Monk HERO TALENTS: Master of Harmony Spells Overview!
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- Опубліковано 19 лип 2024
- Watch me live! / mysticallx
Armory: worldofwarcraft.blizzard.com/...
3v3/Solo Shuffle (vers/mastery): shorturl.at/gvzH7
RBGs (Haste/Vers): shorturl.at/gyR19
PvP Fistweaving(Haste/Vers): shorturl.at/cqLNT
Mythic+ Fistweaving(Haste/Crit): shorturl.at/oxBC5
Mythic+ Casting(Haste/Crit): shorturl.at/auwK6
Raiding - Fistweaving (Haste/Crit): shorturl.at/cjvDQ
Twitter: / mysticalthemonk
Discord: / discord
Macros: / discord
Scripts: / discord
Weakauras: / discord
Keybinds: / discord
Addons/UI: / discord
Time Stamps:
00:00 Intro
01:03 Aspect of Harmony
02:34 Manifestation
03:06 Purified Spirit/Harmonic Gambit
03:57 Balanced Strategem
05:50 Tiger's Vigor/Roar from the Heavens
06:48 Endless Draught
07:49 Mantra of Purity/Tenacity
09:47 Overwhelming Force
10:51 Path of Resurgence/WoaTS
12:02 Clarity of Purpose
12:52 Coalescence
13:47 Thoughts
14:12 Outro
#mistweaver #monk #mysticall - Ігри
Now, for Overwhelming Force, does it activate multiple times from Faeline Stomp duplicating Tiger Palm, and TotM duplicating Blackout Kick? Or just once per ability press?
wonder how it will feel as BM
Tons of new mobility and healing, yes! More MW, less FW :)
As someone who is newer to the game, I'm not excited about another two resources to track....
But what's the fantasy? It's not screaming caster which would be a sick fantasy. For it to be a fantasy they'd need to have punches launch projectile zen fists or something sick.
The last talent is kinda of lame compared to the rest of the tree and what other classes are getting. 10% healing buff is not super exciting, not that it isn't good but it's boring.
For me its very underwhelming. Overcomplicated and minimal impact. Meh. Conduit is the way but it works with fistweaving clearly. Kinda worried a bit about casted mistweaver :(
It has cool visuals and we get 1 more charge of Thunder Focus Tea. Nothing ground breaking but it's good enough, I'm okay with it. When are they bringing back Nimble brew, Cocoon usable while stunned and Mistwalk though?
Overcomplicated? You just get big bonuses for playing normally. There isnt anything complicated about it.
Honestly I'm gonna agree with you. If you count it, there are now two more additional resources to track in addition to the 2 to arguably 3 there are now. I know others are saying "you just play normally and build them" but I don't buy it. It's going to complicate the rotation more to be optimal now. I can already see the patterns emerging.
first
firstweaver