The controls would be the hardest part if they port it to the Switch, especially the walker. If they put in classic controls the walker would be almost impossible to control unless they do a free aim like with the motion controls
@@jasonmartinez5116 yeah a switch port won’t work because (A) The level design is based around the gyro control and they would have to do a ton of changes to make it work
The monkey that said this "Uhh, Commander? Yeah... They've...broken into the ship." sounded like Wade from GTA V.
I really liked this level. It feels like a combination of the Space Armada from the original SNES game and Sector Y from Star Fox 64.
It reminds me of the first mission in Assault
Because it essentially is
5:30 RED Scout: Ah, scaredy hat! THIS IS ALL YOUR FAULT!!!
*Salvadora explodes*
RED Scout: That didn't hurt.
I know I gotta play this game, it need to be on the switch like asap
The controls would be the hardest part if they port it to the Switch, especially the walker. If they put in classic controls the walker would be almost impossible to control unless they do a free aim like with the motion controls
@@jasonmartinez5116 yeah a switch port won’t work because (A) The level design is based around the gyro control and they would have to do a ton of changes to make it work
This actually looks fun lol
Its a great
We never really see the cornerian navy in action outside of starfox zero
ALL CRAFT CHICKEN!
I seen a few other playthroughs of this and Pigma doesn't show up in them. Is he supposed to?
he shows up after you beat the game on the first run.
0:45