Using UV set and Stencils In Substance Painter -- English version
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- Опубліковано 24 бер 2024
- Another Tutorial here, In this video I cover 2 things, the first one is, how to use UV SET in substance painter which is a great technique to overcome texturing issues such as different scales on UV island, Texture Direction, etc. The second part of the tutorial is about How to use the stencil to achieve more realistic results which is very important. I created the material and its structure outside of the tutorial to avoid a long video but you can download it with the link in the description.
And Also,
we released a brand new course for substance painter "Substance Master Course" and here is some info:
www.artstation.com/a/36637360
23hours narrated Substance Painter Tutorial with 6 Project
Guided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.
Material That I used for this video (Free) : www.substancemaster.com/file-...
Wood Stencil product Link : www.artstation.com/a/5888749
Nice explanations I'll give it a try in a next project, thanks !
Mesmo entendendo pouco de inglês, aprendi muita coisa neste vídeo. Muito obrigado por compartilhar isso!
Great as always
perfect
thank u Sir
Выглядит потрясающе, но потертости лучше с реальных референсов брать :)
This is insane. 😮 So much realistic. Love to learn the Painter from you
good
It's really Amazing....❤❤
Why couldn't I find the video of how did you create that wood material? It's not in description too...anyway..im gonna purchase the course for sure!!!!
how would you go about exporting the texture for the second uv map
Thanks for tutorial but what if I have building model and it 2 UV sets one for tiling UV and second one for normal map details from zbrush and I want import both up sets to substance painter any tutorial explain this or can give me hint for that😊?
Is it free like blender
This is crazy! I've always been frustrated that Painted didn't support multiple UV sets and always had to weird hacks to be able to combine baked and trim sheet workflows. I wonder how long it's had this feature and how I managed to miss it!