Bricky's review sent me here, holy fuck man, these shots are godly! THAT LAST ONE THOUGH. HOW. Absolute galaxy-brain play right there, just skimming the shot off the water over an arc star into a kill, just how.
Sorry, I'm not sure what you mean - the transition between clips at 0:44 was pretty sudden. I do try and sync up the reload/rechamber animations so they are smooth though (e.g. only pulling the bolt once as the clips change), but syncing to music has higher priority.
My favorite weapon is the Kraber, yet I never thought to use the gravity star’s pull purposefully. These are some sick shots my dude! I think I ran into a game with you once before. Glad to see you still playing. Too bad that I’m kinda just okay with the Kraber.
It takes a while to get used to, since most people use the smgs or controller spitfire/AR. The slightly mistake and you die. Meanwhile they just wiggle the crosshair near you and you die :)
@@Sengin31 The only problem is that I started using the Kraber at a G2 or something and am currently G12 I think. I do enjoy the high risk/reward system. As sometimes I stomp, and a lot of other times I get like only 7 kills the entire game.
You can put the ricochet mod on the kraber which will allow bullets to ricochet off some walls/floor/etc (depending on the angle, and with a max ricochets of 2 per bullet).
Blatant hack using the grav start as cover. You can see multiple times how the bullet curved twice, even curving in the opposite direction of the grav star. It also curved sharper at times when it was farther away from the grav star than other times when it was closer. Sorry but not legit.
Sengin31 dead serious, you can see in one shot that it curves left and then curves right to follow the guy. Another clip you can see it take a 90 degree turn around a corner when it was farther away from the grav star than most of the shots in the video. It's not legit.
Starting from the center of the grav out, the curve depth increases up to a point and then decreases again. So it is possible to get a curvier bullet by aiming further from the center of the grav. Kraber bullets cannot curve 90 degrees on a single grav (it may look like it because of the bullet trail and the speed of the bullet, but if you watch it slower you'll see a much more shallow curve). Bullet trails are drawn client side and can look a little screwy sometimes, especially with ricochet or grav curves (most easily seen here ua-cam.com/video/8csmC7ZcfuQ/v-deo.html). What clips are you referencing?
Sengin31 not true, as the farther you are away from the center, the easier it is to walk through it. Your shots from 1:50 on up through 2:15 had no business curving like they did. Especially the one at 2:12 where the grav star is far from the wall but somehow the grav star not inky travels down the corridor but also takes a very sharp curve long after it should be affected by the grav star. At 2:51 you see it curve left and then slight right to follow the guy as he went behind cover. At 2:55 the grav star was nearly off your screen and your crosshairs were way off target, yet it manages to curve once again long after it passed your grav star. I say again, cheating while using the grav star as cover.
Here's what I mean about varying the curve depth based on distance from the grav: gfycat.com/ImpressiveBreakableAustrianpinscher Here's a re-creation of 2:15, but with me jumping and moving around: gfycat.com/CelebratedBruisedGhostshrimp. You can see that it looks like the bullet turns 90 degrees to the left; however it's just because the bullet moves so fast that it appears that way. When I jump, you can see the bullet trail - it actually only bends a little and doesn't even hit the left wall. At 2:51, I have no idea what you're saying. The bullet does not go right, and the guy definitely isn't moving behind cover. At 2:55, what does crosshair distance from the grav have to do with anything? And yeah the crosshair was way off target - because it was aimed to curve into him. It doesn't curve way after the grav, it goes in a straight line towards the back mountains. You can actually see it "slowing down" because it stops curving and is only going straight.
Bricky's review sent me here, holy fuck man, these shots are godly!
THAT LAST ONE THOUGH. HOW.
Absolute galaxy-brain play right there, just skimming the shot off the water over an arc star into a kill, just how.
Same
How the hell am I discovering this masterpiece just now??
While I do love this one, I do think 8 is my best work.
I can't even hit Kraber shots normally
Keep practicing! We need more krabers.
Titanfall meets Wanted. Very cool montage Sengin.
Thanks! A lot of effort went into the clips.
I think being more accurate with the grab star than just with the kraber alone is pretty much the same thing as being a better shot when you’re drunk
0:44 was this transition intentional?
Sorry, I'm not sure what you mean - the transition between clips at 0:44 was pretty sudden. I do try and sync up the reload/rechamber animations so they are smooth though (e.g. only pulling the bolt once as the clips change), but syncing to music has higher priority.
@@Sengin31 I did mean as in the reloading animation was perfectly in sync so it looked like 1
@@oval.2875 Yep! I try to transition right as the casing ejects but I'll have to tweak as necessary to match the music.
My favorite weapon is the Kraber, yet I never thought to use the gravity star’s pull purposefully. These are some sick shots my dude!
I think I ran into a game with you once before. Glad to see you still playing. Too bad that I’m kinda just okay with the Kraber.
It takes a while to get used to, since most people use the smgs or controller spitfire/AR. The slightly mistake and you die. Meanwhile they just wiggle the crosshair near you and you die :)
@@Sengin31 The only problem is that I started using the Kraber at a G2 or something and am currently G12 I think. I do enjoy the high risk/reward system. As sometimes I stomp, and a lot of other times I get like only 7 kills the entire game.
You're a monster, truly. Love it.
Thanks Pie! See you around in game.
I found this vid thanks to Bricky's review of titanfall 2 and honestly am impressed by this level of gameplay nice job man
No wonder I'm bad at the video game. I forgot to take my orbital physics degree!
dayum that added like 1500 views. Well deserved buddy.
Thanks! It got caught in the automod filter when I posted it, so it never got traction :(
I fear no man, but that thing, it scares me
You make them look like homing bullets. Beautiful work.
Thanks! A lot of work went into getting them.
Excellent choice of music and fantastic gameplay! Everything I ever wanted in a Titanfall 2 video.
I watched that first shot over and over again amazed with the grav star shot not realizing the whole video is of grav star shots
'bout blew your mind then :)
The worst thing about this video is that it's only 4k views, not 4 mil.
Thanks dude!
Also, I swear I recognize the background music, and swore it was from Sonic 3D blast but I can't for the life of me quite pick it out.
@@LeonKerensky you got it! Check the description. It's a remix of Rusty Ruin from the Genesis version of Sonic 3D Blast: ocremix.org/remix/OCR02610
You're doing God's work, killing that Spitfire heathen at the beginning.
Actual legend dude, holy shit. Keep up those amazing curve shots.
Absolute god, love the video
Bricky got me here
sad part is that most people would get killed by this and not even watch the kill cam
Dude man... I know. It hurts :(
@@Sengin31 one day they'll recognize your power
titanfall is back so i have to see this classic again
can anyone explain how we can deflect bullets in titan fall .. i dont have the game but that looked mint as hell 5:13
You can put the ricochet mod on the kraber which will allow bullets to ricochet off some walls/floor/etc (depending on the angle, and with a max ricochets of 2 per bullet).
sick bro. Now these are called true trickshots using the game mechanics. I wish that to be added in apex.
Yeah I had my hope that horizon's ult would allow curves, but no dice :(
finally,I found this.This has been going on for years
Glad you enjoy it :)
this is almost mesmerizing
Actually insane
I'm glad I clicked this before you edited it out. ;) Amazing stuff.
Thanks dude! Yeah I realized I didn't want to take away from heash after I posted, so I edited it out.
Say it back and forth everyday, say it immediately
I'm at army service and have a friend sniper, guess who got pissed off?
gravity rules.
this got on my recommended 3 years afer. Was it too easy just to shoot them without gravity stars? lol
Nobody says the youtube algo is perfect lol. Secret Ingredients 7 is much more recent - wonder why they recommended 2? Curving bullets is fun :)
Nut
Amazing stuff. Really nice play!
I would get killed by this, and probably not even be mad that’s sick as fick
What's the song at the beginning?
Clear Memories by Hiroshi Okubo (nanosounds). It's from the AD:House 4 album diverse.jp/adhouse-4/
Thank. More obscure music to look up now, I suppose.
so... krabers have real projectiles
Yep, kraber is a projectile weapon.
@@Sengin31 ...can I try this with other weapons?
@@Peter_Siri Yep, any projectile works! Secret Ingredients 7 has a curve from most other guns near the end, and SI3 has the rest of them.
Great stuff, I’m just glad I didn’t see my name lol
Haha I think I've only run into you once or twice
holy shit dude O_O
:D Thanks!
Give you free aimbot
(puts arc star on loadout)
I need kd
Ooga chanka
Love it ahaha 😂
This is just superhuman calculations + 100% luck xD
If it's 100% luck, how do I have so many of them?
@@Sengin31 because of your superhuman calculations xD
I hope I never meet you in the game
Blatant hack using the grav start as cover. You can see multiple times how the bullet curved twice, even curving in the opposite direction of the grav star. It also curved sharper at times when it was farther away from the grav star than other times when it was closer. Sorry but not legit.
Can't tell if serious or poking fun at the benchy hack vid...
Sengin31 dead serious, you can see in one shot that it curves left and then curves right to follow the guy. Another clip you can see it take a 90 degree turn around a corner when it was farther away from the grav star than most of the shots in the video. It's not legit.
Starting from the center of the grav out, the curve depth increases up to a point and then decreases again. So it is possible to get a curvier bullet by aiming further from the center of the grav. Kraber bullets cannot curve 90 degrees on a single grav (it may look like it because of the bullet trail and the speed of the bullet, but if you watch it slower you'll see a much more shallow curve). Bullet trails are drawn client side and can look a little screwy sometimes, especially with ricochet or grav curves (most easily seen here ua-cam.com/video/8csmC7ZcfuQ/v-deo.html). What clips are you referencing?
Sengin31 not true, as the farther you are away from the center, the easier it is to walk through it. Your shots from 1:50 on up through 2:15 had no business curving like they did. Especially the one at 2:12 where the grav star is far from the wall but somehow the grav star not inky travels down the corridor but also takes a very sharp curve long after it should be affected by the grav star. At 2:51 you see it curve left and then slight right to follow the guy as he went behind cover. At 2:55 the grav star was nearly off your screen and your crosshairs were way off target, yet it manages to curve once again long after it passed your grav star. I say again, cheating while using the grav star as cover.
Here's what I mean about varying the curve depth based on distance from the grav: gfycat.com/ImpressiveBreakableAustrianpinscher
Here's a re-creation of 2:15, but with me jumping and moving around: gfycat.com/CelebratedBruisedGhostshrimp. You can see that it looks like the bullet turns 90 degrees to the left; however it's just because the bullet moves so fast that it appears that way. When I jump, you can see the bullet trail - it actually only bends a little and doesn't even hit the left wall.
At 2:51, I have no idea what you're saying. The bullet does not go right, and the guy definitely isn't moving behind cover.
At 2:55, what does crosshair distance from the grav have to do with anything? And yeah the crosshair was way off target - because it was aimed to curve into him. It doesn't curve way after the grav, it goes in a straight line towards the back mountains. You can actually see it "slowing down" because it stops curving and is only going straight.