Code Lyoko - Inside a tower - UE4

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  • Опубліковано 30 чер 2021
  • This is my recreation of the inside of a Lyoko tower on the Unreal Engine 4.
    I tried to be as accurate as possible and I think this is the best for now on the Web, even if it could be much improved.
    The goal was to publish it before the 2021 Cartoon Fair, which is now done.
    You can test it by yourself, the files are here : drive.google.com/file/d/1z9g4...
    Have fun
  • Ігри

КОМЕНТАРІ • 35

  • @MiquelGs18
    @MiquelGs18 3 роки тому +22

    This is pretty much an exact replica, great work on the falling squares and top console!

  • @DannyPageOfLight
    @DannyPageOfLight 2 роки тому +4

    Fun fact: You can fall into the Digital Sea in this. Which basically does nothing but leave you stuck wandering the surface of the Digital Sea until you quit the program.

  • @Light4517
    @Light4517 3 роки тому +17

    Super projet ! Continue comme ça.

  • @majorskies7091
    @majorskies7091 16 днів тому +2

    so much peace and solitude, 100% accurate very well done very impressive

  • @XanDal966
    @XanDal966 Рік тому +3

    vraiment incroyable 😳

  • @rogerortiz6750
    @rogerortiz6750 2 роки тому +2

    Woah this looks amazing, nice work.

  • @TheIrkenEmpire420
    @TheIrkenEmpire420 2 роки тому +2

    I was expecting a white flash at the end

  • @wqasterr4502
    @wqasterr4502 2 роки тому +1

    So cool bro, we're waiting more projects about code lyoko!!

  • @XanDal966
    @XanDal966 Рік тому +2

    superbe réalisation !!! on a l'impression d'être dans la tour ! Bravo !
    Virginie

  • @therealdocter2096
    @therealdocter2096 Рік тому +1

    Amazing work fansinating!

  • @beatsbylofiky
    @beatsbylofiky Рік тому

    www this is perfect, thank you

  • @crysisbai
    @crysisbai 2 роки тому +2

    kinda wanna see the Return To the Past but amazing job anyways!

  • @NarutoSages
    @NarutoSages 8 місяців тому +1

    Also work on the after deactivated affect. I think in code lyoko the boxes come back one at a time and after a while the tower gets its energy back, it bascially is one of the many reasons xana doesn't use the same tower, is because once deactivated the super computer has to build up stored "cache" data in the tower for use. If he were to use the same tower or even used a tower before it regenerated his attack would be far weaker than normal. In the episode where franz hopper (a polymorphic spectre) deactivates multiple towers, that was because xana occupied multiple towers, they essentially were all deactivated towers previously that did not take a lot of power to occupy, giving the superscan jeremey had correct and real readings. I am surprised, ofc that xana never used that tactic a second time. I suppose it could have been, that by issuing a real attack and a occupying another tower that xana did not quite have enough power at that point in time to carry out an attack and occupy 2 towers at the same time, yet he did so in that one episode. Very odd

    • @vossboss220
      @vossboss220 5 місяців тому +1

      The panels along the tower wall sort of fade back in from the darkness

  • @aboubakrakacha8428
    @aboubakrakacha8428 3 роки тому +1

    Great job !!

  • @rankothgekumuthu.
    @rankothgekumuthu. 2 роки тому +1

    amazig job lyoko warrior

  • @Niknokinater
    @Niknokinater 3 роки тому +1

    Oh nice !

  • @martimking1craft
    @martimking1craft 2 роки тому

    Make sure to continue giving us updates

  • @GKshamman
    @GKshamman 3 роки тому +1

    Ohhhh j'aime trop 😍

  • @StarMiz
    @StarMiz 3 роки тому +1

    Fabuleux 😍

  • @MAYORFEDE
    @MAYORFEDE 9 місяців тому +1

    AWsome

  • @rdlmusic9106
    @rdlmusic9106 2 роки тому +6

    Hi, nice one! I loved you tower! I'm modeling a tower as well and I was wondering if the data next to the walls are png images or did you have to model it yourself?
    Have a nice day!

    • @lialslasher
      @lialslasher  2 роки тому +3

      Made myself ! I used a Python script with pillow to generate each frame of the animation and convert them into a spritesheet. Each tile use it as an animated material.

    • @rdlmusic9106
      @rdlmusic9106 2 роки тому +2

      @@lialslasher okay! thank you for your anwser

  • @manbanasiak
    @manbanasiak 3 роки тому +2

    Impressive work. Did you made sure for the jumping scene to transport into another sector?

  • @marko_poloschmidt.7177
    @marko_poloschmidt.7177 2 роки тому +1

    Hello there! I'm wondering if you can make a game? That would be the best thing for code lyoko fans.
    Have a nice day!

    • @lialslasher
      @lialslasher  2 роки тому +1

      I also want a Code Lyoko game so bad. But making it would require tremendous time and effort, so it's unlikely that I'll do it. On the other hand, smaller "proof of concept" projects like this one could happen again in the future.

  • @RemiTynien
    @RemiTynien 2 місяці тому +1

    How did you do the shader of the screens on the wall ?

    • @lialslasher
      @lialslasher  2 місяці тому

      I created a Python script (with pillow) to generate each frame of the animation. I then merged them into a spritesheet, that all the tiles use as material.

  • @aleksandarbubanja6422
    @aleksandarbubanja6422 2 роки тому +1

    Are you planing on making code lyoko game in unreal engine

    • @lialslasher
      @lialslasher  2 роки тому +1

      Nope. But I may recreate another small portion of the world in the future.

  • @ToxicBlur1337
    @ToxicBlur1337 2 роки тому

    Unreal code lyoko game??

  • @shakiadon6408
    @shakiadon6408 3 роки тому

    This is roblox game?

    • @lialslasher
      @lialslasher  3 роки тому +1

      Nope, this is a custom project on Unreal Engine 4.