On the topic of barricades, they were removed in this game because no one found them useful besides the few points they gave Carpenter is still here in spirit as max armor, repairing armor like it did in cold war
If you use dead again on shotguns it actually counts pellets rather then one bullet so u can have infinite ammo on shotties with that augment if ur hitting headshots with the pellets
I personally like both terminus and liberty falls. Its great to have a map for playing casually, camo grinding etc and a map for the veteran players too. The boss zombie spam after round 30 is ridiculous though. In a co op game, i was fighting 3 abominations in a single round. Its ridiculous. I would change the high round difficulty personally to how it was in bo1 zombies instead of spamming boss zombies.
You and me both! I’ve been really enjoying both maps so far, and am really excited to see the new round based maps as they release. I do agree on the manglers post round 30, what was super high BO1 like? More zombies than specials? I didn’t chase high rounds like that so im not familiar with
@@Rxqesuper high rounds in Bo1 is just more and more zombies with very high amounts of health. The special zombies have more health as well. You eventually hit a "power ceiling" because certain wonder weapons and reg guns wont kill in the very high rounds, forcing you to only use traps because they can instantly kill zombies. I don't remember what round this happens but you can get 'insta kill' rounds in the very high rounds. That's because eventually the zombies health gets too high then the game bugs out and resets the zombie health to a negative number. That's the best way I can explain it.
As resident zombies nerd, the best way I've found to grind out headshots is to play terminus, have rampage inducer on til round 28, and try to maintain above an 80% headshot accuracy. Nets you about 800-850 headshots in about 25 mins. Keep a gun you need to grind opal with as a secondary to take out manglers whilst you grind out headshots and you're flying. Literally today in the last 5 hours I've grinded out about 7500 headshots and got 4 ARs guns opal (on that mf GRIND)
zombies is good, i just wish we saw new special zombies in Liberty Falls but instead we got Abominations and Manglers which weve seen already in Cold war. I hope in future zombie maps they introduce new special zombies, but overall both maps are good.
The goat on the STICKSSS. Def need a sniping vid on the roller, and make it harder on yourself and do tap to aim since that’s how you play kbam
On the topic of barricades, they were removed in this game because no one found them useful besides the few points they gave
Carpenter is still here in spirit as max armor, repairing armor like it did in cold war
Love ur content bro keep going up
If you use dead again on shotguns it actually counts pellets rather then one bullet so u can have infinite ammo on shotties with that augment if ur hitting headshots with the pellets
the way he opals his snipers makes me act up
also mike the deadshot EE is not a glitch
😳
I wanna see a prequel to Cold War
We got rxqe on roller before gta 6
I personally like both terminus and liberty falls. Its great to have a map for playing casually, camo grinding etc and a map for the veteran players too. The boss zombie spam after round 30 is ridiculous though. In a co op game, i was fighting 3 abominations in a single round. Its ridiculous. I would change the high round difficulty personally to how it was in bo1 zombies instead of spamming boss zombies.
You and me both! I’ve been really enjoying both maps so far, and am really excited to see the new round based maps as they release. I do agree on the manglers post round 30, what was super high BO1 like? More zombies than specials? I didn’t chase high rounds like that so im not familiar with
@@Rxqesuper high rounds in Bo1 is just more and more zombies with very high amounts of health. The special zombies have more health as well. You eventually hit a "power ceiling" because certain wonder weapons and reg guns wont kill in the very high rounds, forcing you to only use traps because they can instantly kill zombies. I don't remember what round this happens but you can get 'insta kill' rounds in the very high rounds. That's because eventually the zombies health gets too high then the game bugs out and resets the zombie health to a negative number. That's the best way I can explain it.
let the pain begin.. have fun mike lol, all jokes aside nebula is so nice
it’s already so tedious LOL thank you sir
As resident zombies nerd, the best way I've found to grind out headshots is to play terminus, have rampage inducer on til round 28, and try to maintain above an 80% headshot accuracy. Nets you about 800-850 headshots in about 25 mins.
Keep a gun you need to grind opal with as a secondary to take out manglers whilst you grind out headshots and you're flying. Literally today in the last 5 hours I've grinded out about 7500 headshots and got 4 ARs guns opal (on that mf GRIND)
this is GENIUS, thank you king I will keep this in mind
zombies is good, i just wish we saw new special zombies in Liberty Falls but instead we got Abominations and Manglers which weve seen already in Cold war. I hope in future zombie maps they introduce new special zombies, but overall both maps are good.
new special zombies would be cool, the amalgams (however you spell it) on terminus are really sick
The GOAT
thank you king
I LITERALLY just finished the 2000 critical kills with the LR762
It’s okay I found out about that too right after I finished it too LOL
Deadshot for free is NOT a glitch its an intended feature. It's a side easter egg.
Bro has 3 entire years of kbam on me, holy fuck 2018 was that long ago too
doesn't even feel like it's been that long, where's the time gone
father rxqe
thats me
Hollup… how did you survive being surrounded like that at the start of the video 😳
I popped the Frenzied Guard! It repairs armor as you get kills
if no one got me i know raptor one got me RAAAHHHHHHH
REAL
Hey
y0
meowwwwwwwwwwwww
omg hi jade
@@Rxqe