Quake 4 PC Game Review
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- Опубліковано 21 сер 2024
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Quake 4 is the fourth title in the series of Quake first-person shooter computer games. The game was developed by Raven Software and published by Activision. Raven Software collaborated with id Software, the creators and historical developers of preceding Quake games. In this case, id Software supervised the development of the game as well as providing the Doom 3 engine, now referred to as "id Tech 4" and released under the GNU General Public License on 22 November 2011, upon which it was built. Quake 4 went gold in early October 2005 and was released on 18 October 2005 for Microsoft Windows and later for Linux, Xbox 360 and Mac OS X. A special DVD Collectors Edition also exists, including promotional material and the game Quake II with its expansions, The Reckoning and Ground Zero. The Xbox 360 version of Quake 4 is based on the Special Collectors Edition, and therefore also includes Quake II. On 4 August 2011 the game was made available through Steam.
Plotwise, the game is a sequel to Quake II and takes place during the same war as Enemy Territory: Quake Wars. Quake II, Quake 4, or Enemy Territory: Quake Wars do not share story lines with Quake or Quake III Arena; their only relation is their names and logos. Compared to other titles in the Quake series, Quake 4 has an increased emphasis on the single-player portion of the game. A multiplayer mode is available, but it does not involve playable bots like Quake III Arena, without 3rd party modifications.
Fun fact, when you get strogified, the strog text is now in english and you can understand what they say
When games had good atention to detail
You can actually read the Strogg language pretty easily if you concentrate a little bit. It's still English but with letters that have been changed or altered.
After he mentions the Stroggification I looked back at that on-rail cutscene and just noticed that as well. Somewhere it says "... implanted" and is just readable after the chip is implanted.
Great detail!
Amazing, even when you can't normally speak English? Truly amazing game when you start off not knowing English...
@@TheT0nedude no one likes a jackass
Quake 4 should've been Quake 3. And Quake 3: Arena should've just been called Quake: Arena...
Hardy Kenton I played quake 3 arena just so I could play as Doomguy.
MforMovesets Tuns out doomguy was perfect because of his high armor capability. He could tank some serious damage and just keep killing. EDIT: I always thought of it as one day a portal randomly transported doomguy to a battle arena, and all he knew was he wasn't going down.
Hardy Kenton tru
@@earthobserver1007 what? there was no such thing as character status in quake 3
GraveUypo Some were faster than others, some were able to carry a higher maximum armor, some had more health than others, depended on which character you picked. Doom guy could stack massive amounts of armor, but wasn't the fastest character in the game. I think the fastest was that guy on a hoverboard thing that flew around all stupid fast.
I have no idea why this game was shit on when it was released, I personaly loved it...
same here.
People were intoxinated by new wave of shooters, so-called "realistic" ones, and Quake 4 got flak, among other things, for one-man-army gameplay, simple enemy AI, and lack of iron sights or headshots.
1)it's slow
2)it's boring
3)it's linear
4)it is not a fucking quake game
its better than quake 3 in every sense.
Peppe Frasca Ew....
I love the look of these games from mid-2000s with high-contrast lighting. I've recently replayed FEAR and for a 10-year-old game, it looks fantastic. I'd even say that at times, it's visually more stunning than some of today's games, because the devs didn't just throw a bunch of particle effects and lens flares at the screen ("cough" Battlefield 4 "cough"), but used the possibilities of then advanced engines to build atmosphere and create unique images. Chaos Theory still looks better than Blacklist. Who gives a shit if it's not realistic, as long as it's beautiful.
TOCS It is sad, but it was inevitable. With production budgets constantly getting higher, it's getting harder for games to be profitable on a single platform. You can even see this on consoles. The last 2 generations had a lot of exclusive titles, but now, almost 3 years after the launch, you can count the numbers of mid-sized and big exclusives on XB1 and PS4 on the fingers of two hands.
Yup. Back then you needed talented developers to create a beautiful game, nowadays every game looks "beautiful" but generic af... God rays and lens flares are nowadays what bloom was back in the day.. A cheap trick to make your actually shitty lightning/low detail textures look better.
A game like FEAR 1 for example: the best AI till this date in a FPS.. Enemies push over cabinets, flank you, call for backup, fall back at moments... You really had to outsmart your foes, no waiting behind cover till they peak over cover and headshot them. No. #1 would surpress you, while the 2 others would flank you... From above, from the sides.. Whatever would give them the upper hand in a certain situation. Hell you could even hear them communicate about what to do. They dont make em anymore like that... True craftmanship.
ABreathOfReason that is very true . You will notice that most games today in whatever genre have very poor AI compared to the past . The AI is what takes the most significant development time and is generally the most complex thing to program . It is what makes the world full of life and engrossing . Despite games having better and more realistic graphics these days they still seem bland , lifeless and boring and think that’s down to the atrocious AI . partly due to the fact that the good developers have just had enough and left this toxic Industry , which just cares about making shareholders happy and not about making good games ....
Mattchester - I haven't played Chaos Theory for years but I loved it. I think I'm going to go back and replay it. FEAR was so much fun too. The shooting was like a action movie with bullets flying through the air and everything exploding.
Yes yes . I love them . Prey , quake 4 , doom 3 , fear 1 ... I love the look and feel of those games
the thumbnail you used was from Enemy Territoy: Quake Wars - not Quake 4
@WomenRightsLOL Why you have to be mean?
@@ilovequake833 how are they mean? they are literally just pointing out an obvious mistake.
@@supremegoat24 he is probaly taking about a removed comment
Oh but BONK
Hello guys, welcome back to direct comparison
Your channel is so underrated I wish it was more recognized by other people
+Pixelgunner101 underrated isn't really the correct word to use, as pretty anyone who looks at his videos instantly thinks they're great 99.999% of the time. A better word to use is Obscure.
Pixelgunner101 you can always like and share it on facebook :)
Pixelgunner101 yep this one and "the rageaholic" as well........
Parag Guglani Pretty much a LOT of people know who the Rageholic is.
Zelousmarineinspace yeah maybe , but i think he should be getting a lot more views than he does in line with the awesome content he puts out.
"the Sonny to their Jim" ..... is what i was expecting in those opening sentences
It's my favorite Quake. I played the shit out of it with my grandpa in his basement next all his ham radio equipment. Gotta love those old games where they really pushed the hardware available at the time of release, so they compensated with cramped level design. We got lost so much our first couple of playthroughs that it was almost harder keep track of your location than fighting the actual enemies.
Oh God I fucking love Quake 4.
One of the things that stuck out for me was the fact that Quake 4 has the best companions in any FPS I've played. The AI is quite good and I often rely on them to help me out in a fight, especially on higher difficulties, and the medics and technicians heal me WHEN I ASK FOR IT, which is a far cry from other games (like Bioshock Infinite) where the companion only heals me when they feel like it (I've died so many times in Infinite because Elizabeth wouldn't throw me a damn medkit when I needed it). Hell, they'll even come in and heal/patch up my armor on their own volition if I fall below a certain threshold, which is great.
Funny enough, I actually enjoyed the vehicle sections. All right, the turret sections were a bit boring, but I actually found driving a tank and mech to be quite enjoyable. Not as good as FEAR 2's mech segment, but certainly fun nonetheless.
I pretty much grew up with Raven and id, and it's damn good to know that other people feel the same way.
As for why this game got mediocre reception, well, keep in mind that in 2005, modern FPS tropes were new and fresh, while old school shooters like this have been done many times. And due to suffering from a severe case of "grass is greener on the other side of the fence" people didn't realize the flaws of modern FPS until it was too late. I'm sure if you spread the word about Quake 4 nowadays, it'd hold up a lot better than a lot of modern FPS.
***** I remember playing Quake 4, man it was fun back in the day.
I feel you, this game is amazing, I still play it once in while and I even enjoy it more now that my PC runs this game smoothly, back in the day I struggled to run this game with my old PC. I love the companions as well because I love to get into the action, face to face combat and thanks to the medics I can recover without having to search for health in every corner.
As far as I can remember, the game had a mediocre reception because of the multiplayer mode which sucked so much and even more if you compared it with Quake III Arena, people was expecting more the multiplayer experience than the campaign one, which critics at the time totally forgot, seemed they didn't even played it. People went straight to the multiplayer mode and got disappointed, which honestly is not fair, the game is a masterpiece.
Agreed. Your AI teammates seldom get in the way even in tight quarters. They also intelligently focus on enemies you're having an issue with. One of the better examples of friendly AI done right.
I must be old because I never played 4 , I love 3
I played it on my Xbox 360 and it was quite a charm, definitely gives off Doom 3 vibes but in a good way. I'm kinda worried whether or not I should get it again on Steam since I have a Windows 10 Laptop, any modding that allows it to run would be great!
Quake 4 was AMAZING. loved this awesome single player game. great levels, environments, weapons, enemies, story. So cool. I want Quake 5
*IS amazing 😁
Atmosphere too.
You know whats really horrible about this game? The german cut version, its not even funny its just a joke.
I mean the whole operation scene got cut out, suddenly you are some alien halfbreed and you dont even know why :D
I'm always surprised when I hear about Germany's strict censorship laws. I don't know why the powers that be feel the need to screw people by neutering their games. all things considered, I'm fairly certain that all Germans are aware that violence exists...
Yeah thats true^^ I mean it got better in recent years but still was just absurd sometimes.
Also, there is just really no point to it, i can simply download an uncut patch or order an uncut version with german language from austria.
They always suggest to buy games in austria... I'm not sure on the german language's differences between D and A...
The germans are trying to censor anything that could be related the Nazi and some of the violence.
Playing with German translations is shit anyways, except when playing Gothic.
I've always wanted a real sequel to Quake, with the Medieval settings and H.P. Lovecraft themes.. I understand why that didn't happen (Romero left), but the Strogg story arc that started with Quake 2 just felt like Quake wanting to become another Doom.
Since the Quake 2 enemies are similar to the Quake 1 ones, I always thought that the remmaints of the Shub Niggurath’s army got stroggified.
@@largevapor i always interpreted the strogg as being the same enemies you fight in the slipgate facilities at the start of each quake episode.
Yeah, as much as I love Quake 2 I always found the Strogg pretty boring. They're just edgier Borg from Star Trek. Quake 1's atmosphere and enemies may have just been the real life result of slapping disparate ideas together quickly and recklessly but it resulted in a legitimately creepy and mysterious game.
Me too, man. Wrath looks like it could be it. It's far more Quake than Quake 2 and 4, though as good as they were, they were just not sequels to Quake, but their own franchise.
Honestly, I think the opposite. I too prefer Quake 1 (but still love strogg) but Quake 2 was what was trying to avoid being a doom clone. Afterall, Quake and Doom share the same backstory: a military science facility discovered interdimensional travel and end up connecting our realm to a sinister messed up one that is hell bent (in Doom's case, literally) on consuming ours.
Quake 2 on the other hand threw all that away in favor of an alien war.
I loved this game, the boss fights and enemies were challenging and the whole game was fun to play. Old memories ;D
+Vengence ye i remember my dad coming home one day and gave me this game and at first i thought it was just a bad quake game but it was actually really fun :)
+MartydoomX I hope they bring quake back :c
+Vengeance there will be a new quake
yea I checked it out but no campaign :(
Vengeance noooooooooooooooooooooo im not buying it fuck id software
I really enjoyed Quake 4 when it came out, and your review makes me feel like reinstalling it and jamming it once again. good job!
That strogg surgery scene still gets me. One has to imagine how that must've been to see without it being spoiled.
Wasn't spoiled for me. It was as fucked up as you think. I was a little bit more naive then and kept watching it and thinking "Oh he's gonna get saved...... um, that sucks but he'll get saved..... um, might be in the hospital for a while but any second now....... holy shit, this is happening!"
I watched it completely clueless when I was a little kid, playing through the game on the xb360 and I had nightmares over it
@@MrGible I feel u bro i watched my dad play it when i was like 6 or so, i was horrifed xD
Well, saw it today for the first time. without being spoiled but after shit like Dead Space i don't get shocked that easily by stuff like this.
As a kid who grew up with Quake 2, I was just waiting for a fucking railgun instead of the right arm, hyperblaster to the left and a shoulder cannon the moment I saw kane strapped.
Bravo! BRAVO! So happy to FINALLY see someone give this game a good review. I've played the absolute death out of this game as well as Quake 2, and I can't understand at all why people hate it so much.
TheJayson8899 Oblivious enough to have a differing opinion.
Also, I dont see why you need to make about 5 different snarky comments on a video that has been out for only a few hours. Did you wake up on the wrong side of the bed or something?
Game james
Odd, I loved the levels.
ether
Ian Knau it wasn't very similar to Quake 1 and 2's single player, so people AUTOMATICALLY hated it. Which is dumb as fuck because it's made by a different company altogether. Plus they are probably still pissing and moaning due to Doom 3 not being what they wanted. It's because of assholes like these that good games get very bad reps.
I am one who disliked it a lot. I did in fact hate it and you are probably correct for it being because it wasn't a lot like Quake 2. I'll admit that Q3A wasn't what I wanted or expected it to be, but I loved Q3A and could play more of it right now! Yes, Doom 3 to me wasn't really a Doom game in my eyes, either, but I LOVED Doom 3!
Why did I hate Quake 4 so much!? Several reasons besides just not being a carbon copy of Quake 2. It wasn't even entirely that, but it was sometimes like the game gave me the impression that I was going to experience something I was familiar with at times... WRONG!!! Where was my power shield from Quake 2? I was dying way to easily in spots making it frustrating and if the power shield from Quake 2 was somewhere to be found to give me some protection, that would have been bad-ass! Why wasn't the weapon I picked up the weapon I thought it was? The nail-gun in Quake used to be powerful, especially the super nail-gun; this one I had to empty clips into enemies before it seemed to do anything! Wait... THIS ISN'T A RAIL-GUN!!! It doesn't pass thru enemies, it's taking multiple shots to do any damage worth talking about.. where's my rail-gun!? **Later on rendezvous with military guy** "Here, let me upgrade your weapon so it can shoot multiple targets." **Guy flips a frikkin' switch on the gun my guy apparently couldn't find** "There you go!" WHAT IN THE ACTUAL F***!!!??? The rail-gun still was useless. This S*** persisted through the game and those military F***S would always be in my way hindering my movement making me even more angry. Since when can those fat heavy berzerkers jump in the air, pummel the ground AND do massive damage to you if you don't jump the F*** back!!!??? I finished the game and handed it to my friend while deleteing every copy! Yes, it made me very unhappy.
Raven software should have stuck to making Shadow Caster 2, Hexen 3 or Heretic 2! NOT this and NOT Wolfenstein, either!
P.S. RTCW WAS AWESOME!!!
graphics are still outstanding after all these years
Just slap some higher res textures into it and its good as new.
id Tech 4 was solid.
It's a damn shame they don't make games like this anymore.
Ah yes, the much underappreciated Quake 4. The game that everybody hated because A: It wasn't Quake 3 or Quake 1 and B: it continued the story of the Strogg wars from Quake 2, which people had apparently decided was stupid. Personally i loved both Quake 2 and 4 and i played the absolute heck out of them when i was younger. I absolutely loved the idea and the design of the Strogg as an enemy, especially from Quake 2. My only regret with these games was that i didn't have a good enough internet connection to play them online. Being able to play against other people instead of being stuck playing only the SP campagins would have made Q2 and Q4 even better.
My only issue with quake 4 was that it felt too much like doom 3 a lot of times. The gameplay was pretty good and reminiscent of Q2
Karl The Fragr Quake 2 was scary. Once I realized these things I was fighting were once human, and had been forcibly butchered and turned into robotic slaves that could very well be in agony as they fought you, with their minds trapped screaming in silent agony.
Funny thing is that I never liked Quake 1 when others loved it. Never really got into it. But Quake 2 is just amazing, and I played hundreds of hours of Quake 3 back in a day. Quake 4 is in my top shooters, even higher than Doom 3. It has good atmosphere and scares, and for me, Stroggs are more scary than demons of Doom 3, because you know, that they are basically your former comrades. I kinda see that on surface it looks like futuristic CoD, when it plays much more oldschool, so some folks dismissed it on that first impression but man, what a game. Vehicle parts are meh, I must admit, and I feel that highest difficulty levels are not challenging but unfair but that is only criticism I would ever have.
The stroggification part blew my mind when I was 12 or something.
It was a great game, I enjoyed it.
I'm hoping so much that after Bethesdas Release of Doom 1, 2 and 3 on the latest platforms recently, they will bring Quake too.
Nooooo!!! Unless they remaster it. I won't accept it.
@@ChristianProtossDragoon Looks like you both got your wish.
@@rcurl44 Shit, really??? Ahahaha
Wanna know the REAL Black Sheep of the Quake franchise? "Enemy Territory: Quake Wars".
+ContraZombie4
Nope.
Quake wars was part of Enemy Territory.
+ContraZombie4 It`s not a black sheep. I think it needs a proper sequel or reboot.
"Black Ship"?
This game sucks.
ContraZombie4 Thanks for corection, english is not my first langauge.
I loved and still love Quake 4 campaign and I still hope it somehow continues...
Quake 5 is in the works. I tried getting back to Quake 4 but it doesn't seem to support newer videocards so now everything looks like Quake 2 again.
BaileysBeads I played it year ago and it somehow ran but was very buggy. I had the disk from my cousin and it asked me multiple times for CD key in menu and crashed while playing multiple times. Let's hope Q5 returns with campaign and fast paced arena combat.
lol no chance
Vladimir VojtaML the story was concluded in this game and the strogg were defeated in the end
of the game including quake 2 so no!
they wont continue it imao?
Vladimir VojtaML If the story is concluded then there is no reason to continue it. You don't want it to become like halo do you?
I remember playing through the campaign at a summer camp where we were learning game design. That opening cinematic where you see the dead marines and the spacecraft wreckage floating in the void was one of the goriest things I'd even seen in a video game at that time, and I remember after playing only a few minutes, I was completely hooked. Everyone always wanted to do the multiplayer or play Battlefiled 2142 (or whatever year that one is set in), but I'd spend all my free time getting further in the campaign. It kicked me in the teeth over and over on the Normal difficulty since I hadn't played any other old school FPS games besides Half Life at the time, but it was so good I didn't want to stop. Finally finished it and I remember they gave us copies of Battlefield to take home with us at the end of camp, but I was begging for a copy of Quake 4.
I really need to buy this on Steam when they have another sale.
Get the physical copy and you will be a lot happier. Steam emulators suck.
The newer ID software games (Doom 3 ,Wolfenstein 2009 and Quake 4) have one thing in common - their boss fights suck balls.
Alem Hukic I actually enjoyed the boss fights of all three games. They ain't too bad once you learn their attack patterns and adapt to them. Hell, I can trounce most bosses in Doom 3 within a minute because of that.
Alem Hukic Wolfenstein 2009's boss battles stop me from playing through it ever again.
Alem Hukic Quake 4 and Wolfenstein 2009 were not made by Id.
Gordonkris That's right. They were both made by Raven...
Alem Hukic Don't forget rage awful boss fights.
The fact that you could change the color of the reticule was amazing for me. Still a fun game to this day.
That screenshot is from Quake Wars: Enemy territory, not Quake 4.
actually it's from Enemy Territory: Quake Wars
Oh my God!! The scandal!!!!
@@lezlezman1843 😂😂
With each video and pop culture reference, i'm getting more and more interested in your (hopefully) eventual Half Life 2 review.BTW, the 60FPS looks great!
Salokin Sekwah Thanks brother.
Salokin Sekwah fucking physics man!
I never understood the hate for this game. I absolutely loved it
Quake 4, one of the last great FPS
@Anonymous226 like you.
Like yourself I'm a huge "id & Raven Software" fan, I always savor your game reviews of any of their iconic gems. I've seen pretty much everything on "Quake 4" & your profile on it is the best I've seen. Thanks for creating your review channel, you've quickly become my favorite game reviewer today, keep it up man.
This game was totally unfairly judged when it was released. I loved it and it looked amazing back when the Doom 3 engine was still king of the block. Great gameplay with frills getting in the way.
If they do a new Quake game, the dark matter gun is a must. One of the coolest weapon concepts I have ever seen. I associate BFG more with the Doom games.
One of the greatest old school shooters that came out in 2004-5 You just don't see stuff like this anymore.
TheJayson8899 Considering how staled it's the genre in this moment you could consider kinda old school, back in the day the AAA industry allowed more diversity and originality.
Nowdays something so different as Spec ops the line is considered a failure in sales by some greedy AAA publishers
Uliseh Yeah, We need more games like Doom 3, Quake 4, and Spec Ops The Line, in order for the videogame business to git gud again.
TheJayson8899 Compare it to pretty much any FPS game today, and tell me it isn't old-school
I really want the Dark Matter Gun to remain Quake's BFG. Like the BFG the DMG is beyond awesome to use, but it doesn't follow the same rules as the BFG and thus feels like a unique gun.
I loved Quake 4. I don't get why someone would hate it, I really wish there was a sequel to it.
Its been 18 years and I'm still waiting for Quake 5. This game left us with a cliffhanger.
Totally agree, this was one of my favorites, I remember when it came out and it blew my friggin' mind.
"Quake 4 is considered the black sheep of the franchise."
Quake Champions : Hold my beer...
Quake 4 is best Quake game..
@@ChristianProtossDragoon no, its shit
God bless the Strogg,and their weird bio-machinery
Back in 2005 2006 I had no idea that this game had that black sheep mentality amongst the fans. For me this was one of the consul sellers for me to get a Xbox 360 back then. Love quake 4, I also appreciated to that Id and raven included Quake 2, and a bunch of bonus features on a 2nd disc. This game was packed with content.
I love how fair your reviews are, I thoroughly enjoyed this game when it came out.
The part when you get stroggified scared the shit out of me when I played it. It is still unnerving today.
I respectfully disagree that the game is too forgiving on easier difficulties. It is no less forgiving. It was still a challenge.
@Demiclea On the hardest difficulty the Quake 4 marines get taken out very easily by certain enemies. Namely the Berserker which was a real pain in the ass. Halo CE legendary marines get wiped instantly.
Recently got nostalgic for this game as I never finished it on initial release. Downloaded weapon mods, increase damage to lessen bullet sponge, and zoom function for all weapons. Shotgun also has flashlight function. Gotta say that I'm impressed by it. The on rail sections, while a chore, are too few to ruin an otherwise well made FPS experience. I imagine most of the issues were related to multiplayer, because the campaign is pretty damn awesome.
A great part of Quake 4 is that it came with a bonus disc that included a bunch of special features, including an HD version of Quake 2 (which I believe is the best version of Quake 2, only available on the 360). I still have both of the discs. Being a console only person now and then, it is great to boot up my 360 to play it.
I'd wish for an updated, Doom 2016 - style version of Quake 1. I guess the closest thing is Quake 1.5 Arcane Dimension.
I remember absolutely loving this game when I first got it and couldn't understand why it got such average reviews. On second and third playthroughs I found that the first half of the game is a bit of a chore to play through, such as the missions where you are still without the strogg suit and have to wait for your squad mates to have a chat to each other before continuing on with the action. If you could take out the vehicle missions, and make the first half of the game as fast and difficult as the second half, the game would be so much better. Although the multiplayer always felt really clunky compared to Quake 3.
I have so much nostalgia for this game. My dad bought it for me when it came out (I was about 8 at the time) and it scared the living shit out of me. It took me ages to complete because it scared me so much, but I eventually got there, and my god is it a brilliant game.
completely agree with you there pal! Quake 4 is very very underrated
Now that I've finally played and finished it, I can say I agree with you almost 100%. Quake 4 wasn't groundbreaking, but it was much, much more fun than what reviews from when it came out led me to believe. They did a very decent job, and killing stroggs was as awesome as ever ^^
Quake 4 tried to be action version of Doom 3 when it only needed to be a sequel to Quake II.
@Charlie Vetsworth 😂
perfect description
Spend hundreds of hours building levels, creating atmospheric environments and puzzle heavy open ended pathways. What they did with the game, lightning, speed, weapons, everything receives my respect. A must play.
This game's atmosphere is so fucking good.
Great Review, I always thought that this game was way too unappreciated. Especially when that was a time where cinematic FPSs were on the rise. The fact that it got flogged during the same year CoD 2 came out has me a little suspicious though
Quake IV to me is the best of the series.Mainly by all the reasons you said. Old School shooting and bad-ass bosses and Weaponry in a time that the genre was on his last moments.
Great Review as always.
The Strogg are probably one of the awesome alien factions ive seen in fiction , they are dope.
The setpiece where the big base ship arrives has a special place in my heart, really set a new standard in dynamic lighting.
This game was so much fun.
And the multiplayer review? XD
This channel deserves so much more attention
QUAKE 4 Review: THANK YOU!
I was playing the hell out of Quake 4 at its release! It was and still is a Damn good shooter!
This was the first game I bought for the 360 when I got the system on launch night. Good times.
Matt G Ewww contrpllers... (Not hating glad you had a good time)
No worries, I see your point, I just couldn't afford to get a decent gaming rig back in the day.
Matt G Yeah alright. But to be fair, the 360 and PS3 were VERY powerful when they came out
Yeah, you had to pay about double for a pc if you wanted the same graphical quality.
This is sort of what's happening with Doom 4:
It seems like everyone hates it because it's not like Quake 1, when it's more like Quake 2.
Doom 4 is sort of more like Doom 64 + D00M 3, yet people seem to hate it because it's ported to consoles.
A shame really.
Quake IV is still a fun game though
Q4 is a legit good sequel to Q2, in certain aspects it expands on Q2 feel and with care. The multi-player in Quake 4 was worse than in Quake 2 but that's not saying much since I think Q2 and Q4 are the weakest in multi. Q1 and Q3 were the real multi-player giants.
were you talking about doom 2016 then? i don't remember people hating on it before launch. also your description of it was so off, lol
I feel Happy that there are still people that play our old school games.
I live maybe 30 minutes from Raven Software and I have yet to play any of their games. Is that bad? On the other hand, I've wanted this for some time and it looks great. Great review as always and GLORIOUS 60FPS!
You know I didn't dislike this game. Most of the stuff it did might have been done better by other games but it wasn't by any means bad... I would have loved to see more user mods for it. That sort of thing could take the serviceable in-the-box mechanics and build on them until they really shine.
Unfortunately I only ever saw one that managed to do that.
I remember mythbusters found that holding onto a dozen weapons at once isn't so unrealistic if you're a generic FPS type of character. Seem to recall their test was Doom 3-themed.
i thought the game was pretty damn good, i really enjoyed the story. It's probably the best of the Quake games.
What? The game is from 2005 and the graphics are pretty good.
1. Start the game
2. Turn all graphics options to max
3. See that the graphics are actually decent even now
There you go
And don't try to argue with me, I've finished the game 6 times and spent many hours with it.
I've never seen the game in this state. Isn't that the lowest options? I remember when I played this game in 2008 and thought the graphics were excellent.
I had a pirated copy and now I own a copy on steam.. really looks weird.
@@agbrenv The game never looked so shitty and i dont even understand where you got this idea. It looked like Doom 3 by the release, it came out years after that game.
it's refreshing to see someone else who likes this game. I still play it every so often!
I wish this game worked on windows 10, i love this game
This guy sounds like he's reading an English essay
2019 and I Still Play and Rock QUAKE 4 ❤😍🔥 , Absolutely Love It, Fucking Awesome Game.
It's definitely easier to come back to this game than it was to play it at the time, it was surrounded by absolute classics of the genre when it came out aging it immediately.
Think about it, 2004 saw Half Life 2 nearly crack the planet in half with how good it was, DOOM 3 delivering something people never thought they'd see, Far Cry pushing graphics technology. Quake 4 arrived in 2005, with competition from Battlefield 2 which was amazing, COD2 which is a classic, F.E.A.R creating the new standard in action horror, Brothers in Arms with its unique squad mechanics. Then 2006 where we saw a sea change towards console shooters, Rainbow Six: Vegas, Resistance, COD3, the PS2 keeping up with Black and Urban Chaos, then Prey finally came out which in many ways is similar in design to Quake 4, a more traditional PC shooter which at the time was also ignored by many, but if you're looking for a straight forward old school shooter campaign these days Quake 4 and Prey are brilliant to go back to, it's just not what people wanted at the time.
Gggman, the scholar of fps games.
There should be a Gman for every genre of videogames...
Man the framerate in the Xbox 360 port was bad. Bloody game lagged in several areas.
To me, it was firing the guns that drop the framerate. Especially on the tram level.
But I played worse, which is good since I built a toleration with framerate per second that are bad
I can see the stutter from the footage in this video. Looks absolutely horrendous.
Do people have weak stomachs nowadays or something? A little stutter in an otherwise smooth game is fine. I've heard people complaining about 120fps dropping to 90fps for a bit.
No, stutter is not fine and neither are significant framerate drops. They significantly break immersion and remind you that you're only playing a shitty game. They make the experience feel disjointed and unpolished.
These issues should have already become things of the past 10 years ago. Lazy half assed development these days and shills defending it as if we should be happy about it and thanking them for their constantly deteriorating quality standards.
Releasing games broken, unfinished and unoptimized is NOT fine. Releasing games capped at 30fps on PC or consoles is NOT fine. Gaming is in need of another crash. Too many casuals being catered to who often don't have a clue. These issues should have only gotten better over time, not worse. The devs don't even seem to care anymore, they take their audience for granted and can be down right insulting with their practices.
Alas, time is limited regardless. The whole Western system is going down in flames and the gaming industry will not be spared.
Fun fact, quake 4 is one of those xbox 360 games that will run better if you set the console to 480p
"Peter Sto-mar-e"
Best overall review of Quake 4, and who can't forget that "obnoxious computer tech" Stross
i really like this channel.. keep up the good work man!
My favorite game ever.
I wish they would make a Quake 5 game using the DooM 2016 engine, that would be awesome.
i have some amazing news for you
Fyru Hawk no you don't, sadly
???
Fyru Hawk
"i have some amazing news for you"
there is no Quake 5, so no
you ever heard of quake champions?
I love all the quake games, this is no exception. I recommend it to anybody who liked quake 2.
Badass awesome game when it was released in 2005. I played it again recently after 15 years, graphics detail is a bit out of date but the suspense makes up for it.
Q4 is the "black sheep"? REALLY? I couldn't disagree more! I always viewed Q3: Arena as the true "black sheep" in the Quake series. Because it IS! I mean, DON'T get me wrong - it's a very well-made Multiplayer-FPS game and is a LOT of fun to play, but that's the problem - it's NOT an FPS game - it's a MULTIPLAYER-FPS game. ONLY. The closest thing it has to a single-player component is playing exclusively against the CPU bots.
Not even the vaguest semblance of a narrative is present, nor is there any sense of "progression"; the WHOLE THING takes place purely on a match-by-match basis. Nor is there really consistently reminiscent of Quake as a series... it's JUST a Multiplayer-FPS game that happens to be called "Quake 3", when really the "Arena" part of its title is the only accurate part of it.
Frankly, I thought they had some nerve charging full retail price for it, back when it came out. They were demanding we pay $50.00 for what other FPS titles usually included as a nifty afterthought to the parts of the game that took actual THINKING, and PLANNING and WRITING to make.
Actually, in the book Masters of Doom by David Kushner (pick it up if you've never heard of it! It's an excellent novelization about all the guys that formed Id Software), it's made painfully clear that Quake 3: Arena's entire design plan was centered around John Carmack basically getting imaginatively lazy and laboring under the belief that gamers didn't WANT narrative structure or progression in games. Personally though, I also think he was trying to avoid having to bother with any of that stuff, since he was, at that point in time, head-honcho of Id Software. "Engine John" had become so overly focused on his graphics programming that if it didn't pertain directly to fully utilizing the engine's speed and rendering capabilities, it might as well be irrelevant. To him, narratives only slowed things down.
But for fuck's sake, even Wolf 3D and the original Doom games still had fully-developed single-player campaigns and basic narratives! Okay, yeah, they may have only consisted of 2 or 3 sentences, but at LEAST they were THERE! At least the player had a vague idea of what the fuck was going on, where they were, who they were shooting at, and why, and it made sense.
I honestly couldn't wrap my head around the hate surrounding Quake 4. I thought it was good! At least it was an ACTUAL continuation of the series, finally! It had Strogg to kill, the levels and art design and music were all themed after Quake 2, but also felt fresh and new enough to remain interesting throughout the whole game. Basically, it was a SEQUEL to Quake 2.
+Xandermorph The "black sheep" is referred to as the worst member of the family. Most people agree Q1-3 are all great games where people generally say Q4 is the weakest. That's what I meant.
+Xandermorph i enjoyed the ever living fuck out of quake 4, perfect dark zero and Prey I refused to touch call of duty 2 I hated it for the most part i did really like 4 because of how fresh it felt at the time but other than that its formula and control scheme is WAYYY over used and dead. awsome games like FEAR 1 were sadly dumbed down to corny trash like F3AR publishers decided that we want more Halo/COD in all of our games and less Quake/unreal/NOLF/perfect dark. Quake 4 is a proper sequel to Q2 not counting that it had the original Q3 multiplayer on top of an amazing campaign at launch glitch free something we don't see today in any game today.
+Thepnastyone
what's wrong with Prey?
pepper Mill
Nothing wrong with it, its an amazing game it was the best game that came out that year
Thepnastyone oh, I read it like "I refused to play Perfect Dark Zero, Prey and CoD 2"
my bad.
but yeah, Prey is awesome.
Quake 4's biggest issue is that it released around the time of Half Life 2, and it just doesn't compete there. Otherwise its fine.
Am I the only one who doesn't like half life 2?
Yes.
+Supcharged no, i think it's really overrated and that hl1 and quake 4 both stomp it.
I thought it was okay. granted I hadn't played it for years so I don't remember much of it.
I can't really enjoy Half Life 2 anymore because of the effects it had on games up to this day. It gave all these devs the idea that making people hold W during what's basically an unskippable cut scene is some great thing since it keeps player "control" (instead of doing it like in HL1, where you actually had control at all times after that opening sequence)
I know this video is old, but I'm a recent subscriber, so I've kinda been binging on your content... I'm so glad to see someone else that loves old school shooters as much as me.
Quake 4 was the first game I picked up at the Xbox 360 launch, and I still think it's one of the stronger shooters on the platform, despite its framerate issues. Plus the flawless port/HD remaster of Quake 2 that was included was an incredible bonus.
I wish my laptop didn't need a new motherboard, or they'd put Quake 4 on backward compatibility for Xbox One. I'd love to play though it again.
I love this channel, I have been a hardcore fan of FPS games since I was a child and you visit most of the most memorable titles of the genre, great memories
Quake IV is awesome but it´s sad ID or Raven never released an expansion pack to extend the story. I hope someday ID come back to the Stroggos universe with another Quake game. BTW, will you review Quake wars?
Quake 4 was so good that when they released it on steam years later I bought it a second time.... how funny all these years later Doom 2016 and eternal get praised for much the same combat Quake 4 got trashed for.
jeez man! you're so good at making reviews ...... can't beleive you have only 30000+ subscribers
Quake IV had the best graphics in video games when it was released and I remember the intro so well! So exciting!
How about SW Republic Commando review?
B-b-butts Butts C-c-coming soon!
Gggmanlives This makes me happy.
The problem is the same as area51, 80% of the people that play the game are pure deepshit, the rest DO play the game, and listen to the story, same goes to enemy wars, the gameplay is fantastic, the inmatch leveling sistem feels right, but noooo we are too stupid to play a game, same happened to ra3 and C&C 4, FUCK
+rodrigo salvati Yeah, people like to pretend a new game is like an old game and impose ludicrous expectations all over the experience instead of letting it be self contained. We love to drag all of our preconceptions of a series into a newer game too instead of letting it be it's own experience. FUCK.
/Rant. lol
@@RodniDemental That's what a sequel is supposed to be, similar to the last one.
A return to form for you man!
I was a huge Quak 3 Arena fan and played it excessively. The next time I heard something about Quake was Quake Champions. I didn't even know Quake 4 existed until I just stumpled upon this video.
Your...squad mates...get in your way...while you are seeking cover...to reload. None of that is Quake even a little.
Only... Pussies... Go.... To.... Reload... At... Cover. Just so you know what Quake is all about 😊
Quake 4 came out around the worst possible time.. there were a lot of novel, revolutionary things happening in FPS games at that time, and that was the standard..worst time for an old school fps to come out
You mean shit like regenerating health and weapon limits? The things that ruined the FPS genre?
@@irllcd13 Also declaration of Call of Duty as the God of FPS which is the biggest mistake
Quake 4 was the first game to get me into PC gaming and get me back into gaming again after a 4 year hiatus. I spent about 9,000-11,000 hours in multiplayer. Q4Max0.82 was basically how the games multiplayer SHOULD have been by default. GTR or "Game-Type-Revolution" 0.72b which was a bit more like Q3 CPMA with air control + the new crouch slide which made for some very interesting movment possibilities. Nearly all of my gaming time was spent with either CTF or Arena CTF which had power ups like doubler, guard, scout and ammo regen. I started dueling a bit too late though when the game was almost completely dead. Thank god for Quake Champions. Now I can play as Slash who moves like Q4 multiplayer. I wish they'd have introduced Kane or one of the strogg enemies for the Q4 movement.
This is the game, where everyone have be forgotten. Too bad, anyone that try to mention are all completed ignore.
Anyway, another great review, mate.
I hope the so called quote: ,,...most of the fps nowadays are open world." Was ironic
filip bodnar Battlefield, Far Cry, Borderlands, Arma, Dead Island, Dying Light, Crysis, should I go on?
Gggmanlives Yeah, you're right, but those weren't the first fps that came to my mind and crysis games are NOT open world and weren't, really. They weren't open world games in the sense of fc 3 and 4 or gta, the first one atleast was a good fops with big environements and bf is not an open world game xD
filip bodnar
Open map then, don't be pedantic. I'm talking about games with huge open maps as opposed to corridors with fixed enemy placements.
Gggmanlives Yeah, you're right I was bein' a bitch there sorry, bud. Still, good review.
filip bodnar
Nah it's all good I was being a bit of a twat as well. No worries.
Great review. Thanks :)
Indeed, Quake 4 got a lot of undeserved hate. It surely feels pretty different from the older Quake games, but this isn't necessarily a flaw. I see it more like an attempt to translate the Quake formula into the "language" of modern shooters.
The unifying element of the Quake series is not the visual style or the storylines, it's rather the spirit and the hot explosive gameplay. It's a game that aims to quake you to the core, regardless of whether this happens in dark Lovecraftian dungeons or in a high-tech Strogg facility.
I remember when I beat this game on the hardest difficulty playing on a laptop + mouse. The awful laptop keyboard was an entirely new difficulty setting.
First time I payed Quake 4 was on a laptop. However it had only 256MB of RAm, and Quake 4 tanked to less than one frame per second in the odd place. (When I put another 256MB in though, it played fluidly.)
In my opinion this game is Awesome and Highly under Appreciated 😎