Blender Anamorphic Look | Why And How

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 33

  • @artyJPEG
    @artyJPEG День тому +1

    Such a simple thing but it makes works much more realistic. Thank you

  • @owenjenkinsofficial
    @owenjenkinsofficial Місяць тому +18

    If you want even cooler lens distortions and are rendering with Cycles, changing the blender camera setting from perspective mode to Panoramic Fisheye Equisolid and it will give you natural in-camera barrel distortion as well. This paired with the ratio settings in both the camera and the squeeze ratio would give an awesome result! 👏

    • @fgagnon.design
      @fgagnon.design  Місяць тому +4

      I’ve tried this before it definitely looks cool asf in some scenarios but for this I found it looked kinda off (I like that you can manually play around with the k values too)

  • @fayfathah
    @fayfathah Місяць тому +1

    This is exactly what I was looking for.

  • @chrisfastmedia
    @chrisfastmedia 24 дні тому +1

    awesome ideas! I never noticed the anamorphic slider in dof settings. thx!

  • @JonathanK13
    @JonathanK13 22 дні тому +2

    When we render as the 2:1 squeezed and unsqueeze in the post pro isn't that also reduce the quality and details because it stretched image now, i think for the solution is if you want the final output to be 1080p when render 2:1 we need to double the resolution. At least we have a lot more information and data when we unsqueeze it.

    • @fgagnon.design
      @fgagnon.design  22 дні тому +2

      I mean you can render at double resolution if you want, the concept tho is the same as how a lower resolution image with a good image is gonna look better than a super high resolution awful image, there’s more pros than cons to this method (in my opinion)

  • @vinay0arts
    @vinay0arts 3 місяці тому +3

    good info and never actually thought of it, great video insightful

  • @mtscott44
    @mtscott44 Місяць тому

    Lovely result, nice work.

  • @TheCgGeek
    @TheCgGeek 24 дні тому

    great vid

  • @ryzhov_art
    @ryzhov_art 2 місяці тому

    Interesting advice ! Thank you

  • @yoinkling
    @yoinkling 12 днів тому

    :O faster renders

  • @markuszeller_official
    @markuszeller_official 2 місяці тому +2

    Do you know how to double the x size after rendering in compositor (within Blender)? But anyway, this tip is great. It renders much faster and gets a "retro" touch what I like very much. Also I tried having less samples, because I like that kind of noise.
    Update 1: when I save the render and load it in the image viewer I can resize manually. But a automated kinda way would be preferable.
    Update 2: You can scale 2x for the file output. Sadly 2x crops the image in the render viewer.
    Update 3: The render viewer can be configured (press n, view tab, display) to also change the aspect ratio.

    • @fgagnon.design
      @fgagnon.design  2 місяці тому

      That’s cool I didn’t know you could change the viewport aspect ratio

    • @RomboutVersluijs
      @RomboutVersluijs Місяць тому

      In what panel can you change aspect ratio. I know you can set film height or senso. But aspect ratio is a camera thing or render output

  • @Meteotrance
    @Meteotrance 3 місяці тому +1

    It's probably better to use when you shoot some footage with real anamorphic lens and try to put VFX on it, it keep that dirty and bloomy look we use to have the lens flare must also be squeeze for more photoreal approach using 2.35 or 2.39 aspect ratio the other school is to use conventional spherical Lens and recrop in scope, that last one was use for recrope on scope and also on IMAX 1.90 aspect ratio with priority to the scope crop.

    • @fgagnon.design
      @fgagnon.design  3 місяці тому

      True I mean once you have to do anything with real footage it gets wayyy more technical

  • @Benn25
    @Benn25 3 місяці тому +1

    I suppose you unsqueeze the image with your postproduction soft? would it be better to unsqueeze it in the blender compositor?

    • @fgagnon.design
      @fgagnon.design  3 місяці тому +2

      Yes I use davinci resolve and just zoom it by 2x on the x axis

  • @kobi2643
    @kobi2643 2 місяці тому

    how to make vertical bokeh with 2x render ? should i put ratio to 4 ? and also do you add grain in blender composite and then also in the davinci ?

    • @fgagnon.design
      @fgagnon.design  2 місяці тому

      You just have to put ratio as 2 and you’ll get the effect no matter the render ratio, and I only add either digital grain or film grain not both

  • @RomboutVersluijs
    @RomboutVersluijs Місяць тому +1

    Wait, squash8ng data into a smaller frame, how can that be to get a better quality. They are literally stretching it out

    • @matthewhurley5117
      @matthewhurley5117 Місяць тому +1

      It won't give higher quality in Blender (nor does it with film, either). You should experiment with the different methods he suggests. It'd be important to be able to identify which one RENDERS anamorphic (half the horizontal resolution), versus which one is anamorphosed after rendering (preserving sample detail).
      The original idea was to fit twice the landscape area into the same 35mm square. In fact, the horizontal resolution (yes, it's still resolution on film) really is DECREASED by squashing it. You lose horizontal quality with anamorphic photography, but not enough to matter (film's resolution really is astonishingly high), and you get the benefit of a wide-screen result when you "unsquash" it without having to stitch together multiple film negatives (like Cinerama).

    • @RomboutVersluijs
      @RomboutVersluijs Місяць тому

      @@matthewhurley5117 I thing that checkbox or float value, renders the image in engine twice as wide and than scales it back to the input.

  • @carlomdlf
    @carlomdlf Місяць тому +1

    honestly not sure if i agree with you, i don't think i'm seeing what you're seeing, can you post the normal vs anamorphic renders?

    • @fgagnon.design
      @fgagnon.design  Місяць тому

      just uploaded lmk what you think

    • @DarkSpaceStudios
      @DarkSpaceStudios 10 днів тому +1

      ​@fgagnon.design can you post a render of something other than this already abstract looking item? Maybe something with two people?

  • @AlperiArt
    @AlperiArt 16 днів тому

    I imagine this was not supposed to have this clickbait effect but just to let you know the thumbnail looks like booties

  • @vasiovasio
    @vasiovasio Місяць тому

    Bro, I'm corrupted or the thumbnail is Kim Kardashian 🍑 reference?!? 😂😂😂

  • @magni319
    @magni319 12 днів тому +1

    I don't see any difference.