How to Make a Single-Player Battlefield Game

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  • Опубліковано 10 лип 2013
  • A lengthy and detailed review of the single-player portion of Battlefield 3, followed by quick speculation on how this formula can be improved for future sequels.
    This video uses music from audiomicro.com.
    Battlefield 3 on Origin: store2.origin.com/store/ea/htm... ( (just don't buy it unless premium is on sale jesus)
    This video also lives at superbunnyhop.com
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КОМЕНТАРІ • 821

  • @chasepereboom857
    @chasepereboom857 9 років тому +540

    How to make a single-player Battlefield: Give us the ability to set up multiplayer games with bots like 1942

    • @SnoopratTV
      @SnoopratTV 9 років тому +78

      And with smart and complex bots ! Not those bots like CS:GO that only go through waypoints in the middle of action only to die.

    • @danielatashkar5118
      @danielatashkar5118 9 років тому +13

      Bouffe Ton Galil ! Even on expert mode it is still way too easy to play

    • @PenisGabber
      @PenisGabber 6 років тому +6

      I don't think Battlefield was around in 1942...

    • @acmargatroid
      @acmargatroid 6 років тому +8

      Can't tell if you're joking or not....

    • @Pidgeonsofwar
      @Pidgeonsofwar 5 років тому +2

      Kitty40 Are you joking? I really can't tell...

  • @Roler42
    @Roler42 8 років тому +90

    The irony about battlefield 3 using the same plot structure as black ops, is that black ops at least elaborates in the hows and whys of everything, all of the flashback stories are told in chronological order (except for the one with some backstory) from the start of events up until the point you were captured and interrogated in the first place
    Unlike Battlefield 3 that starts the game at the climax and then starts juggling you around the most confusing, and inconsistent points of the story... There was even a Rick and Morty episode mocking this very same writing style of starting at the interesting part then doing the "2 weeks early" crap

    • @ChandranPrema123
      @ChandranPrema123 3 роки тому +1

      That Backstory was the Backstory of Reznov in COD World at War.
      Black Ops is a Direct sequel to WaW.

    • @caesar7786
      @caesar7786 2 роки тому +1

      Yeah, i agree..black ops campaign was really great (and many ppl consider it as one of the best campaigns in the whole cod series), compared to boringfield's awful campaign

  • @CANiHAVEaCHIP1
    @CANiHAVEaCHIP1 7 років тому +59

    I come back to this video, get to the Johnny Cash rant bit, and realise OH GOD THE SONG'S IN A BATTLEFIELD 1 TRAILER TOO?

  • @SkrapMetal84
    @SkrapMetal84 9 років тому +160

    i bursted out laughing when the Half Life 2 sounds poped up as it fit so bloody well.

  • @jeremyj.5687
    @jeremyj.5687 8 років тому +85

    What BF needs is offline Multiplayer. BF2 was awesome because it offered you the chance to lay bak and rek bots, trying underpowered guns without dying as much, just having innocent fun.
    I still "nearly liked" BF 3+4s singleplayer, but a offline MP would have been a million times better.

    • @ohwaitchristian
      @ohwaitchristian 8 років тому +12

      I know right? I personally like fps bots because it allows you to play multiplayer maps and game modes while being offline. you don't need an internet experience to have a good time.

  • @ajhope1234
    @ajhope1234 8 років тому +113

    R.I.P. Vladimir you won't be missed

  • @natesturm448
    @natesturm448 8 років тому +123

    The problem with military FPS' in today's world is that they try and go to the ultra realistic real life soldier/marine thing. Where the low and puny infantry soldier/marine doesn't know anything about the mission, and that they are told is "go here, go there and take/kill this person/point of interest". Game companies THINK they know what real soldiers/marines go through on a "I'm nothing more than a 'roger that' machine" basis. I've been in the Army and I was Infantry at that, I have a 13 month long skip across the pond under my belt, and I will tell you that it's nothing like that in real life. If a squad or platoon get's tasked out on a mission or patrol, they know everything they need to know. And don't get me wrong, I've definitely been outside the wire asking myself "what the fuck are we looking for or doing" but those times were times where I honestly didn't need to know whats up, and I was there just for security. Yet most of the time I always knew the information if we were likely to run into resistance, how long this outing should take, if I need an Assault Pack or a Ruck, how far we're going, do I need to rearrange my kit to fit some more mags, and what the guy looks like if we're looking for someone. Game companies try and simulate that you are "nothing more than a bullet sponge and you will do this no matter what. If your PL or PS doesn't fill you in, we don't care". It simply mind boggles me that some game devs have never heard the words "briefing" or "schools in session". I'd rather sit through 15 minutes of exposition in a game than just getting straight into killing everything for no reason. Also I wish game devs would stop using the military the way they do in games basically saying you don't need an emotional level with these people because they are soldiers/marines. You should feel bad for him getting shot just because he's an American in war.

    • @orngjce223
      @orngjce223 5 років тому +11

      I suspect that a nontrivial fraction of this "realistic" "do what I say, no you don't need to know why, also our reasons why are nonsensical" comes from the practices of the Vietnam War, where (realistic or not) that was the experience of many of that era's conscripts. They were sent to a jungle to kill a bunch of people for a reason most of them didn't care about and many of them didn't comprehend.
      I am glad that the modern US army is no longer like that.

  • @SaladSnackGetInThere
    @SaladSnackGetInThere 9 років тому +68

    Fucking died at, _"Mmm whatcha saaay"_

  • @kriskropd
    @kriskropd 5 років тому +27

    5 Years later, BF5 proves they learned nothing.

    • @christianbethel
      @christianbethel 2 роки тому +1

      Same with Battlefield 2042. The bots in that game are online-only.

  • @SirusDiarota
    @SirusDiarota 9 років тому +14

    "Why is the single player so different to the multiplayer!?"
    Simple. It was farmed out to a different studio.

  • @nickeadie8940
    @nickeadie8940 7 років тому +106

    Bot.
    Mode.
    We've yet to return to the glory days of BF2 and BF1942

  • @TrojanZorse
    @TrojanZorse 10 років тому +5

    "It's more like a movie that just won't play unless you click on the right things at the right time."
    This is a PERFECT description of the single player of the game. Don't know what the hell they were thinking.

  • @canadianguy7291
    @canadianguy7291 6 років тому +5

    I think the best way a Battlefield Singleplayer should have been done is similar to Arma where its an open world and you have the freedom to explore and pick how you want to fight your fights like if you want to charge headfirst or have your squad put down covering fire as you flank or you could just night fight and sneak your way through the level

  • @yabo_san
    @yabo_san 9 років тому +34

    the part with the half-life 2 audio cracked me up

  • @YaboitheCadian
    @YaboitheCadian 10 років тому +21

    How to make a successful battlefield campaign.
    1) Theres a war, who cares why its between two super powers
    2) NO SPEC OPS SHIT
    3)Huge armies are fighting eachother
    4) Losta splosions and things
    5) Plot? You are at war. Fight Fuck you don't ask questions
    DONE

    • @prosymnafoods35
      @prosymnafoods35 7 років тому

      Brandem Beardmore Yup simply Blue vs Red

    • @slendy9600
      @slendy9600 6 років тому +1

      Prosymna Foods SUCK IT BLUE!

  • @Herointravain
    @Herointravain 9 років тому +14

    Making a SP battlefield campaign should be easy:
    1; You take the MP maps and then create a story sequence with them.
    2; You then create multiple challenges for each map, making it unique from the MP.
    3; Maps would be broken into segments, each segment introducing new concepts or testing a player's ability to adapt new strategy
    It would be easy to think of hundreds of challenges and this way they could create a long SP campaign with fewer assets. Not to mention the added benefit of teaching the players map layouts and good techniques, improving the game's community. It would also help the game stand out in the marketplace as a truly unique SP FPS experience.
    Challenge examples:
    A:
    Stealth & sniping/point capture, the enemy takes a longish time to re-spawn, you only have a sniper rifle. You must kill a bunch of enemies then move to capture before they re-spawn.
    B:
    The enemy destroys your only re-spawn point a few minutes in, now you have to capture a new point without dying. You can choose between capturing an AIR BASE [3 fighter helicopters, 3 transport helicopters] or a FORTIFIED POSITION [height advantage and 3 AA guns]. Afterwards you must capture the Capture the other base, before running out of soldiers.
    If a battlefield developer wants to use my idea then go ahead, just give me credit for it :)

    • @whiteymcflightey
      @whiteymcflightey 9 років тому +2

      I like that. Or you could also acquire credits or some form of currency to build up a squad or platoon however you want. Want 30 snipers? Then do that. Want 2 helis or 5 tanks? Whatever you want. And then assign check points and objectives to various members of your team. Make it strategical as well as tactical.

    • @Herointravain
      @Herointravain 9 років тому +1

      *****
      I reckon that would work, but I would make it part of a separate career mode. One where you fight out a virtual war, kinda like the dawn of war games. But in a battlefield game.
      Damn we would make one awesome battlefield SP experience.

  • @InfernalMonsoon
    @InfernalMonsoon 7 років тому +15

    The funny thing is, is that a campaign in this style of modern FPS has been done SO much better and the one modern FPS game that probably has the best campaign is Medal of Honor: Airborne. Not the shitty gritty reboots, they sucked but Airborne is the franchise's real last hurrah.
    Thanks to its open non-linear level design, health pack system (health packs woooo!), scarcity of ammo and weapons (Enemies rarely drop weapons so you have to find ammo packs and guns around the level, old school style) and finely tuned gameplay with a great mix of tactical and run n' gun ways to approach combat, it's by far the best campaign in this style because it makes full use of the game's multiplayer elements and incorporates it in the singleplayer. Having a big, explorable area to run around in, capturing a multitude of objectives and defending locations that the enemy tries to take back makes it incredibly dynamic and a whole heap of fun to play because it let's the player loose to feel free how they want to tackle the game.
    It only has six missions but they're pretty big and very well designed and the replay value comes in by allowing players to approach different objectives at different times with wildly different weapon loadouts with each run as well as a semi-randomised enemy placement system where there are different numbers and types of enemies each time you play with only a few deliberate, scripted moments here and there combined with a basic but nifty little weapon upgrade system that makes a great incentive to try out every single weapon.
    It baffles me how some people didn't like it because it's so cleverly designed with a lot of love, care and attention and is just a damn good campaign for a game that deserves more love and I believe that if this type of shooter is going to stick around then they should ALWAYS look towards Medal of Honor: Airborne if they want to know how to do a campaign for this kind of multiplayer-focused FPS the right way.

    • @christopherregan1654
      @christopherregan1654 5 років тому +2

      Yes! I love MOHA for everything you just said. The levels are mini sandboxes where you can approach your objectives from anywhere you want, the depth of abilities and control that you have over your character, especially the peak-n-lean cover system, is phenomenal, and the enemies don't infinitely respawn until you cross the magic trigger point. That's exactly how you make an amazing FPS that strikes s perfect balance!

  • @sugandhakohli
    @sugandhakohli 5 років тому +5

    I just finished Battlefield 4's campaign and compared to that, Battlefield 3's story is a Shakespearean Masterpiece!

  • @testname4464
    @testname4464 6 років тому +5

    I've never played a game so restrictive and afraid you'll have any kind of fun that it actively kills you instantly if you accidentally stray 2 seconds behind/ahead of your "allies".

    • @christopherregan1654
      @christopherregan1654 5 років тому

      You should check out "History Channel Battle For The Pacific." For the entire game if you're not right next to your guide at all times you automatically fail. You can't even stop to pick up the enemies' weapons because you can't sprint at all.

  • @Zelousmarineinspace
    @Zelousmarineinspace 9 років тому +118

    How to make a good Battlefield singleplayer:
    You are a squad of marines who are sent in to prevent a cartoonishly evil bad guy group from conquering the world, and the other players are payed agents who try to stop them.
    All they have to do is make the set pieces over the top, the villains james-bond evil, make the atmosphere like something out of an 80's action movie, & you have a recipe for success.

    • @hawkeyegough9090
      @hawkeyegough9090 8 років тому +29

      +Zelousmarineinspace they've dug themselves so deep they might have to make it 70s action B movie

    • @Zelousmarineinspace
      @Zelousmarineinspace 8 років тому

      Hawkeye Gough Like Deathwish? I don't see how that will relate to the multiplayer

    • @ThePineappleKnight932
      @ThePineappleKnight932 8 років тому +3

      +Zelousmarineinspace how did a squad of rejects blowing up some assholes correlate to multiplayer?

    • @IKNC1123
      @IKNC1123 7 років тому +21

      Did you say, "Battlefield Bad Company 1"?

    • @Web720
      @Web720 7 років тому

      So near BC1? Also, I don't think it would work, it seems too linear.

  • @diegojose4173
    @diegojose4173 9 років тому +34

    Oh my God... people in the comment section is defending Battlefield 3's Campaign, whats next? they will defend Battlefield 4's campaign?

    • @anrw886
      @anrw886 6 років тому +3

      Diego Jose I liked BF3s campaign.
      But damn
      I could make a better "story" for BF4

    • @adlibbed2138
      @adlibbed2138 5 років тому

      I would rather watch Chuunibyou English dub over playing such fuckery of a campaign ever again

    • @sugandhakohli
      @sugandhakohli 5 років тому

      @360Ragequit Sorry not educated enough to buy bf 5 😔

    • @sugandhakohli
      @sugandhakohli 5 років тому

      @360Ragequit Sometimes I wish single player campaigns should be sold separately. I for one am not an avid multiplayer fan. I really loved the BF1 War stories, and hope EA doesn't screw BF 5 campaign too for the SJW agenda.

    • @sugandhakohli
      @sugandhakohli 5 років тому

      @360Ragequit Really! Oh God this game is getting worse every day...

  • @bunnyhopshow
    @bunnyhopshow  10 років тому +10

    About as much as I'd do for a klondie bar. And no, but the beta was fun...

  • @Izanji_bolt
    @Izanji_bolt 9 років тому +10

    You are an excellent writer - concise yet engaging, i really enjoyed this.

  • @LateCityLight
    @LateCityLight 9 років тому +25

    I'm insulted by your comment about the plot of Zardoz.

  • @fast0025ify
    @fast0025ify 10 років тому +4

    Wow you hit the nail precisely on the head in this video Bunnyhop. This is exactly what i thought about BF3s single player. I could not have said it any better myself. Every one buys Battlefield for it's multiplayer. Because the multiplayer is what makes the Battlefield games fun. So why dont Dice just give us what every one wants. Just give us Battlefield multiplayer with bots for a single player, instead of giving us a boring nonsensical drawn out single player campaign copy of Call of Duty!!!

  • @bunnyhopshow
    @bunnyhopshow  11 років тому +1

    "your related to that guy with the pole in his gut" omg are you serious? i can't roll my eyes hard enough. this plot just keeps on giving (or taking, depending on perspective.)

  • @bunnyhopshow
    @bunnyhopshow  10 років тому +2

    Yeah, the rate at which your health regenerates and the huge amount of enemies that infinitely spawn in is really realistic. It makes it hard not to take this game seriously.

    • @caesar7786
      @caesar7786 2 роки тому

      It doesn't need to be that realistic though, just believable..too much realism would make a game boring

  • @elnikothegreek
    @elnikothegreek 10 років тому +2

    nice! the menu music from the Battlefield 1942. loved that game. so much fun with friends.

  • @BlindMango
    @BlindMango 9 років тому +1

    It's funny because I actually really, really enjoyed the BF3 campaign, haha - I even go back and play chapter of it from time to time. It had such a fantastic tone to it, quite a lot of really cool moments in it. That being said, the actual story/script itself was all over the place.

  • @c.jarmstrong3111
    @c.jarmstrong3111 8 років тому +3

    BF2 Modern Combat also had a really good take on single player :) that game was GREAT back on the original xbox, that console was pushing such great graphics for the time

  • @lesbianduck7862
    @lesbianduck7862 9 років тому +16

    unfortunately they didnt learn, battlefield 4's campaign was even worse

  • @c.jarmstrong3111
    @c.jarmstrong3111 6 місяців тому +2

    Wild that this came out 10 years ago

  • @JapanForSale
    @JapanForSale 10 років тому +19

    This is probably an unpopular opinion here, but I liked the BF3 campaign. Of course it's no MGS1 or 3, but it has its moments, and the plot is not nearly as convoluted as Bunnyhop makes it sound.
    Of particular stand out are the Russian missions. I liked the fact that it was a close knit squad of undercover agents sent on a near suicidal mission to literally save the world, except the very world that they're risking life and limbs to save assume that they're the enemy, and they can't say anything about it, let alone get recognition or glory from it. THAT is why the Russian character is apparently about to commit suicide at the closing of the game.
    And I also liked the treatment of Sgt. Assface. Yeah, his introduction and over zealousness was shoved in way too late, but in ONE mission's time they managed to establish his villainy, and made you hate him enough to where shooting him was very believable (in light of the exposition by the Russian character just mere seconds before), which in turned triggered the whole interrogation part of the game.
    So all in all, even though Bunnyhop does have the silver tongue to captivate us with his videos, I feel like he's just overly negative and intentionally obtuse about certain things (like plot points) just to have something to shit on for 30 minutes.

    • @ryshed4365
      @ryshed4365 9 років тому +2

      I mixed opinion, because I liked the campaign but I agree with this video. I also agree with your point entirely.
      I thought they touched on some themes that could've been great. It would've been better if they fleshed out some emotion in regards to your squad mates, at least then I'd feel like I was fighting for something rather than going through a shooting gallery. At least the COD campaigns set the stage and make me feel like I'm fighting for something.
      I've always said battlefield in my opinion could honestly be 99999999 times better if they flesh everything out more.

    • @JapanForSale
      @JapanForSale 9 років тому +1

      ***** True about the fleshing out part, particular about BF3. The thing is, CoD's story AND MP are focused on weaving an epic sage, mostly from 1 POV. BF3's story AND gameplay tried to go the "bigger picture from multiple view points" route, and as a result every view point feels watered down. Still commendable what they managed to do with BF3's story though.
      Then again, BF3's story isn't something to write home about. It's easy to flip its strong points and argue against them. Reminds me of this (sort of) famous blogger who tried to rip FFX a new one. The first thing he complained about were the fucking color and shape of the lamp posts on the elevated walkway in the very beginning of the game. WTF? Most people would applaud the cool futuristic world design with a Okinawan twist. Nitpicking click-bait at its best.

    • @naoyanaraharjo4693
      @naoyanaraharjo4693 5 років тому

      @@JapanForSale but for every CoD before ghosts the SP are multiple POV that relates with each other

  • @adlibbed2138
    @adlibbed2138 7 років тому +3

    if they're ever refrained to making a single player in the first place I would have been really glad to never known the whole franchise in the first place

  • @Ramt33n
    @Ramt33n 10 років тому +19

    man I'm a new subscriber! I think you really are educated and your videos are totally worth the time I take watching! really love them. keep the awesome job of your up :)

  • @Ryan3d
    @Ryan3d 9 років тому +3

    Battlefield 2 Modern Combat campaign was pretty fun

  • @expl0sives4day58
    @expl0sives4day58 4 роки тому +1

    A way they could make the campaign is to start off at a base with 5 characters or something, each is in a differnt division, tank crew, pilot, sniper, ect, and they each do a training range to get you accustomed to the different roles and mechanics,
    and then afterwards you pick one of the people and then start the next mission, where you fight on a big battlefield and complete a mission, they could have a short breifing scenario where you learn the maps layout the enemy faction and your mission, or make the exposition like operations from bf1,
    they could also give the ability to switch between these characters whenever you wish to keep things fresh.

  • @UNGLELK
    @UNGLELK 11 років тому +1

    Man I really really loved Battlefield 2 Modern Combat campaign mode.
    It had those kind of campaigns you don't see on shooters anymore.

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    More-or-less because it wasn't planned to be. It gradually turned into something greater as I was writing it, but I feel like a Critical Close-Up would've been a more comprehensive review that would include a whole lot about the multiplayer rather than the single-player.

  • @TopHatHat
    @TopHatHat 5 років тому +1

    Cole shooting you is the weirdest thing ever. It took me several long loading screen repeats to get past it because I thought it was a cutscene.

    • @christopherregan1654
      @christopherregan1654 5 років тому +1

      Yeah, the worst part is that there's no on-screen prompt or anything. You just have to figure out for yourself that you have to actually hit the fire button right when the Russian's done talking.

  • @superastral1
    @superastral1 10 років тому

    I love this videos where you analyse the story of the games, nobody else does this. Everyone else review the mechanincs but very little the story. You should make story analysis on most games, you do this very good.

  • @zennim125
    @zennim125 8 років тому +3

    6:16 this guy would be great at sinema sins

  • @JiGGdoGG
    @JiGGdoGG 7 років тому

    I actually love this campaign, and agree with everything you said. Some pretty awesome videos you make man.

  • @TheWorldBroadcast
    @TheWorldBroadcast 10 років тому +2

    I actually liked the Russian missions better because I actually got somewhat attached to the squadmates. For the American missions, I had no idea who my squadmates were and even when they died I thought I was actually supposed to be sad for someone else.

  • @yuyuyuyu94
    @yuyuyuyu94 7 років тому +5

    Can somebody explain why is GRU is actually shooting people? This is Генеральное Разведывательное Управление, Main Intelligence Directorate. They are mainly in control of information and, overseeing communications and occasionally spying: gain intel. In this game GRU are russian common unit dispatched to hunt terrorists. I'm confused.

    • @hakes98
      @hakes98 6 років тому

      In the book Dima and the russian dudes are tasked with finding some arms trader in iran to find some nukes stolen from russia. Dima isn't on the GRU payroll but they need him because it's a black op. But then the tech team that came with them went on a powerfantasytrip and screwed everything up, leaving the russians stranded in iran.
      They do stuff to find the nukes but blackburn finds the one in the vault before them so they have to other stuff to find it. They go to russia and then to the eagles nest to kick the arms dealers ass, but the US somehow made it there aswell (don't remember if that was explained) and the same cole shooting happens.
      They learn that solomon, who was Dimas apprentice back when he actually worked for GRU has the nukes and is planning to blow up france. They find the nuke hidden in a printer and defuse it. Story ends.
      The book focuses much more on the russians and its actually way better that way. I really wish EA would've done the same.

    • @loganreed9340
      @loganreed9340 Рік тому

      @@hakes98 what is the book you talking about?

  • @nemesisurvivorleon
    @nemesisurvivorleon 6 років тому +1

    How to make a singleplayer Battlefield game?
    1. Ban the idea of a "singleplayer campaign" from the overall game design
    2. Make the multiplayer
    3. Add bots
    4. Focus all the effort on the bot A.I. that you would normally be focusing on the online player connectivity and interaction.
    5. Congratulations, you have an amazing experience that's accessible at any time. Not dependent on other players.
    The bots from Battlefield 2 are the reason I still occasionally revisit that game. If someone put some REAL EFFORT into bots for multiplayer, they could actually be impressive. A good example of competent multiplayer bot A.I. : enemy territory quake wars.

  • @gamelord12
    @gamelord12 11 років тому

    I didn't notice that the ballistics of the tanks were so different when I played through BF3's campaign, but I loved that mission, because it actually helped me practice something I could use in multiplayer mode. All they need to do to make a good BF single player game is: 1 tank mission, 1 helicopter mission, 1 jet mission, 1 mission per infantry class in sandbox environments where you need to use your class abilities and optionally drive cars. Heat to 350 degrees F and let sit for 20 min.

  • @eggydrums
    @eggydrums 9 років тому +1

    George, we need another one of these for the Battlefield 4 campaign. God, I can't believe I went through that one...

  • @Qrzychu92
    @Qrzychu92 7 років тому

    For me perfect BF campaign would be:
    You start off in Commander mode with a goal to conquer the full map from multiplayer. You can customize all your squads and take control over any of your men. After you capture one pint you get a bonus, like a tank. Sometimes you have to go back and defend previously captured points. Between each map there is a cutscene with your superevil willain that wants to take over the world. Heck, it could even be Total War style, where maps are territories in "Campaing Map". This would sooooo awesome!

  • @worstxb1playertylerteehc635
    @worstxb1playertylerteehc635 7 років тому

    lovin your narration style, and have sub'd. I do find it a shame that you don't sound like you like the Battlefield series that much, but I love them, but I do like thepoints you raise and the way you do it, so you have won another subscriber. Sounds like DICE could do with your kind of input. Are you a soldier ? Or a War historian or something ? Or just a Gamer ?

  • @AaronCurryDish
    @AaronCurryDish 11 років тому

    RIP in Peace, Vladimir.
    In all seriousness, great video, and having two of my favorite UA-camrs do videos on the same topic (more or less) within a day of each other is awesome. Keep up the great work.

  • @waddle200x
    @waddle200x 11 років тому

    This is by far one of the best gaming channels on UA-cam. All of these videos provide a highly detailed analysis and are really just amazing to watch. I would really love to hear their opinion of Red Dead Redemption.

  • @tiny.stinky.goblin
    @tiny.stinky.goblin 10 років тому

    Discussions, games and long videos. Sir, I am glad to be on the same planet as you.

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    Are you talking about the little radio messages that you got at the end of matches in BC2: Vietnam?

  • @Bloggerboy1000
    @Bloggerboy1000 9 років тому

    Stuff like this has seeped into movies too where some are all about the roller coaster ride experience but when you stop and think nothing is explained or makes sense.

  • @ERIKDARED12
    @ERIKDARED12 3 роки тому +2

    I loved the bf3 campaign

  • @c.jarmstrong3111
    @c.jarmstrong3111 8 років тому +1

    The Bad Company games had good single player campaigns! Endearing characters, coherent story lines, freedom of movement / engagement is a lot of ways, great games :)

  • @alxnotorious
    @alxnotorious 11 років тому

    This was a quality video, good job!

  • @17erez
    @17erez 11 років тому

    You need more subs. This is definitely one your best videos. This video was just...whoa...

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    Exactly. "The tone's in the wrong place." It's not brainless cathartic fun, it's not brutal difficult fun, nor is it some kind of thinking man's fun. It grits its teeth about the seriousness of war so hard, but doesn't follow it up with any deeper cerebral insights about it. The campaign of MW1 looks like Shakespeare in comparison.

  • @NickAndWolf
    @NickAndWolf 9 років тому

    Lol, love your commentary. And the HL2 throw back.

  • @halfhalo33
    @halfhalo33 10 років тому +3

    BC1 was probably, no, it is the best SP in a MMS. Colors were vibrant and beautiful, less linear/sandboxy, had great humor, likable characters. BC2 removed some of the humor and the sandbox. BF3 removed all that. BF4 removed all that, but added few mission were it was a little bit more "open" (but was still linear like BF3).

    • @caesar7786
      @caesar7786 2 роки тому

      Actually, linear is what makes it unique

  • @CastledCard
    @CastledCard 8 років тому +2

    Battlefield 1's campaign sounds a lot like this video's ideas

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    I'm glad you put "celebrated" in quotes while referring to MoH.

  • @gamingcraft9850
    @gamingcraft9850 7 років тому +1

    Excellent work my friend. I hope DICE see this

  • @lilmurfer
    @lilmurfer 11 років тому

    The SP had been designed with a particular environment version in mind. If they patched up the weapons and whatnot in SP, then they'd probably need to adjust the difficulty (number of enemies, damage, etc) to compensate.
    There are public servers (on the PC) that are empty most of the time. One should check them out to learn how to use guns.

  • @chinacat1337
    @chinacat1337 8 років тому

    Joint operations typhoon rising/escalation tutorial missions on assault and defense are a pretty good way, if you had several of these types of levels that would be pretty nice

  • @testoftetris
    @testoftetris 11 років тому

    ... and you'd be able to tackle it's challenges in any way you see fit. You could approach with stealth, agressive combat, droid deployment, air support, etc... You could have a small squad of troops that you could give orders to, kind of like in XCOM: The Bureau, which would open up a lot of unique tactical freedom and variety. Lastly, I think it would be cool if you could capture lone enemies and interrogate them to learn about hidden areas or bonus side-missions.

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    Thanks! Much love

  • @chiffmonkey
    @chiffmonkey 7 років тому +3

    Well I loved the campaign for Battlefield 3 and wished the ones for 4 and Hardline were more like it.

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    Here's another critical difference between the two: the movie that BF3 wants to be would make for a pretty bad movie. MGS3's moivegame story is told through pretty non-interactive means and is about as silly a spy fiction as they come, but its done so well that no one seemed to mind. That story was told with so much skill and grace that I don't think anyone would complain if I just started using it as a gold standard for "silly military action game" stories.

  • @heinrichvoneschenbach2628
    @heinrichvoneschenbach2628 2 роки тому +5

    Now Battlefield 2042 cut the campaign in favor of bot support, too bad you still need to be online to play with bots

  • @bunnyhopshow
    @bunnyhopshow  11 років тому +1

    Damn. I googled this just now and pretty much had the exact reaction you probably predicted: "Where have I heard this before? Argh, it's right at the tip of my tongue but I can't remember where it was used before!"
    I dunno, this was in a commercial or something. Where's it been? Now it's gonna drive me nuts!

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    Origin name is "riff1bw." I'm trying to find a decent group to play with, but there's a lot less of them around since I'm getting into the game so late.

  • @DrainoMyBraino
    @DrainoMyBraino 11 років тому +1

    I'm surprised you didn't mention the terrorist wall phasing wizards and other weird bugs.

  • @gudkarma1
    @gudkarma1 11 років тому

    Well said! Enjoyed your video.

  • @paulstaker8861
    @paulstaker8861 8 років тому +1

    O nice SuperBunnyhop likes NIN.
    I feel pretty good right now.

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    I'd ponder about what I would do for a Klondike bar

  • @SonOfMeme
    @SonOfMeme 8 років тому +3

    17:19 Awww, I miss Battlefield: Heroes

  • @zoidberg96913
    @zoidberg96913 9 років тому +1

    You shouldn't expect any sort of ballistics to be apparent when you're that close to an enemy.

  • @reiderickson9474
    @reiderickson9474 7 років тому

    Black burn was a last name of a pilot named Clyde.he was a hero in WW1.

  • @hausy
    @hausy 8 років тому

    Totally agree. Also, why is the only place to learn how to fly in the actual multiplayer itself?

  • @iMasterchris
    @iMasterchris 11 років тому

    Gosh you guys need popularity. You guys are awesome, and all your videos are (to me) unexpected gems in a normally homogenized medium. Loved this video (as usual), hope to see much more from you two. Oh, and about the video, I stopped following any battlefield story lines since the original bad company, which was at least entertaining for a time

  • @IVIaskerade
    @IVIaskerade 10 років тому

    Was that music from The Good, The Bad And The Ugly during that flight sequence?

  • @Kenshito
    @Kenshito 11 років тому

    My mind has been blown :O nice catch!

  • @leleedler
    @leleedler 6 років тому

    When you brought up documentaries I started thinking, someone needs to make a video game documentary... Like a super realistic game with factual locations characters, guns, dialogue, you know exactly based off a real event. Someday.

  • @Chrispenoit
    @Chrispenoit 10 років тому

    The sp for hardline looks pretty good

  • @SorrowHead
    @SorrowHead 11 років тому

    good video,subbed mate

  • @jackhaystead
    @jackhaystead 11 років тому

    Awesome video! More please!

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    Hmm. This will be fun to think of examples. Maybe CoD 1 and 2?

  • @MountainRhode
    @MountainRhode 11 років тому

    Thanks for the cerebral vids...I'd love to get stuck into some multiplayer with you...what's your details on Battlelog? .

  • @CtisGaming
    @CtisGaming 9 років тому

    Yup, RE6's campaign suffered from the same thing: a story who's events and level structure(s) don't mesh w/ the actual mechanics w/ a bunch of incoherently combined plot points. Where as the other mode(s) is the good one.

  • @bunnyhopshow
    @bunnyhopshow  11 років тому +1

    I would buy that. It would only give us less to complain about, after all. Imagine if they put all the time and effort that went into the single-player and used it to further polish the multiplayer...

  • @bunnyhopshow
    @bunnyhopshow  11 років тому

    Awesome, thanks! Enjoy the ride :)

  • @lilmurfer
    @lilmurfer 11 років тому

    Oh. And the reason why the SP mechanics feel different is because BF3 MP has undergone a series of patches over the years, to make the game more balanced. These patches are not needed in SP (since you're fighting against A.I.), hence they weren't installed into the SP game environment.

  • @icon4678
    @icon4678 11 років тому

    that was some pretty good journalism if u can call it that and alot of effort that was put into this video.

  • @TheKrypticCode
    @TheKrypticCode 5 років тому

    In my opinion. “Death from above” sections of games are really only fun if I have to protect an objective.

  • @Battusai1984
    @Battusai1984 11 років тому

    It holds up pretty well, in fact it actually serves as a rather nice example about how the bf series has hardly gone anywhere with it's concept except getting shiney-er

  • @techdeckdudes_
    @techdeckdudes_ 7 років тому +1

    They just tack on a low-effort single player campaign alongside a rich and interesting multiplayer experience so they can keep the price at $60 base.

  • @egoalter1276
    @egoalter1276 5 років тому

    The two best single player shooters I ever played were Star Wars: Republic Commando, and the original Doom. And I believe they hold the possible approaches to make the genre work.
    The first is heavy focus on themeing, worldbuilding and characters, combined with a varied combat sandbox. Give us a word we care about, and let us explore it to our hearts content within the context of the game. ArmA, FEAR and Crysis for example are very good at this.
    The other approach, is to make a world with clearly defined and simple rules, and provide a mechanical challange. A pure arcade game.
    Superhot, Painkiller, Ziggurat, Counterstrike. You know this sort of game. We seem to have a lot of good examples.
    Frankly I would like to see more of the former. It seems to have died out since 2010.