I guess Gaijin just blindly "balances" via statistics, so if you have a vehicle like this where a lot of older players tend to do well with they just nerf it until no one has fun.
thats a 100% Gaigen thing "Oh someone is doing well in a niche plane instead of buying a P2W plane from our store, lets nerf it." I stopped playing Crossout for a similar reason
They somehow have to give the few russian players remaining with money their power fantasy until the economy fully crashes, also the reason why when you try to buy GE in europe the value is now firstly shown in yuan and not in dollars or euros.. Also why else do you think they gave hungary a subtree before anyone else?
@Selan-hp7yd crazy conspiracy theorists. Not only does gaijin not artificially buff soviet stuff at the expense of the countries (the long periods and BRs where German and Swedish stuff dominates for example should be proof enough. Or the fact German stuff is often lowe BRs than identical stuff from other countries {an actual artifical buff if anything}) But also the Russian economy is actually doing perfectly fine. You really trust the media sources that constantly claim Russia is out of ammuntion and vehciles (only for Russia to continue to advance making massive use of both) for years now so say how the Russian ecconomy is doing accurately? Moron.
I don't know why but Gaijin reduced the Me-163 fuel from 6 minutes to 4 minutes. Send thoughts and prayers for playes of the Me-163 at 8.7 BR. 3% off Gaijin Store and you get my decal too store.gaijin.net/catalog.php?category=WarThunder&partner=IronArmenian&partner_val=u5g16ff2
Not just the Me-163 but the Ki-200 as well. I played like 3 matches in the Ki-200 and killed ONE enemy (an F-86 sabre, I'm pretty proud of that achievement, because it was literally my last round and I was forced into a dogfight.)
I have a bad luck of getting full uptiers no matter what BR I play, I fear even touching Ki-200, I’ll probably just skip it entirely with premium phantom, don’t want to lose nerves playing this blatantly overtiered plane
Sorry Iron, but you are way too calm considering the shitshow Gaijin has turned this plane into. Facing 9.0s and missiles with 4 min of fuel is criminal.
I didn't want to kick up a fus by making a storm in a tea cup over a virtual plane. Why yes the changes is a bit frustrating but I try to make the most of it :)
The player who submitted the "Bug Report" is called, nerfthat213. And he sighted documents that do not mention a Fuel Load for consumption rate. Also did not provide his " Calculations", Take that what you will.
So the guy hit the Devs with "Source? It came to me in a dream" If the Devs cared about the Me-163 why does it have worse performance then it did IRL. The climb rate in the game is quite low compared to IRL
@@TheIronArmenianakaGIHaigsNah Germany got (around-approximately-within last 2yrs) east german project 89,2 at 3.3 with Strela M2 missile system and forgot to add it to soviets so they nerfed Me163 fuel load. If this sounds like a fever dream, its not, its called Gaijin's Wart Hundrr
Iron you forgot that if someone fire a missle at you, just turn off the engine and do a slight course change, most missle at that BR are IR guided and Me163 with engine off don't produce any heat I once trolled a sea vixen by gliding in a straight line while he's trying to figure out why his missle won't lock on to me
Its changes like this that end up making want to play the game less and less. Seems like everytime i have fun in something, it ends up getting nerfed in some way, used to play the ki200 a lot, but rip
they reduced its burn time at full throttle, but actually increased it at lower throttles. It's actually still way way way too efficient at lower throttles (specifically, at 12% throttle it has an ISP of 8700, a nuclear powered engine has an ISP of ~800 and the best chemical engines have an ISP less than 400) also, the endurance commonly cited was cruise endurance, full power endurance is correctly much lower at 3 minutes and 44 seconds
@@uladzimirhryharovich8852literally: climb, 12% is perfectly fine at altitude, especially with a little descent, don’t even need power for dives most of the time. Source: I grinded the German tree specifically for the 163, same with the Japanese and the KI 200 and the event for the BI. They are my most used vehicles. Never had a problem, even at 9.7. Not with 6 minutes, not with 4 minutes.
You can calculate the pre-nerf Me 163's specific impulse. It's 304,47s (higher is better) and for example the Space Shuttle Main Engine has a specific impulse of 366s so I would consider the pre-nerf Me 163's specific impulse a bit unrealistic. The way to lower it was to make the fuel last 4 minutes on full throttle. The bug report about this had the real specific impulse calculated from sources. 6 minutes of fuel is: 360 seconds, the Me 163 has 2010kg of fuel Fuel flow rate is: 2010kg/360s=5,583...kg/s Thrust is 1700kgf Specific impulse is: 1700kgf/5,583...kg/s=304,47s
Ok, but then the plane should not be at the BR it is. If you want to complain about unrealistic fuel times then you should also complain about facing guided missiles in this shitty little thing.
@@Sturmischer It CANNOT go lower. It crushes every plane it fights without even trying. Your only course of action against a 163 is to run, which isn't fun for the jet or the 163. This thing doesn't really work in war thunder, and that's just how it should be. Also LMAO if youre dying to fucking AIM-9B's in this fucking rat.
@@emilelerate6454 true that me163 does not belong in the game, yet it was a good niche rocket plane as it is. Nerfing it made no sense, considering average german player couldn't do shit in this one even before nerf. I have a 2.1/1 KD on this bad boy, but i have 2.7/1 on 262C-1a (before it was put at 7.3)
@@Sturmischeraaand you end up with another BI, but the 20 mil version should definetly go down.. The problem is that putting the 30 mil version at 7.7 would make it fight planes like the spitfire which have no way of ever doing a thing against it
I mean, technically it's correct, you're holding it wrong. You have to climb fast and GLIDE from there. It's not a dogfighter, it's a man-controlled SAM really. Of course the lack of bombers in Air RB makes it quite pointless...
Gaijin: How should we balance this plane. Gaijin Employee: Lets just make it only able to fight for like 12 seconds after taking off, climbing, and traveling to the engagement zone before it has to run away and get more fuel! Gaijin: BRILLIANT! But lets put it at 8.0 for a good laugh!
The sad thing, There are multiple sources out there who have the me 163 listed with 7.5 min under full thrust. On top on the nerved max fuel the incresed the fuel consumtion on non max thrust, it used to be like the BI where 70% thrust lasted you like 3 times longer, now it is linear.
20:14 keeping an eye on fuel is good especially in Me 163 but keeping an eye around you is important too. Please ;w; situational awareness is the most important skill. I'm like watching around me every 10-15 seconds. I'm looking around more often when flying than when driving, mainly tho cuz the risk of getting hit by a missile while driving is pretty low in Germany.
IRL a liquid rocket engine has much higher ISP at lower atmospheric pressure, so you get more thrust from the same amount of fuel at a higher altitude. on the duck is where you'll get your worst efficiency. It might be worthwhile to start your climb at low throttle and then gradually increase the throttle as you gain altitude. That way you'll use fuel more efficiently in your initial climb. I don't know if gaijin has modeled this, but considering all the other detailed performance modeling they do for engines I would be somewhat surprised if they didn't.
If they modeled rocket engine for 163 correctly, which is....questionable considering all their oversights and just somehow not assigning correct values.
@alexturnbackthearmy1907 Yeah, we'd have to do some trials to verify if it's actually modeled at all I guess. It's little enough of a difference at low altitude (as in lower than 10km) that even if it's modeled it won't be _super_ noticeable. I bet the reduced fuel load also reduced it's ceiling. Shame. If I had one of those, I'd zoom straight to bomber altitude and work my way down to the deck with 2 drops of fuel left just like an actual crazy 163 pilot. Gaijin hates fun, nothing new there.
Ah yes i love 4min of fuell on masive maps in the plane that only advantage at that br is turn rate because when it gets to battle IT DOESNT HAVE FUELL
The ki-200 is at 8.7 and used to have good guns but gaijin just Nerf's it to the point were the guns do no damage and are very hard to aim and the me163 at 8.0 also has 30 mils and yet a lower br than the ki-200 not to mention most games are full up tier to 9.7 so good luck catching an f-104 will 5 minutes of fuel
I know the horse has been beaten beyond the grave at this point, but the biggest problem is compression of brs. Easiest solution is to change the +- 1.0 matchmaker to +- 0.7 Edit: more of a stopgap really but you get the idea
Next up, War Thunder is going to cut the ammo to 60 rounds total And make it not have an adjustmentable throttle, so you have to go 100 percent or 0 Then make it rip doing any turns As well as put it at 8.3 and 9.0
Ive seen planes from the 80s in the Me 163 since the F-117 is in its Br range Everything can run away and everyone will steal your kill after a 3 min dogfight that just cost you 2min of fuel Gaijin please make it 7.0
Maybe War Thunder could have eras and the planes of different eras couldn't see each other normally. Kinda like NFS Porsche 2000. Seeing this mixed with modern stuff hurts the immersion.
If they did that then certain planes wouldn't be used at all. Let's say you have a ww2 plane that is too good to face other ww2 planes. In an eras system it would only fsce itself and maybe 1 or 2 others. This makes it less fun and so the already small player pool becomes even smaller and so you'd take far too long to get a game, further reducing player pool and further increaseing wait times. All for 'immersion'.
Irl the me163 only had like 5-10 min of fuel and they would rapidly climb to around 30k feet to kill the bombers. Iirc they even had a special type of rocket that could seek shadows and they would fire them on the way up. Then they'd glide down because the man who designed the 163, Alexander lipisch, specialized with gliders. The 163 is a fantastic glider, someone has a replica and does air shows with it That's insane giving it only 4 min of fuel and against Vietnam era jets. It should be at 6-7
Is there a premium version of the ME163? Maybe they're bringing one out soon. It will have 1000 rounds of ammo and 15 minutes of fuel with a Bomber air spawn.
Why is everybody complaining? They did this because of a bug report done by a player. Everybody thinks they just pull the triggers on these willy-nilly, but it's because somebody put in a bug report for it that it got changed.
And everyone thinks it's stupid Why nerf something that was already kind of balanced And don't come with "realism" For God sake, a certain Japanese TD is literally a fantasy tank
If you want an op plane you should play Ariete more often. I love that thing, just got a 8/1KD; 3/1KB. Yes it can do a U turn, climb 70° and kill an enemy above.
Meanwhile... The BI.... With way better manuverability. T>W that the 163 should have. Better guns. And better fuel economy (because better thrust to weight) is at a lower BR..... And people still say russian bias does not exist. Imagine thinking though that gaijin (spelled with a Y not an I. cant write it though WT banned me for saying that) would nerf something into the ground... And alter the BR same patch. No no this is literally unplayable now and you will play it at its old BR until the statics say hundreds of players over thousands of deaths are doing worse.... and then we might not even change anything.
Russian bias does not exist. Vehicles are balanced on players results. There are plenty of situations you described here that are in favour of German vehicles, or Swedish, or American, etc. Especially German. It happens the most with German stuff. By your logic gaijin has a German bias not a Russian bias.
Seems like Gaijin's sole method of balancing is nerfing anything F2P, then introducing a shop plane that fills the exact same role. Wash, rinse, repeat, cash the cheques
Such a rat vehicle. It accelerates very well, climbs very well, turns on a dime (albeit with a lot of speed bleed as a result). The only issue it has is top speed, fuel amount, and ammo amount... but these all somewhat make up for how annoying it is to fight these things... especially with slow jets that can barely fight it (especially at 7.0/7.3). I would like to see why the BI should still be at 6.7.
Me 163: 4 min fuel; 120 rounds; very good climb and turn rate = 8.0 BI: 2 min fuel; 90 rounds; excellent climb and turn rate = 6.7 Seems not very fair...
To be fair that only has 2 minutes of fuel and only 2x20mm. And definitely the over speeding makes it much more tedious to fly. So for that vehicles BR I'm not too bothered.
@@TheIronArmenianakaGIHaigs No it's way to undertiered those 2 minutes last like 20 because of you being able to go 700 at 40% throttle i've played way to many squadron battle where that just gives and insta win for the team
@@TheIronArmenianakaGIHaigs There's no "tbf" here if a competent person is in the BI at 6.7 they're basically unkillable because they outenergy and outmaneuver everything so hard it's not even funny
I guess Gaijin just blindly "balances" via statistics, so if you have a vehicle like this where a lot of older players tend to do well with they just nerf it until no one has fun.
hit the nail on the head,
this also happens in Crossout too
@sammyb106 "Hit the *snail on the head"
And then everyone but the most experienced players stop playing it, and they cycle repeats
not in this case, the 163 previously had its cruise endurance as its full power endurance, which is incorrect, the new full power endurance is correct
My poor kugelblitz.. stripped of it's full hvap belt and 7.0..
3:05 "I need to do like a controlled crash."
Very brave considering you are flying the plane that digests its pilot at any given chance.
Yeah the one plane that does to you what radiation does in C&C games
*Reduced to sludge*
it only needs to repair so it can replace the pilot
for those who dont know the fuel is highly acidic and will melt the pilots body if exposed.
thats a 100% Gaigen thing
"Oh someone is doing well in a niche plane instead of buying a P2W plane from our store, lets nerf it."
I stopped playing Crossout for a similar reason
This was changed because of a bug report, done by a player.
@@danielmartens6369 let's face it. that is probably only the excuse they used to do what OP said.
4 minutes of fuel is realistic
@@jamesricker3997 Me.163/Ki-200 against F-104 is not realistic
@@jamesricker3997war thunder is not a realistic game
maybe if you had a bigger propeller you'd be able to make better use of that fuel
It's doing its best 🤣
(The propeller powers the electronics)
@@hudsondeweerd3910 I know, lol, I should have added a smile at the end of that comment
@@hudsondeweerd3910 .... God people are dumb these days. Yes yes Mr keyboard expert thank you for your gaijin level infinite wisdom.
I hope their pilots irl laughed at it the same way we do
Germany suffering from bad teammates and gaijin nerfing them wherever they can
They somehow have to give the few russian players remaining with money their power fantasy until the economy fully crashes, also the reason why when you try to buy GE in europe the value is now firstly shown in yuan and not in dollars or euros.. Also why else do you think they gave hungary a subtree before anyone else?
@Selan-hp7ydsome subtree, where’s the damn 40M Nimrod? If I was Hungarian I would be disgusted.
@Selan-hp7yd crazy conspiracy theorists.
Not only does gaijin not artificially buff soviet stuff at the expense of the countries (the long periods and BRs where German and Swedish stuff dominates for example should be proof enough. Or the fact German stuff is often lowe BRs than identical stuff from other countries {an actual artifical buff if anything})
But also the Russian economy is actually doing perfectly fine. You really trust the media sources that constantly claim Russia is out of ammuntion and vehciles (only for Russia to continue to advance making massive use of both) for years now so say how the Russian ecconomy is doing accurately? Moron.
4 minutes until take and hold victory.
Lemme guess, Gaijin proof for this is literally non-existance and they just hate the Komet
Official records show that the flight time (powered) was actually around 6 minutes
@@jamesstevenson9056 not at full thottle, the full throttle endurance was caluclated to be 3min44s
@alexvolute7454 not quite, it was just often fueled with enough to last around 4 minutes due to frequent shortages of C-stoff and T-stoff.
You know better than to believe that the snail would let you have fun without paying out the nose
@ no, its maximum full throttle indurance was shy of 4 minutes with full fuel.
*Sees bomber*
"I can intercept that"
*wastes 3 mins climbing just to get shot down by a mig 15*
I don't know why but Gaijin reduced the Me-163 fuel from 6 minutes to 4 minutes. Send thoughts and prayers for playes of the Me-163 at 8.7 BR.
3% off Gaijin Store and you get my decal too store.gaijin.net/catalog.php?category=WarThunder&partner=IronArmenian&partner_val=u5g16ff2
Not just the Me-163 but the Ki-200 as well. I played like 3 matches in the Ki-200 and killed ONE enemy (an F-86 sabre, I'm pretty proud of that achievement, because it was literally my last round and I was forced into a dogfight.)
This was changed because of a bug report, done by a player.
I have a bad luck of getting full uptiers no matter what BR I play, I fear even touching Ki-200, I’ll probably just skip it entirely with premium phantom, don’t want to lose nerves playing this blatantly overtiered plane
@Dhdja2741 do that, I'm forced to do that. That's why I left the game
Sorry Iron, but you are way too calm considering the shitshow Gaijin has turned this plane into. Facing 9.0s and missiles with 4 min of fuel is criminal.
I didn't want to kick up a fus by making a storm in a tea cup over a virtual plane. Why yes the changes is a bit frustrating but I try to make the most of it :)
The player who submitted the "Bug Report" is called, nerfthat213. And he sighted documents that do not mention a Fuel Load for consumption rate. Also did not provide his " Calculations", Take that what you will.
So the guy hit the Devs with "Source? It came to me in a dream"
If the Devs cared about the Me-163 why does it have worse performance then it did IRL. The climb rate in the game is quite low compared to IRL
I wish the community would work on their own fork of the game already. These devs are straight up some of the worst humans on the planet.
@@Supercohboy fork is only when program is opensource :v
@@TheIronArmenianakaGIHaigsNah Germany got (around-approximately-within last 2yrs) east german project 89,2 at 3.3 with Strela M2 missile system and forgot to add it to soviets so they nerfed Me163 fuel load.
If this sounds like a fever dream, its not, its called Gaijin's Wart Hundrr
but but he had multiple people check his work and they agreed that the engine was too efficient😰
"Gaijin, in their infinite wisdom"
Ah, that's the problem.
Iron you forgot that if someone fire a missle at you, just turn off the engine and do a slight course change, most missle at that BR are IR guided and Me163 with engine off don't produce any heat
I once trolled a sea vixen by gliding in a straight line while he's trying to figure out why his missle won't lock on to me
true late war Germany:
"I can't afford that, I don't have the fuel for it"
Its changes like this that end up making want to play the game less and less. Seems like everytime i have fun in something, it ends up getting nerfed in some way, used to play the ki200 a lot, but rip
Yeah the guns are shit now and you can't catch an f-104 with 5 minutes of fuel
they reduced its burn time at full throttle, but actually increased it at lower throttles. It's actually still way way way too efficient at lower throttles (specifically, at 12% throttle it has an ISP of 8700, a nuclear powered engine has an ISP of ~800 and the best chemical engines have an ISP less than 400)
also, the endurance commonly cited was cruise endurance, full power endurance is correctly much lower at 3 minutes and 44 seconds
Also at lower throttles the exhaust velocity goes absurdly high and the rocket would work better as a weapon due to the kinetic energy
yeeah font waste your words on these people, now I see why the "germany suffers" meme exists
have fun flying at 12% throt against 9.7 buddy
@@covidius9511 show us your stat card buddy
@@uladzimirhryharovich8852literally: climb, 12% is perfectly fine at altitude, especially with a little descent, don’t even need power for dives most of the time.
Source: I grinded the German tree specifically for the 163, same with the Japanese and the KI 200 and the event for the BI. They are my most used vehicles. Never had a problem, even at 9.7. Not with 6 minutes, not with 4 minutes.
The fact this can fight Mig-21s....
I managed to fight 3 F-5C at the same time and win. Before nerf this thing could fight well with anything up to 10-ish BR
The 8.0 one cannot.
and can get shot at with 30g pulling missiles...... (yak-38)
@@really14444 aren't a threat, especially because they are rear-angle. Even 9L can be dodged in the head on
@@emilelerate6454 You know, for some reason, I thought the first 21's were 9.0 lmao
You can calculate the pre-nerf Me 163's specific impulse. It's 304,47s (higher is better) and for example the Space Shuttle Main Engine has a specific impulse of 366s so I would consider the pre-nerf Me 163's specific impulse a bit unrealistic. The way to lower it was to make the fuel last 4 minutes on full throttle. The bug report about this had the real specific impulse calculated from sources.
6 minutes of fuel is: 360 seconds, the Me 163 has 2010kg of fuel
Fuel flow rate is: 2010kg/360s=5,583...kg/s
Thrust is 1700kgf
Specific impulse is: 1700kgf/5,583...kg/s=304,47s
Ok, but then the plane should not be at the BR it is. If you want to complain about unrealistic fuel times then you should also complain about facing guided missiles in this shitty little thing.
@@Sturmischer Or plane having very poor performance compared to IRL, especially climb rate (the plane weights nothing and has lots of thrust).
@@Sturmischer It CANNOT go lower. It crushes every plane it fights without even trying. Your only course of action against a 163 is to run, which isn't fun for the jet or the 163. This thing doesn't really work in war thunder, and that's just how it should be. Also LMAO if youre dying to fucking AIM-9B's in this fucking rat.
@@emilelerate6454 true that me163 does not belong in the game, yet it was a good niche rocket plane as it is. Nerfing it made no sense, considering average german player couldn't do shit in this one even before nerf.
I have a 2.1/1 KD on this bad boy, but i have 2.7/1 on 262C-1a (before it was put at 7.3)
@@Sturmischeraaand you end up with another BI, but the 20 mil version should definetly go down.. The problem is that putting the 30 mil version at 7.7 would make it fight planes like the spitfire which have no way of ever doing a thing against it
oh no my poor boy what have they done to you now
It's probably because people actually like this plane and it's a good f2p grinder, and gaijin can't have it, they need people to buy premiums.
Same reason with the R2Y2, people having fun is not good and they will ruin any fun no matter the plane
I mean, technically it's correct, you're holding it wrong. You have to climb fast and GLIDE from there. It's not a dogfighter, it's a man-controlled SAM really. Of course the lack of bombers in Air RB makes it quite pointless...
the 30mm damage is insane, i feel like the took the damage from the 20´s and added them to the 30´s, the 20mm doesnt do shit
Hard as fuck to hit anything with the 108 30mm shells go so slow
Getting 4mins of total fuel is like have range anxiety driving an electric car.
Watching this guy fly a plane the size of pea at 3 AM hits different
Komet is too based for this world. Reject jet engine, embrace rocket motor!
Gaijin: How should we balance this plane.
Gaijin Employee: Lets just make it only able to fight for like 12 seconds after taking off, climbing, and traveling to the engagement zone before it has to run away and get more fuel!
Gaijin: BRILLIANT! But lets put it at 8.0 for a good laugh!
The sad thing, There are multiple sources out there who have the me 163 listed with 7.5 min under full thrust. On top on the nerved max fuel the incresed the fuel consumtion on non max thrust, it used to be like the BI where 70% thrust lasted you like 3 times longer, now it is linear.
20:14 keeping an eye on fuel is good especially in Me 163 but keeping an eye around you is important too. Please ;w; situational awareness is the most important skill. I'm like watching around me every 10-15 seconds. I'm looking around more often when flying than when driving, mainly tho cuz the risk of getting hit by a missile while driving is pretty low in Germany.
but the bi is untouched wtf
slow af bullets only 120 ammo dies in single shot yet gaijin still nerfs it
IRL a liquid rocket engine has much higher ISP at lower atmospheric pressure, so you get more thrust from the same amount of fuel at a higher altitude. on the duck is where you'll get your worst efficiency.
It might be worthwhile to start your climb at low throttle and then gradually increase the throttle as you gain altitude. That way you'll use fuel more efficiently in your initial climb.
I don't know if gaijin has modeled this, but considering all the other detailed performance modeling they do for engines I would be somewhat surprised if they didn't.
If they modeled rocket engine for 163 correctly, which is....questionable considering all their oversights and just somehow not assigning correct values.
@alexturnbackthearmy1907 Yeah, we'd have to do some trials to verify if it's actually modeled at all I guess. It's little enough of a difference at low altitude (as in lower than 10km) that even if it's modeled it won't be _super_ noticeable.
I bet the reduced fuel load also reduced it's ceiling. Shame. If I had one of those, I'd zoom straight to bomber altitude and work my way down to the deck with 2 drops of fuel left just like an actual crazy 163 pilot. Gaijin hates fun, nothing new there.
8.7 on the B-0 is diabolical
15:45 hehe... infinite wisdom.
with throttle at 15% you can make it back to base from pretty much anywhere on any map with only 10s fuel
Ah yes i love 4min of fuell on masive maps in the plane that only advantage at that br is turn rate because when it gets to battle IT DOESNT HAVE FUELL
"Why is it at BR 8.0?" Because it lets Gaijin sell the BI at 320GJN a pop. Remember it is Gaijin, the greediest pig that ever hit the trough. 🐖
The ki-200 is at 8.7 and used to have good guns but gaijin just Nerf's it to the point were the guns do no damage and are very hard to aim and the me163 at 8.0 also has 30 mils and yet a lower br than the ki-200 not to mention most games are full up tier to 9.7 so good luck catching an f-104 will 5 minutes of fuel
Me163 with 20mm:
I love how slow it is, when it should be able to reach around 900 km/h. And yea it did have 4 min of fule at fule throtel but still
I miss shredding B-17s back in the day when they were literal flying tanks with this bad boi
They actually call me the 4 minute hero 😎
I know the horse has been beaten beyond the grave at this point, but the biggest problem is compression of brs.
Easiest solution is to change the +- 1.0 matchmaker to +- 0.7
Edit: more of a stopgap really but you get the idea
You've gotta land it "controls crossed" aka drifting due to how good it glides
It was supposed to be interceptor. Not much to intercept at this BR. The whole meta for this plane is wrong.
Me when the bug report was just straight up wrong and didn’t provide any calculations for the nerf but gaijin goes through with it anyway
While at the same time refusing to fix vehicles that have publicly available official documentation of their performance
If it goes any lower, it has to fight props, the only answer is decompression (which would fix many more problems)
Next up, War Thunder is going to cut the ammo to 60 rounds total
And make it not have an adjustmentable throttle, so you have to go 100 percent or 0
Then make it rip doing any turns
As well as put it at 8.3 and 9.0
It's like a self imposed challenge but Gaijin imposed it on you instead
IronArmenian was becoming too powerful, so they nerfed the _Komet_ to send him a message.
If he doesn’t heed it, they’ll nerf the _Salamander_ too 😂
"Why is it at BR 8.0?!?!?" Surely it's the glue, right? it MUST be the glue! >
Ive seen planes from the 80s in the Me 163 since the F-117 is in its Br range
Everything can run away and everyone will steal your kill after a 3 min dogfight that just cost you 2min of fuel
Gaijin please make it 7.0
Excellent gripe. No reason for 8.0.
at least they should give it its true speed
it was fun to play this thing every now and again thanks gaijin just another fun thing gone, now only matches with f4s phantom on both sides are left
the propeller in the front is a generator of electricity
in real life it had 7.5-8min of flight time
At low throttle.
Maybe War Thunder could have eras and the planes of different eras couldn't see each other normally. Kinda like NFS Porsche 2000. Seeing this mixed with modern stuff hurts the immersion.
If they did that then certain planes wouldn't be used at all. Let's say you have a ww2 plane that is too good to face other ww2 planes. In an eras system it would only fsce itself and maybe 1 or 2 others. This makes it less fun and so the already small player pool becomes even smaller and so you'd take far too long to get a game, further reducing player pool and further increaseing wait times. All for 'immersion'.
Irl the me163 only had like 5-10 min of fuel and they would rapidly climb to around 30k feet to kill the bombers. Iirc they even had a special type of rocket that could seek shadows and they would fire them on the way up. Then they'd glide down because the man who designed the 163, Alexander lipisch, specialized with gliders. The 163 is a fantastic glider, someone has a replica and does air shows with it
That's insane giving it only 4 min of fuel and against Vietnam era jets. It should be at 6-7
20 Minutes of Iron rages, who doesn’t love that?😅
R2y2 has the same problem
Is there a premium version of the ME163? Maybe they're bringing one out soon.
It will have 1000 rounds of ammo and 15 minutes of fuel with a Bomber air spawn.
Still no Ba 349, I-270 or even Jagdfaust, seems like gaijin don't even wanna try balancing rocket aircraft
Or just do them correctly to begin with. 163 was basically handicapped even before new nerfs.
163 was bad since they took airspawn and added masive maps to br, now its total garbage
And another rocket fighter from WW2, BI-1 was in 6.7
Why is everybody complaining? They did this because of a bug report done by a player. Everybody thinks they just pull the triggers on these willy-nilly, but it's because somebody put in a bug report for it that it got changed.
And everyone thinks it's stupid
Why nerf something that was already kind of balanced
And don't come with "realism"
For God sake, a certain Japanese TD is literally a fantasy tank
If you want an op plane you should play Ariete more often. I love that thing, just got a 8/1KD; 3/1KB. Yes it can do a U turn, climb 70° and kill an enemy above.
Meanwhile... The BI.... With way better manuverability. T>W that the 163 should have. Better guns. And better fuel economy (because better thrust to weight) is at a lower BR.....
And people still say russian bias does not exist.
Imagine thinking though that gaijin (spelled with a Y not an I. cant write it though WT banned me for saying that) would nerf something into the ground... And alter the BR same patch.
No no this is literally unplayable now and you will play it at its old BR until the statics say hundreds of players over thousands of deaths are doing worse.... and then we might not even change anything.
Russian bias does not exist. Vehicles are balanced on players results. There are plenty of situations you described here that are in favour of German vehicles, or Swedish, or American, etc. Especially German. It happens the most with German stuff. By your logic gaijin has a German bias not a Russian bias.
Im in disbelief that its in tier 8
Seems like Gaijin's sole method of balancing is nerfing anything F2P, then introducing a shop plane that fills the exact same role. Wash, rinse, repeat, cash the cheques
The real one had 7.5 minutes so yeah Gaijin wtf lol
IMO this thing should be 7.7 maximum. 7.0-7.3 would be a good BR range
I STILL WAITING for Tier caps
oh well , children will cry, gaijin will do nothin then
The thinking man's action game the plane
Gaijin is so shit. Also the rocket effect is shit and thrust lower than historical
And the 20mm version is still 9.3 in AAB...
8.7 in Air RB 🤣
@@TheIronArmenianakaGIHaigs Agony.
For reference, MiG-21S is also 9.0.
Iron trying his best to nerf ME-163 to 9.0
you got a point
9:55 I just noticed you were in a game with a Nighthawk
Such a rat vehicle.
It accelerates very well, climbs very well, turns on a dime (albeit with a lot of speed bleed as a result).
The only issue it has is top speed, fuel amount, and ammo amount... but these all somewhat make up for how annoying it is to fight these things... especially with slow jets that can barely fight it (especially at 7.0/7.3).
I would like to see why the BI should still be at 6.7.
gaijin is becoming more like riot games, they just dont play their games and start making idiotic balances no one asked and were uncalled for
Meanwhile that one guy getting aces and just saying that´s an skill issue problem.
0:24 OHHH OHHH OHHH, OHHH OHHH OOOOOH!!
It really says something that the me-163 is in the same matches as the f-117. That's wild man. What is that like a 30 year difference?
im shocked i got a ace and survived
10:49 😂
Me 163: 4 min fuel; 120 rounds; very good climb and turn rate = 8.0
BI: 2 min fuel; 90 rounds; excellent climb and turn rate = 6.7
Seems not very fair...
and BI is still 6.7 with simiar performance only overspeeding is an issue
To be fair that only has 2 minutes of fuel and only 2x20mm.
And definitely the over speeding makes it much more tedious to fly.
So for that vehicles BR I'm not too bothered.
@@TheIronArmenianakaGIHaigs 2 minutes if you want to kill yourself from overspeeding. You effectively have 2 hours of fuel.
@@TheIronArmenianakaGIHaigs No it's way to undertiered those 2 minutes last like 20 because of you being able to go 700 at 40% throttle i've played way to many squadron battle where that just gives and insta win for the team
@@TheIronArmenianakaGIHaigs There's no "tbf" here if a competent person is in the BI at 6.7 they're basically unkillable because they outenergy and outmaneuver everything so hard it's not even funny
@thatonelithuanian Also you can climb really high in like 30 seconds and just glide to battle, before instantly accelerating back.
because people who decide br dont actually play the game
Cannot access the game rn, can anyone tell me if they did the same to the Ki-200?
No.
@alexturnbackthearmy1907 What the actual fuck?
maybe taking the me 262 c-2b is a better option now
missile jumpscare
19:31 isn't that from predator?
This should be 6.7 or 7.3
7.7 , below that it would be broken as fuck
@OneAngryVelociraptor Make Me Great Again ✊
@@OneAngryVelociraptorlike the Ki-200? Makes sense
Absolutely NOT 6.7 are you crazy?
@@danielmartens6369 Yes
Meanwhile the BI is still down at 6.7...
its smoll
those edges jesus...
good
it can out turn anything
13:50, BI, at 2.0 lower br...
Man you really saw "ww2 plane fighting cold war" and decided that made the plane terrible and did not think at all about why that's the case lol
there is literally no reason to play this over me 262 c