@@abgvedr yeah me too. Ok, you can't save beetween fights, but you can't either skip the long cutscene in the beginning of cyberspace. Shame, this part is kind of frustrating.
Unsure which difficulty option it uses but it does make a difference when everything's on hard. This was played on normal. Hard is just bullet sponge town.
Good revamp. Fixes much of the problems about the final boss. It's also great to hear SHODAN begging to be spared again
It's better, but still no Shodan's face slowly covering the screen, which was the main reason I bought the game in the first place
seriously, F those green bugs
Playing Satisfactory 1.0 and run into little fly enemies. Never turned passive mode on so fast in my life.
They just mainly added new weapons.
It's better. But still way too long and too clunky. The hostile programs are trivial and just an annoyance.
Dunno about that, im playing on hard and they phuq me up so bad i had to go to youtube and see how others beat it.
@@abgvedr yeah me too.
Ok, you can't save beetween fights, but you can't either skip the long cutscene in the beginning of cyberspace. Shame, this part is kind of frustrating.
Play on Difficulty 3 and come back and tell us the hostiles are "trivial annoyance." We will wait.
Is this boss based on cyberspace difficulty setting and do mods that affect cyberspace affect this?
Unsure which difficulty option it uses but it does make a difference when everything's on hard. This was played on normal. Hard is just bullet sponge town.
Thanks to you for finishing this shitty fight.
I hate this game more than i love it.
I was expecting them to go back to a regular cyberspace battle for this but sadly no, we get whatever the hell this is supposed to be.
Womp womp