THIS is the kinda begginner content needed. so many people focus on straight apm and crazy fast build orders, but all the underlying mechanics and know how like this are so important
Legend beasty I think alot of us really needed this. The amount of random team mates I've seen not A moving and losing half their forces before even engaging is unreal.
ive started playing this game 2 months ago. Also my first RTS ever. I started watching Beasty and I climbed from Bronze 3 to Gold 3 Currently on a 7 win streak. Thanx alot
Haha yeah man, my winstreak ended this morning, however I won again and am now G3 xD Japanese are so strong in feudal. Just do the 1 TC macro Beasty showed and u will win a lot it seems. I struggle to know what to do when it goes castle@@patrickhenry1249
Thank you so much Beasty. I just got back into AOE4 after it sat in my library for 2y. I have been taking a stab at actually learning proper RTS gameplay through your content. You are a great teacher, and you make learning fun and clear for me
- A + Move - Attack and move in direction - Target Fire - On specific unit counters (e.g. archers vs spearmen) - Queue Attacks - Shift click target fire on specific units to queue targets - Kite Archers - Move, shoot, move, shoot - Can A + Move away, will turn around on their own - Archers + Spearmen Against Calvary - Run archers into spearmen - Once spearmen in fight, kite archers - Can use staggered spearmen around archers and set spearmen to hold - Formations - Wedge = Not used at all in high level competitive - Staggered = Great when avoiding area of effect dmg (Mangonels, bee nest, etc.) - Line = For large groupings, widen out engagement for overall dps, use with ranged units - Overkilling - When ranged units are doing more damage per volley than necessary against enemy units - Picking Off Villagers - Target a villager with ranged, shift click back to safe position - Efficient for picking off villagers under tower protection - Micro Importance - Micro the units that you have the most of, that are important to not lose - Control Multiple Units - Least Micro = Horsemen, Men At Arms - More Micro = Spearmen, Archers - Micro Calvary - Shift click to side then A + Move into enemy ranged units in back - Surrounding Archers - A + Move for a charge, run past archers, A + Move again, then repeat until surrounded - Optional: staggered formation to surround archers then A + Move into archers - Villager Micro vs Knights - Once villager is charged, A + Move other villagers to block path of knight - Use spearmen and hold ground option to stun knight's charge - Villager Garrison Commands - In danger, use Seek Shelter (G) - Once safe, use Return to Work (D) or Return All to Work (C) on TC - Blink with Villagers - Take villagers on one side, garrison (G) with resources, then return to work (C) on other side towards next resource - Cuts time wasted with villagers walking past TC in early age - Blink Against Rams - G villagers into TC, F outside, target a ram, G back into TC, repeat until rams are dead - Optional: Use resources on opposite side of TC to blink villagers across TC - Attack Fishing Boats - Attack + move forward, repeat - Efficient dmg against retreating fishing ships - Micro Springald Ships - A + Move, move away, repeat - Micro Demolition Ships - Dodge move opposite of attack vector against galley ships
Tipps from a dented gold/plat player who uses most of those tipps: 1. If you build a tower on gold for example and you use G when the enemy units went past your tower and are now attacking your vills, it will make them go around those units into the tower which basically kills the villager twice as fast. So against melee threat build your tower BEHIND your vills. Definetly didn't lost a game like this today... 2. If you are playing china/green china and you play it save and build a village and a tower next to your 4 gold villagers, make sure to put the tower closer to the mining camp than the village. Otherwise the enemy samurai are going to burn down the tower unharmed while your zhuge nu are running across your base. I totally didn't made that mistake earlier this week... 3. Having all your units in a different control group is fine but don't just go through them, klick where you want your army to be and then go and do something in your base. Different units have different movespeed. If you don't anticipate your enemy moving his 15 horsemen to your base after he went imperial you will loose all your siege and look pretty dumb trying to punish his age up and probably definetly lose like I did. 5. Also don't forget to attack move all of your units before starting to micro your main unit. Nothing is more hilarious than you having the perfect comp, enganging in the right moment and then - while microing your archers - you watch as your spearmen stroll past the enemy horsemen which then kill all your archers...
Just a legend of the age community .. Been waiting for a video like this for a long time because I am new to RTS so much brilliant honest information . Thank you beasty legend bro X
24:00 U can also do from options controls there's an option called: Stop looking for shelter or smth like that.. and u can just press that button instead of pressing on TC and C and they will ALL return to work, its the same as pressing TC+ C. I use it on "Home" button its not smth ur gonna use every 10 seconds and its easier to remember
There is also a global hotkey you can set for "return all villagers to work". for instance, I use ctrl+shift+R and it returns all vills to work and I don't have to click my TC for it.
Something he didn't mention is how he makes his villagers build walls so cleanly. Whenever I do it, my villager starts on the second wall segment, finishes the entire wall and then walks all the way back to complete the first segment. Does anyone have an idea on how to fix that?
There are two end columns, select all the walls and you will see one segment has 14walls icon and another will have 2walls icon. Select and stop (S) to save the time and resources
Generally speaking, not very important. Decision making is infinitely more important until you get to the top level, and even then decision making is more important than APM. I highly recommend the game!
Guys, how is it that all his units are selected but he can micro the spears while archers are on attack mode? Also why are the units hotkeyed 1,2, and 3? I wish some of these basics were covered in the beginning of the video or maybe it's in another video.
Also a question regarding the “A” move. Why not “stop” and move while kiting with archers (for example), is there a delay in attacking when you press “S”?
Yes we need micro, also we need how to select buildings and produce an army while we in fight .. pleeeeeaaaaaasssseeeee next video let it be about that 😡❤❤
Really new player. There are a lot of great tips I can’t wait to use them. However I must speak out about one thing and know it’s a game, not reality, a ship dodging missile fire by constantly doing 180s on a dime?!?!?!
to assign a group of units to a hotkey, select the units then press ctrl+"whatever number you want", this assigns them to that hotkey. Afterwards whenever you press that hotkey it will reselect all the units assigned. If you quickly double click the hotkey, it will also move your camera to hover over the units in that hotkey.
@@theboat318 Thanks for the reply, but that's not I wanted to know. In Beastys casts you always see "1,2,3" hovering over units. My question was how to do that. So I knew how to do "1" or "2" or "3", but how do you do "1,2,3"?
@@BernhardSchlegel just assign them multiple times. So if you have one group of Archers Ctrl+1 Then if you want to also include that group of Archers with some spears you drag select all the units and Ctrl 2. So then you can press 1for your archers and the 2 of you want the whole gang
quick question: if I a move archers backwards will it auto shoot and scoot or did I still have to manually stop start stop start over and over and babysit it?
The numbers are control groups. Select the army you want to put into a control group, then hold control and press a number. Cntrl + 1 for example puts a 1 over their head indicating they're in control group 1. Now if you hit 1, you can command them.
I've been playing games like this my whole life, I'm 33, I can beat the AI on hardest difficulty, but I still don't use A moves. I could be a God if I just did that one thing
So funny how UA-camrs do guides. They're all so anal about each minute detail but then glazes over how to face your units (which would be very helpful to know, especially when it comes to micro) and goes hold the left mouse button this way and that way 11:30 Flicking the mouse around the screen
Man, whoever helped you make this video is such a fine gentleman :^)
Thankyou MrMunch :D
I tend to agree, what a fine breed of specimen
THIS is the kinda begginner content needed. so many people focus on straight apm and crazy fast build orders, but all the underlying mechanics and know how like this are so important
Legend beasty I think alot of us really needed this. The amount of random team mates I've seen not A moving and losing half their forces before even engaging is unreal.
I am one of them 😂
@@abdulazizal-dhafeeri3225same here 🙋♂️
That moment when you are placing farm, to find your knight on pike, pire running after archer, and siege charging cav.
@@abdulazizal-dhafeeri3225😊
Me😅!! Sorry! But AoE always been about learning through losing! Which is why I'm here!
I was losing SO MANY BATTLES and SO MANY GAMES even when I was far ahead in eco. This guide is exactly what I need!!! No more derp units
ive started playing this game 2 months ago. Also my first RTS ever. I started watching Beasty and I climbed from Bronze 3 to Gold 3 Currently on a 7 win streak. Thanx alot
Prepare for the grind after that bc I swear the difference between gold 1 and gold 3 is unreal it feels
Grats! And welcome to rts! :P
@@patrickhenry1249yeah get some pretty good gold 3 players man
Haha thanx mate! Its so much fun@@TheHUEZOX
Haha yeah man, my winstreak ended this morning, however I won again and am now G3 xD Japanese are so strong in feudal. Just do the 1 TC macro Beasty showed and u will win a lot it seems. I struggle to know what to do when it goes castle@@patrickhenry1249
Thank you so much Beasty. I just got back into AOE4 after it sat in my library for 2y. I have been taking a stab at actually learning proper RTS gameplay through your content. You are a great teacher, and you make learning fun and clear for me
- A + Move
- Attack and move in direction
- Target Fire
- On specific unit counters (e.g. archers vs spearmen)
- Queue Attacks
- Shift click target fire on specific units to queue targets
- Kite Archers
- Move, shoot, move, shoot
- Can A + Move away, will turn around on their own
- Archers + Spearmen Against Calvary
- Run archers into spearmen
- Once spearmen in fight, kite archers
- Can use staggered spearmen around archers and set spearmen to hold
- Formations
- Wedge = Not used at all in high level competitive
- Staggered = Great when avoiding area of effect dmg (Mangonels, bee nest, etc.)
- Line = For large groupings, widen out engagement for overall dps, use with ranged units
- Overkilling
- When ranged units are doing more damage per volley than necessary against enemy units
- Picking Off Villagers
- Target a villager with ranged, shift click back to safe position
- Efficient for picking off villagers under tower protection
- Micro Importance
- Micro the units that you have the most of, that are important to not lose
- Control Multiple Units
- Least Micro = Horsemen, Men At Arms
- More Micro = Spearmen, Archers
- Micro Calvary
- Shift click to side then A + Move into enemy ranged units in back
- Surrounding Archers
- A + Move for a charge, run past archers, A + Move again, then repeat until surrounded
- Optional: staggered formation to surround archers then A + Move into archers
- Villager Micro vs Knights
- Once villager is charged, A + Move other villagers to block path of knight
- Use spearmen and hold ground option to stun knight's charge
- Villager Garrison Commands
- In danger, use Seek Shelter (G)
- Once safe, use Return to Work (D) or Return All to Work (C) on TC
- Blink with Villagers
- Take villagers on one side, garrison (G) with resources, then return to work (C) on other side towards next resource
- Cuts time wasted with villagers walking past TC in early age
- Blink Against Rams
- G villagers into TC, F outside, target a ram, G back into TC, repeat until rams are dead
- Optional: Use resources on opposite side of TC to blink villagers across TC
- Attack Fishing Boats
- Attack + move forward, repeat
- Efficient dmg against retreating fishing ships
- Micro Springald Ships
- A + Move, move away, repeat
- Micro Demolition Ships
- Dodge move opposite of attack vector against galley ships
Tipps from a dented gold/plat player who uses most of those tipps:
1. If you build a tower on gold for example and you use G when the enemy units went past your tower and are now attacking your vills, it will make them go around those units into the tower which basically kills the villager twice as fast. So against melee threat build your tower BEHIND your vills. Definetly didn't lost a game like this today...
2. If you are playing china/green china and you play it save and build a village and a tower next to your 4 gold villagers, make sure to put the tower closer to the mining camp than the village. Otherwise the enemy samurai are going to burn down the tower unharmed while your zhuge nu are running across your base. I totally didn't made that mistake earlier this week...
3. Having all your units in a different control group is fine but don't just go through them, klick where you want your army to be and then go and do something in your base. Different units have different movespeed. If you don't anticipate your enemy moving his 15 horsemen to your base after he went imperial you will loose all your siege and look pretty dumb trying to punish his age up and probably definetly lose like I did.
5. Also don't forget to attack move all of your units before starting to micro your main unit. Nothing is more hilarious than you having the perfect comp, enganging in the right moment and then - while microing your archers - you watch as your spearmen stroll past the enemy horsemen which then kill all your archers...
Just a legend of the age community .. Been waiting for a video like this for a long time because I am new to RTS so much brilliant honest information . Thank you beasty legend bro X
As someone who just recently has started to try and get into this game, thanks for this. That first tip about the A attack move blew my mind lol
24:00 U can also do from options controls there's an option called: Stop looking for shelter or smth like that.. and u can just press that button instead of pressing on TC and C and they will ALL return to work, its the same as pressing TC+ C. I use it on "Home" button its not smth ur gonna use every 10 seconds and its easier to remember
the horsemen surrounding archers tips is very cool to me, it makes me realize why I like cavalry so much, considering I loved playing zerg in sc2
Learned A move in Relic's CoH2, saved me in a lot of early noob matches in AoE4
Made it to plat 2 on console with you and Aussiedrongo’s advice. Thanks man!
There is also a global hotkey you can set for "return all villagers to work". for instance, I use ctrl+shift+R and it returns all vills to work and I don't have to click my TC for it.
Clicking seems faster though if you have a tc hotkey
@@kalencwil3924 I didn't mean click. I meant you don't need to press tc hotkey. Both ways are probably fast I just like the global key
@@snoober6690 fair bro
I am a fan since a year and finaly i get to understand the vills tp trick. Learned so much from that. Ty alot !
Very important guide. Thank you! I was always struggling around with exactly the points you mentioned.
Very useful I didn't under the foundations until you explained it. Thank you! :D
You blew my mind. Keep up the great work.
Thanks for this.
I’ll be rewatching this a lot… and I’ll make sure my son doesn’t watch it. I can’t let him beat me. 😂
14:30 I have this terrible disease, thanks for the video!
Thank you for the video! I'm really struggling with tactics and you simplified things for me .
AoE4 is such a fantastic game.
I’m pretty sure you can use the tc rally marker to tell villagers where to come out from garrison if they don’t have a task que’d
What the hell was the intention of the Wedge formation?
I use it for a cavalry push if my main target is in the back of a formation and just haul for it
Historical accuracy
if your enemy has a line gormation of tanky unit use that to attack so you can penetrate faster
Greatest entertainer out there, thank you for all your hard work!
incredible guide. probably the best I've been able to use.
Thx really much for this, i hope to see more basics guide like this. You are good at explaining.
I really needed this guide! Awesome work! thank you!
amazing lesson. thank you Beasty!
i was waiting for this one thank alot .....
thank you , rich with good info
This was awesome tutorial. Thanks man!!!
Yes! Very important lessons!
Very useful information! Thanks!
Game changer explanation as always
So you shift click each and every spearman? There should be a button to target type, or maybe the right click button should target type by default
Iam new to this game and this is very useful to know. THANKS
Thank you, very helpful.
Thank you very much Sir for your great explanation, we really just wanted to enjoy the game and your video helps a lot, Thank you very much,,,
Thank you so much for this Video. I appreciate the effort 👍
Something he didn't mention is how he makes his villagers build walls so cleanly. Whenever I do it, my villager starts on the second wall segment, finishes the entire wall and then walks all the way back to complete the first segment. Does anyone have an idea on how to fix that?
There are two end columns, select all the walls and you will see one segment has 14walls icon and another will have 2walls icon. Select and stop (S) to save the time and resources
This issue was fixed with the release of the expansion. You should not delete the end wall segments any more.@@nathanvienneau9422
@@nathanvienneau9422 That's been patched out of the game. The villagers now just build the main wall segments, and the end columns auto-build.
very helpful bro thanks
how important is apm in AoE4? Anyone know? I never played but thinking of buying it.
Generally speaking, not very important. Decision making is infinitely more important until you get to the top level, and even then decision making is more important than APM. I highly recommend the game!
Sir as I started AOE I come back to channel and see that you bolded, now you molded green. I wonder what's next
Ja, CA rettet sich meiner Ansicht nach mit folgenden Releases in folgender Reihenfolge:
Medieval 3
Empire Total War 2
Total War WW2
thankyou mister, bcs of this lesson i can go up to gold hehe
Beesssssssst video ever helped a lot
Great! Thank you.
We love you MrMunch
I can finally move up to pyrite rank
Amazing tips from Professor Beastyqt
Thanks man !
Yes macro. Excellent!
Guys, how is it that all his units are selected but he can micro the spears while archers are on attack mode? Also why are the units hotkeyed 1,2, and 3?
I wish some of these basics were covered in the beginning of the video or maybe it's in another video.
Also a question regarding the “A” move. Why not “stop” and move while kiting with archers (for example), is there a delay in attacking when you press “S”?
What is a good way to train microing units, that is more efficient than playing many entire games?
Perfect thanks Beasty
After more than a decade of playing RTS games with the attack move function, it still surprises me that many players don’t know that it is a thing.
Best video ever
The shift click option what is that converted to a controller?
Shoutout to all the warriors at twitch that made the subaton and all this content possible!
Very Important Video ...
What i struggle with in micro is trying to target spearmen with archer when the enemy has both spears and MAA. And tips on that ?
Yes we need micro, also we need how to select buildings and produce an army while we in fight .. pleeeeeaaaaaasssseeeee next video let it be about that 😡❤❤
Thank you
Insane
thank you!
waiting for the hotkeys video👍👍♥️
Holy shit i have 160 h in this game half of those are ranked games. I am schocked how much of this was never 100% clear to me
Really new player. There are a lot of great tips I can’t wait to use them. However I must speak out about one thing and know it’s a game, not reality, a ship dodging missile fire by constantly doing 180s on a dime?!?!?!
Great stuff! Basic question: What do I need to press to assign the hotkey "1,2" to a group of units. Maybe my settings are messed up... Thanks!
to assign a group of units to a hotkey, select the units then press ctrl+"whatever number you want", this assigns them to that hotkey. Afterwards whenever you press that hotkey it will reselect all the units assigned. If you quickly double click the hotkey, it will also move your camera to hover over the units in that hotkey.
@@theboat318 Thanks for the reply, but that's not I wanted to know. In Beastys casts you always see "1,2,3" hovering over units. My question was how to do that. So I knew how to do "1" or "2" or "3", but how do you do "1,2,3"?
@@BernhardSchlegel those units are in multiple control groups i believe.
@@mattice9083 Yes! And do you know how to do this? thanks-a-lot
@@BernhardSchlegel just assign them multiple times. So if you have one group of Archers Ctrl+1
Then if you want to also include that group of Archers with some spears you drag select all the units and Ctrl 2. So then you can press 1for your archers and the 2 of you want the whole gang
I think I can beat french with passive civ now thanks for G and C keys
Great!
How can I make troop lonely in a map to train my micro ?
Can this be done on console as well?
thank you Beastyqt
How do you set up an A move with the controls? Do you guys always click in on the A button, then attack?
i believe so. an option too is if you have extra mouse buttons you can set one of the thumb buttons for ease
Will this save me from mindless Japanese Samurai spams though? (I play China, so no feudal counters to it early).
How do you control 2 civilizations and make units instantly?
Hiho mr beasty, can we get a hotkey/keybind video?
quick question: if I a move archers backwards will it auto shoot and scoot or did I still have to manually stop start stop start over and over and babysit it?
attack move backwards, then when they fire, regular move away, then attack move away
Who is that super Sayan, and what has he done with beastyqt?
love you
Whats aim move ? Can anyone please elucidate?
wow!
How to put the numbers above every unit?
The numbers are control groups. Select the army you want to put into a control group, then hold control and press a number. Cntrl + 1 for example puts a 1 over their head indicating they're in control group 1. Now if you hit 1, you can command them.
@@aheadatime thanks bro much appreciated 🤍
Ay nice
I've been playing games like this my whole life, I'm 33, I can beat the AI on hardest difficulty, but I still don't use A moves. I could be a God if I just did that one thing
helped
he calls mangos mangonels right?
How to shift archer to not overkill?
A move and line formation if you are working with large numbers. If you only have 8 or 9 archers any formation will work.
Fuck yeah, hotkey hype!
The problem is how to correctly click on the spearman for target firing lol
👍👍👍
Good evening early gamers, all around the world.
im currently at the opposite of this. I will be back tho
6:43
So funny how UA-camrs do guides.
They're all so anal about each minute detail but then glazes over how to face your units (which would be very helpful to know, especially when it comes to micro) and goes hold the left mouse button this way and that way
11:30
Flicking the mouse around the screen
🥇