04c Tracking Tips - Unlink Tracking [Mocha Essentials]

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  • Опубліковано 30 січ 2025

КОМЕНТАРІ • 35

  • @UmutSama
    @UmutSama Рік тому +3

    Man, I thought that little touch was just for linking the "Layers" to each other. I was enlightened by this video.

    • @borisfxlearn
      @borisfxlearn  Рік тому

      Such a powerful technique. Glad you enjoyed the video.

  • @facu_eze_peralta
    @facu_eze_peralta 7 місяців тому

    This is Gold! I love it! I didnt expect that. Love it guys! ♥

  • @maskeditadori3785
    @maskeditadori3785 4 місяці тому +1

    after a long search.. thanks!

  • @janardhanaraothota8796
    @janardhanaraothota8796 10 днів тому

    Great 👍👍👍

  • @danharper8749
    @danharper8749 3 роки тому +13

    4:19 - "Here is where it starts to make sense"... No... Here is where everything that made sense before, goes completely off the rails.... If you aren't linked to anything, what is the tracking data being applied too, and how does it change perspective to something that isn't linked to anything? I've watched this video several times and each time get more confused.

    • @borisfxlearn
      @borisfxlearn  3 роки тому +18

      Linking in the track always refers to how the shapes move with the tracked layer. In Mocha, track data and shape data are two different things. The shape data sits on top of the track data. What this means usually is that once you track your shape, you can add keyframes to the shape independent of the track data, to get the shape fitting perfectly. Another way to use this is to link a shape to the track data of a completely different layer. This is like "parenting" in other applications.
      Unlink tracking is a completely different way to use this separation between the track and shape data. And a very powerful one at that. With the Link to Track set to "None", you essentially break the physical connection the shape has with the track. The shape will only move if you animate it yourself. Why is this important? Well, just because the shape isn't moving, doesn't mean that we can't create tracking data from the movement of the pixels _within_ that shape. The shape data doesn't represent the tracking data. That's the job of the Surface (discussed in Exercise 01 and 03). This means that it is easy to track long shots without having to constantly move the shape back into frame. Unlink tracking lets you use the shape as a window to track through. Turn on the Surface and you'll see that the tracking data is created even with a static shape.
      It isn't the easiest concept to get your head around at first. But when you do, you'll see it opens up a large number of opportunities for tracking. We do come back to this concept later in the course too, so you'll have a chance to revisit it. Hope that helps.

    • @Lowkeh
      @Lowkeh 3 роки тому

      @@borisfxlearn
      This is an excellent answer to a great question. Thank you!

    • @dipanjanghosal1662
      @dipanjanghosal1662 2 роки тому +1

      @@borisfxlearn oh right. Gotcha. I was thrown off by the video, but your reply cleared things up

  • @AliTKhan
    @AliTKhan 3 роки тому +1

    This just blew my mind!!!

  • @grantpichla
    @grantpichla Рік тому +1

    I watched the end multiple times and read your thorough response below. Kind of stumped. Is it safe to assume that when the Shape is unlinked to the Track... then your oval stationary window (Shape) is what the program continues to look through for every frame while the brick wall viewable behind it/within that oval is shifting and rotating... so it's kind of like saying that Mocha is analyzing a new set of pixels/bricks in the wall on every new frame of tracking, as opposed to attempting to cling to the original set of bricks, which is how we're more used to working in our 'traditional' style of tracking? If so, that is really cool. But I still might have it wrong.
    Excited to continue watching :)
    Thank you for creating Mocha, and thank you for this video series.

    • @borisfxlearn
      @borisfxlearn  Рік тому

      Yes. Pretty much that. Mocha looks for the movement of the planar surface as it moves through that stationary shape. If the pixels keep moving through that window in a consistent way, you get a lovely consistent track without having to chase things as they go offscreen.

    • @grantpichla
      @grantpichla Рік тому +1

      @@borisfxlearn Awesome, thank you

  • @ronydey2696
    @ronydey2696 3 роки тому +1

    Great tutorial sir these is really a much helpful hi myself Rony an VFX student from India

  • @MohamedElHanoun
    @MohamedElHanoun 8 місяців тому

    U Solve my biggest problem Thanks ❤

  • @eladet11
    @eladet11 Рік тому

    Thanks! One thing that was different when I tried it :
    *minute **6:50* you turn off the visibility of the layer. When I do it, the logo disappears immediately.
    why is that?

    • @borisfxlearn
      @borisfxlearn  Рік тому +1

      That was new functionality in a software update :D

  • @Editson
    @Editson 3 роки тому +1

    Genius one click magic!

    • @borisfxlearn
      @borisfxlearn  3 роки тому

      It really is a great technique. Thanks for the comment.

  • @augustlundby8753
    @augustlundby8753 6 місяців тому

    I'm having trouble. When I do this, it does the opposite of what happens in your video. I.e., the planar surface moves, but everything else remains static.

    • @borisfxlearn
      @borisfxlearn  5 місяців тому

      By "everything else" do you mean the shape? Because that's what it is meant to do. Unlink tracking creates a window for pixels to pass through. This movement is then passed only onto the Surface (ie the tracking data). If you want to relink your shape to the track data, you can just select that layer back in the dropdown, and your shape will move.

  • @CTZN1
    @CTZN1 Рік тому

    why the link layer to none, the track still drifts? :/ its a phone on the table, at first the phone is visible, then go off screen, then back on screen again. and the track is way off.

    • @borisfxlearn
      @borisfxlearn  Рік тому

      Best to post this to the forums with some screenshots. forum.borisfx.com/ Unlink tracking works best when you can long camera movement. You may have better luck with offset tracking or merging separate tracks together. But join us on the forums and we can have a look.

  • @chungrongtuech4269
    @chungrongtuech4269 Рік тому

    cảm ơn rất rất nhiều .

  • @tiborsalzburger1468
    @tiborsalzburger1468 2 роки тому

    Wonderful tutorial - thank you very much for this!
    Question: Back in AE (I'm using Mocha AE) I can see that Mocha has created some trackingdata + I can see the corner Pins following the object out of the frame on the tracked footage.
    BUT when I hit "apply Export" (with corner pin selected) to an null object, it creates hidden stopwatches on the null properties but no keyframes and probably no movement... Do you know why? Is there a hidden "apply shape export" button that I can only use in mocha pro or something?

    • @borisfxlearn
      @borisfxlearn  2 роки тому

      If the stopwatch goes on, then there must be keyframes created somewhere. I am worried that they are not being created in the correct place. Does your null object start at the first frame of the comp?
      Take a quick look at these next two videos. They go through the process of applying tracking data, also to a null object in one example:
      Transforms : ua-cam.com/video/4CQDRYPsCKM/v-deo.html
      Corner pins : ua-cam.com/video/s_wJZeWk7jc/v-deo.html

    • @tiborsalzburger1468
      @tiborsalzburger1468 2 роки тому

      @@borisfxlearn Hola, thank you very much for the fast answer. I've looked into the comp an you were right with "mocha has created keyframes but not on the place where it should be." (honestly I was to lazy to look out if that could be the problem). Anyway... I had to stretch my comp out to 1 hour (before the comp was 00:00:05:00 long) and mocha has created the first keyframes somewhere on 00:00:35:00 and then has created endless keyframes. When I scretched the comp out to 2 or even 3 hours mocha has created keyframes to the end of the end of the end of the comp anyway :D Really strange.
      I've took all the keyframes (they were gone out of the max of 3 hours of comp lenght) and have comprimise it on the lenght of 5sec. And yeah in the end it has "worked" :D
      Any Idea how to not get in this "troubleshooting-workflow" again?

    • @borisfxlearn
      @borisfxlearn  2 роки тому +1

      Glad you got it working, but it is still odd. Did the original clip have any time changes or edits on it? That is very unusual. Most of the troubleshooting breaks down into one of these six things in this video : ua-cam.com/video/1tWKdbjKLNE/v-deo.html
      EDIT : I forgot to emphasise the importance of precomposing too : borisfx.com/videos/quick-tip-precomp-footage-for-best-mocha-results/

  • @vinhdo1609
    @vinhdo1609 3 роки тому +1

    Humm. so for what i understand. unlink track will be so powerful incase of there alot of camera movement that shape data will drift in a co-plannar with the track data. humm interesting. i will try that techniques

    • @borisfxlearn
      @borisfxlearn  3 роки тому

      Yes, exactly! It's really powerful on longer camera movements or tracking backgrounds.