Barbarian Subclass Tier Ranking for D&D 5e 2024

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 424

  • @CharlesUrban
    @CharlesUrban Місяць тому +293

    If you're bummed about Bear Totem getting nerfed, play an Aasimar. That shores up the Radiant and Necrotic resistances so that you need only worry about Force and Psychic.

    • @EpicRandomness555
      @EpicRandomness555 Місяць тому +19

      That sounds fun. Extra flight too.

    • @JJV7243
      @JJV7243 Місяць тому +3

      thats a nice combo!

    • @Mossielif
      @Mossielif Місяць тому +13

      Imagine as dm rewarding them with a ring of psychic resistance then next session hitting them with 9th level magic missiles or fudging beholder roles (struggling to come up with monsters that do force damage lol)

    • @TheOneAverageJoe
      @TheOneAverageJoe Місяць тому +9

      ​@@Mossielif just throw them an eldritch blasting warlock
      or I think monks can make their attacks do force damage now

    • @RokuroCarisu
      @RokuroCarisu Місяць тому +5

      People used to play the old version with a Kalashtar only to get psychic resistance.

  • @RokuroCarisu
    @RokuroCarisu Місяць тому +240

    Here's an idea for people who want to play World Tree Barbarian for its mechanics but aren't fans of the tree theme:
    Consider an "Eldritch Barbarian", with the roots representing tentacles of some otherworldly horror that they are connected to.

    • @wompusslompus5424
      @wompusslompus5424 Місяць тому +5

      Nice! Love the concept!

    • @noahseus3665
      @noahseus3665 Місяць тому +4

      this is an ELITE reskin

    • @AndrewThoesen
      @AndrewThoesen Місяць тому +18

      You are basically Venom.

    • @curtislong2408
      @curtislong2408 Місяць тому +5

      Had this same idea. I think with The Dudes being clearly into horror elements, it'd be perfect for Kelly to play in Drakenheim

    • @freddylisy10
      @freddylisy10 Місяць тому +1

      @@RokuroCarisu yes please, the madness of seeing of looking in that abyss and knowing it’s staring back that’s the flavor for your rage

  • @gloryrod86
    @gloryrod86 Місяць тому +57

    A major upside of the zealot is that their damage boost doesn't need reckless attack to work.
    I know that you basically always want to attack with advantage, but advantage is cheap now, so often its a big defensive boost to do your full damage without reckless attack.

    • @Charles-ij1ow
      @Charles-ij1ow 2 дні тому +1

      That and 4d12 to heal on a bonus action is nuts

  • @urbanassassin26
    @urbanassassin26 Місяць тому +68

    Hey Dudes!
    There's something about world tree that you missed. It is the best barbarian for cleaving, and you absolutely should not leave home without a great ax or halberd.
    1) You can pull enemies next to you and position them anywhere within 5 ft of you as a reaction.
    2) You can push creatures on top of ever other mastery property you are using on your weapon with every attack, which stacks with the push from brutal strike.
    3) You can attack at 15 to 20 ft away from you depending on the weapon, allowing you to very easily maneuver enemies around by pushing them or pulling them close to each other for that long distance cleave.
    World tree Barbarian is custom designed to push and pull creatures where they want them, and so There is an extreme likelihood that two creatures will be standing next to each other at any given time. The pushes in pulling of this subclass simply allow it to be the best cleavers. I know in your Barbarian class guide you did not talk about cleave mastery weapons as a recommendation, but it absolutely should be on world tree.

    • @JugglingAddict
      @JugglingAddict Місяць тому +3

      I think graze would be pretty solid here too. World tree barbarian/hunter ranger gestalt campaign would have so many attacks as they (world tree and just the horde breaker feature, on top of dual wielding with nick attack, of course the disadvantage on attacks defensive feature isn't bad if we apply sap) synergise really well together. Now we would just have to figure out how to add battle master with their sweeping strike to really mess up a mob of foes.

    • @bigdream_dreambig
      @bigdream_dreambig Місяць тому +2

      I've been designing a World Tree Barbarian as a candidate for my next campaign and came to essentially the same conclusion, although I figured I should also bring along a graze weapon to use for less dense combats, or the ends of combats, or combats versus just one big-deal enemy. The only thing I'm not sure of is whether it makes more sense to use the great axe/greatsword pair or the halberd/glaive one.

    • @20storiesunder
      @20storiesunder Місяць тому +1

      Graze doesn't get rage damage ​@@JugglingAddict

  • @isaacbenrubi9613
    @isaacbenrubi9613 Місяць тому +86

    I'm gonna make a World Tree barbarian that is basically gonna be Happy Gilmour and I'm gonna pulverize my foes with my +1 Seven Iron of "Being too good for your home."

    • @TheOneAverageJoe
      @TheOneAverageJoe Місяць тому +4

      he always wanted to send the puck flying. little did he realize flying heads are easier

    • @rcschmidt668
      @rcschmidt668 Місяць тому

      😂😂😂😂

    • @rcschmidt668
      @rcschmidt668 Місяць тому +3

      “Just tap it in.” 😂

    • @AwesomeWookiee
      @AwesomeWookiee Місяць тому +1

      "The price is WRONG, Grick"

  • @zachholland8708
    @zachholland8708 Місяць тому +16

    3-4 level Berserker + 16-17 levels in Soulknife Rogue (Str. based); you can use certain abilities with Strength while raging, plus expertise, plus psionic dice. You don't miss out on any sneak attack scaling because of Berserker's 3rd level damage boost. Go 5-6 levels in Barb if you want extra attack; it'll just replace one sneak attack die, Slippery Mind, and Rend Mind. Plus, an unarmed, unarmored man can probably get just about anywhere without being suspicious

    • @dolphinsniper
      @dolphinsniper Місяць тому

      Ooooh, love this, the Berserker Barbarian really is a good dip now, isn't it? Reckless Attack, Rage, and basically a free Sneak Attack on hit really is solid. Wildheart has more defence and utility, but Berserker is what you grab to shore up your damage!
      Though I can see one making an argument to keep taking more levels in it haha 'Well if I go for 5 levels, I get Extra attack, and if I'm level 5 I should get level 6 for the immunities. And Feral Instinct for advantage to initiative is level 7, and then why should I skip the ASIN, Brutal Strikes is pretty good at level 9, then my next feature is at level 10, Relentless Rage is at 11th' and then before you know it, your a 20th level Barbarian. :P

  • @Red13aron
    @Red13aron Місяць тому +38

    Having played a Berserker during the One D&D playtests and currently in our CoS campaign I can 100% say that a criting Reckless Frenzied GWM Greataxe attack on Werewolf with a Silver Greataxe was everything I hoped for the fantasy of dealing a disgusting amount of damage and cutting him in half. Because the Frenzy die CAN CRIT. So I racked up: 2d12 + 4d6 + 4 Str + 3 GWM + 2 Rage dealing an avg of 38 damage. Adding to that, we used Max Crit rules for our game, which jumped that number to an avg of 49.5. It felt like the kind of blow a Berserk should be landing!

    • @freddylisy10
      @freddylisy10 Місяць тому +7

      I love that for you, and then you cleave through and hit another guy with blood and guts still on the axe.

    • @Red13aron
      @Red13aron Місяць тому +10

      @@freddylisy10 Exactly! Add to that the constant Recklessing and it feels like a race against the enemy of who drops first. Classic Berserking.

    • @michaelmoore2052
      @michaelmoore2052 Місяць тому +2

      I love that they made this change to the berserker subclass. The exhaustion for frenzy exchange of the original 5e berserker made the subclass not playable. You would become absolutely useless with 2 points of exhaustion.

  • @Codarius
    @Codarius Місяць тому +27

    What love about the Wildheart is that it doesn’t directly get a damage increase, the damage increase it does get is from your allies by giving them pack tactics.

    • @grantstratton2239
      @grantstratton2239 16 днів тому

      Yes! I was hearing the criticism and went, "someone has forgotten how (many) Clerics deal damage... by buffing their allies."

  • @lukemartineau490
    @lukemartineau490 Місяць тому +73

    I see the Zealot's Fanatical Focus as less of a "reroll the saving throw you're bad at" and more of a "reroll the saving throw you SHOULD be passing anyway"

    • @logancuster8035
      @logancuster8035 Місяць тому +2

      Yeah, which makes it slightly better than the old Indomitable

    • @lukemartineau490
      @lukemartineau490 Місяць тому +2

      @@logancuster8035 Yeah, exactly

    • @SortKaffe
      @SortKaffe Місяць тому +15

      Yeah, the *Mage Slayer* feat is for _"succeed on the saving throw you're bad at"_

    • @lukemartineau490
      @lukemartineau490 Місяць тому

      @@SortKaffe 💯

    • @obi-wan-jacobi840
      @obi-wan-jacobi840 Місяць тому

      @@SortKaffethat’s exactly why I’m planning on taking Mage Slayer for my 2024 Zealot in Curse of Strahd.

  • @jonp8015
    @jonp8015 Місяць тому +18

    What I find great about this is that the subclasses aren't just balanced, but they don't step on each other's toes, to the point that having a Wild Heart Barbarian and a World Tree Barbarian on the same team covers two very distinct combat roles.

  • @nathans9764
    @nathans9764 Місяць тому +13

    So to maximize the zealot save reroll, be a gnome. Advantage on all saves except con, which you are proficient in. Reroll with advantage and a bonus.

    • @jelte3754
      @jelte3754 Місяць тому

      Advantage on mental spell saves right?

    • @nathans9764
      @nathans9764 Місяць тому +5

      @@jelte3754 In the new PHB they get advantage on all Wisdom, Charisma, and Intelligence saves. Barbarians have advantage on all Dexterity saves, and advantage on Strength saves while raging. So Gnome barbarians are rolling every save but Constitution with advantage.

  • @Battleguild
    @Battleguild Місяць тому +128

    2014 Zealot: Too Angry to Die
    2024 Zealot: Magical Girl Transformation

    • @freddylisy10
      @freddylisy10 Місяць тому +8

      2024 zealot is still angry to die like the time magical girl from madoka magica

    • @Battleguild
      @Battleguild Місяць тому +3

      @@freddylisy10
      More like Charlotte Chuhlhorne from Bleach.

  • @EpicRandomness555
    @EpicRandomness555 Місяць тому +16

    I kinda want to play a Wildheart Barbarian in an Ice Age, Planegea type campaign with like animal tattoos matching the animal abilities that can glow and stuff. Sounds fun.

  • @freddylisy10
    @freddylisy10 Місяць тому +11

    With the wording on the wild heart barbarian wolf and lion, it still works which ranged ally’s “attack rolls against any enemy of yours within 5 feet of you.” That wording to me makes it seem like the ability only cares if the enemy is within five feet. So a rouge and wizard at the back with range will still have advantage, and if the barbarian is combat with a bunch of range fighters they will have disadvantage against the party members further away. I might be off base but that’s how I’m interpreting the rules.

    • @JugglingAddict
      @JugglingAddict Місяць тому

      I would certainly recommand taking goliath as your race, since increasing in size will make you even better for your allies.

    • @wolffstarr
      @wolffstarr Місяць тому +2

      Came here to say this - the only person who has to be in Melee range is the barbarian, which makes these abilities truly amazing.

  • @valerius88
    @valerius88 Місяць тому +7

    I think the "wow" factor that pushes a class into A or S, that makes a player excited to build and play them, is "being able to do one or more things VERY well". If you are great damage dealer, an unkillable tank, a crazy skill monkey, etc., then you can do something REALLY well and enjoy excelling at it. For classes like the Zealot or Champion, there's nothing wrong with them, but they don't have as much of the "wow" factor because they don't specialize as strongly in a given area.
    I think that's why you'd probably want to keep Berserker in "A" tier. It's a very specialized heavy damage dealer. It's a role in a party that a Barbarian often takes, and a Berzerker helps a person do it VERY well.

    • @hkfifty871
      @hkfifty871 Місяць тому

      I personally think the Zealot rates a low A as well. It’s not as exceptional as the other subclasses, but it stays really pretty close, and it gives you a fair bit of extra juice on ALL the things you want out of a barbarian. More damage, more resilience, better saves.
      I think the only things that I would’ve like to see be a bit better was the Fanatical Focus (like the Dudes mentioned) and get the necrotic resistance earlier (maybe at lvl 6) because that’s SUCH a great resistance to have and would help make it extra appealing for any campaign with a lot of undead.

  • @tylermallad6561
    @tylermallad6561 Місяць тому +7

    Zealot in my eyes only needs a little love. for example, your fanatical focus only really needs to double the rage bonus for the save to be less maybe more at higher levels but I feel like it’s unnecessary. In addition, I’ll allow using the player’s rages to use it again as well.

  • @taylorsmith9197
    @taylorsmith9197 Місяць тому +10

    Feel like a Halberd could be REALLY good on this build, particularly for the Cleave Mastery. With this Subclass' ability for maneuverability and forced movement, putting two creatures (that are larger or smaller) next to each other would be VERY doable. And since you can always use Push and Topple at will with your Battering Roots feature, using your first attack (and even a second if you needed to) to push one enemy towards another and then either with your second attack or your BA attack hit both of them with Cleave.
    So, at level 10, you could theoretically have 2 medium enemies 20 ft apart on your turn. Stand on the opposite side of one enemy and hit them twice, pushing them 20 feet (no save) all while you don't have to move more than 5 more feet between the two attacks as you have 20 ft reach. Push them together, then as long as both enemies are 5 feet from each other, and both are within 20 feet of you, you can then attack BOTH of them with the Cleave mastery with your BA polearm master attack, damaging them, but possibly pushing them both 10 more feet, or attempt to topple both. All the while you are still 20-30 feet from them and hopefully standing between them and your allies.
    This is how you tank in 5e

    • @taylorsmith9197
      @taylorsmith9197 Місяць тому

      I didn't realize this when I wrote this original comment, but Insight Check's build is VERY similar to my comment. Check out his vid, it's pretty good

  • @pzalterias5154
    @pzalterias5154 Місяць тому +48

    We need a treant race asap, because I can't think about the World tree barbarian without envisionning an angry Treebeard

    • @taylorsmith9197
      @taylorsmith9197 Місяць тому +5

      I have already been in talks with my DM for what kind of tree folk are in his world and how we are gonna make it a PC for One DND purely because of this subclass lol

    • @SortKaffe
      @SortKaffe Місяць тому +1

      *Eladrin* can easily be reflavored as a *Dryad.* Search for _"Deadbark Dryad"_ for a visual of what this otherwise beautiful *tree nymph* turns into whenever you *Rage,* and your skin becomes bark-like

    • @ChrisMillerNoFiller
      @ChrisMillerNoFiller Місяць тому +4

      Groot coded

    • @taylorsmith9197
      @taylorsmith9197 Місяць тому

      @@ChrisMillerNoFiller I read this subclass and outside the capstone, it does feel a lot like Groot already lol

    • @silentjay1284
      @silentjay1284 Місяць тому +2

      The Eladrin race is kinda treant-ish and lots of flavor. Mine Eladrin flavor would be that it grew from an “acorn” of the World Tree.

  • @HorizonOfHope
    @HorizonOfHope Місяць тому +20

    The Dungeon Dudes make S-Tier food metaphors.

  • @valerius88
    @valerius88 Місяць тому +3

    I just realized that if you are a Level 10 World Tree Barbarian using a Glaive, if you hit on an attack you can apply Topple or Push, but if you miss you get to apply Graze.
    Edit: Oh man, the Level 9 Fighter can replace a mastery with Push, Sap, or Slow. But the Level 10 World Tree gets Topple or Push IN ADDITION to the weapon's normal mastery.

  • @binolombardi
    @binolombardi Місяць тому +2

    Zealots reroll+rage damage bonus on a failed safe seems to be useful on the base barbarians Relentless Rage ability.
    Failed the save at 0 hitpoints? reroll, add your bonus, get healed, keep fighting.

  • @jakewarman7277
    @jakewarman7277 Місяць тому +3

    This video was probably made before Chris's recent video including the incredible damage from a berserker, with not a lot of optimization they are one of the best reliable and sustained damage

  • @BLynn
    @BLynn Місяць тому +1

    I'd like to build a halfling Ancestral Guardian Barbarian who focuses on DEX, but paired with the World Tree Barbarian so the Ancestral Guardian makes it harder to hit the World Tree Barbarian while the World Tree puts temp hit points on the Ancestral Guardian to add a layer of protection.

  • @TrevorThyden0
    @TrevorThyden0 Місяць тому +23

    My GF is a cleric and after hearing about the World Tree subclass, she had the fun idea to multiclass so she can yoink allies next to her and cure wounds before sending them on their way since you don't have to be raging to use the level 6 feature. If she's out of spell slots, raging still gives her the ability to top allies off and gets her in the fight, pretty cool.

    • @evancarlson5805
      @evancarlson5805 Місяць тому +1

      Yes you do have to be raging to use the level 6 feature.

    • @TrevorThyden0
      @TrevorThyden0 Місяць тому +1

      @evancarlson5805 ah, my mistake then I was using the graphic on the video and didn't see

    • @PerfectKirby
      @PerfectKirby Місяць тому

      6 levels is a pretty big dip, idk if that’s worth it

    • @odg1190
      @odg1190 9 днів тому

      Have her branches sprout flowers that blossom healing pollen when she casts cure wounds

  • @JJV7243
    @JJV7243 Місяць тому +11

    "I've never been a fan of zealots" - you need to play more PROTOSS - for AUIR!

    • @lordgino2006
      @lordgino2006 Місяць тому +1

      EN TARO TASSADAR!

    • @KnicKnac
      @KnicKnac Місяць тому +1

      BUILD ADDITIONAL PYLONS!!

  • @ArBleizhMor
    @ArBleizhMor Місяць тому +17

    Imagine having two tree barbs topping each other up every turn as the front line.

    • @NartrachGaming
      @NartrachGaming Місяць тому +3

      😮😮😮😮

    • @keonilewis6482
      @keonilewis6482 Місяць тому +2

      That could be really cool actually! They could be siblings hahaha

    • @Cyotis
      @Cyotis Місяць тому +1

      Oh yea or from the same tribe or something. Pretty kewl.

    • @chrisforristall7123
      @chrisforristall7123 Місяць тому +4

      Imagine them actually positioned and playing tug of war with the bbeg between them.

    • @pzalterias5154
      @pzalterias5154 Місяць тому +3

      Or just playing badminton with an ennemy

  • @futurecaredesign
    @futurecaredesign Місяць тому +8

    Dungeon Dudes? Barbarian? Heck yeah!

  • @Zobmoon02
    @Zobmoon02 Місяць тому +2

    I feel like if the Zealot could spend rages to re-roll saving throws and got an additional rage it would be on perfect, because the world tree literally has misty step unlimited times and dimension door once per rage, but then they decide that mutipke rerolled saving throws is just too powerful which is weird because a re-rolled throw isn’t a guarantee even with rage bonus added, but misty step(world tree step) is literally a free mobility spell every turn for a combat encounter with one of the most devastating martial classes and then take your buddies with you once per rage for free. If you start and stop raging you get multiple dimension doors like jeez lol

  • @loganmcgee18
    @loganmcgee18 Місяць тому +1

    A note about World Anvil: If at anytime they change the features associated to a certain tier of their subscription plans (Free, Master, Grandmaster, Sage) to a higher tier, you will be locked out of viewing/editing them until you pay for the subscription they've been moved to. You will only be able to view what has been "published" for public viewing (not the view you had as the creator liek before), so I recommend publishing everything even if it is not ready if you're going that route.
    Also, say you just want to stop subscribing to WorldAnvil but have made more artiles and things that exceed the 45 limit, you can't even view your drafts and things until resubscribing, so make sure to also backup everything before you stop subscribing

  • @JugglingAddict
    @JugglingAddict Місяць тому +1

    With aasimar getting radiant and necrotic resistance it really wouldn't surprise me if we will be seeing a lot of wildheart bear aasimar barbarians. Although I believe nature paladins aura also covers a few of the exeptions.
    Of course the different extra choices are pretty neat to too.

  • @SeanClaudeVanQuam
    @SeanClaudeVanQuam Місяць тому +1

    Re: Zealot and Berserker
    The damage offered by Divine Fury scales just about as well as the Berserker's Frenzy damage. (For example, let's look at them at level 20. Average on 4d6 is 14. Average on 1d6+10 is 13.5.) They are absolutely just as good at doing damage as the Berserker on their turn, but the Berserker sees bigger jumps while the Zealot has a slow and steady progression that always catches up. The only thing they truly lack when comparing damage capabilities in comparison is Retaliation, and depending on the encounter, well, that won't always come up if we're being honest. Meanwhile the Zealot is more durable and passing out advantage to their friends in clutch moments.
    By your definition, Berserker ramps up their base abilities slightly more... but the Zealot adds almost just as much, but it adds more utility/support. I think it is on par with the Berserker. If the Zealot is a B, so is the Berserker; if the Berserker is an A, so is the Zealot.

  • @Krim_The_Crow
    @Krim_The_Crow Місяць тому

    I'm in the same boat as Kelly, I've never particularly had a character concept in mind for a Barbarian, but now I am very interested in playing one. That World Tree subclass sounds so much fun it has to be the class I'm most interested in with the 2024 rules.
    Now to find a 2024 game to join, preferably with schedules that actually line up...

  • @dmclieberman
    @dmclieberman Місяць тому

    All thoughtful analysis of the the subclasses and as always a pleasure to listen to your perspectives. Motivated by your discussion, I think I have come with a potentially good and flavourful alternate version of the Path of the Zealot's "Fanatical Focus" level 6 feature that would bring that subclass solidly up into your A tier an on more equal footing wit the others.
    My offering for an alternate version would be "While your Rage is active, you gain a bonus to your saving throws equal to your Rage Damage bonus."
    While this is definitely a significant boost over the official version, I don't think it would be beyond the point of balance when compared to the other subclasses. It also would nicely parallel the Paladin's "Aura of Protection" also gained at 6 level, which given the Zealots "divine" narrative, as well as their existing mechanical and flavour overlap with the Paladin, seems fitting.

  • @lukesandadordoceu4835
    @lukesandadordoceu4835 Місяць тому

    I absolutely love the versatility of the Wild Heart subclass now, allowing you to choose what extra benefit you want from your rage at each time you use it. Makes me very excited to try it out

  • @sofiasoderstrand3094
    @sofiasoderstrand3094 Місяць тому +4

    Warforged, with no armor, world tree Barbarian. The tree branches are not the world tree, they're just you. You Are Groot

  • @dallinadams9422
    @dallinadams9422 Місяць тому +1

    Definitely my favorite thing with barbarians and fighters, being able to get super tactical in the battlefield. Definitely more useful with battlemaps, and not so much for the 2D theater of the mind.

  • @tibboocelot9272
    @tibboocelot9272 Місяць тому +4

    The features of the Zealot Barbarian are a little lackluster compared to the others BUT it could make an interesting alternative to the Oathbreaker for a Paladin who has forsaken their original oath. Or to play as a character who wishes to be recognized as a Paladin but either lacks the mental fortitude to become one or is spurned by their alligned god for whatever reason.

    • @JugglingAddict
      @JugglingAddict Місяць тому

      I think a god of dance and stuff(fill in something that you like that seems to fit the theme) zealot could be fun in a party with dance bard, bladesinger wizard and some other similarly dance themed character choices.

    • @pheralanpathfinder4897
      @pheralanpathfinder4897 Місяць тому

      Zealot Barbarian is a great paladin in a low or no magic setting like post Cataclysm Dragonlance or a Darksun type world.

    • @erikwilliams1562
      @erikwilliams1562 Місяць тому

      @@tibboocelot9272 exactly how I played my Minotaur

  • @ElocNodnarb
    @ElocNodnarb Місяць тому +2

    I would love to see this same kind of analysis on the “Old” but still playable subclasses on top of the 5.5 base class. Do they stack well? Is there still good synergy? Or do they fall apart with the new base class? IMO that would also be a great series!

  • @MaceDropbox
    @MaceDropbox Місяць тому

    I'm currently playing a chronurgy wizard that mains teleportation magic, and bamf is my absolute favourite word to accompany vortex warping everyone all over the place. a barbarian with reaction-speed vortex warp to themselves is ridiculous in the best way.

  • @joeciavarini9508
    @joeciavarini9508 Місяць тому

    Hey Dudes, here is how I got around the no extra damage for Wild Heart class. I multi classed into Warlock and took Pact of the Blade, boosting his Charisma. It left some Str based powers by the wayside but it now gave this gish Green Flame Blade and Hex, giving a an extra 1d6 and 1d8 plus blasting an enemy next to him. I went Arch Fey Pact Warlock which gives lots of misty stepping and with the protection spells this gish can go quite a while without raging, not doing so until they're bloodied. Plus Eldritch Smite at later levels gives a nice damage boost. Its a fun multi class gish to play. Lots of versatility and utility in outdoor situations.

  • @RoninXDarknight
    @RoninXDarknight Місяць тому +10

    World Tree Barbarian is the subclass I find most exciting in the 2024 book. As soon as I can figure out a fun concept and find a campaign for it I will be playing one.
    I think what kinda brings both the Berserker and Zealot down a bit compared to World Tree & Wild Heart is that they are so combat focused which is something the base class already is. Thus if you were in a campaign that isn't combat heavy they don't really add much to the Barbarian whereas the World Tree & Wild Heart provide buffs that can be used and are useful both in and out of combat.
    I would rank them World Tree (S), Wild Heart (A), Zealot (B+), Berserker (B-).

    • @nojusticenetwork9309
      @nojusticenetwork9309 28 днів тому

      Placing Berserker and Zealot in B tier because they are combat focused doesn't make sense. In the VAST majority of tables combat is a staple of the game, having solid damage dealers more of a boon than anything else because killing enemies quicker is often better than most other strategies. These subclasses amp up what the Barbarian is already decent at (even though comparatively they are NOT the biggest damage dealing martial).
      World Tree and Wild Heart do offer other options both in and out of combat (potentially) but the usefulness of some features is narrower than "good at making things dead". D&D is primarily combat focused, being even better in combat is a boon, not a detriment.

    • @RoninXDarknight
      @RoninXDarknight 5 днів тому

      @@nojusticenetwork9309 I don't think you're understanding the ranking system we're using here. Sub-classes in the B tier are good sub-classes however there exist campaigns, party compositions or builds where they won't offer as much.
      In order to be an A tier sub-class you need to excel regardless of campaign, party composition, or build. And S tier sub-classes fundamentally alter the game so that the DM has to actively keep them in mind when designing the campaign.
      Since both the Berserker and Zealot are sub-classes that are almost entirely combat focused for a class that is already combat focused B tier is exactly where they belong: they amp up what the base class already does well, but they don't expand upon it in ways that would make them more useful outside of combat.
      Wild Heart is an A because it has abilities that benefit it both in and out of combat and it can adapt on the fly depending on the situation.
      World Tree is an S because movement is one of the most powerful tools in a player's arsenal and this Barbarian has several different teleportation powers. And that's ontop of the potent combat abilities that help to shore up some of the Barbarian's weaknesses in combat.

  • @SortKaffe
    @SortKaffe Місяць тому +2

    An *Eladrin World Tree Barbarian* _(reflavored as a Dryad)_ can *Fey Step* across a chasm and joink their allies to them. Choosing the *Spring* season, you can bamph allies as soon as level 3 _(imitating and complementing the subclass features at level 6 and 14)._

    • @JugglingAddict
      @JugglingAddict Місяць тому +2

      Goliath can teleport too, depending on your giant of choice + growing is awesome for support and controle.

    • @bigdream_dreambig
      @bigdream_dreambig Місяць тому

      @@JugglingAddict I was strongly considering a Goliath World Tree Barbarian, but I was having a hard time choosing between the teleporting giant ancestry and the toppling one. The teleporting would be great at lower levels, but it starts to become more and more obsolete as the subclass matures. The toppling, on the other hand, requires no save (though the target's size is constrained), so that makes it a useful backup option in the later levels.

    • @JugglingAddict
      @JugglingAddict Місяць тому

      @@bigdream_dreambig Yep I totally agree. Although multiple teleportations in a row comes with it's own additional shenanigans escpecially if we get a flying speed. 😆😁

  • @DrakeAurum
    @DrakeAurum Місяць тому

    Interesting option for the World Tree teleportation effect: If you're Enlarged or otherwise a Large creature, you can teleport an opponent to a position ten feet in the air even if you're on the ground. If they take damage from the fall, they're automatically prone.

  • @dallinadams9422
    @dallinadams9422 Місяць тому

    The eagle is really good, one of my favorite tactics with barbarian is hit and run tactics. You can charge in, get reckless, then dash AND disengage to get out of reach. Very useful when pairing with haste and/or boots of speed.

  • @seanchan4478
    @seanchan4478 Місяць тому +1

    Been waiting on this, but im already sold on the tree barbarian, finally I can pull and tank like the beast I am

  • @Satyalien
    @Satyalien Місяць тому

    Just got a fun idea for the Zealot Barbarian.
    As the D-Dudes described the subclass features, I could almost see a fun build for Jak (Jak & Daxter) being made here. Diety being the Precursors.
    Flavoring the necrotic and radiant damage as dark or light eco versions of Jak really was what inspired this idea.
    It might take some multiclassing or something to finagle a perfect version of Jak. But I have always wanted to play a d&d version of him, and this could be a fun flavor to go with.

  • @kanafleuret8420
    @kanafleuret8420 Місяць тому +1

    I'm most excited about the Worldtree Barbarian too. I Love the concept and you can make this Subclass to one mean machine who will never let an enemy get away from you except with Dimension Door. Yeeting a meele enemy to you or get right Up their face if needed. Makes this Subclass the Boss on the field. And just a Combination of Mage Slayer(STR), Sentinel (STR), Charger(STR), Speedy (CON) for the feets make you reach the Caps you need and make your Mobility get on the next lvl and you are the best Tank in the whole Game.

    • @bigdream_dreambig
      @bigdream_dreambig Місяць тому +2

      Careful: Charger may not be all that useful because you're often bringing your enemies to you, and Sentinel has the complexities of your different reach impacting its behavior, plus the fact that you'll usually rather use your reaction to yoink enemies closer to you. I'm thinking Great Weapon Master, Mage Slayer, and maybe Slasher.

    • @kanafleuret8420
      @kanafleuret8420 Місяць тому +1

      @@bigdream_dreambig hm, thanks something to think about. GWM and Slasher Sounds nice. Would you take Greataxe for Cleave to expand the movement reduction?

    • @bigdream_dreambig
      @bigdream_dreambig Місяць тому

      @@kanafleuret8420 I'm considering carrying both a Cleave and a Graze weapon: the Cleave one would be for the beginnings of fights with many enemies, while the Graze one would be for fights against a single Big Bad and for the ends of battles when the number of enemies has been reduced. Not sure whether it'd be better to have added reach (halberd/glaive) or not (greataxe/greatsword), though.

  • @Stevensenegal222
    @Stevensenegal222 Місяць тому +2

    Yes, finally. Barbarians are awesome, and the Dungeon dudes are awesome :D

  • @MyRegularNameWasTaken
    @MyRegularNameWasTaken Місяць тому +3

    I firmly believe the World Tree Barbarian is going to be a problem. It's as S-tier as the Twilight Cleric and I can't believe more people aren't talking about it

    • @erikwilliams1562
      @erikwilliams1562 Місяць тому

      @MyRegularNameWasTaken exactly.
      It makes most barbarian subclasses irrelevant and will almost single-handedly break a combat encounter

  • @xicor172
    @xicor172 Місяць тому

    An good feat to grab for the World Tree is the charger feat. Move 10 feet closer from 25 feet away, 1d8 extra damage and knock them 5 feet away and then knock them prone. Do jt again with another 1d8 extra damage. Then you can leave and not have an opportunity attack

  • @chriseggroll
    @chriseggroll Місяць тому +1

    this is the version of barbarian i wanted, it really is looking good! i think i would go berserker for ease of use but wild heart and world tree are amazing too. zealot is the only one that i feel the fantasy isn't for me

  • @MrBoadini
    @MrBoadini Місяць тому

    Sure glad I didn't have epilepsy during the sponsor ad!

  • @tech_druid1272
    @tech_druid1272 Місяць тому +2

    Should have kept the old capstone for zealot and focused on making it a tank. If Beserker is dmg, Wild heart is Utility, and World Tree is battlefield control, they should have focused on making the Zealot the tankiest. The meme of too angry to die was a perfect theme.

    • @extonjonas6820
      @extonjonas6820 Місяць тому

      Doesn't the Barbarian just do that now?

    • @turk9
      @turk9 Місяць тому

      ​@@extonjonas6820 yeah pretty much. I like that the new Zealot allows them to keep other people up (to a limited degree but it gives other nice benefits). Use your reaction to make them too angry to die too lol.

  • @Cridder
    @Cridder Місяць тому

    My favourite barbarian with the new and old rules is Path of the Old Gods. Thanks Dudes for making it.

  • @sebed
    @sebed Місяць тому +1

    I've been waiting for this! 😁

  • @eldrix654
    @eldrix654 Місяць тому

    Quick correction on wildheart. The pack tactics granted by wolf gives allies advantage on all attack rolls made on enemies within 5ft of the barbarian regardless of attack type, not just melee attacks. So it would benefit both ranged attacks and spell attacks!

  • @jamesfoster9613
    @jamesfoster9613 15 днів тому

    The thing bout World Tree at lvl 3 is its basically a Twilight Cleric with less range. It's just...so much temp HP. I actually think it is a preview of how a 2024 update to Twilight Domain might work out.

  • @lordgino2006
    @lordgino2006 Місяць тому +15

    Nerfing the rage beyond death (right feature?) of the zealot is the biggest disgrace to barbarian. Staying alive as long as you have 1hp at the end of your turn while raging? That was an awesome one

    • @bigdream_dreambig
      @bigdream_dreambig Місяць тому +4

      Yeah, I really like the flavor of that and am sad that it's gone. I do, however, know that it wasn't always that great a feature in actual gameplay because, to get to that level, they'd had to make their barbarian sturdy enough that they were almost never actually going to 0 any more.

  • @sterlingdavison7337
    @sterlingdavison7337 Місяць тому

    Worth noting that the healing from Zealot + the extra resistances makes them have some pretty gnarly staying power. Especially if you end up taking the epic boon of fortitude which will not only grant you more hp, but also allow your healing to be empowered.
    Don't get me wrong, I prefer the old version, but can recognize the approach :).

  • @kfiraltberger552
    @kfiraltberger552 Місяць тому

    Did you notice how each barbarian subclass specializes in one area besides tanking?
    Berserker- damage
    Wild heart- ooc utility/exploration
    World tree- battlefield control
    Zealot- support (in a Paladin-ish way)

  • @20storiesunder
    @20storiesunder Місяць тому +1

    My next world tree barbarian will be flavoured as a geomancer. Not wooden tendrils but instead the rock itself will reach and grab folks. The temp hp represented by a rocky shield.

  • @v4l4444
    @v4l4444 Місяць тому

    Absolutely LOVE your shirt, Kelly!

  • @rabpanz6145
    @rabpanz6145 Місяць тому

    I'm so excited about the barbarian changes. They're one of my favorite classes, and these new subclasses are just so much more fun and flavorful. I want to play all of them. But both of my groups don't wanna change to the new ruleset either at all or until we're done with the respective campaigns, which will take ages T_T

  • @ajdynon
    @ajdynon Місяць тому

    Got an idea for a World Tree Barbarian: Fairy or small Aasimar, Farmer backgroud because her job is to tend to a certain part of the World Tree... and of course, a good serving of Blood and Bone every so often helps keep it healthy!

  • @razorsedge7501
    @razorsedge7501 Місяць тому

    Having played a World Tree Barbarian in a lvl 20 one shot, it's wild the control and impact they have. Combined with AOE spells like wall of fire, cloud of daggers, spirit guardians, etc, cut their speed to 0 and they're taking damage twice. Our Wizard felt like I had more impact on control then they did. Work with your allies prior to playing, and the possibilities are endless

  • @Rinocapz
    @Rinocapz Місяць тому

    I've made a World Tree Barb with an arm gifted by Yggdrasil, it grants extra healing but has weakness to fire damage

  • @jeffm9770
    @jeffm9770 Місяць тому

    I just started playing a campaign with 2024 rules. I'm playing an aasimar barbarian and can't wait for 3rd level to get the World Tree features

  • @jeffm9770
    @jeffm9770 Місяць тому +3

    I think it's great that they gave barbarians utility and battlefield control.

  • @eliricheysax
    @eliricheysax Місяць тому

    I think it’s important to note that the zealot lets you do some radiant/necrotic damage, which can be nice against a monster that resists bludg/pierc/slash. No other barbarian has an ability to do non-b/p/s damage.

  • @paulmcgraw5779
    @paulmcgraw5779 Місяць тому +2

    Thanks!

  • @JugglingAddict
    @JugglingAddict Місяць тому

    If we do want world tree to have better damage dealing boost, we could add the wording to their 3rd lvl feature that they and the allies that have received temp hp, can choose to spend some of their temp hp as damage on a hit. That should add quite a bit of punch to this barbarian and especially it's allies.

  • @tannermason4315
    @tannermason4315 11 днів тому

    12:00 I can only think of Rod Kimble calling on the spirit animals in Hotrod

  • @Zagrakhen
    @Zagrakhen Місяць тому

    For reference, that's what Kelly and Marty gave to Barbarian subclasses in D&D 5e 2014 :
    Berserker : D
    Totem Warrior (= Wild Heart) : S
    Zealot : A

  • @DiakosDelvin
    @DiakosDelvin Місяць тому

    Playing a wood elf World Tree Barb tomorrow, gonna be neat.

  • @charlesvanzee4879
    @charlesvanzee4879 Місяць тому

    I've never been a fan of barbarians in 5e, but I am legitimately interested in playing World Tree or Wild Heart. Both seem like they add interesting flavor to the class that it was really lacking.

  • @lukesandadordoceu4835
    @lukesandadordoceu4835 Місяць тому

    a new "all barbarian party" would look absurdly better now, might actually make such a cool party

  • @JordiCalcos
    @JordiCalcos Місяць тому

    Adding the world tree barbarian makes for a cool team comp with a nature Cleric, Ancients Paladin, swarmkeeper ranger (nature spirits), and Land Druid….they will show you the power of the trees!!!!

  • @stanislausbohmearteaga4729
    @stanislausbohmearteaga4729 24 дні тому

    An 3 Eagle Wild heart Barbarian (or 2 Rogue)/ 11 Open hand Monk = 150 ft of movement (180 ft with Speedy) + disengage with 1 bonus action seems so strong

  • @DemonaeTV
    @DemonaeTV Місяць тому +2

    Flash bang / epilepsy / migraine alert at 2:18 holy shit!

  • @nikolaslevesque6634
    @nikolaslevesque6634 Місяць тому +1

    an all barbarian party could be pretty great now 😁

  • @Chaosmancer7
    @Chaosmancer7 Місяць тому

    Pulling out the old rankings for reference
    Totem Warrior --> S
    Zealot --> A
    Berserker --> D
    I think they ended up underestimating the Zealot, overall, in this video. It doesn't feel like a specialist, but it does feel like a solid generalist. That being said, I think they could have bumped the save and given a bit longer on the aura boost and this thing would have rocked people's socks

  • @Zobmoon02
    @Zobmoon02 Місяць тому

    Guys, guys, guys, world tree barbarian, glaive, pole arm master, savage attacker, great weapon master, and if you want another feat get slasher. If anyone moves within 20ft of you they are guaranteed damage because of the graze mastery, you can attack them as a reaction, if you crit they have disadvantage on attack rolls, you can re roll damage dice, and add your proficiency bonus to every attack, if you crit on your turn you can attack again if you haven’t used your bonus action. Battlefield control, incredible reach, reroll damage, so many crazy tree stuff

  • @daneroberts1996
    @daneroberts1996 Місяць тому

    I feel like I’d like Zealot more if it had some kind of cleric or paladin-flavoured thing. I know it gets bonus damage, kind of like a Smite, and a small amount of healing, but I’d want something more explicitly divine. Like how Wildhearts can cast Druid spells as rituals, that’s awesome, I’d love the zealot to have something like that with cleric magic

  • @James-kv3ll
    @James-kv3ll Місяць тому +1

    Berserker - Selfish Barb
    Zealot and Wild - Neutral Barb
    World Tree - Selfless Barb

  • @LootGoblinArmy
    @LootGoblinArmy 2 дні тому

    The other subclasses have neat things you can do at times.. but you know whats ALWAYS fun? Rolling more damage dice. Berserker has it for me.

  • @James-kv3ll
    @James-kv3ll Місяць тому +1

    43:50 Keeping your allies from dying while dishing out almost as much damage as a Berserker doesn’t “Wow” you?
    What game are you playing?

  • @Penumbralvision
    @Penumbralvision 11 днів тому

    The multi classing goblin in my brain wants to mix the world tree barbarian with an elemental monk dip for +20 foot range on unarmed strikes😅
    It's going to be multi ability score dependent, and you would only have a few focus points because you need 10 levels of barbarian to get the crazy reach. Mostly just for style and to mix elements with nature a little bit. More for flavor country really.

  • @adamisawesome1651
    @adamisawesome1651 Місяць тому

    I’m going to be playing a zealot in an upcoming Dragonlance campaign. We are basically a group of divine warriors of the same god. (Paladin Cleric and Zealot ). I like the new Zealot. Everything is useful in most cases. I will miss rage beyond death though.

  • @judas5127
    @judas5127 24 дні тому

    Imagine 2 worldtree Barbarians and a druid sets up a pingpong match....
    the druid puts down Spike growth both barbarians have pikes and polearm mastery for initial 10 foot reach and an additional 10 feet from class.
    starting with teleporting a few Targets (Balls) into the air above the Spikegrowt, then landing on each side.
    The ones you hit are pushed towards the other using the weapon push and toppled using class, taking spikegrowth damage, and entering the others polearm reach triggering reaction hit back again

  • @MrSpectralfire
    @MrSpectralfire Місяць тому

    I like world tree but the level 3 feature is not the reason I’m picking the class but it’s the one I’ll have for the most time. I don’t usually play late game very often so most of my play time will just be spent with the temp hp. The other 3 options get something at level 3 that represents what the subclass does in a fundamental way.

  • @ThatoneGuy-zd4rl
    @ThatoneGuy-zd4rl Місяць тому +2

    I don’t think any of these subclasses are bad. I actually think there’s a mean Zealot build somewhere. How fun would a group of all 4 barbarians be? Man we need to redo the “if everyone plays” videos again.

    • @JugglingAddict
      @JugglingAddict Місяць тому

      I could see a celestial warlock dip (could technically be any subclass, but celestial has healing) be quite good, if there is backwards compatibility taking gift of the ever-living ones is such a no-brainer for your sustainability!

  • @EpicRandomness555
    @EpicRandomness555 Місяць тому +1

    35:44 I mean if you think you’ll be making a lot of saving throws, have rages to spare and are desperate, you could drop your rage and restart it as soon as possible. That’s another use. Kinda dumb, but desperate times call for desperate measures.

    • @DrgnDrake
      @DrgnDrake Місяць тому

      There's actually no text in the 2024 barbarian's rage about willingly dropping your rage. Kinda dumb, but I guess they only thought about people wanting to rage MORE, not less.

    • @EpicRandomness555
      @EpicRandomness555 Місяць тому

      @@DrgnDrake Rrrrright… I guess you would have to very specifically, not do damage on or make anyone make a saving throw on your turn. And then you’d have to hope you don’t have to make a saving throw again until your next turn while you don’t have your usual resistances.

  • @JackOfHearts42
    @JackOfHearts42 Місяць тому

    For all this pushing, prone and reach etc, it should be noted that Prone causes disadvantage on any attack beyond 5ft, regardless of if it is melee, range or with reach. Only within 5ft have advantage.

  • @Blueballon
    @Blueballon Місяць тому

    i love the wildheart and the world tree :D

  • @sjmoodyiii
    @sjmoodyiii Місяць тому

    I think something to be considered with more "martial" classes is that berserer 100% makes you a better barbarian... but World tree makes you a better... everything else. I too like more combat control/ utility and getting these features on a barbarian makes those great... for me. But if you want to barbarian to the next level... beserker is an S tier and world tree is really like a C or D.
    The rankings are a bit weird because S tier "enhance the base class" while A has "strong benefits in combat, exploration, or social"... which I find counterintuitive to a martial class. Usually I'm playing a barb to not be the face of the party... so it enhancing social doesn't matter at all (and would not enhance the "base class"). So it's tricky.
    Something else I think might be a call out is the complexity of classes. World Tree is (probably) only an amazing subclass... if you are super creative.

  • @ThePVAGlue
    @ThePVAGlue Місяць тому

    I’m playing a dwarven Wild Heart Barbarian that was raised by animals in the woods, basically Mowgli. Instead of “raging” he’s imitating those animals hunting styles, that’s what makes it more appealing to me instead of just being angry.
    I want to make them an unarmed fighter, scratching and biting and such, because rage damage works on that now. But I’m afraid it just can’t compete with the power of a Greataxe.

    • @bigdream_dreambig
      @bigdream_dreambig Місяць тому

      Have you considered taking a feat or fighter dip to get you the Unarmed Fighting Style? That might get you where you want to go.

  • @skullkrusher-dx4kg
    @skullkrusher-dx4kg Місяць тому +1

    Im gonna reflavour all the world tree stuff as shadows and play a barbarian from the shadowfell.

  • @SahalafidN
    @SahalafidN Місяць тому

    I love the concept of the Zealot. I can see myself making a Human Zeal Barbar taking the Acolyte bcground with the , lets say, wizard magic initate and I have 2 lvl1 spells and 4 cantrip as a Barbarian! :D I just love it! And temathically it is just sexy :P

    • @bigdream_dreambig
      @bigdream_dreambig Місяць тому

      Just make sure they're all out-of-combat spells.

    • @SahalafidN
      @SahalafidN Місяць тому

      @@bigdream_dreambig I would only take some fluff spells to support the concept, like guidance, thaumaturgy, maybe a find familiar cos its fun :P

  • @MrMuddyWheels
    @MrMuddyWheels Місяць тому +1

    Get yoinked! All Barbarian party would be insanely strong with these subclasses

  • @FdMBIOSat
    @FdMBIOSat Місяць тому

    world tree barbarian branches of the tree state: "....The space the target teleports to must be on a surface or liquid that can support it; otherwise, the target doesn’t teleport." at least on the site i found. that would make the fly drop thing not possible.