random. I would never in 100 years think to look in the moat on the body of the dead soldier. Awesome playthru thanks for this!
By the way, there are two deaths that lemm has missed. In case you're curious, here's what you do: 1. Take the crown and try to leave with it. The player will be buried under boulders. 2. Let the rock-wielding creature kill you after it's arm has been chopped off. It'll show the player being beaten to death with a femur! You can also lose by letting your STR stat fall to zero (falling alseep on the job) and screwing up game-advancing potions such as the Growing Pride.
One of the most scary and atmospheric games on Amiga. Great graphics, music average technically but very fitting and chilling. I have great memories of this title. But, from a today's viewpoint it's also a perfect example how badly designed old games often were. Hundreds of dead ends ruining hours of gameplay, trial and error deaths (however dying in this game is extremely rewarding :D), cumbersome interface, nerve wrecking combat system, tons of redundant inventory and extremely unintuitive puzzles combined with tiring pixel hunting (spider and centipede in dungeons - c'mon :P) - hands up who solved the game without any walkthroughs? ;)
..but in those days when games had to be shorter due to lack of disk space etc, that's how they made games longer and more challenging! i thought it was really cool back in the day that i could pick up anything i wanted! and i like nerve wracking combat systems, it least you could save wherever you wanted!
James Martin I wouldn't say Elvira is a short game :) Especially that playing it involves drawing real maps etc. (the part I really miss these days of automapping as it involves use of different media and more effort on player's side). Still I think pushing player into corner without way out is more of an error rather than challenge. Especially in such complex game as Elvira where every decision counts :) But I guess Jaws of Cerberus have more dead ends :D
jammerc64 - That's really weird, because I don't recall Elvira 1 having many dead ends of that type (i.e. backed into a corner with no way out). Of course until your strength and skill stats built up you could die depressingly often in combat, but IIRC as long as you had your save disk in df1: it was fairly straightforward to save before you did something risky. One of the things that wasn't initially obvious when playing the game was that underpinning the pretty graphics and sound was a full-blooded RPG engine, and the general rule with proper RPGs was that they were deliberately hard.
turricaned the engine could have been used a bit better, watching this longplay i remember there's only 1 melee weapon worth getting the entire game, and its really easy to find! Even the emelda killing weapon toward the end is terrible, guys skill went from 60 to like 30, so he re equiped the old one! Also the guys strength, dexterity and res didnt seem to change throughout the entire game even after equiping the first weapon. Doesnt make a lot of sense!
James Martin Agreed that the way it was done ended up seeming a bit of an afterthought - though to be fair a weapon with a specific purpose being useless for anything other than that purpose goes all the way back to tabletop RPGs, from what I've been told. It happens in many computer games as well, IIRC the spell you're given to kill Zelek in Beast 2 is pretty much useless against anything else...
Good old Elvira... A beautiful game with "oh so many stylish ways to die". My favourite is still the "cryptscene" (trying to nick the crown) - it really put some perspective to the phrase "my headache is killing me" :)
Mein Kollege und ich haben ebenfalls fast 18 Jahre gebraucht um das Ende dieses geilen Spiels zu sehen.Waren damals sogar bis Emelda gekommen, aber es fehlte uns der Schlüssel aus dem Burggraben.Echt lange her :-)
Seems like the perfect game to play back in the late 80's on a Friday Night after coming back from the newest Nightmare On Elm Street showing at the theatre
This game is amazing! Better than many games these days, the fact that I found this game funny is that the protagonist has to fight all the enemies to acquire the ingredients and make Elvira's spells, and in the end win a night (or day) of pleasures with her! Lol, but even so; I found the game amazing, graphics, atmosphere, everything impeccable! I want one day to be able to have the opportunity to play games like this. PS: Greetings from Brazil!🇧🇷
I love how the soundtrack is unapologetically creepy and in case of the garden straight up horror. Of course soundtracks on other plattforms are great as well, but the Amiga's sound font always sound 'right' to me.
"Elvira is calling your name, could this be your lucky day?" LOL genious. I could never see the end of this game, I got stuck somewhere after hours and hours of gameplay. Thanks for uploading. I miss those days :_
Holy crap, I can't believe back in the 90's I wasn't told about how good this game looks, or why I never saw it in the shops back then. This looks awesome.
Wauw... this is a trip down memory lane for sure. I remember my friend and I would play this game a lot... and still not beating it. It seemed so difficult and we couldn't just google things like You can today. Thanks a lot :)
I remember reading about this game in a PC magazine. They claim that "players find themselves unable to move on, because they used a piece of string they should have saved."
Nice atmospheric game. Kind of an adventure dungeon crawl hybrid. Always wondered if any of the other weapons are useful in any situations or if the sword near the beginning is just the best.
Played this game a loooooong time ago and never got to finish it. For a long time I wondered how to get past certain puzzles and what the end looked like. Thanks for posting!
I had a Commodore Amiga in the early 90s and received this game as a Christmas present one year. Had absolutely no idea how to play it and never really had any interest to try. I was never really into games at all but I was impressed by the sounds and graphics. I do enjoy the nostalgia. Flash forward 30 plus odd years and I still don't play computer games beyond solitaire or the occasional tetris.
I watch this longplay often, even though I never played this game growing up, I somehow have a fondness for it lol. I guess just all the retro style graphics, music, etc, it hits the nostalgia vibes. I always wondered though if anyone could have figured this game out without a proper walkthrough...some of the actions performed had me thinking "why would anyone thinking of doing that naturally?" Anyway, I just suck at these games, that's why i watch other people play them lol. I wish there were more games like these...but seems like there were only a handful for the Amiga back then.
I find it funny the main character is literally able to carry a Skeleton, along with 3 swords, including the dagger, books, a shield, a bow, and lots of plants without getting tired or run out of space.
This is 1990... and games with a later date dont even come close to this. I have been fooling around with an emulator online and this looks to be a great game in concept, graphics music, execution and kind of ahead of its time in ways. It reminds me a lot of A Bards tale, and this weird D&D style game where you make your way up a huge tower of which the name escapes me... but damn good game really. the animation for this time is great, and that slow fade of the evil end character is awesome as hell.
I had the PC version of this (no soundcard so bleeps for music but screams during fights were the same!). I'm shocked with how detailed it turned out to be...I couldn't get past the guy with the hawk!! Really like the horror elements and atmosphere it has.
Of course, in these days, there were strategy guides you had to buy. But also bear in mind these games tended to have higher difficulty to last longer.
A masterpiece...late 80s/early 90s pixel art and music were the best! The world moved into photorealistic 3d environments but this 2d graphics cannot be duplicated even today. You need some talent and 80s frame of mind to draw like this...
Whoever this lemm guy is, he kicked this game's ass to the curb. He only used the three necessary spells to beat the game. He didn't even need the Wooden Heart Spell to restore his life. He's a real top-notch player.
Also, thank you and lemm for including the death scenes for the game. I've been looking forever for those!
I love the game's electronic-rock soundtrack. Adds to the atmosphere. Perhaps I'm just getting old, but these classic games are truly the best. I remember playing this game when I was just kid, and still I have a fondness for it. I miss the days when games were an art form rather than just mindless entertainment. Thanks! P.S. The Amiga was the best!
I feel exactly the same? All these games are emblazoned into my brain forever!
Honestly agreed games are far better for their sense of style and plot and not irrelevant entertainment
The music, graphics and general atmosphere in this game are astoundingly good.
graphics; for that time being, cirka 1990, I guess, barely.. :) The music yes: Especially the hedge maze part from around 11'05 is a gem classic
The music is good? It is terrible just constant warbling that never ends.
@@SwiftNimblefoot Well you have to be older than 43 you know ,for this :)
yeh my dad loves this game but im like if this was a game with perfect graphics what is Ghost of tsushima then? i gusss is is just differentes times xd
I was the main tester for the american version, lol. :) Thanks for the memories. These adventures were some of the best. Did horrorsoft make any other games after Cerberus?
No
Correct me if I'm wrong, but I think WaxWorks came a little later? Anyways, after that HorrorSoft became the Adventure Soft which made the horror game "Simon the Sorcerer" about this psycho little boy who wants to put his dog in the dryer.
@@RolandTemplar yes, Waxworks
@@milanmilan8235 and Elvira 2
@@binouche2281 They came back to the horror genre with Call of Cthulhu: Dark Corners of the Earth in 2006 and it was unfortunately their last game.
I played this when I was about 4 or 5 years old. I wasn’t suppose to play it. But my dad has it on the computer. I remember getting my eyes rips out by that damn hawk. Memories.
Same 😂
I got my first job when I was 16 years old so I could buy an Amiga 500, and this was the game that sold me on Commodore. My friends, with their NES and Super Nintendos were all so jealous. Three of them bought Amigas after seeing my Psygnosis games like Awesome, Shadow of the Beast, and of, course Elvira.
The soundtrack is completely different, and about a million times more chilling & appropriate, than compared to the PC port. Absolute Amiga spirit in those samples.
Scary thing is, she looks good even today.
IcedEarthaholic Must've found an anti-aging spell in her book.
@uacv333 sir, calm down
That's true. She's still mega hot.
No freaking way. She definitely is... :(
@uacv333 even as a female myself I hesitantly agree she is still hot as fuck. Even with how old she is whatever she’s doing I need to get on
Amiga games have absolutely incredible music
Finally... FINALLY!
I have searched for sooo long for either the two games or a longplay, it's almost an RPG on it's own... Thank you so much for uploading!
Jesus fucking christ. Right at 16:32, just before the screaming kicked in, my two cats got into a fight. I almost fell out of my chair turning around because I thought a screeching vampire was behind me.
True horror game! XD
Which cat won?
Everyone's complimenting the ambiance and music, and I agree, but I can't stop giggling at the sounds of the dude constantly being whipped and screaming XD
Truly epic game with beautiful sinister music!!
Yeah but that humming sound gets really annoying after a while
This game is really good, but for me the second part Elvira II: The Jaws of Cerberus is awesome, they must make a remake.
ah aha ha ha ah ha ha ah ah ah ha ha ah ah xD
The 80's Rocks! YEah, although I find the Garden theme quite neutral compared to the others im this game
Beautiful musics? They turn boring after 20 seconds....
FINALLY!!! I got to see the end of this! Thank you so much for uploading this!
Wow this game had great music.
But creepy game over screens
thank you very much for the upload!! Because i requested this earlier im so happy ^^. This game is really like you said one of the best horror-adventures ever with an great soundtrack!
thank you!! nice greetings from an austrian amigafreak
Sometimes I feel like a total loner for adoring these Elvira games, then I read the comments here and feel better. :)
same here
No man, this game and also the arcade game were great.
Wooow, the early 90's was a beautiful time for dungeon crawlers. I also lack the ability to play this game my imagination has been seeped away with these new fangled games. I thank you guys for posting this :D
I would love to see this game remade with the current generation of graphics.
And full voice acting.
Why? Cannot we enjoy it as it is? Let this game be. Remakes have seriously no reason to be. Just why?
@Jeff Cotten Yes, and that is sad.
i think that may ruin it. these DOS games have an aesthetic that just cant be replicated. especially by the programmers of today, different era, different mindsets. its just not the same.
Yes but with the same creepy and gritty style not this cartoon cell shading bs
This is definitely one of those games that's a lot more fun to watch than play. I could never get past the first few enemies as a kid
lmao @ the creature at 45:50 having the same generic scream
The dickhead monster
Plot twist: It's a man wearing a dollar store costume
Even the zombies scream like the soldiers
This game was a masterpiece of its time. And it still is for me today.
I have faint memories of my childhood when my older brother was playing the game with his friend. I saw them dying time after time and the decapetated head with this music really gave me bad feelings. Maybe the first time in my life I felt bad in ways I couldn't explain. By the time I was already aware of my mortality but I just felt bad and depressed.
This is an Amiga game...? Wow o_o
Great graphics, gameplay and a very creepy atmosphere...
this game changed my life. i was like 7 yo, and i watched my cousins play. they were 15 yo. This game traumatized me in a good way, i still love rpg and horror because of this. I can say my entire life got influenced by this weird thing. thanks for your work.
That garden song is epic
+Sascha Fiebranz If you ever played the Amiga game Zombi that theme is awesome too.
+Ian R. Key (General Subliminal) Hm, it just has a short track at the title screen and then nothing. What theme do you mean? Oh that short one? Oh, ok, it was alright, but not sinister or anything really...ok, a bit :O
not in the Amiga game "zombi"
+raskaskoneisto no problem, but all songs are just great in this game here. No exception.
It’s soothing.
Elvira Mistress of the Dark ist und bleibt eines der besten Spiele ever! Nach etwa 17 Jahren habe ich durchgespielt (ohne das ich das Video kannte). Eines meiner Lebensziele ging damit in Erfüllung, ehrlich ;-) Entscheidend ist wirklich Kampferfahrung zu sammeln, dann ist man reif für den Typ am Eingang und für die Monster in den Katakomben. Diese Version entspricht der deutschen Amiga-Version und war allein vom Sound absolut gigantisch! *****
thanks for this great upload! This game has been a pain in my back since early 90s. Never been able to solving this game on my own, glad I see someone did it for me! :P
So awesome to be able to watch the complete game. I was never able to pass too much of this game when i was 10, a lot of the puzzles are very random. I would never in 100 years think to look in the moat on the body of the dead soldier. Awesome playthru thanks for this!
Großartig! One of the best Amiga- Games ever!
As a teen, everything in this game blew me away, and as for the music ---- wow!
I remember playing this for Amiga when I was 8, never could beat it!
Always wondered what the ending was
I love to see the video of classic adventure games like this! Thank you!
Bless you! :) i've looked long for a video of someone conquering this game. I wish I had time before work to watch all of this.
The monster at 48:00 always creeped me out years ago. Couldn't find the weapon to kill him.
For those who don't know, the Latin text over the crown translates to: "He who will rebuild my kingdom will have the sword of salvation."
remember that you had to have 3D glasses to read the recipes in the manual ..
28:54 humiliation mark achieved with 31 successive combos
By the way, there are two deaths that lemm has missed.
In case you're curious, here's what you do:
1. Take the crown and try to leave with it. The player will be buried under boulders.
2. Let the rock-wielding creature kill you after it's arm has been chopped off. It'll show the player being beaten to death with a femur!
You can also lose by letting your STR stat fall to zero (falling alseep on the job) and screwing up game-advancing potions such as the Growing Pride.
One of those titles that I never got around to seeing back in the day so thanks.
This was considered photorealism back in 1990 -- 16-bit era. Beautiful artwork.
Attention to detail in this game was unrivalled.
One of the most scary and atmospheric games on Amiga. Great graphics, music average technically but very fitting and chilling. I have great memories of this title.
But, from a today's viewpoint it's also a perfect example how badly designed old games often were. Hundreds of dead ends ruining hours of gameplay, trial and error deaths (however dying in this game is extremely rewarding :D), cumbersome interface, nerve wrecking combat system, tons of redundant inventory and extremely unintuitive puzzles combined with tiring pixel hunting (spider and centipede in dungeons - c'mon :P) - hands up who solved the game without any walkthroughs? ;)
..but in those days when games had to be shorter due to lack of disk space etc, that's how they made games longer and more challenging! i thought it was really cool back in the day that i could pick up anything i wanted! and i like nerve wracking combat systems, it least you could save wherever you wanted!
James Martin I wouldn't say Elvira is a short game :) Especially that playing it involves drawing real maps etc. (the part I really miss these days of automapping as it involves use of different media and more effort on player's side). Still I think pushing player into corner without way out is more of an error rather than challenge. Especially in such complex game as Elvira where every decision counts :) But I guess Jaws of Cerberus have more dead ends :D
jammerc64 - That's really weird, because I don't recall Elvira 1 having many dead ends of that type (i.e. backed into a corner with no way out). Of course until your strength and skill stats built up you could die depressingly often in combat, but IIRC as long as you had your save disk in df1: it was fairly straightforward to save before you did something risky. One of the things that wasn't initially obvious when playing the game was that underpinning the pretty graphics and sound was a full-blooded RPG engine, and the general rule with proper RPGs was that they were deliberately hard.
turricaned
the engine could have been used a bit better, watching this longplay i
remember there's only 1 melee weapon worth getting the entire game, and
its really easy to find! Even the emelda killing weapon toward the end is
terrible, guys skill went from 60 to like 30, so he re equiped the old
one! Also the guys strength, dexterity and res didnt seem to change throughout the entire game even after equiping the first weapon. Doesnt make a lot of sense!
James Martin Agreed that the way it was done ended up seeming a bit of an afterthought - though to be fair a weapon with a specific purpose being useless for anything other than that purpose goes all the way back to tabletop RPGs, from what I've been told. It happens in many computer games as well, IIRC the spell you're given to kill Zelek in Beast 2 is pretty much useless against anything else...
Good old Elvira... A beautiful game with "oh so many stylish ways to die". My favourite is still the "cryptscene" (trying to nick the crown) - it really put some perspective to the phrase "my headache is killing me" :)
Imagine a classic horror game like this being played in VR or something equally as intense graphics wise.
SpiritualJD12887 this game would be sublime in today’s graphics, especially if paired with a thoughtfully rendered composition
It would be amazing, because you really could feel as you're having an adventure on this game
Too bad you don't get to see the reward...
This game scared me shitless as a kid.
This is still one of my favorite games of all time and this is awesome to see. I'll have to watch this all the way through sometime soon.
I feel like the developers had fun with those player death animations (compilation at end of this video).
What he doesn't really show are all the cool death scenes when you die in different ways. Great vid, great game!
I love Elvira thanks for posting this and man idk why but I love the music too
Mein Kollege und ich haben ebenfalls fast 18 Jahre gebraucht um das Ende dieses geilen Spiels zu sehen.Waren damals sogar bis Emelda gekommen, aber es fehlte uns der Schlüssel aus dem Burggraben.Echt lange her :-)
This music and Amiga sound chip is amazing!
Seems like the perfect game to play back in the late 80's on a Friday Night after coming back from the newest Nightmare On Elm Street showing at the theatre
Wow, I remember getting this when it was new... No PC could touch this level of fun back then...
This game is amazing! Better than many games these days, the fact that I found this game funny is that the protagonist has to fight all the enemies to acquire the ingredients and make Elvira's spells, and in the end win a night (or day) of pleasures with her! Lol, but even so; I found the game amazing, graphics, atmosphere, everything impeccable! I want one day to be able to have the opportunity to play games like this.
PS: Greetings from Brazil!🇧🇷
I love how the soundtrack is unapologetically creepy and in case of the garden straight up horror. Of course soundtracks on other plattforms are great as well, but the Amiga's sound font always sound 'right' to me.
the droney music throughout is pretty unsettling
"Elvira is calling your name, could this be your lucky day?" LOL genious. I could never see the end of this game, I got stuck somewhere after hours and hours of gameplay. Thanks for uploading. I miss those days :_
Holy crap, I can't believe back in the 90's I wasn't told about how good this game looks, or why I never saw it in the shops back then.
This looks awesome.
Wauw... this is a trip down memory lane for sure. I remember my friend and I would play this game a lot... and still not beating it. It seemed so difficult and we couldn't just google things like You can today. Thanks a lot :)
I remember reading about this game in a PC magazine. They claim that "players find themselves unable to move on, because they used a piece of string they should have saved."
The music MAKES this game. It just oozes atmosphere and really draws you in and makes this game creepy.
Nice atmospheric game. Kind of an adventure dungeon crawl hybrid. Always wondered if any of the other weapons are useful in any situations or if the sword near the beginning is just the best.
This brings some memories back...
Playing through this game when I was 9 years old probably scarred me for life.
I spent way too many hours on this game but never got very far. Thanks for posting.
Remember playing this as a kid. Fighting the guards always freaked me out.
Gee! The music still gives me the creeps
Played this game a loooooong time ago and never got to finish it. For a long time I wondered how to get past certain puzzles and what the end looked like. Thanks for posting!
One of my favorite games ever. And after years I finally finished it.
horrorsoft did such an amazing job, hard to find a terror game now days with that athmosphere
Such an awesome game. The introduction and the whole setting is great.
I don't know why but I laughed when I seen the zombies sounded just like the living people,, I know it early tech little things like that I love
I had a Commodore Amiga in the early 90s and received this game as a Christmas present one year. Had absolutely no idea how to play it and never really had any interest to try. I was never really into games at all but I was impressed by the sounds and graphics. I do enjoy the nostalgia. Flash forward 30 plus odd years and I still don't play computer games beyond solitaire or the occasional tetris.
This near death adventures isn't something to mess with
I was ten when my dad got this. I was afraid of the dark after watching him play it. ;) Now I still have so many fond memories of it.
That music is fucking amazing...
The faces in the death scenes are hilarious
I cannot count how many nights I spent trying to get through this game to the ending!. Wonderful game.
I watch this longplay often, even though I never played this game growing up, I somehow have a fondness for it lol. I guess just all the retro style graphics, music, etc, it hits the nostalgia vibes. I always wondered though if anyone could have figured this game out without a proper walkthrough...some of the actions performed had me thinking "why would anyone thinking of doing that naturally?"
Anyway, I just suck at these games, that's why i watch other people play them lol. I wish there were more games like these...but seems like there were only a handful for the Amiga back then.
I would have loved this game back in the day.
I find it funny the main character is literally able to carry a Skeleton, along with 3 swords, including the dagger, books, a shield, a bow, and lots of plants without getting tired or run out of space.
Bag of holding.
In Wolfenstein, B.J. Blazkowicz can carry 4 guns, 99 ammo, and literally tons of treasure just like this.
Doraemon pocket
This is 1990... and games with a later date dont even come close to this. I have been fooling around with an emulator online and this looks to be a great game in concept, graphics music, execution and kind of ahead of its time in ways. It reminds me a lot of A Bards tale, and this weird D&D style game where you make your way up a huge tower of which the name escapes me... but damn good game really. the animation for this time is great, and that slow fade of the evil end character is awesome as hell.
I had the PC version of this (no soundcard so bleeps for music but screams during fights were the same!). I'm shocked with how detailed it turned out to be...I couldn't get past the guy with the hawk!! Really like the horror elements and atmosphere it has.
AWESOME! And music is so MUCH better than on PC version. Beautiful!
My favorite game when i was a child!!!! 16:24 the best scene!!!!! Lovely memories with Amiga 500!!
My favorite Amiga game! Bring back so good memories...
Thanks for posting. Brought back memories
How the hell is any human being supposed to play this game without a strategy guide!? Anyway, looks awesome.
That was the idea. Make people buy the guide. Still not as evil as loot boxes and DLC is today.
True
Of course, in these days, there were strategy guides you had to buy. But also bear in mind these games tended to have higher difficulty to last longer.
Back then players had more patience. I finished the game completely without any guide, and that was before the internet. Its a lot of trial and error.
Epic game of Amiga . I loved it ! The music provides a great atmosphere .
PROBABLY THE BEST RPG EVER,NOTHING GETS MORE ATMOSPHERE THAN THIS.WHEN GAMES WERE FUN.
A masterpiece...late 80s/early 90s pixel art and music were the best! The world moved into photorealistic 3d environments but this 2d graphics cannot be duplicated even today. You need some talent and 80s frame of mind to draw like this...
Exactly. These games had such a unique style to them. Incredible.
I really like this game! Garden's music is awesome.
Man, this game (as well as a lot of other amiga 500 games) scared the shit out of me as a kid! 🤣
Why didn't they use the same sound effect for that lovecraftian thing @45:55 as for the troll enemy? It's weird that he sounds like a "normal man".
this was ahead of its time
11:08 - Wow, who knew it took only four shots to learn to be a Master Bowman?
nice music
Oh that ominous music! Still scaring me to death!