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Felix Gagnon
Canada
Приєднався 1 лют 2024
Stop Watching (Too Many) Tutorials | Why and How
Guys this has been in my brain for months and I finally filmed it!
This video is about Blender (the 3d software), m9re specifically about why watching too many tutorials as a beginner can be unproductive and what to do instead.
Go follow my ig please and thank you: @fgagnon.design
This video is about Blender (the 3d software), m9re specifically about why watching too many tutorials as a beginner can be unproductive and what to do instead.
Go follow my ig please and thank you: @fgagnon.design
Переглядів: 343
Відео
Blender Interior Lighting | Why and How
Переглядів 186Місяць тому
I'm back! Just wanted to share some interior lighting tips with you guys, hope it was somewhat useful.
The Batman Look in Blender | Why and How
Переглядів 1,8 тис.3 місяці тому
Dolby Institute EP: ua-cam.com/video/S2GkwC6neiU/v-deo.html Film Emulation Tutorial: ua-cam.com/video/1DHL3nCoIhk/v-deo.html This video analyses the cinematography techniques used in Matt Reeves and Greg Frasier's "The Batman" (2022) and how to apply these techniques to achieve a similar look in our Blender renders.
Macro Nature Scene | Render Breakdown
Переглядів 2103 місяці тому
This is my first breakdown of one of my renders! This scene is part of a series I started earlier this year focusing on miniature characters in a macro nature environment, made in Blender. #blender #blender3d #blendertutorial #cgirender
Blender Anamorphic Look | Why And How
Переглядів 9 тис.3 місяці тому
This video is a tutorial for why and how to simulate the effects of an anamorphic lens in Blender 3D
House Atreides | Made in Blender (Full CG)
Переглядів 3615 місяців тому
This is a series of renders from a model of a Glow Globe I made in #blender
Great video Felix! What's the environment lighting?hdri? Sky texture?
Such a simple thing but it makes works much more realistic. Thank you
I hate this video you made me care to improve my workflow in blender that I'm not satisfied with it. Good job. (kidding it was a amazing video thank you!)
dude i just installed blender just because of this video even tho i know nothing about it,but hey great video!
Hell yea love to see it
This looks so good man!
300 subscriber special when
Waiting for 1000000000
Guys ring the bell this guy knows what's up
I don't see any difference.
:O faster renders
Cool!! probably less noise and add some more comp like Chromatic Aberration!
I imagine this was not supposed to have this clickbait effect but just to let you know the thumbnail looks like booties
so much tips, thanks🫶🫶
very very good video! thanks!
When we render as the 2:1 squeezed and unsqueeze in the post pro isn't that also reduce the quality and details because it stretched image now, i think for the solution is if you want the final output to be 1080p when render 2:1 we need to double the resolution. At least we have a lot more information and data when we unsqueeze it.
I mean you can render at double resolution if you want, the concept tho is the same as how a lower resolution image with a good image is gonna look better than a super high resolution awful image, there’s more pros than cons to this method (in my opinion)
awesome ideas! I never noticed the anamorphic slider in dof settings. thx!
great vid
I would love to see a video where you put dirt, dust and water droplets on the lens in Blender, just like they have done in Batman. I'm not sure if I should just put a 2D image close to the sensor like with the vignette, or do it in post processing or if there is some other way. Absolutely love your vids! :)
Definitely something to experiment with, maybe next video?
I made a comment in another video of you. But there is this tool called jackomoephic he has a tool which basically adds an anamoprhic oens before the camera sensor.the output is quite crazy
Wait, squash8ng data into a smaller frame, how can that be to get a better quality. They are literally stretching it out
It won't give higher quality in Blender (nor does it with film, either). You should experiment with the different methods he suggests. It'd be important to be able to identify which one RENDERS anamorphic (half the horizontal resolution), versus which one is anamorphosed after rendering (preserving sample detail). The original idea was to fit twice the landscape area into the same 35mm square. In fact, the horizontal resolution (yes, it's still resolution on film) really is DECREASED by squashing it. You lose horizontal quality with anamorphic photography, but not enough to matter (film's resolution really is astonishingly high), and you get the benefit of a wide-screen result when you "unsquash" it without having to stitch together multiple film negatives (like Cinerama).
@@matthewhurley5117 I thing that checkbox or float value, renders the image in engine twice as wide and than scales it back to the input.
This is exactly what I was looking for.
Also saw your video on how to do the anamorphic look in blender video. This is great piece of info, thank you! Just one doubt. In the anamorphic render here, the center stripe on the object seems wider and the glowy part, a little squeezed? Which is the way it would look realistically? The normal or the anamorphic one? Is it just lens distortion?
I think they’re both accurate because the glow is affected by the lense squeeze so the anamorphic one will be longer/skinnier
One important thing is that, in real life a lightbulb that has 4.4w doesn't actually provides 4.4w of light. Parts of that energy is wasted on heat and conductivity, etc. In blender you don't have this distribuition of energy. So, to match the power of a 4.4w lamp, in blender, you have to bring the power a little bit down to compensate. I'm pretty sure you can make some crazy math calculations, but I don't think it's worth it. At the end of the day just go with what looks and feels right.
Good point, I guess it also really depends on what type of bulb too
Yess Sir
gilf 🤩
I'm actually scared that you drop this video cause I'm currently doing an interior project in Blender and heavily used ur Batman video for reference on how to get my realism down
Lmaoo I’m in your walls
This is amazing, I am making a batman styled vignette and this helps a ton
This is awesome just watched your video on making it and couldnt see much diffrence, but here... HOLY MOLY! its so much better! Id love to see more of your blender stuff on here your style is super cool! 100% worth a sub! cant wait to see more stuff
As a bonus to the Robin's pipeline add CGMaatter's procedural film grain -> ua-cam.com/video/oFM0mb3p4is/v-deo.html
love this work 🧡 Next episode... blade runner 2049 XD
Bro, I'm corrupted or the thumbnail is Kim Kardashian 🍑 reference?!? 😂😂😂
You’re corrupted bucko
profoundly good shit on this channel. keep it up big boss its just a matter of time before u figure all of this out ur chilling
This is our new cg matter
This is such a good compliment ty
The anamorphic vid was great man. Thanks for sharing. Life sucks sometimes and is super hard - I think the 2020's is a bit fucked too, so not a normal "time". The best vids you upload will be things that you love and enjoy - kinda like you apologising to yourself instead of us, make stuff for yourself. Now I sound like your dad or something....anyway.
Thank you that means a lot!
let's start a podcast
Shhhh it’s just a rumor…
Lovely result, nice work.
If you want even cooler lens distortions and are rendering with Cycles, changing the blender camera setting from perspective mode to Panoramic Fisheye Equisolid and it will give you natural in-camera barrel distortion as well. This paired with the ratio settings in both the camera and the squeeze ratio would give an awesome result! 👏
I’ve tried this before it definitely looks cool asf in some scenarios but for this I found it looked kinda off (I like that you can manually play around with the k values too)
YOOOO much better and yes im sold now lol, thank you
Hell yea
honestly not sure if i agree with you, i don't think i'm seeing what you're seeing, can you post the normal vs anamorphic renders?
just uploaded lmk what you think
@fgagnon.design can you post a render of something other than this already abstract looking item? Maybe something with two people?
great job!
Congrats man 👍
good for u man u got this shit
I just got this in my recommended. that means you're hitting the algorithm 👍
CONGRATS!!
that guy
thats a different type of white boy right there keep cooking big fella
Congrats
Thanks blud
amazing content, thank you !
This is awesome.
Do you know how to double the x size after rendering in compositor (within Blender)? But anyway, this tip is great. It renders much faster and gets a "retro" touch what I like very much. Also I tried having less samples, because I like that kind of noise. Update 1: when I save the render and load it in the image viewer I can resize manually. But a automated kinda way would be preferable. Update 2: You can scale 2x for the file output. Sadly 2x crops the image in the render viewer. Update 3: The render viewer can be configured (press n, view tab, display) to also change the aspect ratio.
That’s cool I didn’t know you could change the viewport aspect ratio
In what panel can you change aspect ratio. I know you can set film height or senso. But aspect ratio is a camera thing or render output
how to make vertical bokeh with 2x render ? should i put ratio to 4 ? and also do you add grain in blender composite and then also in the davinci ?
You just have to put ratio as 2 and you’ll get the effect no matter the render ratio, and I only add either digital grain or film grain not both