How to make Swift Shader 3.0 Extremely fast
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- Опубліковано 25 сер 2024
- Just Copy The Following Settings To Increase Speed Of Swift Shader 3.0
[Capabilities]
PixelShaderVersion=99999999
VertexShaderVersion=99999999
TextureMemory=99999999
Identifier=9999999
[Caches]
VertexRoutineCacheSize=99999999
PixelRoutineCacheSize=99999999
SetupRoutineCacheSize=99999999
VertexCacheSize=999
[Quality]
TextureSampleQuality=0
MipmapQuality=0
PerspectiveCorrection=0
TranscendentalPrecision=0
TransparencyAntialiasing=0
[Processor]
ThreadCount=9
EnableSSE3=0
EnableSSSE3=0
EnableSSE4_1=0
[Optimization]
OptimizationPass1=0
OptimizationPass2=0
OptimizationPass3=0
OptimizationPass4=0
OptimizationPass5=0
OptimizationPass6=0
OptimizationPass7=0
OptimizationPass8=0
OptimizationPass9=0
OptimizationPass10=0
[Testing]
DisableServer=0
ForceWindowed=0
ComplementaryDepthBuffer=0
PostBlendSRGB=0
ExactColorRounding=0
DisableAlphaMode=0
Disable10BitMode=0
FrameBufferAPI=0
Precache=0
ShadowMapping=9
[LastModified]
Time=1326163860
You've got some mad Windows Movie Maker skills, bro.
you r right
Extremely Work in my laptop .
Thanks mate for the vid and code ;)
It's one of the best configurations I've found so far, thanks!
OK, while setting the quality options and precision as low as possible makes sense, I am assuming that this was a stab in the dark and you were just changing things at random?
[Capabilities]
PixelShaderVersion=99999999
VertexShaderVersion=99999999
TextureMemory=99999999
Identifier=9999999
leave these alone!! well except TextureMemory, which you may benefit from having either more OR LESS of depending on the game. All the other options in this block are NOT going to make anything faster, just make games crash if they don't match up with capabilities present.
Actually I take that back, having the versions of the pixel and vertex shaders set to something other than the correct values will never make it faster but could very well make it slower, since the SS software could be missing out of potential optimizations depending on the game and your hardware.
as for
[Caches]
I can see that having caches maxed out would help if you have slow memory and lots of it, which is probably most often the case if you are running this software and with the games you are likely running with it, but if your game won't load or crashes or is way way slower than without these settings, try setting these to something reasonable as you are likely running into virtual memory space and a windows pagefile which is so much slower than RAM that it defeats the purpose of having caches AT ALL in the first place!
and
[Quality]
Zeroing these is almost certainly the only thing in these settings you definitely guessed correctly, as it is the only setting other than maybe the caches above depending on the system and game and the optimization passes below depending on what the software engineers meant by optimization that would actually speed anything up. While of course making the game look like ass.
[Processor]
ThreadCount=9
EnableSSE3=0
EnableSSSE3=0
EnableSSE4_1=0
This is just stupid. To anyone trying to actually make swiftshader run better/faster, if you don't know what these settings do and if your CPU supports any of the x86 ISA extensions listed it's simple to figure out. Either look up your CPU on your manufacturer's website or download CPUID and run it, either of which will tell you what is supported in hardware on your system in regard to the settings here. The number of threads should be set to the actual value since the existence of this option would indicate that the SS software is able to optimize it's execution for single or several threads. So tell it the actual number and let it use that knowledge to speed your shizz up. The number of threads your CPU can handle simultaneously without switching contexts etc. is either the number of cores or the number of cores x2 if you have hyperthreading. Running a bunch of extra threads will not do you any good, just cause lots of thread/context switching (and the associated losses: cache misses, branch prediction discards, repeatedly loading and reloading the same pages from memory into cache, etc). Then if your processor DOES support SSE3/4 SIMD instructions you could literally be cutting it's efficency at calculations needed for 3d graphics IN HALF!!! WHAT YOU WANT SWIFTSHADER TO DO IS EXACLY WHAT THE SSE3, SSSE3, SSE4.1`INSTRUCTIONS WERE ADDED TO CPUs TO DO - MAKE 3d GAMES AND OTHER TASKS WITH LOTS OF VECTOR INSTRUCTIONS RUN MUCH MUCH FASTER!! Though enabling them if your CPU does not support them will almost certainly cause an immediate crash or failure to load the game in the first place. With any luck since there is no cpu that supports 9 threads (or any other odd number other than 1) the software is likely taking a second to laugh at you then autodetecting the correct values based on your CPU_ID string, having the SIMD instructions set to zero might also be leaving the sopftware to autodetect the proper settings, but if not once again what you have here would waste plenty of potential speed in the worst case scenerio and make no difference at all in the best case, so why bother forcing them to off?
Now the [optimization] block,
If this is a quality optimization they are talking about then yeah this would probably be the other thing you got right, I'm not sure though since the whole point of swiftshader is to run fast on crappy hardware then these "passes" could be optimization passes as in speed hacks rather than image smoothing/artifact removal/stuff like that... Haven't tried and not going to look it up. Would proabbly be worth googling for those who are having issues.
As for the [Testing] options, there are a few that could be changed to 1's that would still make things faster, but probably would not be worth how bad they would make the game look/work. [DisableServer] and [DisableAlphaMode] for example could cause connectivity problems or unplayable graphics.
Disable10BitMode=0
and
Precache=0
However should be 1 and 1 not 0 and 0. These are likely binary so 1 means on and 0 means off. If you disable 10bit mode then you will be running 8bit per subpixel instead, allowing three colours and alpha (trasnsparency) to all fit in one 32bit number and thus requiring only one operation for moving the data for each pixel. Depending on how they have structured their virtual shader's pipeline this could cost you significant opportunities for parallelism, resulting in up to twice the time to perform the calculations for one pixel. Again, wasting potential for no reason. I'm sure that the only reason you wouldn't have lost significant performacne here is if your game doesn't try to use 10bit mode so SS defaults to 8bit anyway. The worst that could happen disabling it is if you are trying to run a game that will only run in 10bit/colour mode anyway, unlikely as that seems in this scenerio, it might faiol to load. It seems more likely tha tthe SS software would just truncate values which could give ugly results, but haven't we been disabling al our quality optimizations anyway?
precaching being off is just stupid, once again. All it will do is use blocks of unused CPU cycles to predict and pre-load stuff for memory that it will need next. You are unlikely to gain anything by having this off, except wasted CPU potential. All it will do is force the CPU to sit there waiting and doing nothinguntil a chunck of data that is needed is actually requested, then of course the thread has to wait while the DMA figures out where it is and fetches it; more often than not this is going to be quite a long time if the data is not cached and significantly les if it is, which is why they have this feature.
For everyone asking yes this WILL work on skyrim. It'll be laggy though, but some reason going to third person fixes a little bit of the lag. Also if Your game crashed when starting up just boot it again and it should fix.
and the specs of your pc are?
after setting, my game stop working when i start
This settings is for Need For Speed Prostreet
is this settings works on burnout paradise game ?
So you are basically clueless on how Swiftshader actually works. Right. Got it.
work on gta 4,sims 4 and the saboteur ?
can u tell me were is the discription
to copy your other settings
it doesn't work :/ I tried it on scribblenauts.
Why do I not have that folder????
Guys look in the description. It it saying that Pixel Shader Version 9999999999 exists. It wont EVER work. The Pixel Shader Versions that currently exist are up till 5.0.
shadow mapping:9 wont work for prototype
Anyone know if this will work with 7 days to die?
VelkPwnsAll Same here
SwiftShader doesn't work for Assassin's Creed Liberation HD at all.
can i use swiftshader to play fifa 14 with thse specs..... 894mb ram.... intel celeron 430 1.80 ghz ... plz help me
didn't worked on Mortal Kombat Komplete Edition
Where can i find the ''SwiftShader.ini'' file in which I'll paste these settings????
Here www.descarga2.me/descargar-acelerador-de-juegos-swiftshader-3-0-sin-logo/
Why is it 4 minutes long? The whole video should be only a half minute... Perhaps the uploader thinks we're idiots to understand it if he doesn't write down every letters slowly.
I don't know how to get to the settings plz help
I add this file ''SwiftShader'' in the game directory ? or i make settings on ''SwiftShader'' and I add ''d3d9.dll'' in the game directory ?
well i didn't notice any difference while playing bully on G31/G33
Harsh Gautam as I am also an Indian I trust you that this works.
what your use sound track
Why it didn't work??
tell me how to fix it mine is hp 530 win 7 ultimate 32 bit
It worked a bit in spec ops the line
Thanks, it works! But anyother options that make it a little faster please?
it works for the sims 4 !!!!!! thank you!!!!!
Yeah its no lag for the sims 4
And i using low end pc
good lord almighty dude have u gone crazy pixel shader version what!!!!!! 99999999!!!!!!!!!!!!!!!!!!
only pixels and vertex shade bro ????
i can't figure out how to get into the settings?
just run the game that is using swift shader once and the ini file will appear
Thanks dude,this worked on my pc in Mirror's edge.You are computer master.
Hi...
can you help me ?
when i download Swift Shader 3.0 , i Found one Fishie (d3d9.dll)
how to set this setting ?
is it going to work on carbon?? my games lags like shit!!
i just downloaded a file to put into scribblenauts unlimited to make it work, how do i apply the settings when i can't find a program to open?
How will I download shiftshader 3.0
is Scribblenauts Unlimited okay?
sorry for the grammar
Can anyone give me config for Assassin's Creed 1 and the fastest
How i copy this setting
bro but wich file in past ?
did that work at League Of Legends ?
when i open swiftshader it doesn't open the way with those settings a notepad appears in which sime gibberish is written and my swiftshader icon doesn't look like urs it looks like a blank page PLZZ HELP
I think you are opening the file named d3d9.dll , this won't show any thing. There should be a .bat or configuration settings file named Swiftshadder . Open this with notepad then what you wanted to do.
SK Nayeem Niaz where did you download your swiftshader from?
Download swiftshader by this link(Made by me)---
tinyurl.com/kss9p3t
just put the d3d9.dll in a game folder then open the game after that quit the game now you got that .ini file
U saved me 9 years ago person :D
will it work with unturned on g33/g31
I HAVE THE SAME PROBLEM! HAHAHA
not working and my game became more slow
didn't worked on alanwake american nightmare what to do??
alan wake is a very gpu hungry game swift shader wont work in it.
This doesn't works all the time.
nothing happened.....would these settings works on the incredible hulk.ultimate destruction?????????????
+usama niaz That's because this method doesn't work.
yeah i mean ps2 version
copy dat dll in d game folder......once u run d game u wil see swiftshader.ini smthng....open dat ini with notepad paste d seettng......dats it
I play CSS and its perfect but ii got for. i downloaded swift shader and it started to lag AF but i didnt had fog. so i tried this and did nothing. i prefer FPS
hey it did not worked for Bully Scholarship Edition
That game takes a potato to run who dafuq has lag in it
which song
pls mine is not working on pes 17
pixel shader version doesnot have 9999999999
Song Name?
where do you copy these settings?
not working
it work for assassin creed 2 and naruto storm 3 full burst 1gb ram 1.6ghz processor ? pleaze answer
Dont think so
Did you just post a James blunt song on a video about gaming? hahahaha I love James's music but dude! ahahaaha
Gracias te pasaste con esto saludos desde ARGENTINA
Will this work for arma 2 ?
Hey the song was good cause it was my favoraite since i was a kid
Bro can i play assasian creed 1 in this setting
i don't have the settings file
How do I get to those settings?
how to set with no set file?!
[LastModified]
Time=1326163860
Do i really have to copy this? But when i did Its still going back to the last one
No that doesn't do anything, it just tells you the time it was changed
workinggggg!!!!!yea!!!!!
but im using this on undercover and i cannot see the main menu options? why is that so and the game is working awsome with swiftshader
Yes ,,, buy a good graphic card .. Thank you .
Yes. It absolutely works.
i get lego movie the game and is close
nothing happen and it make normal game more laggy swift shader sucks
+Arman khan (postal dude) Switch to 16 bits color mode, it works for me.
+Kombat VIDEO how do I do that?
ProJackedGamez In Windows XP right click in your desktop screen, properties, configurations/options and try to find a box called "Color Quality, switch it to 16 bits, click apply, expect low fps
+Kombat VIDEO im windows 7.
+ProJackedGamez Search "how to switch color modes to 16 bits in win7"
Does it work on bully pc
will this work on spiderman 3
it work but the quality is not good
I am getting an errror in frogger saying ERROR: Missing gator.bmp????
froggy?! HUEHUEHUEHUE
missing aligator.bmp.jpg?
I just needed to update my graphics card to shader model .00001
how i can remove the logo of SwiftShader in Stardew Valley?
+Grey Valentine is you sure or i need to backup my d3d9.dll first?
+peter - Clash Of Clans Back it up first.And also +Grey Valentine WHY DID YOU STEAL THAT IN THE STEAM?
Castle Gamer idk...
can i use in lenovo
where?
thanks
Thank you so much it worked
Thx
it can't work, you did not give us d3d9.dll
you only give shader for us.
Can't work.
and you did not tell us know save which name file ini
i just to know it is SwiftShader.ini
does this works for gta 4
hey, is the config that he give really work?
it worked but still lagging in cod 4
Anish Basnet same
will , i'm not the only one who play this game slowly xD
Doesnt works in far cry 2😑😑😑
This is fake video...
Comon guyz.. You shouldnt waste your time like this.. You cant play it nicely.. Update your graphics card
dbc14 me work karega kya
you're beautifull by James Blunt
Apb reloaded will it work
anybody know where I can download the thing
+Moon Blisticz dc414.2shared.com/download/QCyNX95B/SwiftShader_30__x32_.zip?tsid=20160516-185751-ddf3f9ed
does this work on Call of duty 4:modern warfare?? help
i dont know but i play cod4 with swift shader 3.0 without this settings
does it work?
Where we have to copy The settings? :/
+Razvan Georgescu Same Here You Know Where To Download Swift Shader 3.0
from internet.
shoo
thank you very much ! The sims 4 now much faster!