Very enjoyable and informative video, sorry you had some struggles getting started with your VR journey in Godot :) Damn impressive for your first try using VR :)
YES! I got interested in Godot after learning it was free and compatible with my Linux PC, and then found your channel by complete accident, and began binging all the videos, and have gotten quite a bit of inspiration for my own projects.
@@NuiiCashy Oh yeah man, my Steam Deck is so powerful, it's stationary on my desk, and it was able to travel back 10 years, obtaining a 4 core CPU and 2 GB VRAM GPU.
Man Crush the Castle!! I used to love playing this on Miniclip many years ago. Also I figured I'd comment and say excellent work on your game dev logs! I myself am a game developer finishing up the last year of my course, and watching dev logs such as yours has really made me realise how alive and creative the indie scene is! Keep creating man, you're doing really well :D
Also, the whole "this is broken, idk why, I'm so screwed" just to realise that it's just a case of a node not being enabled is so relatable lolol - its always the goofiest things that become the biggest hurdles
Holy, the last few minutes were so intense, really well conveyed! I really enjoyed that, great video and great results for such a short time! Also the talons for hands.. Looks so freaking cool!
I'm busy making a 3d platformer and your work is what I use as inspiration since I'm trying to make it with ds/ps1 style graphics, your style is great n I'm a big fan, the game looks really cool
Great content man. Felt engaged the whole time, stressed your deadlines and felt the despair of not submitting in time. Lol sick video, enjoyed the roadblocks which is simply the reality with any type of development. We went on a journey with this video.
Thank you for sharing your experience man, showing us the good, the bad and the ugly gives us all beginners an idea on what to expect getting into to this and ways to think outside the box to solve these sometimes seemingly impossible hurdles.
Wonderful storytelling! I'm a Unity developer, getting interested in learning Godot - your videos are helping seal the deal. Thanks for all this effort :)
Yay, I've returned to leave a comment to make the UA-cam algorithm happy and help to promote the video, and now my comment is the 100th one Nice quality, amusing video and commentary, detailed overview of the done work
My god, this is my first video of yours but damn. You’re so underrated, this video really made me interested even though idk anything about making games.
Oh man I feel the pain of the maintainer of the library you're using seeing you make a fool of yourself... Happened to me, it stings x) Oh well, what doesn't kill you makes you stronger !
Hey, congrats! I know making a game in just a few days isn't easy( I participated in the same jam, that theme was a challenging one lol), you should be proud of what you accomplished!
Congrats man this looks super impressive Considering it was done in less than a week... Thx for the journey I got to witness u go thru while my power was out :) Do more bro Ur my fav game dev youtuber
Great video!!! I'm still essentially on the other side of the equation, figuring out how to balance development vs video making / editing. I hope we can collaborate on something we'll probably never finish together someday!
I always loved the mario ds games, and especially the lava mini game from mario party ds, and the whole idea from 64 of going into a volcano, it's so awesome to see a world somewhat based off it
I'm really very very impressed that you made a VR game in 5 days! Sure you didn't win but be really proud of yourself. Definitely subscribed you are the best! Keep it up :))
I like how you show soundwaves instead of an avatar! It reminds me of what I was gonna do, but the sound waves are going to be the word "Googol" with the two "os" between the two "gs" go up and down depending on volume, and the one "o" in between the "g & l" will grow depending of volume... I realised that was far beyond my capabilities tho...
Very cool. I didn't get a chance to check this one out during the game jam. I will go back and check it out. I wasn't nearly as creative or capable and just made beer pong in a garage.
Honestly the game has a lot of potential. I’m a sucker for watching people make VR games. Especially if it’s times. A cool game concept would be angry birds+ wave shooter. Imagine a game where you have these guns that can Stan on each other and they shoot different kinds of birds and you have to shoot incoming enemies that are space snakes. (Variety of enemies). Idk. I’m not good with coding. But great job on the game!
This is how I feel a game developer would feel like if they had to make time/budget cuts and constraints, the whole cut content with stuff in the volcano makes me think of every game I've played that has really terrible and bad endings
I really hope you eventually use the bomb idea someday for a VR game, because it is interesting indeed, but using less objects At least, in my mind, it would make sense to do a "angry birds" kind of game but with simple constructions, thinking on which pillars actually were necessary for the rest of it's support and play with the player's notion of physics nd weight
tysm i had 2 errors but its because i wrote code wrong i pasted the script u gave in description it went laggy, then i changed the interplaote thing and itt works very good tysm!
Hey Lazy alarm i think this games is AMAZING i wanted to know if you could implement some of those ideas in the form of updates? and maybe more things to do.
something about skyboxes in vr are just amazing. Ive payed attention to enough of them to know that yours would looked amazing without even seeing it in vr. too bad my quest is broken and im too broke to do anything about it. EDIT: you need to turn down the bass on your mic in post or something cause its way too loud. Luckily I have an amp for my speakers and I can manually do that but for anybody who has really bassy headphones or speakers and cant turn that down are gonna be in for a bad time.
the rotation issue is the #1 issue that I see in VR games these days!! many games you can straight up noclip through walls just by rotating because you rotate around the origin of the player and you collide with the wall on the other side because the collision is by the vr headset. if the game also has a recalibrate feature, where it will reset your playernode to the origin, and if you walk away from it, and put the origin on the other side of a wall and recalibrate.. boom you are on the other side of the wall.
I love your content. I subscribed to you when you posted the hamburger game. I believe you were slightly over a thousand subscribers at this point. If you don't mind me asking, how much time do you put into these videos?
Cool game idea instead of what you made. A little story that would take some levels to complete and you can pick up weaponds that is one time use, after you use them, they break like in zelda
There are two types of jamers. The ones that start from nothing, and those who just copy paste an old project they had around. I applaud you starting from nothing. Most to all game jams i have seen/been in have always seen those who start off an old project. Don't beat yourself up for not being able to complete your project when your up against others who will take shortcuts when they can. After all, people are lazy.
Game idea platformer puzzle game where you have ability’s but can only use one each level as a sort of trial and error might use a grapple to pull a block while stand on a button and if that doesn’t work try a different strategy so you have to save something like a super jump for a certain part and then figure out how to compleat the levels just a thought if someone makes this let me play it early
This was very interesting and informative. i tried making a game several time,.. last couple of times in Unity. how would you discripe the differents between making a game in Unity VS GODOT ?
Pretty cool ideas made in such a small time crunch! But i do have one gripe. You didnt make use of the fact that it was in VR. Understandable you didnt because you we're already on such a small time limit.
I no longer post on discords for help when I have a problem. I post there because every time I do, just minutes after writing my problem is either magically gone or I find the solution and it's stupid simple.
Very enjoyable and informative video, sorry you had some struggles getting started with your VR journey in Godot :) Damn impressive for your first try using VR :)
Oh nice!
yoooo the legend commented
Oh, look! It's that XR Guy… woooh!😉
Its the legend!
LEGEND IS HERE!
YES! I got interested in Godot after learning it was free and compatible with my Linux PC, and then found your channel by complete accident, and began binging all the videos, and have gotten quite a bit of inspiration for my own projects.
Wait LINUX?! STEAM DECK!
@@NuiiCashy Oh yeah man, my Steam Deck is so powerful, it's stationary on my desk, and it was able to travel back 10 years, obtaining a 4 core CPU and 2 GB VRAM GPU.
Good luck with Godot!
@@wingbeltcreations5455 that’s not that strong
@JELLYPlayz it wasn’t a joke
Your actually a dev who tells a full experience because thats how it goes
amazing
You’re
Man Crush the Castle!! I used to love playing this on Miniclip many years ago.
Also I figured I'd comment and say excellent work on your game dev logs! I myself am a game developer finishing up the last year of my course, and watching dev logs such as yours has really made me realise how alive and creative the indie scene is! Keep creating man, you're doing really well :D
Also, the whole "this is broken, idk why, I'm so screwed" just to realise that it's just a case of a node not being enabled is so relatable lolol - its always the goofiest things that become the biggest hurdles
Holy, the last few minutes were so intense, really well conveyed! I really enjoyed that, great video and great results for such a short time!
Also the talons for hands.. Looks so freaking cool!
I love this. I can just feel the pure, unbridled stress. It's amazing.
Thx for the heart!
really great storytelling on this video! I felt really engaged especially near the end with the deadline.
hi
I'm busy making a 3d platformer and your work is what I use as inspiration since I'm trying to make it with ds/ps1 style graphics, your style is great n I'm a big fan, the game looks really cool
Great content man. Felt engaged the whole time, stressed your deadlines and felt the despair of not submitting in time. Lol sick video, enjoyed the roadblocks which is simply the reality with any type of development. We went on a journey with this video.
Thank you for sharing your experience man, showing us the good, the bad and the ugly gives us all beginners an idea on what to expect getting into to this and ways to think outside the box to solve these sometimes seemingly impossible hurdles.
I’m glad that you were able to still enter your game in the jam, I was late on Valem’s first game jam, then the team fell apart on the second one.
This is pretty amazing that the WHOLE main difference that converted it from 2D to 3D was sort of the "OpenXR" checkbox/library!
I'm glad you fixed the rotation bug because a few vr games I play still haven't after months of being out
This is some compelling storytelling. And for someone who just gained an interest in learning videogame coding, this is really useful!
Wonderful storytelling! I'm a Unity developer, getting interested in learning Godot - your videos are helping seal the deal. Thanks for all this effort :)
Yay, I've returned to leave a comment to make the UA-cam algorithm happy and help to promote the video, and now my comment is the 100th one
Nice quality, amusing video and commentary, detailed overview of the done work
My god, this is my first video of yours but damn. You’re so underrated, this video really made me interested even though idk anything about making games.
Oh man I feel the pain of the maintainer of the library you're using seeing you make a fool of yourself...
Happened to me, it stings x)
Oh well, what doesn't kill you makes you stronger !
5:56 I swear I have done the same thing so many times before I can't even count
Really good video! Editing is as good as ever, you achieved quite a bit considering you only had five (ish) sleep-deprived days!
amazing storytelling! had me on edge, congrats on the success!
I don’t think I’ve ever seen a bad lazy alarm video
Just you wait!
@@LazyAlarm Is that a threat
Hey, congrats! I know making a game in just a few days isn't easy( I participated in the same jam, that theme was a challenging one lol), you should be proud of what you accomplished!
Congrats man this looks super impressive Considering it was done in less than a week...
Thx for the journey I got to witness u go thru while my power was out :)
Do more bro
Ur my fav game dev youtuber
Wait u don't have 1m subs with this amount of quality vids dang yt is stupid u should have 1m subs. Loved the vid
never seen your videos before but your storytelling is amazing
Great videos! Snappy and informative. Thanks for avoiding the "overly snarky persona" that many game dev UA-camrs have these days.
Great video!!! I'm still essentially on the other side of the equation, figuring out how to balance development vs video making / editing.
I hope we can collaborate on something we'll probably never finish together someday!
I always loved the mario ds games, and especially the lava mini game from mario party ds, and the whole idea from 64 of going into a volcano, it's so awesome to see a world somewhat based off it
You really know how to tell a story. Great video!
i love your channel, this feels like the only game dev channel that doesn't try using zany humor and copy dani or something
I'm really very very impressed that you made a VR game in 5 days! Sure you didn't win but be really proud of yourself.
Definitely subscribed you are the best! Keep it up :))
Love the video. Also you made such a good game in 5 days
You are a Godot hero and such an inspiration.
Inspiring! Nicely done in short time
No physical restraints (yet)
Perfect.
Those last moments are very relatable when even pressing one wrong key might cost everything
8:32 The pharaohs curse
I like how you show soundwaves instead of an avatar! It reminds me of what I was gonna do, but the sound waves are going to be the word "Googol" with the two "os" between the two "gs" go up and down depending on volume, and the one "o" in between the "g & l" will grow depending of volume...
I realised that was far beyond my capabilities tho...
OMG YOUR THE GUY THAT MADE ONE OF MY FAV CHILDHOOD GAMES!!! OMG!!!
Very cool. I didn't get a chance to check this one out during the game jam. I will go back and check it out. I wasn't nearly as creative or capable and just made beer pong in a garage.
Subbed before 10k let's see you grow.
I see alot of godot users use material maker for texture sets. Would be interested in your opinion of it in a "real" workflow
Honestly the game has a lot of potential. I’m a sucker for watching people make VR games. Especially if it’s times. A cool game concept would be angry birds+ wave shooter. Imagine a game where you have these guns that can Stan on each other and they shoot different kinds of birds and you have to shoot incoming enemies that are space snakes. (Variety of enemies). Idk. I’m not good with coding. But great job on the game!
Great story telling in your video! Also, great submission. I also participated halfway into the jam but failed miserably 😂
This is how I feel a game developer would feel like if they had to make time/budget cuts and constraints, the whole cut content with stuff in the volcano makes me think of every game I've played that has really terrible and bad endings
I really like the bird-mech hands!! :o
I really hope you eventually use the bomb idea someday for a VR game, because it is interesting indeed, but using less objects
At least, in my mind, it would make sense to do a "angry birds" kind of game but with simple constructions, thinking on which pillars actually were necessary for the rest of it's support and play with the player's notion of physics nd weight
Damn, nice work!
ooooof, "It's almost time to release. Let me just add moving platforms" I could see where that was going from a mile away
tysm i had 2 errors but its because i wrote code wrong i pasted the script u gave in description it went laggy, then i changed the interplaote thing and itt works very good tysm!
hi! i loved the video and vibes :)
if u need some music for your next games please let me know :D i would love to be a part from it :D
Hey Lazy alarm i think this games is AMAZING i wanted to know if you could implement some of those ideas in the form of updates? and maybe more things to do.
Every single time I’m programming and I hit a hard brick wall of a bug the issue is some super minor little thing that I just completely forgot about
something about skyboxes in vr are just amazing. Ive payed attention to enough of them to know that yours would looked amazing without even seeing it in vr. too bad my quest is broken and im too broke to do anything about it.
EDIT: you need to turn down the bass on your mic in post or something cause its way too loud. Luckily I have an amp for my speakers and I can manually do that but for anybody who has really bassy headphones or speakers and cant turn that down are gonna be in for a bad time.
Nice story ☺️
Hope to see Godot vr tutorials soon
watching this the day you started the comp!
Your a talented game developer!
lava looks like beans ngl
Wow, this seems like such a good game for such a short time span.
the rotation issue is the #1 issue that I see in VR games these days!! many games you can straight up noclip through walls just by rotating because you rotate around the origin of the player and you collide with the wall on the other side because the collision is by the vr headset. if the game also has a recalibrate feature, where it will reset your playernode to the origin, and if you walk away from it, and put the origin on the other side of a wall and recalibrate.. boom you are on the other side of the wall.
Ah yes... stressing to a point of losing sleep. I feel like I'm back in college again.
Good video :D
when you said "disabled the XR plug-in. remember that for later" i knew what was gonna happen and laughed my ass of
1:30 no, it sounds familar to me because it's in the steam LAB already hah.
I love your content. I subscribed to you when you posted the hamburger game. I believe you were slightly over a thousand subscribers at this point. If you don't mind me asking, how much time do you put into these videos?
Thank you. It really works
18:17 don't worry, nintendo forgot this too once in a re-release of Super Mario Sunshine.
"honey, LazyAlarm posted a new video"
i felt involved with your project ngl
THat was pleasant to look at!
BRO CRUSH THE CASTLE WAS MY FAVORITE
This was amazing dude you should change it to I made a Working VR game in 3 days
Keep it up and thank you for the unbeatable entertainment
Cool game idea instead of what you made. A little story that would take some levels to complete and you can pick up weaponds that is one time use, after you use them, they break like in zelda
You could have just made the rotation at the collision node so that the player gets rotated without moving the play space
Another Lazy Alarm banger
There are two types of jamers. The ones that start from nothing, and those who just copy paste an old project they had around. I applaud you starting from nothing. Most to all game jams i have seen/been in have always seen those who start off an old project. Don't beat yourself up for not being able to complete your project when your up against others who will take shortcuts when they can. After all, people are lazy.
whys the resolution like 720p then uploaded at 4k, and zommed in where the pixels are massive
1:35 that game is straigth up copy of another mobile game i dont remember
got here vor VR game, stayed because of BoF4 Music. Nice Vid!
5 days, i'm expecting it to be better than most VR games
record at higer resolution so you can zoom in without pixels
Okay but now I really want a castle crushers in vr game.
Id play that, if you could get it to the quest 2 somehow, maybe through the browser?
Man... How long have you been working on this game? I do love your videos, but I'm a beginner.
That ending was crazy
omg i remember crush the castle, that was such a good game.
That was a good watch
Game idea platformer puzzle game where you have ability’s but can only use one each level as a sort of trial and error might use a grapple to pull a block while stand on a button and if that doesn’t work try a different strategy so you have to save something like a super jump for a certain part and then figure out how to compleat the levels just a thought if someone makes this let me play it early
This was very interesting and informative.
i tried making a game several time,.. last couple of times in Unity.
how would you discripe the differents between making a game in Unity VS GODOT ?
Funnily enough Microsoft never fixed that rotation issue for the official Minecraft VR version
to get rid of lag remove shadows it may look bad tho
Thank you! Here's a request from ! Can you please make a tutorial on how to record your actual tutorial and input your own soft
“It’s cool to jump into a volcano” -LazyAlarm
you're amazing
him : im confident that i'll do it at the final day
me : which it was a mistake
6:28 What does that mean :?
broo i used to play that castle game a lot as a kid
Pretty cool ideas made in such a small time crunch! But i do have one gripe. You didnt make use of the fact that it was in VR. Understandable you didnt because you we're already on such a small time limit.
Finally someone has heard of crush the castle
I no longer post on discords for help when I have a problem. I post there because every time I do, just minutes after writing my problem is either magically gone or I find the solution and it's stupid simple.