SID: Sound keys for your C64

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  • Опубліковано 20 вер 2024
  • In this video we discuss how the SID works, how it works, how it is configured, to reach the end of the video to play on the 3 voices of the commodore 64.
    The programming is entirely in assembler, because the goal is to be able to use the sound in your game creations... and will be used in my next videos to finish the tennis game.
    A new concept also from the KickAssembler compiler about the use of NameSpace.
    And as usual, all the code written live so that you can follow my reasoning step by step on how to reach the final point of the program.
    I put the sources on my GitHub for the less patient ;-) and all those who do not wish to experience the joys of development by themselves by following this tutorial.
    Don't forget to subscribe so as not to miss the next videos and a little thumbs up if you liked it.
    And as for each of my videos, the comments are there and are open for all questions, constructive remarks, suggestions, ...
    I always answer, and remember, there is no stupid question! If there is a question, it is because it is me who was not clear in my remarks!

КОМЕНТАРІ • 2

  • @OlivierSimpleLife
    @OlivierSimpleLife 2 місяці тому +2

    C'est vraiment excellent ! Merci infiniment ! pour la première fois, une mise en oeuvre de la programmation du son en assembleur d'une limpidité exemplaire ! Vite la suite ! :) Le code sur le git bientôt j'espère :P

    • @RetroProgrammation-fq1cv
      @RetroProgrammation-fq1cv  2 місяці тому +1

      Je fais de mon mieux pour expliquer 😊
      Je mettrai sur le git dès la fin de la série.