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This was a lovely conversation.
It was great to see these brothers step onto the stage for an award at DICE, and getting lots of attention for their crazy game they've worked so hard and so long on. :D
hard… and long…
excellent convo, something noteworthy to me was trent hitting on questions i would ask
I would love if there were chapters in here for different topics. Thanks for the conversation though!
Awesome interview, can't wait for part 2
amazing interview, really good questions asked
14:25 that’s what I’m doing with math for my DF inspired board game! It’s also ASCII, and it uses random algorithms for terrain generation etc…
very few things make me click insta like. Adams bros are on top of that list.
Boat murdered sounds like a Dethklok song
Very interesting! I really wanna see part 2 🥰
The part where he talks about the multi character movement in pre DF was interesting, considering how CRPGs haven't figured out how to fix that yet.
Nice one, Trent!
Listened for an hour and then...no part 2? Huh?
Hell yeah washington
Why not just release both parts at the same time? You've already filmed both and there's no editing that has to be done.
MONEYYYYYYY
This was a lovely conversation.
It was great to see these brothers step onto the stage for an award at DICE, and getting lots of attention for their crazy game they've worked so hard and so long on. :D
hard… and long…
excellent convo, something noteworthy to me was trent hitting on questions i would ask
I would love if there were chapters in here for different topics. Thanks for the conversation though!
Awesome interview, can't wait for part 2
amazing interview, really good questions asked
14:25 that’s what I’m doing with math for my DF inspired board game! It’s also ASCII, and it uses random algorithms for terrain generation etc…
very few things make me click insta like. Adams bros are on top of that list.
Boat murdered sounds like a Dethklok song
Very interesting! I really wanna see part 2 🥰
The part where he talks about the multi character movement in pre DF was interesting, considering how CRPGs haven't figured out how to fix that yet.
Nice one, Trent!
Listened for an hour and then...no part 2? Huh?
Hell yeah washington
Why not just release both parts at the same time? You've already filmed both and there's no editing that has to be done.
MONEYYYYYYY