NBA Maximum Hangtime (Arcade), Gameplay (Chicago Bulls VS Philadelphia 76ers)
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- Опубліковано 11 вер 2024
- Boom shakalaka! Maximum Arcade Basketball Action!
NBA Maximum Hangtime
Arcade / USA ver.
#Arcade #Midway #NBA
NBA Maximum Hangtime All Teams Defeated!
• All 29 Teams! :: NBA M...
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NBA Hangtime is a basketball video game developed and published by Midway and released for arcade in 1996. Home versions followed for Nintendo 64, PlayStation, Sega Mega Drive/Genesis, Super NES, and Microsoft Windows. A version for Game.com was cancelled.
Hangtime was the third basketball game by the original development team behind the NBA Jam series. The title was changed due to the NBA Jam name being acquired by Acclaim Entertainment, the publisher of the games for the home market. Acclaim's NBA Jam Extreme was released the same year as Hangtime. Features introduced in Hangtime included character creation, alley oops and double dunks. A software update known as NBA Maximum Hangtime was released for the arcades later in the life cycle. A sequel, NBA Showtime: NBA on NBC, was released in 1999.
en.wikipedia.o...
Midway CPU was brutal back in the day
One key giveaway of a lazily developed basketball game is the lack of left handed animations. I believe 16 bit NBA Jam had left-handed shooting animations, no excuse for this one
1:23 yes
how can i play this arcade game ?
Rule of UA-cam and gaming : Never post a video of loses to make it look like you are better than you really are.
Nah, I don't follow the rules :3
I was waiting for triple overtime
Soon
Hola que programas usas para hacer tus videos
ffmpeg
This should be on the arcade 1up cabinet
Ooohh... partido culiao.
That game was garbage bro as soon as you change to that team Allen Iverson would have eaten them off for 8 million points also he missed a wide-open layup to end the game you've got to be kidding me Allen Iverson would have never missed a wide-open layup never