SkyBlazer POV | B&M Giga Coaster with Inversions | NoLimits 2
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- Опубліковано 21 вер 2024
- This was my entry into the Tokyo Skytree Contest! It challenged participants to create a roller coaster traversing the roof of the Tokyo Skytree complex (more info here: nolimitscentra.... After finishing the coaster for the contest, I added more detail to the template including texturing and additional scenery items.
Download this park here: nolimitscentra...
STATISTICS:
-Length: 2450m / 8040ft
-Top speed: 146 km/h / 91mph
-Height: 95m / 311ft
-Inversions: 3
-Duration: 1:15 (from drop to initial final brakes)
TURN ON SUBTITLES FOR ELEMENT INFO!
Note: Positives usually range from 3.2g to 3.5g (max 4.0g)
I love the little comments during the lift hill! Also this coaster is absolutely insane! Great job
We expect that.
I watch the lift hill because I like the anti-rollback sound
Finally an inversion on these things 🙌 tired of seeing cloning elements
Holy shit this is insane, great work on the coaster and subtitles! The layout is crazy, I love that 0g roll!
It has such an RMC vibe for some reason
I wonder how inversions would feel in the clam shell restraints
Or like, if you'd stay in the train yknow.
Wow. I wish this existed. The layout, the lineup of elements, the lift hill comments lmao. Great job!
Lol thanks! :)
The captions were perfection
Real life manufacturers have quite a few things to learn from this. It would be frickin cool to find this for real one day.
Love how it snakes between the buildings. 👍
Absolutely incredible layout on this difficult template! Im a big fan of the visual improvements you did to the template as well!
Thank ya! :D
That layout is delicious! EXCELLENT ride!
The real B&M is too cowardly to build something this good. Great job!
Really solid stuff. Love the pop up like video info on the lifthill. Changed my life
lol thanks!
@@jacksongrace if you continue doing them, id love to see a piece on maybe how or why you chose said element in that location
@@DuckDavis3000 oh yah, maybe I could put something in the description like that
@@DuckDavis3000 For now, is there anything specific you were curious about the layout?
Your videos have the best captioning on this entire website
Lol thanks
Love the force annotations and very accurate with real world B&M forces. Not sure that they’d go this crazy with the layout but if they did this would be spot on force wise.
VERY VERY well done! This is a dream coaster, let's hope B&M is watching!
A lot of fun to ride! Great job
I wish that b and m would put inversions on some hypers/gigs it seems so insane but I doubt they would coz they don't really wanna go outside their comfort zone
I have a feeling that if a park was interested in inversions they would be willing to do it. A lot of elements on their more recent coasters I think shows that they are definitely willing to do some new things and it helps them to stay competitive with other manufacturers.
You have to keep in mind that clamshells are not rated for inversions so they would have to either implement vest/otsr restraints or come up with a whole new type of restraint in order to do it
this is dope af bro! great layout
I feel like b&m is too scared to get out of their comfort zone. If they saw this design, they'd consider it. I wonder what inversions with the clamshell restraints feel like.
Not scared, they build a quality product that introduces new elements and ideas slowly so that when they are launched to the public they are in a finalized state. Unlike lets say Intamin who take a lot more risks and have now ended up with wide and impressive collection of problem coasters.
@@lukemeeson5314 b&m had lots of opportunities to introduce us with new elements. They've been in business for decades and used the same elements ever since. I do like that wave turn on Orion, and that one weird element on Candymonium looks great, but I need them to produce outbreaks, stalls, ejector hills, and rapid fast transitions. If they did that, that would have you getting off one of their coasters saying "Oh that was nuts!". Instead, you're getting off of their coasters saying "Oh that was fun.", and that's not a bad thing. I personally love the old school b&m inverts such as Raptor and Montu. Those have some whippy transitions that are wild. Banshee, a newer b&m invert doesn't have that. It's layout is too drawn out (but there's nothing wrong with just a fun coaster, which is what Banshee is).
Wow. Killer design man!! That's professional grade work. 👏
What a beautiful, terrifying ride
Those are some lumpy buildings.
Great coaster!!
XD thanks!
The ending with subtitles was funny
Excellent ride JC. Especially, the interaction with the tower and cityscape!
P.S. - Thanks for the inversions on this!!! Don't know why B&M is sleeping, or stretching the market, on these( Hyper/Gigas )!
- an O.G. Railrider
i was bullied on the lift.
I wish this really existed at the Tokyo Skytree in real life.
yeah, id trust the clamshells with my life to get a chance to ride this one. I might not come back but hey, it was worth...
OMG what a layout, you should work for B&M
Aw thanks!
This needs to be real man. Sheesh
Dang i hope they try inversions soon. Otherwise mack gonna steal their hyper market share
WOW!!!
How will the train fully stop on the midcourse and Final Brake Run without friction brakes present?
That's... a good point XD
how do you get the track mounted camera instead of just sitting in one of the seats when watching the coaster
When seated press "Q" once. This puts you in "fly-by" view. Then adjust where the camera is by pressing W and S to move forward or backward, and space bar and X to move up and down.
Also, if you press Q additional times you can see other views you have (target view is my favorite!). I'd also suggest looking through the key assignments in SETUP -> "Controls" to see everything you have at your disposal! :)
@@jacksongrace ok thx
If only b&m would actually take a risk instead of building hills and turns on hypers and giga’s💀
Wicked
yup
yup
make a coaster that will break all the coaster records in excistence
That sounds like would be a pretty fun challenge! I'm currently working on something that I think I could modify to beat the speed and height records, but also doing things like the steepest drop, most inversions, etc. I think would be a cool idea to do in the future. I'll keep it in mind :)
0:49 Top of the chainlift
Very scary roller coaster 🇯🇲🇯🇲🇯🇲🇯🇲😂😂😂😂
When B&M turns into RMC
How do u do that google earth thing
I'm actually not sure. It was done for the contest that this was a part of so if you're wanting to make something like this I'd suggest going to the first link in the description and asking the contest creators on NoLimits Central :)
Just a little knit pick, but only magnetic brakes for a mcbr can not work. Magnetic brakes are not capable of completely stopping a train. It’s an incredibly specific knit pick but friction brakes are mandatory to create a block zone, and knowing how to create/place your brakes is a small detail that can make elite coaster builders nod their head in respect for you. The more you know! I guess…
Yeah I already know about all of that, needing to have a small friction brake at the end of a magnetic section to make it a block etc, I just have always been annoyed by the sound of friction brakes lol
Glad I didn’t skip the lift this time 😂
B&M will never be that creative 😅
I tought that hyper bm can't have inversions
Well there's really nothing stopping them from doing inversions. There isn't actually anything special about inverting on coasters, it all just depends on the forces felt while doing it. For example, all of the inversions on this coaster don't have very extreme lateral forces (the clamshell restraints aren't good for that), and to keep with the giga style they are all pretty floaty, are speed based, or even sustain positives like on the NIL. While having inversions doesn't exactly follow the idea behind B&M hyper/gigas (taking elements of wooden coasters and improving them with steel, focusing on float and/or speed), I'm sure that if a park wanted an inversion or two they would be completely willing to do it. So, with this in mind, for this coaster I basically asked myself what I would do if I was B&M and was asked by a park to make a giga coaster with an inversion (which then turned into three).
@@jacksongrace thanks for explainig me, good job with the roller coaster💪
Clamshells aren’t rated for inverting (or so I’ve heard) so they would have to use a completely different type of restraint. At that point they would just be making a glorified looper. The closest thing to it is alpengeist and tbh alpengeist is too big for its own good so… it would have to be completely unique much like this coaster concept so that the inversions could work and not just be completely oversized
Weeeeeeee
W coaster
W Eng sub
I don’t think b&m has the balls to put inversions on one of their gigas