I Added a Boss Fight to My Game | Unity Devlog

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  • Опубліковано 21 сер 2024

КОМЕНТАРІ • 16

  • @1nput_0
    @1nput_0 Рік тому

    this is definitely one of my most favorite devlogs to keep up with. i really enjoy watching every update and im always learning something from them! keep it up!

  • @KamranWali
    @KamranWali Рік тому +1

    Awesome video! The progress of your game looks awesome. The environment looks really kool and using the lighting probes does make a difference especially for the hand model. It is usually best to use one set of updates. Either all physics updates or all non physics updates. Otherwise it gives some really weird artefacts later on in development. Also your visual graph and shader graph at the boss battle place looks super awesome. Really like the effects there. Keep it up! :)

  • @vendopolengente3479
    @vendopolengente3479 Рік тому

    nice vid, it's cool to see those explanations about bugs and how to solve them

  • @frogwav
    @frogwav Рік тому +1

    Looks good! I'm also working on a 3d platformer, and this has given me a little bit of inspiration!

  • @jetstreamjack4485
    @jetstreamjack4485 Рік тому

    Hehe, looks very nice!!!

  • @Hyphen3372
    @Hyphen3372 Рік тому

    Sick bro!

  • @osirisgamess
    @osirisgamess Рік тому +1

    The game is looking good. interested to see what you do with combat.

  • @sudhansubalasahoo
    @sudhansubalasahoo Рік тому

    Hmm how have I not discovered this channel yet. Smooth video flow, nice explanations, deserves a sub from me, NOICE👍👍👍

  • @GilbertGames
    @GilbertGames Рік тому

    Very sexy karambit

  • @RiftalNinja
    @RiftalNinja Рік тому

    Nice

  • @NeatGames
    @NeatGames Рік тому

    Smashing all the bugs is almost impossible hehe

  • @cansado2287
    @cansado2287 Рік тому

    :)

  • @Hyphen3372
    @Hyphen3372 Рік тому

    hey is the camera tilt animation made via animation or code? and if its an animation then you should problay use code as its more easier to change and stuff and alot smoother.

    • @semikoder
      @semikoder  Рік тому

      It's sort of a mixture of both. The tilt animation is handled by a blend tree animations and the parameter of the blend tree is handled in script.

    • @Hyphen3372
      @Hyphen3372 Рік тому

      @@semikoder theb u shoul probably switch to code as it alot cleanr and smoother

  • @iloveblender8999
    @iloveblender8999 Рік тому

    I think your sound is a little bit quiet.