Command and Conquer Red Alert Remastered 4v4 (Multiplayer Chaos)

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  • Опубліковано 1 лип 2024
  • This is a video of a 4v4 game on the map Innocents on Command and Conquer Red Alert Remastered.
    Twitch Name: ZacktheReaper1
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КОМЕНТАРІ • 14

  • @rhuman8672
    @rhuman8672 8 днів тому +2

    Wow that was non stop! Good match

    • @ZacktheReaper
      @ZacktheReaper  2 дні тому +1

      Thanks yeah it really was full of action.

  • @CraigNiel
    @CraigNiel 8 днів тому +2

    Once they took out Cyan it was over. If they were lesser players you would stand a chance but they are too good for a 3vs4.
    You could improve your game dramatically if you'd use grouping. At the beginning when you're sending Infantry out and trying to place buildings you're faffing about losing a lot of time scrolling blindly trying to find the men then the base... Group the Infantry to 1 then press `h` to jump back to your base, place the building then double tap 1 to jump instantly back to your Infantry. If you practice this and get good at it so it becomes second nature it will drastically speed up your building and scouting, it really does make a HUGE difference! 👍👍

    • @banzooiebooie
      @banzooiebooie 7 днів тому

      Also heard from starcraft players that if you are consistent with group numbering betweeen all games it is even better. Ex scouts on 1, marienes on 2, mech on 3, air on 4 etc. Of course this has to be adapted to C&C RA, but you get the point. Then you know what number to press even if you have many groups. Same goes for location grouping as well

    • @engasser
      @engasser 7 днів тому

      Another advantage of grouping may be to stick arty/V2s in the rear and tanks up front, that way the tanks are soaking up the damage but you are applying decent firepower. Grouping may also apply further combined-arms tactics with air and infantry? Something to try for a future vid Zack/Craig?

  • @linkatronic
    @linkatronic 7 днів тому

    What a match! It's tough to battle back when you're done a player.

    • @ZacktheReaper
      @ZacktheReaper  2 дні тому

      Absolutely it was just non stop all the way through.

  • @josephhammond917
    @josephhammond917 7 днів тому

    Love that you post the losses too, great match as always

    • @ZacktheReaper
      @ZacktheReaper  2 дні тому +1

      Yes there are other matches to watch I lose and I think it is more enjoyable for viewers if they do not know what the result is going to be.

  • @banzooiebooie
    @banzooiebooie 8 днів тому +2

    Nice battles! I was on the edge all the time!

    • @ZacktheReaper
      @ZacktheReaper  2 дні тому

      Thanks its was a fast paced game always something going on.

  • @JohnSmith-pj6wb
    @JohnSmith-pj6wb 8 днів тому

    we used to do 4v4 back in the day but wed put a timer on before anyone could attack...10 or 15 min usually this way people could defend and not get rushed right away and the game just be over super fast....usually our games would last a lot longer

    • @ZacktheReaper
      @ZacktheReaper  2 дні тому

      I have had a timer on before. I played a game with 10min peace time recently, we had almost cleared the map of ore by the time the game started.

    • @JohnSmith-pj6wb
      @JohnSmith-pj6wb 2 дні тому

      @@ZacktheReaper custom maps with unlimited ore or have all gems...theres nothing wrong with how youre playing its still entertaining...its just more tourney style quick rounds...we first had a flat empty map with just ore covering it...luckily my friends dad was an og programmer and helped us...im sure much easier now to custom map