Man your videos somehow appeared during the right time in my life, I can really relate and wanna thank you for sharing your thoughts and expierence. Much love from Berlin
Love these types of videos that you do. The thing that I struggle with is (and I'm probably not describing this well) - how much is "learning foundation to know what makes a picture pretty" and how much is "personal taste/style". Lets take Lighting as an example. I've watched a bunch of videos by established Lighting Artists on how to light a scene. Now I understand you need to keep things in mind like "how do I draw the viewer's attention over here." or "how do I convey a feeling of [whatever] with this scene?". But there are times when I look at their end result, and I say to myself "their 'intent' isn't working for me. If they wanted to draw my eye over there, I would not have added so many lights - it looks too over-exposed to me, or it's too dark, or this object over here is distracting me from looking over there, etc. Someone else may think the image is Perfect and does exactly what the artist had intended. When I try to apply these fundamentals in my own scenes (I do cinematics), I find myself "over-analyzing" my scene layout and that's where the frustration starts to creep in. Eventually I just say "FK it. I like this boulder over here, it looks good to me so that's it!!!" - just so I can move on and get it DONE!
This seems to be an issue with your judgement, which is developed by training your eye. Lightning at the end of the day is an abstract concept on CGI, the important thing is that you understand the shape language and read your design matrix and chiaroscuro. You can try New Masters Academy Bill Perkins course for learning composition. Also no amount of good lightning will help if the model is bad, since the lightning shape will follow the form
Man your videos somehow appeared during the right time in my life, I can really relate and wanna thank you for sharing your thoughts and expierence. Much love from Berlin
Love these types of videos that you do.
The thing that I struggle with is (and I'm probably not describing this well) - how much is "learning foundation to know what makes a picture pretty" and how much is "personal taste/style". Lets take Lighting as an example. I've watched a bunch of videos by established Lighting Artists on how to light a scene. Now I understand you need to keep things in mind like "how do I draw the viewer's attention over here." or "how do I convey a feeling of [whatever] with this scene?". But there are times when I look at their end result, and I say to myself "their 'intent' isn't working for me. If they wanted to draw my eye over there, I would not have added so many lights - it looks too over-exposed to me, or it's too dark, or this object over here is distracting me from looking over there, etc. Someone else may think the image is Perfect and does exactly what the artist had intended. When I try to apply these fundamentals in my own scenes (I do cinematics), I find myself "over-analyzing" my scene layout and that's where the frustration starts to creep in. Eventually I just say "FK it. I like this boulder over here, it looks good to me so that's it!!!" - just so I can move on and get it DONE!
This seems to be an issue with your judgement, which is developed by training your eye. Lightning at the end of the day is an abstract concept on CGI, the important thing is that you understand the shape language and read your design matrix and chiaroscuro. You can try New Masters Academy Bill Perkins course for learning composition. Also no amount of good lightning will help if the model is bad, since the lightning shape will follow the form
@@maomaogamedev Thanks for the feedback. I'll check that out. Keep the video's coming!
Thank you so much. I found this video very valuable!
glad to know that!